Difference between pages "ISU-152" and "WZ305"

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{{Specs-Card|code=ussr_isu_152}}
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{{Specs-Card|code=cn_wz_305}}
  
 
== Description ==
 
== Description ==
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
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<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}
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{{Break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Russian tank destroyer {{Battle-rating}}. It was introduced during the Closed Beta Test for Ground Forces before [[Update 1.41]]. Wielding the same infamous 152 mm gun as on the [[SU-152]], the ISU-152 presents better armour, mobility, and firepower with the addition of the heavy-hitting HEAT round for the gun.
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese SPAA {{Battle-rating}}. It was introduced in [[Update 1.95 "Northern Wind"]].
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 +
The Chinese counterpart to the infamous [[ZSU-57-2]], the WZ305 will feel very familiar to veteran users of the "Sparka". While outwardly similar, there are some differences. The hull is developed from a later [[Type 69]] variant, as opposed to the ZSU's chassis derived from the T-54. Cosmetic differences include fender-mounted headlights, side skirts, and the retention of all five road wheels. The WZ305's hull is better armored, though this adds about 3 tons to its weight, and has a slightly more powerful engine. Firepower wise it enjoys a new DKY-1 airburst HE shell that makes it much easier to use against aircraft.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
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<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
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Compared to the ZSU-57-2, the upper glacis is significantly thicker at 45 mm of RHA compared to the original 13.5mm. The side armor is 20 mm (+5 mm difference) and the rear armor is 30 mm (+20 mm difference). The turret is slightly thinner than the original but the difference is negligible.
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The armor of the WZ305 is still very poor. While the upper glacis is now about as strong as a T-34, this level of protection does not amount to much at its rank. The paper-thin turret means that enemies with heavy machine guns or autocannons can mow down the turret crew and potentially knock out the tank with a single burst. The tank is also susceptible to hull break and impacts from nearby artillery shells.
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 +
=== Mobility ===
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<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
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 +
{{tankMobility|abMinHp= 824|rbMinHp= 513}}
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The mobility of the {{PAGENAME}} is about the same as the [[ZSU-57-2]], with a hp/ton ratio of 19, a top speed of 50 km/h, and a reverse speed of -7 km/h. While not lightning fast, it is considerably more mobile than contemporary Chinese MBTs like the [[Type 59]] and should have few issues keeping up with teammates. Flanking should be done with caution since proper light tanks and some MBTs are more mobile, especially on-road, and may appear suddenly.
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
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== Armaments ==
'''Armour type:'''
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=== Main armament ===
 +
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''-->
  
*Rolled homogeneous armour
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{{main|WA318 (57 mm)}}
*Cast homogeneous armour (Gun mantlet)
 
  
{| class="wikitable"
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{| class="wikitable" style="text-align:center"
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|-
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! colspan="6" | [[WA318 (57 mm)|57 mm WA318]] (x2)
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|-
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! colspan="2" rowspan="1" style="width:5em" |Capacity (Belt capacity each)
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! rowspan="1" | Fire rate <br> (shots/minute)
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! rowspan="1" | Vertical <br> guidance
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! rowspan="1" | Horizontal <br> guidance
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! rowspan="1" | Stabilizer
 +
|-
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| colspan="2" | 248 (4) || 120 || -5°/+85° || ±180° || N/A
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|-
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! colspan="6" | Turret rotation speed (°/s)
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|-
 +
! style="width:4em" |Mode
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! style="width:4em" |Stock
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! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert qualif.
 +
! style="width:4em" |Prior + Ace qualif.
 +
|-
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| ''Arcade'' || 35.70 || 49.40 || 60.00 || 66.30 || 70.60
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|-
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| ''Realistic'' || 35.70 || 42.00 || 51.00 || 56.40 || 60.00
 
|-
 
|-
! Armour !! Front !! Sides !! Rear !! Roof
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! colspan="4" | Reloading rate (seconds)
 
|-
 
|-
| Hull || 60 mm (75°) ''Front glacis'' <br> 90 mm (31°) ''Lower glacis'' || 90 mm || 60 mm (50°) ''Top'' <br> 60 mm (39°) ''Bottom'' || 30 mm
+
! colspan="1" style="width:4em" |Stock
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! colspan="1" style="width:4em" |Prior + Full crew
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! colspan="1" style="width:4em" |Prior + Expert qualif.
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! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
|-
| Superstructure || 90 mm (29°) ''Front glacis'' <br> 65 mm (7-69°) ''Gun mantlet case'' <br> 100 mm ''Gun mantlet'' (0-45°) || 75 mm (14-15°) || 60 mm (1°) || 30 mm
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| 2.6 || _._ || _._ || _._
 
|-
 
|-
 
|}
 
|}
'''Notes:'''
 
  
* Suspension wheels are 20 mm thick while tracks are 30 mm thick.
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=== Ammunition ===
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{| class="wikitable sortable" style="text-align:center" width="100%"
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! colspan="9" | Penetration statistics
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|-
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! rowspan="2" data-sort-type="text" | Ammunition
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! rowspan="2" class="unsortable" | Type of <br /> warhead
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! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
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|-
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! 10m
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! 100m
 +
! 500m
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! 1000m
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! 1500m
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! 2000m
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|-
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| BR-281 || APHE || 121 || 119 || 106 || 91 || 78 || 68
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|-
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| BR-281U || AP-T || 142 || 140 || 116 || 91 || 72 || 56
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|-
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| OR-281U || HEFI-T || 4 || 4 || 4 || 4 || 4 || 4
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|-
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| DKY-1 || HE-VT || 8 || 8 || 8 || 8 || 8 || 8
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|-
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|}
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{| class="wikitable sortable" style="text-align:center" width="100%"
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! colspan="11" | Shell details
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|-
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! rowspan="2" data-sort-type="text" | Ammunition
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! rowspan="2" class="unsortable" | Type of <br /> warhead
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! rowspan="2" |Velocity <br /> in m/s
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! rowspan="2" |Projectile<br />Mass in kg
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! rowspan="2" | ''Fuse delay''
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''in m:''
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! rowspan="2" | ''Fuse sensitivity''
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''in mm:''
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! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
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! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
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! colspan="3" | ''Ricochet:''
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|-
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! 0%
 +
! 50%
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! 100%
 +
|-
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| BR-281 || APHE || 1000 || 2.8 || 1.2 || 15 || 20.02 || -1° || 47° || 60° || 65°
 +
|-
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| BR-281U || AP-T || 1000 || 2.8 || N/A || N/A || N/A || -1° || 47° || 60° || 65°
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|-
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| OR-281U || HEFI-T || 1000 || 2.8 || 0.4 || 0.1 || 153 || +0° || 79° || 80° || 81°
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|-
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| DKY-1 || HE-VT || 1012 || 2.9 || 0.4 || 0.1 || 446.6 || +0° || 79° || 80° || 81°
  
=== Mobility ===
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|}
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed forwards and backwards.''-->
 
  
{| class="wikitable" style="text-align:center" width="70%"
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===Belt types===
! rowspan="2" | Game Mode
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{| class="wikitable"
! colspan="3" | Mobility characteristics
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| '''Belts''' ||  '''Shell composition'''  ||  '''Tips and usage'''
! colspan="2" | Engine power (horsepower)
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|-
! colspan="2" | Power-to-weight ratio (hp/ton)
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| align="left" |'''Default'''||APHE &ndash; HEFI-T || 50% of this belt are useless against tanks or planes. However, against other SPAA this belt can reliably take out crew, armament, ammo and engine. Having one belt in reserve does not hurt.
 
|-
 
|-
! {{Annotation|Max Speed|Maximum Speed (km/h)}}
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| align="left" |'''BR-281'''|| APHE || Intermediate usage until the better BR-281U rounds can be used. Decent enough versus light to medium tanks from the sides and rear.
! {{Annotation|Weight|Vehicle Weight (tons)}}
 
! {{Annotation|AoA Weight|Add on Armour Weight (tons)}}
 
! Stock
 
! Upgraded
 
! Stock
 
! Upgraded
 
 
|-
 
|-
! Arcade
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| align="left" |'''BR-281U'''|| AP-T &ndash; HEFI-T || Best penetrating rounds for the vehicle. At this Rank, the round is useful against moderately armoured tanks even from the front.
| 41 || rowspan="2" | 46.0 || rowspan="2" | N/A || 739 || 909 || 16.07 || 19.76
 
 
|-
 
|-
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
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| align="left" |'''OR-281U'''|| HEFI-T || Versus planes. One or two hits usually gets the job done. Heavy armoured attackers and bombers may require more thought.
| 38 || 460 || 520 || 10.00 || 11.30
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|-
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| align="left" |'''DKY-1'''|| HE-VT || Versus planes. Huge explosive mass will blow most aircraft out of the sky, 15 m trigger radius means that one can be much more lenient with aiming.  
 
|}
 
|}
  
== Armaments ==
 
=== Main armament ===
 
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
 
  
=== Machine guns ===
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''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
 
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
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<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
  
=== Pros and cons ===
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Like its Soviet cousin, the WZ305 is capable of slaughtering lightly armored vehicles, but using it in an anti-ground role is risky due to its lackluster defense. It is a good idea to play carefully and not expose oneself unnecessarily.
<!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
 
'''Pros:'''
 
  
* Great calibre provides enormous damage output
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'''AAA'''<br />
* Powerful HEAT ammo with good HE blast
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As an SPAA this should be the first course of action. Find a safe location from enemy ground vehicles, lay in wait and open fire on any enemies when they are in range. The powerful 57 mm cannons will tear apart any aircraft from the sky in 1-5 direct hits. If the fused HE shells are unlocked, this is even easier; the proximity fuse will make it much easier to land hits in general and maneuvering targets will have a harder time dodging your fire. The big downside is that the gunner crew are exposed to strafing aircraft and can easily be taken out by aircraft machine gun/cannon fire, so it is important to first prioritize aircraft which appear to be gunning for the WZ305.
* Fast reload for the calibre
 
* Good-ish armour capable of deflecting quite a lot of enemy shells if wiggling and angling ( Powerfull armor when downtiered )
 
  
'''Cons:'''
+
'''Tank Destroyer'''<br />
 +
Using the 57 mm cannons on a ground attack role is possible and have been exploited by many players. Using BR-281U ammo, the guns can effectively pierce the side and rear of any tank (excluding the Maus).  Remember the WZ305's armour does not compare to other tanks armour so one shot could be the end of the SPAA.  Play cat-and-mouse and wait for the enemy to go into an engagement with another target and then jump out into the open and fire upon them while they are distracted. It is recommended to the first aim for their rear to disable their engine and cause a fire, they will have to stop what they are doing and put it out. During this time they won't be able to move or fire upon the WZ305, allowing a chance to finish off the crewmen inside by unloading the 57 mm cannons into the side of the enemy tank.
  
* Armour cannot stand up against high-rank cannons
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Wheeled light tanks are quite common at the WZ305's rank and are easy prey for the twin cannons. The WZ305's thin armor is not much of a liability against subcaliber rounds, so it may be prudent to hunt these kinds of targets down if they are in the area. Lightly armored MBTs like the ubiquitous [[Leopard I]] can be dispatched similarly. Be wary of targets with heavier armor like the [[M48A1|M48 Patton]] that cannot be penetrated from the front. You will need to flank them instead. Enemy SPAAs like the [[Gepard]] will also have no problem shredding the turret crew, though most of these vehicles are also very lightly armored; try to ambush them and shoot first.
* Small crew compartment
 
* Armour not angled
 
* Rather sluggish
 
* Very inadequate gun depression of -3°
 
* Gun breech often gets damaged while under enemy fire
 
  
== History ==
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Watch out for incoming HEAT-FS rounds, as they are common and will often cause hull breaks.
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).-->
 
===Development===
 
Development of the '''ISU-152''' already started alongside the [[SU-152]], its predecessor (both nicknamed "Beast Slayer"). The SU-152 was based off the KV-1S tank, which itself is a lighter version of the [[KV-1 (ZiS-5)|KV-1]] heavy tank. The vehicle, while highly praised in its performance, saw a need for modernization with the KV-1's phasing out of the Soviet's inventory and being replaced with the new [[IS-1|IS]] heavy tanks. The modernization process began on May 25, 1943, with the goal of using the IS tank as the basis of the vehicle and also increasing armour protection alongside other improvements. Development began in July under Joseph Yakovlevich Kotin, a chief designer of Soviet heavy tanks, who worked alongside G. N. Moskvin as the main designer. The designing of the improved vehicle went on for a month before the first variant was ready, designated the ''IS-152''. This was tested in September 1943, which revealed defects and deficiencies with the design, so it was redone into a second variant called ''Object 241'' in October 1943. Trials began on ''Object 241'', which was successful through the factory and state trials and adopted on November 6, 1943, as the '''ISU-152'''. Production began in December at the Chelyabinsk Kirovsk Plant, producing 3,242 units from then all the way until 1947, with 1,885 units made by the end of World War II.
 
  
===Design===
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=== Pros and cons ===
The ISU-152 was the successor to the SU-152, retaining the same 152 mm ML-20S howitzer needed to destroy enemy fortifications in offensive operations. The vehicle was run on a torsion-bar suspension system from the [[IS-2|IS]] tank chassis. The crew consists of four or five men in the vehicle, the optional crew member being a loader. The crew had external views through periscopes and two gun sights, a panoramic and a telescopic one. Crew communication was possible with an intercom system and a 10R or 10RK radio was available to communicate between vehicles. The crew had access to two PPSh submachine guns and grenades in the tank to defend themselves against infantry.  
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<!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
  
A drawback to the vehicle's design was the gun ammunition and internal storage. The large ammunition pieces were limited to about 20 rounds in the vehicle, and each round was extremely heavy and large that reloading the tank can take up to 40 minutes and lots of strength. Rate of fire was also reduced by the ammunition's heavyweight.
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'''Pros:'''
 +
* Excellent firepower for a SPAA, capable of hunting tanks
 +
* Decent mobility
 +
* Good gun handling
 +
* HE-VT rounds are excellent against air targets
 +
* Successful hits on air targets with any round are very lethal
 +
* Better hull armor than the ZSU-57-2
  
===Combat usage===
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'''Cons:'''
The ISU-152 was issued in a similar manner to the SU-152 in independent Heavy Self-propelled Artillery Regiments. Each regiment, of which 53 were formed from May 1943 to 1945, had 21 guns divided into four batteries of five vehicles and a commander vehicle. These regiments were supported by other military units to be flexible against threats. In December 1944, the Guards Heavy Self-propelled Artillery Brigades were formed to provide heavy fire support. These brigades had up to 65 vehicles, which would consist of ISU-152s or [[ISU-122]]s.
+
* Inadequate protection and survivability
 +
* Large target
 +
* HE-VT rounds are a Tier IV modification
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* Vulnerable to hull break
 +
* Difficult to use in anti-air role when stock
 +
* Can be confused for the ZSU-57-2 when hull-down or at a distance
  
Like its predecessor the [[SU-152]], the ISU-152 also served as a multi-role vehicle as a heavy assault gun, tank destroyer, and self-propelled artillery.  As an assault gun, the vehicle was valuable during the Soviet's offensive operations assaulting fortified cities held by the Axis forces. The 152 mm gun was very successful in demolishing fortifications and strong points. The greater armour protection on the ISU-152 compared to the SU-152 (90 mm vs. 65 mm) made the vehicle very durable against German anti-tank weapons, even forcing the [[Tiger H1|Tiger]] to come within close range to penetrate the vehicle. Usual tactics of the ISU-152s in urban combat was to act in one or two vehicle groups with infantry to deter infantry anti-tank weaponry like the Panzerfaust. As a tank destroyer, the ISU-152 worked its unintended role well enough that it inherited the nickname ''Zveroboy'' ("Beast Killer") from the SU-152s. The ISU-152 was very capable of destroying many of the more armoured German tanks like the [[Panther G|Panthers]], [[Tiger E|Tiger Is]], and [[Tiger II (H)|Tiger IIs]]. Though not as rapid-firing or as accurate as dedicated anti-tank guns, the rounds of the 152 mm howitzer could blow the turret off a Tiger tank, and a direct hit would definitely cause extensive internal damages to the tank's internal mechanisms or kill the crew due to spalling of the hull due to the explosive force. The tank destroyer role was phased out with the introduction of dedicated vehicles like the [[SU-100]]. As a self-propelled artillery piece, the ISU-152 is able to successfully fire in indirect bombardments against enemy targets up to 7,000 meters away. Though it was not really a specialized vehicle for the role, it was better than typical towed artillery pieces due to being able to move and being an enclosed vehicle to protect the crew. The ISU-152 served in all these roles in all of the Soviet offensive operations into German territory all the way until the Battle of Berlin.
 
  
Many ISU-152s were exported by the Soviets after World War II to assist its allies and other Warsaw Pact members. Countries that had access to the ISU-152 in their military were Finland, Poland, China, Czechoslovakia, North Korea, Egypt, Iraq, Yugoslavia, and Romania. All of which used the ISU-152s up until the 1970s at the latest.
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== History ==
 +
<!--''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''-->
  
=== In-game description ===
+
In the 1980s, Iraq requested that China make a copy of the ZSU-57-2 and provided a few examples of the Soviet SPAAG for reverse engineering. China had not previously imported or used the ZSU-57-2. However, a local copy of the ZSU's gun was available. The result of the project was the Type 80 SPAAG, sometimes known by its industrial designation of '''WZ305'''. Designed on the chassis of the Type 69-II medium tank, the Type 80 was very similar to the ZSU-57-2, featuring twin 57 mm cannons in an open topped turret with no fire control systems, limiting it to clear weather anti-aircraft use. A proximity-fused round was later developed that improved its utility.
"In the autumn of 1943, the KV-1S heavy tank was removed from mass production along with the successful SU-152 SPG based on the KV tanks. However, the fact that the KV and IS chassis were similar meant that a new SPG could be built based on the new heavy tank.
 
  
The SPG's layout was standard. A cabin made from rolled armour plates was installed in the front of the vehicle, combining the driving compartment and fighting compartment into one section. The engine compartment was placed in the rear of the vehicle. Because of the smaller width of the IS in comparison to the KV, the side plates' vertical slope was decreased from 25° to 15°, and its rear plate's slope removed altogether. At the same time, the cabin's frontal armour thickness was increased to 90 mm and its side armour to 75 mm. The gun mantlet was 60 mm thick, subsequently increasing to 100 mm. The vehicle was armed with a 152.4 mm ML-20 Mod. 1937/43 gun-howitzer with a 28 calibre barrel length and an ammunition capacity of 21 shells. After the war, the SPG's ammunition capacity was increased to 30 shots during modernisation. Starting from October 1944, an anti-tank turret equipped with a 12.7 mm DShK machine gun was attached on a traversing base on the commander's hatch.
+
According to some sources, the Type 80 was adopted by the PLA in small numbers, while others claim that it was not accepted into Chinese service at all. It was used in Iraqi service in the Iran-Iraq War and Gulf War, and may have been exported to North Korea.  
From November 1943 until the end of mass production in 1946, 3,242 of them were manufactured.
 
 
 
The ISU-152's main role in battle was providing fire support to advancing tanks and infantry. These heavy SPGs were sometimes used in artillery preparation strikes. They could fire both directly and from cover. The SPGs were indispensable in urban battles. ISU-152s were used to suppress the Hungarian Uprising of 1956.
 
ISU-152 SPGs served in the Polish Army. After the war, Czechoslovakia received these vehicles. At the beginning of the 1960s, an Egyptian army regiment had an ISU-152 in service.
 
 
 
Among the vehicle's drawbacks, poor fighting compartment ventilation was noted. The shells' high weight demanded good physical endurance from the loader, and even then, the SPG's rate of fire was unsatisfactory. Its small on-board ammunition capacity and internally placed fuel tanks were also seen as serious flaws."
 
  
 
== Media ==
 
== Media ==
<!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''-->
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
Skin and Camouflages for the [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&vehicleType=tank&vehicleClass=tank_destroyer&vehicle=ussr_isu_152 ISU-152] in Warthunder Live.
 
  
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
 
== External links ==
 
== External links ==
<!--''Paste links to sources and external resources, such as:''
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''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''
* ''other literature.''-->
+
* ''other literature.''
 
 
* [https://warthunder.com/en/news/2795/current/ [Vehicle Profile<nowiki>]</nowiki> ISU-152 «Zveroboy»]
 
* [https://en.wikipedia.org/wiki/ISU-152 [Wikipedia<nowiki>]</nowiki> ISU-152]
 
  
{{USSR tank destroyers}}
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{{China anti-aircraft vehicles}}

Revision as of 14:50, 23 March 2020

VTOL | Rank 5 USA
AV-8A Harrier Pack
cn_wz_305.png
WZ305
AB RB SB
8.7 8.0 8.0
Class:
Research:105 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
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Description

GarageImage WZ305.jpg


The Wu Zhuang 305 is a rank V Chinese SPAA with a battle rating of 8.7 (AB) and 8.0 (RB/SB). It was introduced in Update 1.95 "Northern Wind".

The Chinese counterpart to the infamous ZSU-57-2, the WZ305 will feel very familiar to veteran users of the "Sparka". While outwardly similar, there are some differences. The hull is developed from a later Type 69 variant, as opposed to the ZSU's chassis derived from the T-54. Cosmetic differences include fender-mounted headlights, side skirts, and the retention of all five road wheels. The WZ305's hull is better armored, though this adds about 3 tons to its weight, and has a slightly more powerful engine. Firepower wise it enjoys a new DKY-1 airburst HE shell that makes it much easier to use against aircraft.

General info

Survivability and armour

Compared to the ZSU-57-2, the upper glacis is significantly thicker at 45 mm of RHA compared to the original 13.5mm. The side armor is 20 mm (+5 mm difference) and the rear armor is 30 mm (+20 mm difference). The turret is slightly thinner than the original but the difference is negligible.

The armor of the WZ305 is still very poor. While the upper glacis is now about as strong as a T-34, this level of protection does not amount to much at its rank. The paper-thin turret means that enemies with heavy machine guns or autocannons can mow down the turret crew and potentially knock out the tank with a single burst. The tank is also susceptible to hull break and impacts from nearby artillery shells.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 55 9 31 824 1,107 26.58 35.71
Realistic 51 8 513 580 16.55 18.71

The mobility of the WZ305 is about the same as the ZSU-57-2, with a hp/ton ratio of 19, a top speed of 50 km/h, and a reverse speed of -7 km/h. While not lightning fast, it is considerably more mobile than contemporary Chinese MBTs like the Type 59 and should have few issues keeping up with teammates. Flanking should be done with caution since proper light tanks and some MBTs are more mobile, especially on-road, and may appear suddenly.

Armaments

Main armament

Main article: WA318 (57 mm)
57 mm WA318 (x2)
Capacity (Belt capacity each) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
Stabilizer
248 (4) 120 -5°/+85° ±180° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 35.70 49.40 60.00 66.30 70.60
Realistic 35.70 42.00 51.00 56.40 60.00
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
2.6 _._ _._ _._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
BR-281 APHE 121 119 106 91 78 68
BR-281U AP-T 142 140 116 91 72 56
OR-281U HEFI-T 4 4 4 4 4 4
DKY-1 HE-VT 8 8 8 8 8 8
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
BR-281 APHE 1000 2.8 1.2 15 20.02 -1° 47° 60° 65°
BR-281U AP-T 1000 2.8 N/A N/A N/A -1° 47° 60° 65°
OR-281U HEFI-T 1000 2.8 0.4 0.1 153 +0° 79° 80° 81°
DKY-1 HE-VT 1012 2.9 0.4 0.1 446.6 +0° 79° 80° 81°

Belt types

Belts Shell composition Tips and usage
Default APHE – HEFI-T 50% of this belt are useless against tanks or planes. However, against other SPAA this belt can reliably take out crew, armament, ammo and engine. Having one belt in reserve does not hurt.
BR-281 APHE Intermediate usage until the better BR-281U rounds can be used. Decent enough versus light to medium tanks from the sides and rear.
BR-281U AP-T – HEFI-T Best penetrating rounds for the vehicle. At this Rank, the round is useful against moderately armoured tanks even from the front.
OR-281U HEFI-T Versus planes. One or two hits usually gets the job done. Heavy armoured attackers and bombers may require more thought.
DKY-1 HE-VT Versus planes. Huge explosive mass will blow most aircraft out of the sky, 15 m trigger radius means that one can be much more lenient with aiming.



Usage in battles

Like its Soviet cousin, the WZ305 is capable of slaughtering lightly armored vehicles, but using it in an anti-ground role is risky due to its lackluster defense. It is a good idea to play carefully and not expose oneself unnecessarily.

AAA
As an SPAA this should be the first course of action. Find a safe location from enemy ground vehicles, lay in wait and open fire on any enemies when they are in range. The powerful 57 mm cannons will tear apart any aircraft from the sky in 1-5 direct hits. If the fused HE shells are unlocked, this is even easier; the proximity fuse will make it much easier to land hits in general and maneuvering targets will have a harder time dodging your fire. The big downside is that the gunner crew are exposed to strafing aircraft and can easily be taken out by aircraft machine gun/cannon fire, so it is important to first prioritize aircraft which appear to be gunning for the WZ305.

Tank Destroyer
Using the 57 mm cannons on a ground attack role is possible and have been exploited by many players. Using BR-281U ammo, the guns can effectively pierce the side and rear of any tank (excluding the Maus). Remember the WZ305's armour does not compare to other tanks armour so one shot could be the end of the SPAA. Play cat-and-mouse and wait for the enemy to go into an engagement with another target and then jump out into the open and fire upon them while they are distracted. It is recommended to the first aim for their rear to disable their engine and cause a fire, they will have to stop what they are doing and put it out. During this time they won't be able to move or fire upon the WZ305, allowing a chance to finish off the crewmen inside by unloading the 57 mm cannons into the side of the enemy tank.

Wheeled light tanks are quite common at the WZ305's rank and are easy prey for the twin cannons. The WZ305's thin armor is not much of a liability against subcaliber rounds, so it may be prudent to hunt these kinds of targets down if they are in the area. Lightly armored MBTs like the ubiquitous Leopard I can be dispatched similarly. Be wary of targets with heavier armor like the M48 Patton that cannot be penetrated from the front. You will need to flank them instead. Enemy SPAAs like the Gepard will also have no problem shredding the turret crew, though most of these vehicles are also very lightly armored; try to ambush them and shoot first.

Watch out for incoming HEAT-FS rounds, as they are common and will often cause hull breaks.

Pros and cons

Pros:

  • Excellent firepower for a SPAA, capable of hunting tanks
  • Decent mobility
  • Good gun handling
  • HE-VT rounds are excellent against air targets
  • Successful hits on air targets with any round are very lethal
  • Better hull armor than the ZSU-57-2

Cons:

  • Inadequate protection and survivability
  • Large target
  • HE-VT rounds are a Tier IV modification
  • Vulnerable to hull break
  • Difficult to use in anti-air role when stock
  • Can be confused for the ZSU-57-2 when hull-down or at a distance


History

In the 1980s, Iraq requested that China make a copy of the ZSU-57-2 and provided a few examples of the Soviet SPAAG for reverse engineering. China had not previously imported or used the ZSU-57-2. However, a local copy of the ZSU's gun was available. The result of the project was the Type 80 SPAAG, sometimes known by its industrial designation of WZ305. Designed on the chassis of the Type 69-II medium tank, the Type 80 was very similar to the ZSU-57-2, featuring twin 57 mm cannons in an open topped turret with no fire control systems, limiting it to clear weather anti-aircraft use. A proximity-fused round was later developed that improved its utility.

According to some sources, the Type 80 was adopted by the PLA in small numbers, while others claim that it was not accepted into Chinese service at all. It was used in Iraqi service in the Iran-Iraq War and Gulf War, and may have been exported to North Korea.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


China anti-aircraft vehicles
Radar SPAAG  PGZ09
Gun and Missile SPAAG  PGZ04A
Other  ZSD63/PG87 · WZ305
Germany  ␗Sd.Kfz.222
North Vietnam  Phòng không T-34
USA  CCKW 353 (M45) · ␗M42
USSR  Tor-M1