Difference between pages "T-26-4" and "Lago I"

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(Pros and cons)
 
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{{Specs-Card|code=ussr_t_26_4}}
+
{{Specs-Card|code=sw_lago_1}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_T-26-4.jpg|420px|thumb|left]]
+
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}
+
{{Break}}
The '''{{specs|name}}''' is a rank {{specs|rank}} Soviet light tank {{Battle-rating}}. It was introduced in [[Update 1.51 "Cold Steel"]]. It is a variant of the [[T-26]] with a 76 mm howitzer.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish medium tank {{Battle-rating}}. It was introduced in [[Update 1.97 "Viking Fury"]].
 
 
The T-26-4 is a rather unusual tank, combining average speed, thin armour and a large gun. It uses the same hull as [[T-26]] and an enlarged turret not dissimilar to the [[T-28]]'s main turret, able to mount the 76 mm KT-28 howitzer.
 
 
 
This tank and its gun can be roughly compared to its German peer, the  [[Pz.IV C]], and its 7.5 cm KwK 37 L/24. However, it is vastly inferior to it in ALL terms.
 
 
 
The penetration is almost two times lower, and shell travel speed is by about 1/4 lower as well. Reloading also takes a bit more time. Armour wise, they are the same, but [[Pz.IV C|Pz. IV C]] has 30 mm of armour at the front. The German tank is also a lot faster, with the HP/ton ratio almost two times better. To complete the list, it also has a mere -5° of gun depression, compared to -10° of the Panzer. Lastly,  [[Pz.IV C]] can also equip HEAT shells, to deal with better-armoured targets.
 
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
+
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
 
 
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->15mm armor covers most of the visible parts of the tank, and that's paper even in BR 1.0, and with just 3 comrades and the low speed of the tank, chances of surviving for more than 10 minutes are low. However, if we account the Russian bias, then you're good to go, and use your 76mm APHEBC shell and try to destroy light and medium targets. Easily outmaneuvered by light tanks and outmatched by the Pz IV.
 
 
 
'''Armour type:'''
 
 
 
* Rolled homogeneous armour
 
 
 
{| class="wikitable"
 
|-
 
! Armour !! Front !! Sides !! Rear !! Roof
 
|-
 
| Hull || 15 mm (18°) ''Driver's plate'' <br> 15 mm (1°) ''Front plate <br> 7 mm (64-80°) ''Front glacis'' <br> 15 mm (6-52°) ''Lower glacis|| 15 mm (0-1°)|| 15 mm (1-31°) ''Top'' <br> 15 mm (11°) ''Bottom'' || 10 mm ''Hull'' <br> 6 mm ''Rear''
 
|-
 
| Turret || 15 mm (0-3°) ''Turret front'' <br> 15 mm (6-7°) ''Gun mantlet'' || 15 mm (0-1°) || 15 mm (1°) || 10 mm
 
|-
 
|}
 
'''Notes:'''
 
 
 
* Suspension wheel is 10 mm thick while tracks are 15 mm thick.
 
* Belly armour is 6 mm thick
 
  
 
=== Mobility ===
 
=== Mobility ===
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 141|rbMinHp= 80|<!--AoAweight=(optional) -->}}
+
{{tankMobility|abMinHp= 442|rbMinHp= 252}}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
+
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''
{{main|KT-28 (76 mm)}}
 
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable"
|-
+
! colspan="5" |[[Kan m/38 (37 mm)|37 mm kan m/38]]
! colspan="6" | [[KT-28 (76 mm)|76 mm KT-28]]
+
! colspan="5" |Turret rotation speed (°/s)
|-
+
! colspan="4" |Reloading rate (seconds)
! colspan="3" rowspan="1" style="width:5em" |Capacity
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Stabilizer
 
|-
 
| colspan="3" | 50 || -5°/+21° || ±180° || N/A
 
|-
 
! colspan="6" | Turret rotation speed (°/s)
 
|-
 
! style="width:4em" |Mode
 
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' || 9.5 || 13.2 || _._ || _._ || _._
 
|-
 
| ''Realistic'' || 9.5 || 11.2 || _._ || _._ || _._
 
 
|-
 
|-
! colspan="4" | Reloading rate (seconds)
+
!Mode
 +
!Capacity
 +
!Vertical
 +
!Horizontal
 +
!Stabilizer
 +
!Stock
 +
!Upgraded
 +
!Full
 +
!Expert
 +
!Aced
 +
!Stock
 +
!Full
 +
!Expert
 +
!Aced
 
|-
 
|-
! colspan="1" style="width:4em" |Stock
+
!''Arcade''
! colspan="1" style="width:4em" |Prior + Full crew
+
| rowspan="2" |100
! colspan="1" style="width:4em" |Prior + Expert qualif.
+
| rowspan="2" | -10°/+20°
! colspan="1" style="width:4em" |Prior + Ace qualif.
+
| rowspan="2" |±180°
|-
+
| rowspan="2" |N/A
| 5.2 || _._ || _._ || _._
+
|18.6
 +
|__.__
 +
|__.__
 +
|__.__
 +
|__.__
 +
| rowspan="2" |4.1
 +
| rowspan="2" |_.__
 +
| rowspan="2" |_.__
 +
| rowspan="2" |_.__
 
|-
 
|-
 +
!''Realistic''
 +
|__.__
 +
|__.__
 +
|__.__
 +
|__.__
 +
|__.__
 
|}
 
|}
 
+
{| class="wikitable sortable"
===== Ammunition =====
+
! colspan="8" |Penetration statistics
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! rowspan="2" |Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" |Type of
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
+
warhead
 +
! colspan="6" |'''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
|-
! 10m
+
!10 m
! 100m
+
!100 m
! 500m
+
!500 m
! 1000m
+
!1,000 m
! 1500m
+
!1,500 m
! 2000m
+
!2,000 m
 
|-
 
|-
| SH-353 || Shrapnel || 27 || 25 || 21 || 19 || 16 || 12
+
|3,7 cm slpprj m/49
 +
|APDS
 +
|105
 +
|103
 +
|97
 +
|89
 +
|82
 +
|75
 
|-
 
|-
| BR-350A || APHEBC ||37||37||33||30|| 27 ||24
+
|slpgr m/39
|-
+
|APBC
| OF-350M  || HE ||11||11||11||11||11||11
+
|55
 +
|51
 +
|37
 +
|26
 +
|17
 +
|12
 
|-
 
|-
 +
|slpprj m/38
 +
|APBC
 +
|59
 +
|55
 +
|41
 +
|28
 +
|19
 +
|13
 
|}
 
|}
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{| class="wikitable sortable"
! colspan="11" | Shell details
+
! colspan="10" |Shell details
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! rowspan="2" |Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" |Type of
! rowspan="2" |Velocity <br /> in m/s
+
warhead
! rowspan="2" |Projectile<br />Mass in kg
+
! rowspan="2" |Velocity
! rowspan="2" | ''Fuse delay''
+
(m/s)
''in m:''
+
! rowspan="2" |Projectile
! rowspan="2" | ''Fuse sensitivity''
+
Mass (kg)
''in mm:''
+
! rowspan="2" |Fuse delay
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
+
(m)
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
+
! rowspan="2" |Fuse sensitivity
! colspan="3" | ''Ricochet:''
+
(mm)
 +
! rowspan="2" |Explosive Mass
 +
(TNT equivalent) (g)
 +
! colspan="3" |Ricochet
 
|-
 
|-
! 0%
+
!0%
! 50%
+
!50%
! 100%
+
!100%
 
|-
 
|-
| SH-353 || Shrapnel || 381 || 6.2 || 0.5 || 8.0 || 85 || +0° || 62° || 69° || 73°
+
|3,7 cm slpprj m/49
 +
|APDS
 +
|1,150
 +
|0.71
 +
|N/A
 +
|N/A
 +
|N/A
 +
|75°
 +
|78°
 +
|80°
 
|-
 
|-
| BR-350A || APHEBC || 370 || 6.3 || 0.15 || 10.0 || 155 || +4° || 48° || 63°|| 71°
+
|slpgr m/39
|-
+
|APBC
| OF-350M || HE || 387 || 6.2 || 0.05 || 0.1 || 710 || +0° || 79° || 80° || 81°
+
|800
 +
|0.74
 +
|1.2
 +
|9.0
 +
|15
 +
|47°
 +
|60°
 +
|65°
 
|-
 
|-
 +
|slpprj m/38
 +
|APBC
 +
|785
 +
|0.74
 +
|N/A
 +
|N/A
 +
|N/A
 +
|47°
 +
|60°
 +
|65°
 
|}
 
|}
  
===== [[Ammo racks|Ammo racks]] =====
+
=== Machine guns ===
[[File:Ammoracks_T-26-4.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] for the T-26-4.]]
+
''Main Article: '''[[ksp m/36 (8 mm)]]'''''
{| class="wikitable sortable" style="text-align:center"
+
 
|-
+
The Strv m/38 is armed with a 8 mm ksp m36 machine gun, useful for hitting lightly armoured AA vehicles.
! class="wikitable unsortable" |Full<br /> ammo
+
{| class="wikitable"
! class="wikitable unsortable" |1st<br />  rack empty
+
! colspan="5" |[[Ksp m/36 (8 mm)|8 mm ksp m/36]]
! class="wikitable unsortable" |2nd<br />  rack empty
 
! class="wikitable unsortable" |3rd<br />  rack empty
 
! class="wikitable unsortable" |4th<br />  rack empty
 
! class="wikitable unsortable" |Visual<br /> discrepancy
 
 
|-
 
|-
|| '''50''' || 38&nbsp;''(+12)'' || 25&nbsp;''(+25)'' || 13&nbsp;''(+37)'' || 1&nbsp;''(+49)'' || style="text-align:left" | Yes
+
!Mount
 +
!Capacity
 +
(Belt capacity)
 +
!Rate of fire
 +
(shots/minute)
 +
!Vertical
 +
guidance
 +
!Horizontal
 +
guidance
 
|-
 
|-
 +
|Coaxial
 +
|2,250 (250)
 +
|648
 +
|N/A
 +
|N/A
 
|}
 
|}
  
Turret empty: 25&nbsp;''(+25)''
+
== Usage in battles ==
 +
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
  
=== Machine guns ===
+
=== Modules ===
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
+
{| class="wikitable"
{{main|DT (7.62 mm)}}
+
!Tier
 
+
! colspan="2" |Mobility
{| class="wikitable" style="text-align:center"
+
!Protection
|-
+
! colspan="2" |Firepower
! colspan="7" | [[DT (7.62 mm)|7.62 mm DT]]
 
 
|-
 
|-
! colspan="7" | ''Coaxial mount''
+
|I
 +
|Tracks
 +
|
 +
|Parts
 +
|Horizontal Drive
 +
|
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
|II
! rowspan="1" | Fire rate <br> (shots/minute)
+
|Suspension
! rowspan="1" | Vertical <br> guidance
+
|Brake System
! rowspan="1" | Horizontal <br> guidance
+
|FPE
 +
|Adjustment of Fire
 +
|slpgr m/39
 
|-
 
|-
| colspan="4" | 1,890 (63) || 600 || N/A || N/A
+
|III
 +
|Filters
 +
|
 +
|Crew Replenishment
 +
|Elevation Mechanism
 +
|
 
|-
 
|-
! colspan="7" | ''Rear mount''
+
|IV
|-
+
|Transmission
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
|Engine
! rowspan="1" | Fire rate <br> (shots/minute)
+
|
! rowspan="1" | Vertical <br> guidance
+
|Artillery Support
! rowspan="1" | Horizontal <br> guidance
+
|3,7 cm slpprj m/49
|-
 
| colspan="4" | 1,890 (63) || 600 || N/A || N/A
 
 
|}
 
|}
  
== Usage in the battles ==
+
=== Pros and cons ===
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
This tank should be used as either a close range ambusher/flanker or as a direct supporter of friendly vehicles. Use its speed to exploit other tank's weak side or rear armour to deal a crippling blow. Try to concentrate your fire on lightly armoured vehicles, to which your gun is deadly. It's dangerous to go alone, take friends, otherwise you risk an encounter with a tank that you won't be able to penetrate. Don't use HE shells on anything other than unarmoured vehicles, they are not as good as its calibre might suggest. Stay away from mass enemy groups, since your vehicle can be countered easily.
 
  
=== Pros and cons ===
 
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
 
'''Pros:'''
 
'''Pros:'''
  
* Gun can easily kill any tank it meets with a single shot
+
* Still effective in up-tiers, since it has access to a high-penetrating APDS shell
* Manoeuvrability is quite good, although somewhat limited by its low top speed (30 kph)
+
* APDS can penetrate 105 mm of armour
* Decent reload speed and fast turret traverse speed
+
 
 +
*
  
 
'''Cons:'''
 
'''Cons:'''
  
* Mediocre accuracy, combined with one of the slowest shell travel speeds in the game
+
*
* Very thin armour, can't stop even the autocannon shells from AA vehicles
 
* Very bad gun depression
 
* Very low reverse speed
 
* Has very little chance of causing any harm at all to tougher tanks
 
* Most aeroplanes can pierce your armour rather easily
 
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 
 
The '''T-26-4''' light tank is a variant of the [[T-26]] light tank in Soviet services. Instead of mounting a 45 mm cannon as its main armament, the T-26-4 mounts the 76.2 mm KT tank gun and is intended to fill the role of an artillery tank. The turret looks similar to the [[T-28]] medium tank, if not the same.
 
 
 
The T-26-4 design was tested in October 1933 after five were built. It was in this test that the 76.2 mm KT cannon was chosen to arm it instead of the more powerful and innovative 76.2 mm PS-3 cannon. A production of 50 of these tanks was scheduled in 1935, but an incident on September 19, 1934, with a shell case destruction caused the military to cancel the T-26-4. The T-26-4 turret was then used on the [[BT-7|BT-7A]] light tank intended for the same role.
 
 
 
=== In-game description ===  
 
"In 1940, the T-26 light tank was modernised for the last time. The vehicle's underturret box was equipped with homogenous armour with sloping plates and its thickness was increased to 15 mm. The frontal section of the turret was welded. A distinctive feature of the tank was the special defensive cover over its radiator grille. An extra DT machine gun was mounted on the turret's roof and was used as an anti-aircraft gun.
 
 
 
All these changes led to the T-26's mass exceeding 10 tonnes. In spite of its strengthened construction, its undercarriage was pushed to the limit. Often, particularly when turning, the tank started losing its tracks. Test results showed that the tank's armour did not meet modern requirements, and there was no weight allowance for increasing its armament. Other flaws in the tank's design included its low speed, poor weight distribution and low reliability.
 
 
 
However, the tank was easy to control, simple to service and did not require much effort in the field. Although the tank had an engine with horizontally placed cylinders, the tank's profile remained low, which made it harder to hit. Many technical solutions applied to the T-26 were used later on other tanks. When used correctly and in the hands of an experienced crew, the light tank could cause serious damage to the enemy forces. The T-26 made a significant contribution to routing the enemy at Moscow, and took part in practically all combat operations right up to 1944.
 
 
 
A significant number of these tanks, after being captured and modified in various ways, served in the German and Finnish armies. Some of them were used by Finland until the beginning of the 50s."
 
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
== Read also ==
+
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
* [https://warthunder.com/en/devblog/current/797/ [Devblog<nowiki>]</nowiki> Pz-35t & T-26-4]
+
* ''reference to the series of the vehicles;''
 +
* ''links to approximate analogues of other nations and research trees.''
  
== Sources ==
+
== External links ==
''Paste links to sources and external resources, such as:''
+
<!--Paste links to sources and external resources, such as:
 +
* ''topic on the official game forum;''
 +
* ''encyclopedia page on the tank;''
 +
* ''other literature.''-->
  
* ''topic on the official game forum;''
+
* [[wt:en/news/6596-development-lago-i-the-medium-from-the-north-en|[Devblog] Lago I: The Medium From the North]]
* ''other literature.''
 
  
{{USSR light tanks}}
+
{{Sweden medium tanks}}

Revision as of 03:54, 20 April 2020

VTOL | Rank 5 USA
AV-8A Harrier Pack
Lago I
sw_lago_1.png
Lago I
AB RB SB
2.7 2.7 2.7
Class:
Research:9 200 Specs-Card-Exp.png
Purchase:16 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Lago I.jpg


The Lago I is a rank II Swedish medium tank with a battle rating of 2.7 (AB/RB/SB). It was introduced in Update 1.97 "Viking Fury".

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 51 7 17.8 442 544 24.83 30.56
Realistic 46 7 252 285 14.16 16.01

Armaments

Main armament

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.

37 mm kan m/38 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 100 -10°/+20° ±180° N/A 18.6 __.__ __.__ __.__ __.__ 4.1 _.__ _.__ _.__
Realistic __.__ __.__ __.__ __.__ __.__
Penetration statistics
Ammunition Type of

warhead

Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
3,7 cm slpprj m/49 APDS 105 103 97 89 82 75
slpgr m/39 APBC 55 51 37 26 17 12
slpprj m/38 APBC 59 55 41 28 19 13
Shell details
Ammunition Type of

warhead

Velocity

(m/s)

Projectile

Mass (kg)

Fuse delay

(m)

Fuse sensitivity

(mm)

Explosive Mass

(TNT equivalent) (g)

Ricochet
0% 50% 100%
3,7 cm slpprj m/49 APDS 1,150 0.71 N/A N/A N/A 75° 78° 80°
slpgr m/39 APBC 800 0.74 1.2 9.0 15 47° 60° 65°
slpprj m/38 APBC 785 0.74 N/A N/A N/A 47° 60° 65°

Machine guns

Main Article: ksp m/36 (8 mm)

The Strv m/38 is armed with a 8 mm ksp m36 machine gun, useful for hitting lightly armoured AA vehicles.

8 mm ksp m/36
Mount Capacity

(Belt capacity)

Rate of fire

(shots/minute)

Vertical

guidance

Horizontal

guidance

Coaxial 2,250 (250) 648 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire slpgr m/39
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine Artillery Support 3,7 cm slpprj m/49

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • Still effective in up-tiers, since it has access to a high-penetrating APDS shell
  • APDS can penetrate 105 mm of armour

Cons:

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Sweden medium tanks
Strv m/42  Lago I · Strv m/42 EH · Ikv 73 · Strv m/42 DT · Pvkv IV
Centurion derivatives  Strv 81 · Strv 81 (RB 52) · Strv 101 · Strv 104 · Strv 105
Strv 103  Strv 103-0 · Strv 103A · Strv 103С
Strv 121/122  Strv 121 · Christian II · Strv 122A · Strv 122B PLSS · Strv 122B+
Other  Sherman III/IV · T 80 U
Finland 
WWII  ▄T-28 · ▄T-34 · ▄Pz.IV · ▄T-34-85
Post War  ▄Comet I · ▄Charioteer Mk VII · ▄T-54 · ▄T-55M · ▄T-72M1 · ▄Leopard 2A4 · ▄Leopard 2A6
Norway  Leopard 1A5NO2