Type 74 (G)

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Type 74 (G)
jp_type_74_mod_g_kai.png
Type 74 (G)
AB RB SB
9.3 9.3 9.3
Purchase:8 730 Specs-Card-Eagle.png
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This page is about the Japanese premium tank Type 74 (G). For the regular version, see Type 74.

Description

GarageImage Type 74 (G).jpg


The Type 74 mod G/Kai is a bundle rank VI Japanese medium tank with a battle rating of 9.3 (AB/RB/SB). It was introduced in Update 1.87 "Locked On". Compared to its tech tree counterpart, the Type 74, it has a minuscule upgrade to its protection in the form of sideskirts and had the IR floodlight replaced by a thermal imaging system.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour (Hull, Side skirts)
  • Cast homogeneous armour (Turret, Gun mantlet, Cupola)
Armour Front (Slope angle) Sides Rear Roof
Hull 40 mm (73°) Front glacis - upper section
80 mm (64°) Front glacis - lower section
80 mm (57°) Lower glacis
50 mm Hull over the tracks
50 mm Driver port
50 mm (44°) Top - front part
35 mm (44°) Top - center and rear parts
30 mm Bottom
10 mm Side skirts
10 mm (55°) Belly
20 mm Top
20 mm (47°) Bottom
25 mm
Turret 132 mm (25°) Turret front
200 mm (40°) Gun mantlet - upper section
100 mm Gun mantlet - lower section
132 mm (30°) Front half
67 mm (40°) Rear half
37 mm (18°) Vertical part
40 mm (70°) Turret ring area
67 mm (82°) Front
37 mm Rear
Cupola 80 mm (61°) 80 mm (55°) 80 mm

Notes:

  • Suspension wheels and tracks are 20 mm thick.
  • Frontally, the driver port as well as the hull over the tracks are weak spots on the Type 74 (G).
  • The bottom of the hull is only 10 mm thick, making it vulnerable to powerful HE shells shot under the belly.

The armour on the Type 74 is nothing special and shouldn't be relied upon to surviving a shot from the enemy. It is therefore better to not get hit by an enemy tank shell to begin with. Its only merit is being able to resist autocannon rounds from light tanks or IFVs, which can buy precious seconds for the Type 74 (G) to retaliate before the enemy gets a good shot.

With four crew members, the survivability of the Type 74 (G) after penetration is on-par with other tank designs from USA and Germany. The prominence of APFSDS shells in this rank combined with the thin armour of the Type 74 (G) can mean instances where an APFSDS penetrates the armour and goes right through with minimal shrapnel damage, and so relatively little interior damage outside of the APFSDS' direct flight path.

The special thing about this tank is its pneumatic suspension. It give you the possibility to be fully hull-down on mountains. That capacity can make the Type 74 (G) less visible and therefore less exposed to enemy fire.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 59 19 38.5 1116 1,660 28.99 43.12
Realistic 54 17 637 870 16.55 22.6

The Type 74 (G)'s mobility is pretty decent and comparable to the OF-40 Mk 2 or Leopard A1A1, but slightly slower. The Type 74 (G) however has a reverse speed of only -14 km/h against -25 km/h for the previously mentioned tanks.

While the Type 74 (G) can outspeed Russian, British and most American medium tanks, don't expect to be faster than a BMP, TAM, Bradley or the faster premiums like OF-40 MTCA or AMX-30 Super.

Armaments

Main armament

Main article: L7A3 (105 mm)

The gun is identical to the tech tree version of the Type 74, a L7A3 105mm cannon. It possess one of the more potent kinetic shells with its Type 93 APFSDS penetration power. Although the reload time is not as fast as other 105 mm armed tanks that can be encountered, like the Leopard A1A1, OF 40, and the AMX-30 Super, the Type 93 APFSDS has an even greater penetration power than the L44 cannon on the Leopard A1A1 (L/44).

The gun comes with a stabilizer so firing on the move with the Type 74G is possible. However, the gun depression of 6 degrees is, on paper, relatively poor that doesn't allow for effective fighting from ridgelines, requiring a position that exposed the tank more to get a shot at your target. However, the pneumatic suspension of the Type 74 (G) can compensate for the lack of gun depression, and so it must be utilised to get the most out of the Type 74 (G).

105 mm L7A3 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 50 -6°/+9° ±180° Two-plane 22.8 38.1 38.4 42.5 45.18 8.7 7.7 7.1 6.7
Realistic 14.3 20.3 20.4 22.6 24.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M735 APFSDS 353 350 342 333 322 312
Type 75 HESH 127 127 127 127 127 127
Type 91 HEATFS 400 400 400 400 400 400
Type 93 APFSDS 405 403 396 388 378 370
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Normalisation at 30°
from horizontal
Ricochet
0% 50% 100%
M735 APFSDS 1,501 3.7 N/A N/A N/A +1.5° 76° 77° 80°
Type 75 HESH 760 10.8 0.4 0.1 2,700 +0.0° 73° 77° 80°
Type 91 HEATFS 1,150 10.5 N/A 0.1 1,271 +0.0° 65° 72° 77°
Type 93 APFSDS 1,501 3.4 N/A N/A N/A _._° 78° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
M416 730 11.4 20 5 25 50

Ammo racks

Ammo racks of the Type 74 (G)
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
50 16 (+34) (+43) (+49) No
  • Racks 2 and 3 are first stage ammo racks. They total 15 shells and get filled first when loading up the tank.
  • These racks are also emptied early: the rack depletion order at full capacity is: 3 - 2 - 1.
  • To go into battle with the frontal ammo rack empty, pack 16 (+34) shells, the rack depletion order will then be 3 - 2.


Machine guns

12.7 mm M2HB
Mount Capacity
(Belt capacity)
Rate of fire
(shots/minute)
Vertical
guidance
Horizontal
guidance
Pintle 1,000 (200) 576 -10°/+40° ±120°
7.62 mm Type 74
Mount Capacity
(Belt capacity)
Rate of fire
(shots/minute)
Vertical
guidance
Horizontal
guidance
Coaxial 5,500 (250) 500 N/A N/A

While it's not recommended, it's still possible to use 12.7 mm to fight light tanks like AUBL/74 HVG or Rooikat Mk.1D and most SPAA tanks at <100 m range.

Do not charge them with just the MG, especially at long range, as even poorly armored rank V light tanks can survive frontal MG fire long enough to disarm and explode Type 74 - let them come to you, hit them with the main gun and ensure they never move again by firing at their sides or flat parts, while hiding yours.

Any melee oriented light tanks like BMP-2 or Warrior with add-on armour will have enough armour to absorb the MG fire and will greet Type 74 back with point blank ATGM attack, which machine guns will be unable to stop at such range.

Usage in battles

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Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive Type 75
II Suspension Brake System FPE Adjustment of Fire Type 91 Laser rangefinder
III Filters Crew Replenishment Elevation Mechanism M416
IV Transmission Engine Smoke grenade Artillery Support Type 93 NVD
This is a premium vehicle: all modifications are unlocked on purchase

Pros and cons

Pros:

  • Decent mobility, enough to be competitive and reach most of your favourite positions
  • Very good APFSDS shell (Type 93) - one of the best in its rank
  • Good lineup with Type 89, Type 87 and regular Type 74
  • Some armour to stop autocannons from IFVs and MBTs, such as the BMP-2, XM803, MBT-70 and the French tanks with 20 mm coax guns
  • Pneumatic suspension

Cons:

  • Slower than for example Leopard A1A1 or OF-40, and quite a bit slower than AMX-30 Super and OF-40 MTCA
  • Worse turret rotation than other western MBTs, but still better than Russians
  • Mediocre reverse speed at only 14 kph compared to the mentioned competitors
  • Generally a little bit more sluggish in the steering than the other Nations MBTs

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

Media

Skins
Videos

See also

Vehicles equipped with the same chassis
Other vehicles of similar configuration and role

External links


Japan medium tanks
Type 97  Chi-Ha · Chi-Ha Kai · Chi-Ha Kai TD · Chi-Ha Short Gun
Type 1  Chi-He · Chi-He (5th Regiment) · Ho-I
Type 3  Chi-Nu · Chi-Nu II
Type 4  Chi-To · Chi-To Late
Type 5  Chi-Ri II
Type 61 MBT  ST-A1* · ST-A2* · ST-A3* · Type 61
Type 74 MBT  ST-B2* · Type 74 (C) · Type 74 (E) · Type 74 (F) · Type 74 (G)
Type 90 MBT  Type 90 · Type 90 (B) · Type 90 (B) "Fuji"
Type 10 MBT  TKX (P)* · TKX* · Type 10
Other  Ka-Chi
USA  ▅M4A3 (76) W · ▅M47
  *Prototype

Japan premium ground vehicles
Light tanks  Ha-Go Commander · Type 16 (FPS)
Medium tanks  Chi-Ha Short Gun · Chi-He (5th Regiment) · Ka-Chi · Chi-Nu II · Type 74 (G) · Type 90 (B) "Fuji"
Heavy tanks  Ro-Go · ▅Heavy Tank No.6
Tank destroyers  Ho-Ri Prototype · Type 75 MLRS