Difference between pages "M46 "Tiger"" and "War Thunder Wiki:News"

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{{Specs-Card|code=us_m46_patton_73_armor_bat}}
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'''17.Dec.2019'''
{{About
 
| about = premium tank '''{{PAGENAME}}'''
 
| usage = the regular version
 
| link = M46
 
}}
 
  
== Description ==
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[[Update 1.95 "Northern Wind"]] has been launched! Experience the full Swedish air force line-up today!
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'-->
 
[[File:GarageImage_M46Tiger.jpg|420px|thumb|left]]
 
{{break}}
 
The '''{{Specs|pseudonym}}''' ('''{{Specs|name}}''') is a premium rank {{Specs|rank}} American medium tank {{Battle-rating}}. It is one of the first American tanks to be released with the American ground tree in [[Update 1.45 "Steel Generals"]]. It is a premium variant of the [[M46|M46 Patton]], the differences being the paint job of a tiger cat on the front, drawn up by its crew during the Korean War, the lack of a HEAT-Cage around the turret and it being Rank IV instead of Rank V. It costs 6,090 Golden Eagles.
 
  
== General info ==
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'''29.Oct.2019'''
=== Survivability and armour ===
 
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
 
  
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
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[[Update 1.93 "Shark Attack"]] has been launched! The Wiki will be updated accordingly for the new changes!
'''Armour type:'''
 
  
* Cast homogeneous armour (Turret, Front)
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'''17.Oct.2019'''
* Rolled homogeneous armour (Side, Rear, Roof)
 
  
{| class="wikitable"
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[[WSP|Wiki Share Program]] launched! Please visit the page for more details!
|-
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
| Hull || 101.6 mm (42-46°) ''Front Glacis'' <br> 162.5 mm (25-60°) ''Upper front glacis'' <br> 76.2 mm (26-53°) ''Lower Glacis'' || 76.2 mm ''Front'' <br> 50.8 mm (0-9°) ''Rear'' || 50.8 mm ''Top'' <br> 22.2 mm (65°) ''Bottom'' || 22.2 mm
 
|-
 
| Turret || 101.6 mm (1-55°) ''Turret front'' <br> 114.3 mm (1-84°) ''Gun mantlet'' || 76.2 mm (3-54°) || 76.2 mm (0-79°) || 25.4 mm
 
|-
 
! Armour !! Sides !! Roof
 
|-
 
| Cupola || 76.2 mm || 25.4 mm
 
|-
 
|}
 
'''Notes:'''
 
  
* Suspension wheels and tracks are 20 mm thick.
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'''11.Sep.2019'''
* Belly armour is 25.4 mm thick.
 
  
=== Mobility ===
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[[Update 1.91 "Night Vision"]] has been launched! The Wiki will be updated accordingly for the new changes!
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
  
{{tankMobility|abMinHp= 1255|rbMinHp= 716|<!--AoAweight=(optional) -->}}
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'''07.Jun.2019'''
  
== Armaments ==
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War Thunder Wiki is proud to announce the [[wt:en/news/6237-wiki-war-thunder-wiki-short-guides-competition-en|Short Guides Competition]] that will run from June 7th to 30th!
=== Main armament ===
 
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
 
{{main|M3A1 (90 mm)}}
 
  
{| class="wikitable" style="text-align:center"
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'''29.May.2019'''
|-
 
! colspan="6" | [[M3A1 (90 mm)|90 mm M3A1]]
 
|-
 
! colspan="3" rowspan="1" style="width:5em" |Capacity
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Stabilizer
 
|-
 
| colspan="3" | 70 || -10°/+20° || ±180° || N/A
 
|-
 
! colspan="6" | Turret rotation speed (°/s)
 
|-
 
! style="width:4em" |Mode
 
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' || 15.17 || 20.9 || 25.4 || 28.1 || 29.9
 
|-
 
| ''Realistic'' || 15.17 || 17.8 || 21.6 || 23.9 || 25.4
 
|-
 
! colspan="4" | Reloading rate (seconds)
 
|-
 
! colspan="1" style="width:4em" |Stock
 
! colspan="1" style="width:4em" |Prior + Full crew
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
| 11.05 || 9.78 || 9.00 || 8.50
 
|-
 
|}
 
  
===== Ammunition =====
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[[Update 1.89 "Imperial Navy"]] has been launched! The Wiki will be updated accordingly for the new changes!
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 
|-
 
! 10m
 
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
|-
 
| M318 shot || AP || 192 || 191 || 179 || 165 || 152 || 139
 
|-
 
| M71 shell || HE || 13 || 13 || 13 || 13 || 13 || 13
 
|-
 
| M82 shot || APCBC || 170 || 169 || 164 || 151 || 138 || 127
 
|-
 
| M304 shot || APCR || 264 || 260 || 245 || 226 || 210 || 191
 
|-
 
| M332 shot || APCR || 271 || 270 || 245 || 217 || 192 || 170
 
|-
 
| M348 shell || HEATFS || 305 || 305 || 305 || 305 || 305 || 305
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="11" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
|-
 
! 0%
 
! 50%
 
! 100%
 
|-
 
| M318 shot || AP || 853 || 11 || N/A || N/A || N/A || -1° || 47° || 60° || 65°
 
|-
 
| M71 shell || HE || 823 || 11 || 0.1 || 0.5 || 925 || +0° || 79° || 80° || 81°
 
|-
 
| M82 shot || APCBC || 853 || 11 || 1.2 || 20 || 137.2 || +4° || 48° || 63° || 71°
 
|-
 
| M304 shot || APCR || 1021 || 7.6 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°
 
|-
 
| M332 shot || APCR || 1178 || 5.6 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°
 
|-
 
| M348 shell || HEATFS || 853 || 6.5 || 0.0 || 0.1 || 926.17 || +0° || 65° || 72° || 75°
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center"
 
! colspan="7" | Smoke characteristic
 
|-
 
! Ammunition
 
! Velocity <br /> in m/s
 
! Projectile<br />Mass in kg
 
! ''Screen radius <br /> in m''
 
! ''Screen time <br /> in s''
 
! ''Screen hold time <br /> in s:''
 
! ''Explosive Mass in g<br /> (TNT equivalent):''
 
|-
 
| M313 || 821 || 11 || 13 || 5 || 20 || 50
 
|-
 
|}
 
  
===== [[Ammo racks|Ammo racks]] =====
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'''23.Mar.2019'''
[[File:Ammoracks_M46Patton.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] of the M46 Patton.]]
 
{| class="wikitable sortable" style="text-align:center"
 
|-
 
! class="wikitable unsortable" |Full<br /> ammo
 
! class="wikitable unsortable" |1st<br /> rack empty
 
! class="wikitable unsortable" |2nd<br /> rack empty
 
! class="wikitable unsortable" |Visual<br /> discrepancy
 
|-
 
| '''70''' || 61&nbsp;''(+9)'' || 1&nbsp;''(+69)'' || style="text-align:center" | No
 
|-
 
|}
 
  
Turret empty: 61&nbsp;''(+9)''
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The [https://warthunder.com/en/game/changelog/current/964 Economy Update] is live! The Wiki will be updated to display these new values!
  
=== Machine guns ===
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'''12.Mar.2019'''
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
 
{{main|Browning M2 (12.7 mm)|Browning (7.62 mm)}}
 
  
{| class="wikitable" style="text-align:center"
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[[Update 1.87 "Locked On"]] has been launched! The Wiki will be updated accordingly for the new changes!
|-
 
! colspan="7" | [[Browning M2 (12.7 mm)|12.7 mm M2HB]]
 
|-
 
! colspan="7" | ''Pintle mount''
 
|-
 
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
| colspan="4" | 1,000 (200) || 577 || -10°/+50° || ±120°
 
|-
 
|}
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="7" | [[Browning (7.62 mm)|7.62 mm M1919A4]]
 
|-
 
! colspan="7" | ''Coaxial mount''
 
|-
 
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
| colspan="4" | 4,900 (250) || 500 || N/A || N/A
 
|-
 
|}
 
  
== Usage in battles ==
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'''11.Feb.2019'''
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
 
The tank plays almost like the M26 Pershing, it's relatively fast for its size yet has a very powerful gun. In comparison, the M46 Patton features improved manoeuvrability with increased acceleration, it also has a better gun to combat the foes it will face at its rank. Due to this, the M46 Patton can fit into multiple roles like the Pershing as an offensive or supporting unit. Attack and flank enemy units with the cooperation of allied units to get their more vulnerable sides.
 
  
'''Arcade Battles'''
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New [https://warthunder.com/en/news/6010-development-improved-calculation-of-armour-penetration-in-the-game-en calculation of in-game armour penetration] has been implemented into the game. All gun data are currently a work in process.
  
The M46 "Tiger" plays like a light tank in Arcade, because it can reach speeds over 50 km/h in perfect conditions. Furthermore, it's very agile - turning on the spot and maneuvering in close quarters is extremely easy. Altogether, this tank is a pleasure to play in cities in Arcade, because you can escape stand-offs and flank the enemy tank, or you may decide to bait a shot by showing your side, then instantly reversing, or you might want to just leave the encounter altogether and help out a teammate who is relatively nearby. Oh, and your agility can also help you bounce shots - just move your hull and turret around slightly if you think you will get shot.
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'''30.Jan.2019'''
  
However, the agility of the tank comes at a cost - the armour is non-existent. At 7.0 Battle Rating all tanks can penetrate you anywhere. Luckily, though, this tank usually gets down-tiered to 6.7, although 7.7 is also frequent. Overall - try not to get shot, because you're likely to be very crippled, or dead, in one-shot. If you survive, however, there's a high chance that you can either shoot back, or use your mobility to get into cover, or just run away.
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Launched a [https://forum.warthunder.com/index.php?/forum/1694-restore/ sub-forum] for any concerns on pages or edits that were not transferred with the Wiki Update.
  
Lastly, in Arcade, your gun is very effective. Use HEAT-FS rounds and the markers to try to hit as many different enemies as possible - don't try to finish them off, just go for assists. Your round is almost guaranteed to penetrate wherever you hit, and if you don't hit ammunition and one-shot a tank, you are likely to take out a crew member or two, some vital component (e.g. the gun, the transmission, the engine etc.), making it very easy for your teammates to clean-up. It is unfortunate, however, that you don't get a stabilizer, so caution has to be taken when peeking corners or driving around flanks.
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'''30.Jan.2019'''
  
''Very importantly'', however, you ''must'' always move around the map. In Arcade, enemies often try to focus on a single tank that is slow, or not moving, and if you can move around the map - many enemies will forget about you, or think that their teammates will cover them. Just move around, and try not to get shot!
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Updated Wiki released.
  
'''Realistic Battles'''
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'''23.Nov.2018'''
  
The M46 "Tiger" is not as effective in Realistic, due to much slower and focused gameplay, in the sense that a spotted vehicle is often a dead vehicle. The lack of armour doesn't help you here, either, because players take longer to aim at you, reducing any chances of lucky ricochets, and most rounds will be able to penetrate the "Tiger" anywhere.
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Naval and Helicopter tabs implemented into the wiki.
  
If you can't rely on armour, mobility comes into question, and in Realistic it is dampened. Here, the "Tiger" behaves much more like a general medium tank, like the Centurion or the T-34. You are mobile, and quick, but you won't be able to run away from encounters, or flank an enemy in seconds (like you can do in Arcade). Therefore, you should play much more carefully, and avoid being seen at all, which can be easily accomplished because you can still maneuver rather easily in close quarters.
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'''09.Aug.2018'''
  
In terms of gunpower, it's still very reliable, penetration-wise. However, in Realistic it is advised to take your time to learn enemy vehicles and their ammo racks, because you would want to one-shot most of your enemies (if you don't, it's harder to escape from return shots). Hence why it's advised to flank your enemies and take your time, instead of running around the map like one might do in Arcade. Luckily, HEAT-FS does tend to explode ammo racks.
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New War Thunder Wiki launched in test mode.
  
In general, in Realistic, just play calm and try to create a false sense of security for the enemies. Instead of tackling someone head-on, you should retreat and let them move into your ambush, because you don't have a stabilizer, nor armour.
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<noinclude>[[Category:Navigation]]</noinclude>
 
 
=== Pros and cons ===
 
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
 
'''Pros:'''
 
 
 
* Has exceptional speed/agility
 
* Rear-mounted transmission
 
* Neutral steering
 
* Low profile
 
* Excellent Gun Depression of -10°
 
* Powerful machine guns (12.7 Browning/.50BMG and 7.62 Browning/.30-06) which can penetrate certain weakly armoured vehicles without the usage of the main gun
 
* Earns more RP/Lions than its non-premium counterpart
 
* If using HEATFS, it's 90 mm cannon can penetrate nearly anything
 
 
 
'''Cons'''
 
 
 
* Turret ring is prone to breaking
 
* Armour can easily be pierced by other tanks at its rank
 
* Elevation gear is slow
 
* Struggles to penetrate many opponents from the front without HEAT-FS (although, it's automatically unlocked due to the tank being a premium)
 
* Agility and lack of a stabilizer make shooting on the move difficult
 
 
 
== History ==
 
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).-->
 
 
 
===Development===
 
The '''M46 Patton''' came about around the time of the Korean War. Before that, the US Army armoured units consisted of two tanks, the venerable [[M4A3 (76) W|M4 Shermans]] and the newer [[M26|M26 Pershings]]. Of the two, the Pershing was originally classified as a heavy tank as it weighed 41.7 tons compared to Sherman's 30-ton weight, but a reorganization had the M26 Pershing classified a medium tank after World War II. It proved unsuitable for the role as its mobility was unsatisfactory for that role, using the same Sherman engine, plus an unreliable transmission, to propel a vehicle ten tons heavier.
 
 
 
Work began in January 1948 to upgrade the Pershing's mobility with a new engine and transmission. The project was initially designated the ''M26E2'', but as newer upgrades and more modifications are installed onto the tank, it began to feel more like a completely new design rather than a Pershing upgrade, so it was decided to give the model a completely new designation. The end result was the Pershing tank mounting the mentioned upgrades, plus a new power plant and gun with a bore evacuator to expunge propellant fumes. This model was designated the '''[[M46|M46 Patton]]''', named after General George S. Patton, the commander of the US Third Army and played a role in the establishment of American tank forces. The rebuilding of the tanks began in November 1949 and had 1,160 Pershings rebuilt into M46s, 800 to the standard variant and 360 to the ''M46A1'', which had better brakes, a cooling and fire protection system, a new engine and transmission, and better electrical equipment.
 
 
 
===Combat usage===
 
The M46 saw combat only during the Korean War. The first batch arrived on August 8, 1950, to the 6th Tank Battalion and proved superior to the North Korean and Chinese [[T-34-85]]s. About 200 M46 Pattons arrive in Korea by the end of 1950, making up 15% of the American armoured strength, though the majority was still the M4 Shermans. By 1951, all M26 Pershings in Korea were withdrawn and replaced by the M46 Pattons, and eventually, the Shermans were also re-equipped with the newer tanks as well. The '''73rd Tank Battalion''', formed in 1949 as a heavy tank battallion, was equipped with the M46 Pattons and deployed in Korea during the conflict. They painted their tanks with a colourful picture of a tiger cat around February or March of 1951 in an act of psychological warfare. This was due to the superstitious the North Koreans and the Chinese have on the cats, as the Tigers were regarded as the king of mountains and forests, and it was believed that the image may scare off some of their highly superstitious soldiers. When the armistice was finally made, ending the conflict in the Korean Peninsula, the M46 Pattons were withdrawn back to the state.
 
 
 
By the later parts of the 1950s, the M46 Pattons in American service still were being replaced by the newer [[M47|M47 Pattons]] and those still in the inventory were leased for no cost to Belgium, France, and Italy for training purposes, sending American instructors to train the European crews and maintenance personnel.
 
 
 
===Legacy===
 
The M46 Patton was the solution to the evident problem with the M26 Pershing that kept it out of most of World War II with its low mobility compared to the lighter M4 Shermans. A total redesign had to be made to the tank in order to finally be useful in the battlefield, even in the rough terrain of Korea. The design would continue to stay in service for a few more years as the M47 Patton, which gave the M46 Patton hull a new turret and featured newer tank technology for the evolving battlefield. The M47 Patton would see service with many other countries in and out of NATO in different conflicts around the world.
 
 
 
=== In-game description ===
 
The M26, which appeared close to the end of World War II, was an excellent tank. However, power-to-weight ratio, maneuverability, and range were lacking. A special new 12-cylinder, air-cooled engine developed by Continental Motors to take care of the maneuverability issue reached 29,361 cm³, and at 2,800 rpm its 704 hp outstripped the M26's 500 hp. The 6.5-fold compression, which was large for the time, required 80 octane fuel, and the air-cooling system often overheated the engine. Giving the tank a new power plant required a replacement roof for the compartment housing the engine and transmission, resulting in the use of a single grating.
 
 
 
The new automatic CD-850 gearbox and steering mechanism were operated using a single lever that served both as a gearshift and steering wheel. The M46's running gear gained another small roller to keep constant tension on the tracks and prevent them from slipping between the leading wheels and rear road wheels. In addition, the front suspension points were given second shock absorbers. The tank was built for low temperatures and had water-crossing special equipment. As a result, it was heavier, though it did not suffer from reduced speed thanks to its upgraded power plant.
 
 
 
In 1948 the modernized tank was accepted as the M46 Patton and mass produced from 1949 through 1951. A total of 1,168 units spread across two modifications were built.
 
 
 
The M46 medium tank was used by US forces during the Korean War from 1950 to 1953 and also served as part of the American forces in Europe.
 
 
 
== Media ==
 
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
 
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
 
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
 
 
{{USA medium tanks}}
 
{{USA premium ground vehicles}}
 

Latest revision as of 17:27, 23 February 2020

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)

17.Dec.2019

Update 1.95 "Northern Wind" has been launched! Experience the full Swedish air force line-up today!

29.Oct.2019

Update 1.93 "Shark Attack" has been launched! The Wiki will be updated accordingly for the new changes!

17.Oct.2019

Wiki Share Program launched! Please visit the page for more details!

11.Sep.2019

Update 1.91 "Night Vision" has been launched! The Wiki will be updated accordingly for the new changes!

07.Jun.2019

War Thunder Wiki is proud to announce the Short Guides Competition that will run from June 7th to 30th!

29.May.2019

Update 1.89 "Imperial Navy" has been launched! The Wiki will be updated accordingly for the new changes!

23.Mar.2019

The Economy Update is live! The Wiki will be updated to display these new values!

12.Mar.2019

Update 1.87 "Locked On" has been launched! The Wiki will be updated accordingly for the new changes!

11.Feb.2019

New calculation of in-game armour penetration has been implemented into the game. All gun data are currently a work in process.

30.Jan.2019

Launched a sub-forum for any concerns on pages or edits that were not transferred with the Wiki Update.

30.Jan.2019

Updated Wiki released.

23.Nov.2018

Naval and Helicopter tabs implemented into the wiki.

09.Aug.2018

New War Thunder Wiki launched in test mode.