Difference between pages "Ho-1 (20 mm)" and "Scouting"

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m (U38088265 moved page Ho-1 army (20 mm) to Ho-1 (20 mm): Renamed to match in-game name)
 
(List of scout vehicles: Updated for 1.99)
 
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== Description ==
 
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''
 
  
=== Vehicles equipped with this weapon ===
+
{{DISPLAYTITLE:Scouting}}
<!-- ''List out vehicles that are equipped with the weapon.'' -->
+
<div class="object-info clearfix" align="justify">
* {{Specs-Link|ki-49_1}} (Defensive)
 
* {{Specs-Link|ki-49_2a}} (Defensive)
 
* {{Specs-Link|ki-49_2b}} (Defensive)
 
* {{Specs-Link|ki-49_2b_late}} (Defensive)
 
  
== General info ==
+
'''Scouting''' refers to special traits of certain lightly armoured vehicles, which allows them access to extra abilities. This perk is available only to light tanks of ranks II and above, as well as a select few tank destroyers.
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''
 
  
=== Available shells ===
+
__TOC__
''Describe the shells that are available for the cannon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''
 
  
=== Comparison with analogues ===
+
==Scout traits ==
''Give a comparative description of cannons/machine guns, that have firepower equal to these type of weapons.''
 
  
== Usage in battles ==
+
=== Active Scouting===  
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against the main opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.''
 
  
=== Pros and cons ===
+
The first benefit afforded to these vehicles is called '''Active Scouting.''' This is an activatable ability that allows the tank to scout enemy positions and relay that information to allied vehicles. This rewards the scout with Research Points and Silver Lions. The key to use Active scouting is, by default, '''V''', and can be changed in controls under the Tank tab, then under Miscellaneous. The mechanic works differently based on gamemode;
''Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''
 
  
'''Pros:'''
+
[[File:Active Scouting Ability.png|thumb|The icon for Active scouting as seen in-game]]
*
 
  
'''Cons:'''
+
* '''ARCADE -''' To scout a hostile ground vehicle, target the enemy using the 'Lock Target' keybind—found under Common—and press your Active scouting key. You and your teammates will now be able to see and select the enemies' marker in the world and on the minimap at all times for the next 30 seconds.
*
+
* '''REALISTIC''' - To scout a hostile ground vehicle, enter your Binoculars, or use your sight (Sniper Mode), and place your crosshair directly atop your target before pressing the Active scouting key. You and your teammates will see a small red arrow above the target that updates periodically, with their location updating on the minimap in tandem, for the next 30 seconds.
  
== History ==
+
Only one player can scout a target at a time, with another scout attempt on an already scouted target only successful once 30 seconds have passed since the previous successful scout. In realistic battle mode, if you use Active scouting while your crosshair is '''not''' placed over a hostile ground vehicle, your ability will go on a lengthy cooldown before it can be used again.
''Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''
+
 
 +
Whenever a target you have an active scout on is killed by an ally during the 30 second window, you receive an additional reward of Research Points and Silver Lions, on top of the smaller reward you received for successfully scouting the target. You also receive an additional, in-match bonus for your efforts, based on gamemode;
 +
 
 +
* '''ARCADE -''' You are rewarded with an additional artillery strike and an air strike point. Reward is granted only if the destroyed enemy was not clearly visible to your ally before the scouting or their destruction, or if the attacker is your squadmate.
 +
* '''REALISTIC -''' The Spawn Point (SP) cost of all aircraft in your line-up is reduced by 7%. If you have the 'Airstrike' modification, the reduction is 14% instead.
 +
 
 +
=== Team Repairs ===
 +
Any vehicle with the capability of Active scouting, that has the 'Parts' modification installed, also has the ability to aid in the repair of any allied vehicles including those that are not in the player's squad. Whenever an allied vehicle is repairing themselves, the player will see a wrench icon above their tank. Moving their own tank close to their ally and then holding their own Tank repair key increases the speed at which that allied vehicle is repaired by a large amount.
 +
 
 +
=== Modifications ===
 +
Vehicles with the capability of Active scouting also have access to two unique modifications— the first of which is '''Airstrike—'''which grants a different benefit based on the gamemode;
 +
 
 +
* '''ARCADE''' '''-''' At all times, players with this modifications can join an existing air battle as an Attacker or Bomber, as well as the standard option of spawning a Fighter. Spawning an additional Attacker or Bomber allows the enemy team to spawn one additional Fighter in exchange.
 +
* '''REALISTIC -''' Doubles the reward for an ally killing a scouted target from an SP reduction of 7% of all aircraft in your line-up, to a 14% reduction.
 +
 
 +
There is also a second modification— '''Improved Optics—''' which increases the spotting range of the crew. As with Airstrike, this has different effects based on the gamemode;
 +
 
 +
* '''ARCADE''' - Increases the range at which markers will appear for enemy vehicles.
 +
* '''REALISTIC'''- Sometimes, your crew will point you in the general direction of an enemy vehicle with a small red arrow on the border of your screen. Increases the range at which this triggers.
 +
 
 +
== List of scout vehicles ==
 +
''As of v.1.99.0.15''
 +
{| class="wikitable"
 +
|-
 +
! '''[[File:USA flag.png|60px|border|link=Category:USA ground vehicles]]<br>[[:Category:USA ground vehicles|USA]]'''
 +
! '''[[File:Germany flag.png|60px|border|link=Category:Germany ground vehicles]]<br>[[:Category:Germany ground vehicles|Germany]]'''
 +
! '''[[File:USSR flag.png|60px|border|link=Category:USSR ground vehicles]]<br>[[:Category:USSR ground vehicles|USSR]]'''
 +
! '''[[File:Britain flag.png|60px|border|link=Category:Britain ground vehicles]]<br>[[:Category:Britain ground vehicles|Britain]]'''
 +
! '''[[File:Japan flag.png|60px|border|link=Category:Japan ground vehicles]]<br>[[:Category:Japan ground vehicles|Japan]]'''
 +
! '''[[File:China flag.png|60px|border|link=Category:China ground vehicles]]<br>[[:Category:China ground vehicles|China]]'''
 +
! '''[[File:Italy flag.png|60px|border|link=Category:Italy ground vehicles]]<br>[[:Category:Italy ground vehicles|Italy]]'''
 +
! '''[[File:France flag.png|60px|border|link=Category:France ground vehicles]]<br>[[:Category:France ground vehicles|France]]'''
 +
! '''[[File:Sweden flag.png|60px|border|link=Category:Sweden ground vehicles]]<br>[[:Category:Sweden ground vehicles|Sweden]]'''
 +
|-
 +
| {{Specs-Link|us_hstv_l}}<br>{{Specs-Link|us_m3_bradley}}<br>{{Specs-Link|us_m5a1_stuart}}<br>{{Specs-Link|us_m5a1_stuart_canadian_5st_arm}}<br>{{Specs-Link|us_m24_chaffee}}<br>{{Specs-Link|us_m24_chaffee_tl}}<br>{{Specs-Link|us_m41_walker_bulldog}}<br>{{Specs-Link|us_m50_ontos}}<br>{{Specs-Link|us_m56_scorpion}}<br>{{Specs-Link|us_m551}}<br>{{Specs-Link|us_t18_e2}}<br>{{Specs-Link|us_t92}}<br>{{Specs-Link|us_t114}}
 +
| {{Specs-Link|germ_begleitpanzer_57}}<br>{{Specs-Link|germ_pzkpfw_II_ausf_H}}<br>{{Specs-Link|germ_radpanzer_90}}<br>{{Specs-Link|germ_ru251}}<br>{{Specs-Link|germ_bmp_1_ddr}}<br>{{Specs-Link|germ_sdkfz_234_2}}<br>{{Specs-Link|germ_sdkfz_234_4}}<br>{{Specs-Link|germ_thyssen_henschel_tam}}<br>{{Specs-Link|germ_le_kpz_m41}}
 +
| {{Specs-Link|ussr_asu_57}}<br>{{Specs-Link|ussr_asu_85}}<br>{{Specs-Link|ussr_bmp_1}}<br>{{Specs-Link|ussr_bmp_2}}<br>{{Specs-Link|ussr_bmp_3}}<br>{{Specs-Link|ussr_bt_7a_f32}}<br>{{Specs-Link|ussr_object_685}}<br>{{Specs-Link|ussr_object_906}}<br>{{Specs-Link|ussr_pt_76b}}<br>{{Specs-Link|ussr_t_50}}<br>{{Specs-Link|ussr_t_80}}<br>{{Specs-Link|ussr_t_126sp}}<br>{{Specs-Link|ussr_type_62}}
 +
| {{Specs-Link|uk_armored_car_aec_mk_2}}<br>{{Specs-Link|uk_crusader_mk_2}}<br>{{Specs-Link|uk_crusader_mk_3}}<br>{{Specs-Link|uk_rooikat_105_td}}<br>{{Specs-Link|uk_rooikat_76}}<br>{{Specs-Link|uk_fv510_isv}}
 +
| {{Specs-Link|jp_m24_chaffee}}<br>{{Specs-Link|jp_m41_walker_bulldog}}<br>{{Specs-Link|jp_type_16}}<br>{{Specs-Link|jp_type_60_atm}}<br>{{Specs-Link|jp_type_60_sprg}}<br>{{Specs-Link|jp_type_89}}
 +
| {{Specs-Link|cn_m5a1_stuart}}<br>{{Specs-Link|cn_m24_chaffee}}<br>{{Specs-Link|cn_pt_76}}<br>{{Specs-Link|cn_type_62}}<br>{{Specs-Link|cn_type_63_I}}<br>{{Specs-Link|cn_type_86}}
 +
| {{Specs-Link|it_ab_43}}<br>{{Specs-Link|it_fiat_6616_cockerill}}<br>{{Specs-Link|it_aubl_74_60_70m}}<br>{{Specs-Link|it_b1_centauro}}<br>{{Specs-Link|it_centauro_mgs_120}}<br>{{Specs-Link|it_b1_centauro_romor}}<br>{{Specs-Link|it_fiat_6614_106sr}}<br>{{Specs-Link|it_m3a3_stuart}}<br>{{Specs-Link|it_m24_chaffee}}<br>{{Specs-Link|it_oto_r3_106sr}}
 +
| {{Specs-Link|fr_aml_90}}<br>{{Specs-Link|fr_amx_10rc}}<br>{{Specs-Link|fr_amx_13_75}}<br>{{Specs-Link|fr_amx_13_fl_11}}<br>{{Specs-Link|fr_amx_13_hot}}<br>{{Specs-Link|fr_amx_13_75_ss11}}<br>{{Specs-Link|fr_amx_13_chaffee}}<br>{{Specs-Link|fr_amx_13_90}}<br>{{Specs-Link|fr_bat_chat_25t}}<br>{{Specs-Link|fr_crusader_mk_2}}<br>{{Specs-Link|fr_m3a3_stuart}}
 +
| {{Specs-Link|sw_cv_90105_tml}}<br>{{Specs-Link|sw_cv_90120}}<br>{{Specs-Link|sw_ikv_91}}<br>{{Specs-Link|sw_strf_90c}}<br>{{Specs-Link|sw_strf_9056}}<br>{{Specs-Link|sw_strv_74}}<br>{{Specs-Link|sw_strv_m41_s2}}
 +
|}
  
 
== Media ==
 
== Media ==
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''
+
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
 
+
{{Youtube-gallery|RuBjkyZT6Yw|'''The Shooting Range #6''' - ''Tactics & Strategy'' section at 04:14 discusses how to use binoculars.|-KhcG7ajFSw|'''The Shooting Range #80''' - ''Special'' section at 04:11 discusses the scouting mechanic.}}
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the article about the variant of the cannon/machine gun;''
 
* ''references to approximate analogues by other nations and research trees.''
 
  
== External links ==
+
== External Links ==
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the weapon;''
 
* ''other literature.''
 
  
{{Japan aircraft cannons}}
+
* [https://warthunder.com/en/news/5193-development-new-opportunities-for-light-vehicles-en [Development<nowiki>]</nowiki> New opportunities for light vehicles!]
  
[[Category:Aircraft cannons]]
+
<!--===References===
 +
<references />-->
 +
[[Category:Game mechanics]]

Revision as of 10:19, 28 May 2020


Scouting refers to special traits of certain lightly armoured vehicles, which allows them access to extra abilities. This perk is available only to light tanks of ranks II and above, as well as a select few tank destroyers.

Scout traits

Active Scouting

The first benefit afforded to these vehicles is called Active Scouting. This is an activatable ability that allows the tank to scout enemy positions and relay that information to allied vehicles. This rewards the scout with Research Points and Silver Lions. The key to use Active scouting is, by default, V, and can be changed in controls under the Tank tab, then under Miscellaneous. The mechanic works differently based on gamemode;

The icon for Active scouting as seen in-game
  • ARCADE - To scout a hostile ground vehicle, target the enemy using the 'Lock Target' keybind—found under Common—and press your Active scouting key. You and your teammates will now be able to see and select the enemies' marker in the world and on the minimap at all times for the next 30 seconds.
  • REALISTIC - To scout a hostile ground vehicle, enter your Binoculars, or use your sight (Sniper Mode), and place your crosshair directly atop your target before pressing the Active scouting key. You and your teammates will see a small red arrow above the target that updates periodically, with their location updating on the minimap in tandem, for the next 30 seconds.

Only one player can scout a target at a time, with another scout attempt on an already scouted target only successful once 30 seconds have passed since the previous successful scout. In realistic battle mode, if you use Active scouting while your crosshair is not placed over a hostile ground vehicle, your ability will go on a lengthy cooldown before it can be used again.

Whenever a target you have an active scout on is killed by an ally during the 30 second window, you receive an additional reward of Research Points and Silver Lions, on top of the smaller reward you received for successfully scouting the target. You also receive an additional, in-match bonus for your efforts, based on gamemode;

  • ARCADE - You are rewarded with an additional artillery strike and an air strike point. Reward is granted only if the destroyed enemy was not clearly visible to your ally before the scouting or their destruction, or if the attacker is your squadmate.
  • REALISTIC - The Spawn Point (SP) cost of all aircraft in your line-up is reduced by 7%. If you have the 'Airstrike' modification, the reduction is 14% instead.

Team Repairs

Any vehicle with the capability of Active scouting, that has the 'Parts' modification installed, also has the ability to aid in the repair of any allied vehicles including those that are not in the player's squad. Whenever an allied vehicle is repairing themselves, the player will see a wrench icon above their tank. Moving their own tank close to their ally and then holding their own Tank repair key increases the speed at which that allied vehicle is repaired by a large amount.

Modifications

Vehicles with the capability of Active scouting also have access to two unique modifications— the first of which is Airstrike—which grants a different benefit based on the gamemode;

  • ARCADE - At all times, players with this modifications can join an existing air battle as an Attacker or Bomber, as well as the standard option of spawning a Fighter. Spawning an additional Attacker or Bomber allows the enemy team to spawn one additional Fighter in exchange.
  • REALISTIC - Doubles the reward for an ally killing a scouted target from an SP reduction of 7% of all aircraft in your line-up, to a 14% reduction.

There is also a second modification— Improved Optics— which increases the spotting range of the crew. As with Airstrike, this has different effects based on the gamemode;

  • ARCADE - Increases the range at which markers will appear for enemy vehicles.
  • REALISTIC- Sometimes, your crew will point you in the general direction of an enemy vehicle with a small red arrow on the border of your screen. Increases the range at which this triggers.

List of scout vehicles

As of v.1.99.0.15

USA flag.png
USA
Germany flag.png
Germany
USSR flag.png
USSR
Britain flag.png
Britain
Japan flag.png
Japan
China flag.png
China
Italy flag.png
Italy
France flag.png
France
Sweden flag.png
Sweden
HSTV-L
M3 Bradley
M5A1
▃Stuart VI (5th CAD)
M24
M24 (TL)
M41A1
M50
M56
M551
T18E2
T92
T114
Begleitpanzer 57
Pz.Sfl.Ic
Radkampfwagen 90
Ru 251
SPz BMP-1
Sd.Kfz.234/2
Sd.Kfz.234/4
TAM
leKPz M41
ASU-57
ASU-85
BMP-1
BMP-2
BMP-3
BT-7A (F-32)
Object 685
Object 906
PT-76B
T-50
T-80
T-126
▂Type 62
AEC Mk II
Crusader II
Crusader III
Rooikat 105
Rooikat Mk.1D
Warrior
▅M24
▅M41A1
Type 16
Type 60 ATM
Type 60 SPRG (C)
Type 89
␗M5A1
␗M24
␗PT-76
Type 62
Type 63
ZBD86
AB 43
AUBL/74
AUBL/74 HVG
Centauro I 105
Centauro I 120
Centauro I 105 R
FIAT 6614
▄M3A3
▄M24
R3 T106 FA
AML-90
AMX-10RC
AMX-13
AMX-13 (FL11)
AMX-13 (HOT)
AMX-13 (SS.11)
AMX-13-M24
AMX-13-90
Char 25t
▄Crusader Mk.II
▄M3A3 Stuart
CV 90105
CV 90120
Ikv 91
Strf 9040C
Strf 9040 BILL
Strv 74
Strv m/41 S-II

Media

External Links