Difference between pages "Nashorn" and "Nimrod Mk I"

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(Details)
 
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{{Specs-Card|code=germ_panzerjager_nashorn}}
+
{{Specs-Card|code=nimrod_mk1}}
 +
{{About
 +
| about = British naval fighter '''{{PAGENAME}}'''
 +
| usage = other version
 +
| link = Nimrod Mk II
 +
}}
  
 
== Description ==
 
== Description ==
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' (''Rhinoceros'') is a rank {{Specs|rank}} German tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.57 "Battle March"]]. It was developed as an interim solution to deal with Soviet heavy tanks on the Eastern front who were immune to the guns of Marders. It consists of an 88 mm anti-tank gun PaK 43 mounted on a Panzer IV chassis. It is also known as the ''Hornet'' (''Hornisse'' in German).
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
  
 
== General info ==
 
== General info ==
=== Survivability and armour ===
+
=== Flight performance ===
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' The text within these arrows are not to be deleted -->
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
'''Armour type:'''
 
  
* Rolled homogeneous armour (hull, gun shield, superstructure)
+
{| class="wikitable" style="text-align:center"
* Structural steel (gun breech, mudguards)
+
|-
 
+
! colspan="8" | Characteristics
{| class="wikitable"
 
 
|-
 
|-
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
+
! colspan="8" | ''Stock''
 
|-
 
|-
| Hull || 15 mm (72°) ''Front glacis'' <br> 30 mm (27°) ''Driver port - front'' <br> 30 mm (21°) ''Lower glacis'' <br> 20 mm (21°) ''Add-on tracks over lower glacis'' || 20 mm <br> 10 mm (33°) ''Driver port - side'' || 20 mm (10°) <br> 15 mm (9°) ''Add-on wheels'' || 15 mm (18°) ''Front glacis from above''
+
! colspan="2" | Max Speed<br>(km/h at 4,100 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
| Superstructure || 15 mm (28°) ''Conical gun shield'' <br> 10 mm (35°) ''Outer panels'' <br> 10 mm (41°) ''Inner panels connecting with the gun shield'' || 10 mm (15°) || 10 mm (13°) || N/A
+
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
|}
+
| 387 || 376 || {{Specs|ceiling}} || 16.2 || 16.9 || 13.3 || 13.3 || 232
 
 
'''Notes:'''
 
 
 
* Suspension wheels and torsion bars are 15 mm thick while tracks are 20 mm thick.
 
* The bottom of the hull is 15 mm thick and mudguards are 4 mm thick.
 
 
 
The {{PAGENAME}}'s armour is paper-thin; it will not protect the crew or internal modules even from heavy-calibre machine gun fire. And, the vehicle can be hull-broken by high-calibre HE rounds.
 
 
 
The {{PAGENAME}} also lacks roof protection, making it a very desirable target for enemy fighters and attackers.  Stay behind cover to avoid strafing runs or rocket attacks.
 
 
 
One interesting (and somewhat comical) note on the {{PAGENAME}}'s armour is that being so thin, high-penetration shells may pass through it without detonating at all.
 
 
 
=== Mobility ===
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
 
 
{{tankMobility|abMinHp= 426|rbMinHp= 265}}
 
 
 
Being based on the chassis of the Panzer IV, the {{PAGENAME}} benefits from the same all-round mobility: the tank accelerates and brakes quickly and is able to reach its max speed of 43 km/h in a dozen of seconds. While there is no neutral steering, turning on the spot is still easily done as it is a light vehicle. The reverse speed is average and won't let you back quickly from a dangerous situation. If you need to quickly turn your hull on the spot towards flanking enemies, privilege the reverse gear as it has more torque. The offroad mobility is good: the {{PAGENAME}} can reach 12 km/h when climbing uphill from idling and 15 km/h when fording. The "Ostketten" wide tracks for snowy terrain also offer an improved offroad handling. Only big obstacles will hinder your mobility (large trees, concrete blocks, parked vehicles). In short, the {{PAGENAME}}'s mobility is good enough for the role it fulfills.
 
 
 
== Armaments ==
 
=== Main armament ===
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|PaK 43 (88 mm)}}
 
{| class="wikitable" style="text-align:center" width="100%"
 
 
|-
 
|-
! colspan="5" | [[PaK 43 (88 mm)|88 mm PaK 43]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
+
! colspan="8" | ''Upgraded''
 
|-
 
|-
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
+
! colspan="2" | Max Speed<br>(km/h at 4,100 m)
! Stock !! Upgraded !! Full !! Expert !! Aced
+
! rowspan="2" | Max altitude<br>(meters)
! Stock !! Full !! Expert !! Aced
+
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
! ''Arcade''
+
! AB
| rowspan="2" | 40 || rowspan="2" | -5°/+20° || rowspan="2" | ±15° || rowspan="2" | N/A || 10.6 || 14.6 ||17.8||19.6|| 20.9 || rowspan="2" | 8.7 || rowspan="2" |7.7|| rowspan="2" |7.1|| rowspan="2" | 6.7
+
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
! ''Realistic''
+
| 404 || 394 || {{Specs|ceiling}} || 15.8 || 16.0 || 19.5 || 15.7 || 232
| 7.1 || 8.4 ||10.2||11.3|| 12.0
 
 
|-
 
|-
 
|}
 
|}
  
The 88 mm PaK 43 gun has great penetration statistics at all ranges and angles with an average reload time. Due to the vehicle's design, the gun should be used to snipe enemy targets from long ranges.  Most enemy tanks will be crippled or destroyed if a shot connects.
+
==== Details ====
==== Ammunition ====
+
{| class="wikitable" style="text-align:center"
The available ammunition allows for engaging all types of targets:
 
 
 
* '''PzGr 39/43''': APCBC; an armour-piercing shell with a high penetration power and an explosive filler that will destroy any tank that is penetrates.
 
* '''PzGr 40/43''': APCR; a composite round with the best penetration but no explosive filler and will only penetrate flat vertical surfaces.
 
* '''Hl.Gr 39''': HEAT; a shaped charge with average penetration but without penetration loss over distance. Only penetrates flat vertical surfaces but the post-penetration damage is very effective on open and lightly armoured vehicles. Very slow shell travelling at circa half the speed of your fastest projectiles.
 
* '''Sprgr.43''': HE; useful for destroying aircraft and lightly armoured vehicles. Slow shell travelling at circa 3/4 of the speed of your fastest projectiles.
 
 
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! colspan="5" | Features
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
 
|-
 
|-
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
+
! Combat flaps
 +
! Take-off flaps
 +
! Landing flaps
 +
! Air brakes
 +
! Arrestor gear
 
|-
 
|-
| PzGr 39/43 || APCBC || 237 || 234 || 222 || 207 || 194 || 181
+
| X || X || X || X || ✓    <!-- ✓ -->
 
|-
 
|-
| PzGr 40/43 || APCR || 279 || 273 || 252 || 227 || 205 || 185
+
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Limits
 +
|-
 +
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flaps<br>(km/h)
 +
! colspan="2" | Max Static G
 
|-
 
|-
| Hl.Gr 39 || HEAT || 110 || 110 || 110 || 110 || 110 || 110
+
! +
 +
! -
 
|-
 
|-
| Sprgr.43 || HE || 14 || 14 || 14 || 14 || 14 || 14
+
|{{Specs|destruction|body}}||{{Specs|destruction|gear}}|| 520 || ~11 || ~5
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{| class="wikitable" style="text-align:center"
! colspan="10" | Shell details
 
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! colspan="4" | Optimal velocities
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
 
|-
 
|-
! 0% !! 50% !! 100%
+
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 
|-
 
|-
| PzGr 39/43 || APCBC || 1000 || 10.2 || 1.2 || 14 || 108.8 || 48° || 63° || 71°
+
| < 260 || < 280 || < 300 || > 200
|-
 
| PzGr 40/43 || APCR || 1130 || 7.3 || N/A || N/A || N/A || 66° || 70° || 72°
 
|-
 
| Hl.Gr 39 || HEAT || 600 || 7.6 || N/A || 0.3 || 1,100  || 62° || 69° || 73°
 
|-
 
| Sprgr.43 || HE || 820 || 9.4 || 0.1 || 0.5 || 1,000 || 79° || 80° || 81°
 
 
|-
 
|-
 
|}
 
|}
  
==== [[Ammo racks]] ====
 
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! Full<br>ammo
+
! colspan="3" | Compressor (RB/SB)
! 1st<br>rack empty
+
|-
! 2nd<br>rack empty
+
! colspan="3" | Setting 1
! 3rd<br>rack empty
+
|-
! 4th<br>rack empty
+
! Optimal altitude
! Visual<br>discrepancy
+
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
| '''40''' || 33&nbsp;''(+7)'' || 25&nbsp;''(+15)'' || 21&nbsp;''(+19)'' || 1&nbsp;''(+39)'' || No
+
| 609 m || 630 hp || N/A
 
|-
 
|-
 
|}
 
|}
Notes:
 
  
* To go into battle with the flanks empty of ammo, pack 25&nbsp;''(+15)'' shells (racks 1 and 2 empty).
+
=== Survivability and armour ===
* Racks disappear after you've fired all shells in the rack.
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
=== Machine guns ===
+
* No armour protection
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' The text within these arrows are not to be deleted -->
+
* Self-sealing fuel tanks
{{main|MG34 (7.92 mm)}}
 
  
{| class="wikitable" style="text-align:center" width="50%"
+
== Armaments ==
 +
=== Offensive armament ===
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|Vickers E (7.7 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 2 x 7.7 mm Vickers E machine guns, nose-mounted (600 rpg = 1,200 total)
 +
 
 +
== Usage in battles ==
 +
''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 +
 
 +
=== Manual Engine Control ===
 +
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="5" | [[MG34 (7.92 mm)|7.92 mm MG34]]
+
! colspan="7" | MEC elements
 
|-
 
|-
! Mount
+
! rowspan="2" | Mixer
! Capacity (Belt)
+
! rowspan="2" | Pitch
! Fire rate
+
! colspan="3" | Radiator
! Vertical
+
! rowspan="2" | Supercharger
! Horizontal
+
! rowspan="2" | Turbocharger
 
|-
 
|-
| Pintle - left side || 2500 (150) || 900 || -5°/+15° || -125°/-5°
+
! Oil
 +
! Water
 +
! Type
 
|-
 
|-
| Pintle - right side || 2500 (150) || 900 || -5°/+15° || +5°/+120°
+
| Controllable || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Combined || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
 
The {{PAGENAME}} has two [[MG34 (7.92 mm)]] machine guns covering the vehicle's flanks. Since they are secondary weapons, there are no ammunition belt options. Furthermore, they have various blind spots (e.g. the rear and the front of the tank and the area above the vehicle). The machine guns have an elevation of only +15°, rendering them useless against diving fighters or bombers.
 
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
 
The {{PAGENAME}} should be used as a long-range sniper in realistic battles.  It is recommended to sit behind a ridge or behind cover, emerging to take shots at unaware enemies.  At close range, the {{PAGENAME}} suffers due to its lack of a turret and poor survivability. 
 
 
In arcade battles, spotting markers make any sniping positions automatically unviable.  Enemy players will have no trouble locating and destroying the {{PAGENAME}}.  The best thing to do is to constantly be on the move, searching for new firing positions, and to keep an eye on flanking enemies.
 
  
 
=== Modules ===
 
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
! Tier
+
! colspan="1" | Tier
! colspan="2" | Mobility
+
! colspan="2" | Flight performance
! Protection
+
! colspan="1" | Survivability
! colspan="2" | Firepower
+
! colspan="1" | Weaponry
 
|-
 
|-
 
| I
 
| I
| Tracks
+
| Fuselage repair
| Ostketten
+
| Radiator
| Parts
 
| Horizontal Drive
 
 
|
 
|
 +
| Offensive 7 mm
 
|-
 
|-
 
| II
 
| II
| Suspension
+
|
| Brake System
+
| Compressor
| FPE
+
| Airframe
| Adjustment of Fire
+
| New 7 mm MGs
| Hl.Gr 39
 
 
|-
 
|-
 
| III
 
| III
| Filters
+
| Wings repair
 +
| Engine
 
|
 
|
| Crew Replenishment
 
| Elevation Mechanism
 
 
|
 
|
 
|-
 
|-
 
| IV
 
| IV
| Transmission
 
| Engine
 
 
|
 
|
| PzGr 40/43
+
|
 +
| Cover
 
|
 
|
 
|-
 
|-
Line 201: Line 185:
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
  
 
'''Pros:'''
 
'''Pros:'''
  
* The powerful 88 mm PaK 43 cannon can destroy most, if not all, opponents in one shot
+
*
* The thin armour may cause some shells to overpenetrate (pass through the tank without detonating)
 
* Two machine guns to deal with lightly armoured targets
 
* Reload times are faster than those of the [[Tiger (Germany)]] tanks.
 
* The mobility of a [[Panzer IV]]
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Has next to no armour and can be penetrated by .50 cal machine guns
+
*
* Crew are vulnerable to artillery and strafing aircraft
 
* Ammo racks are exposed on the sides of the crew compartment
 
* Can be hull-broken
 
* Horrible gun depression
 
* Very tall silhouette
 
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
Also known as the Hornisse (Hornet), the {{PAGENAME}} comprised a composite Pz III/IV chassis and an 8.8 cm PaK 43 gun. 494 were built and it was used on all fronts in the heavy tank destroyer units from mid-1943 on. The first user was the 655th Schwere Panzerjaegerabteilung in Russia.
+
=== In-game description ===
 +
A single-seat, carrier-borne biplane fighter of composite structure, this aircraft was created by Hawker Aircraft Ltd and based on the Hawker Fury land-based fighter. In early 1930, Hawker Aircraft Ltd built two prototypes, which initially had the unofficial name of "Norn", at their own expense. In serial production, the aircraft came to be designated the Hawker Nimrod.
  
== Media ==
+
In early 1931, the first Hawker Nimrod prototype was sent on the aircraft carrier HMS Eagle to Buenos Aires as part of the British Empire Trade Exhibition. The first production fighter’s maiden flight took place on October 14th 1931. By 1932, Nimrod Mk.I fighters began to replace the Fairey Flycatcher in Great Britain's Fleet Air Arm squadrons, at this point still under the control of the Royal Air Force. The Nimrod first entered service with 408 Flight onboard HMS Glorious in November 1931, followed by 402, 404 and 409 Fleet Fighter Flights in 1932.
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
  
;Skins
+
The aircraft was equipped with a 590 hp, liquid-cooled, Rolls-Royce Kestrel IIS engine.
  
* [https://live.warthunder.com/feed/camouflages/?q=%23nashorn Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
+
The main external differences between it and the Hawker Fury were its strong landing gear legs with longer-stroke shock absorbers, its enlarged fin, increased wingspan and the extended area of its forward fuselage's metal skin. Flotation devices were fitted in the upper wing and the fuselage tail section to help the aircraft to remain afloat in the event of a forced landing on water. Stainless steel parts were incorporated in the wing and engine mount fittings to protect against corrosion. For carrier take off and landings, the cockpit was shifted forward slightly to improve visibility, although the first Nimrods to enter service were not equipped with an arrestor hook. Float-type landing gear could also be installed on the aircraft.
  
;Videos
+
The Nimrod’s armament consisted of two synchronized 0.303 inch Vickers Mk.IV machine guns with 600 rounds each mounted on the forward fuselage. The aircraft was able to carry up to 80 lb (36 kg) of bombs on underwing hardpoints; usually this was made up of four 20 lb (9 kg) bombs.
{{Youtube-gallery|rJW2KyvSjSE|'''Nashorn Tank Review''' - ''NUSensei''}}
 
  
== See also ==
+
After the first Nimrods entered service, 19 of the fighters were equipped with arrester hooks, catapult fittings, and a pilot seat headrest fairing to ease catapult strain. Subsequently, some of these modifications were made to aircraft which had been produced earlier.
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
  
;Vehicles equipped with the same chassis
+
A total of 57 Hawker Nimrod Mk.I fighters were built.
  
* [[Pz.IV (Disambiguation)|Pz.IV]]
+
== Media ==
 +
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
;Vehicles equipped with the same gun
+
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
* [[Waffentrager|Waffenträger]]
+
* ''reference to the series of the aircraft;''
* [[Jagdpanther]] / [[ Bfw. Jagdpanther]]
+
* ''links to approximate analogues of other nations and research trees.''
* [[Ferdinand]]
 
  
 
== External links ==
 
== External links ==
<!-- ''Paste links to sources and external resources, such as:''
+
''Paste links to sources and external resources, such as:''
 +
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
+
* ''encyclopedia page on the aircraft;''
* ''other literature.'' -->
+
* ''other literature.''
 
 
* [[wt:en/devblog/current/877|[Devblog] Nashorn: the German ‘Rhinoceros’]]
 
* [[wikipedia:Nashorn|[Wikipedia] Nashorn]]
 
* [https://tanks-encyclopedia.com/ww2/nazi_germany/Sd-Kfz-164_Nashorn.php <nowiki>[Tanks Encyclopedia]</nowiki> 8.8 cm PaK 43/1 auf Fgst.Pz.Kpfw III und IV (Sf) Sd.Kfz. 164 “Nashorn”]
 
  
{{Germany tank destroyers}}
+
{{AirManufacturer Hawker}}
 +
{{Britain fighters}}

Revision as of 17:27, 31 July 2020

Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
Nimrod Mk I
nimrod_mk1.png
Nimrod Mk I
Research:Free
Purchase:Free
Show in game
This page is about the British naval fighter Nimrod Mk I. For other version, see Nimrod Mk II.

Description

GarageImage Nimrod Mk I.jpg


The Nimrod Mk I is a rank I British fighter with a battle rating of 1.0 (AB/RB/SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 4,100 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
387 376 8100 16.2 16.9 13.3 13.3 232
Upgraded
Max Speed
(km/h at 4,100 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
404 394 8100 15.8 16.0 19.5 15.7 232

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
600 600 520 ~11 ~5
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 260 < 280 < 300 > 200
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
609 m 630 hp N/A

Survivability and armour

  • No armour protection
  • Self-sealing fuel tanks

Armaments

Offensive armament

Main article: Vickers E (7.7 mm)

The Nimrod Mk I is armed with:

  • 2 x 7.7 mm Vickers E machine guns, nose-mounted (600 rpg = 1,200 total)

Usage in battles

Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 7 mm
II Compressor Airframe New 7 mm MGs
III Wings repair Engine
IV Cover

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

In-game description

A single-seat, carrier-borne biplane fighter of composite structure, this aircraft was created by Hawker Aircraft Ltd and based on the Hawker Fury land-based fighter. In early 1930, Hawker Aircraft Ltd built two prototypes, which initially had the unofficial name of "Norn", at their own expense. In serial production, the aircraft came to be designated the Hawker Nimrod.

In early 1931, the first Hawker Nimrod prototype was sent on the aircraft carrier HMS Eagle to Buenos Aires as part of the British Empire Trade Exhibition. The first production fighter’s maiden flight took place on October 14th 1931. By 1932, Nimrod Mk.I fighters began to replace the Fairey Flycatcher in Great Britain's Fleet Air Arm squadrons, at this point still under the control of the Royal Air Force. The Nimrod first entered service with 408 Flight onboard HMS Glorious in November 1931, followed by 402, 404 and 409 Fleet Fighter Flights in 1932.

The aircraft was equipped with a 590 hp, liquid-cooled, Rolls-Royce Kestrel IIS engine.

The main external differences between it and the Hawker Fury were its strong landing gear legs with longer-stroke shock absorbers, its enlarged fin, increased wingspan and the extended area of its forward fuselage's metal skin. Flotation devices were fitted in the upper wing and the fuselage tail section to help the aircraft to remain afloat in the event of a forced landing on water. Stainless steel parts were incorporated in the wing and engine mount fittings to protect against corrosion. For carrier take off and landings, the cockpit was shifted forward slightly to improve visibility, although the first Nimrods to enter service were not equipped with an arrestor hook. Float-type landing gear could also be installed on the aircraft.

The Nimrod’s armament consisted of two synchronized 0.303 inch Vickers Mk.IV machine guns with 600 rounds each mounted on the forward fuselage. The aircraft was able to carry up to 80 lb (36 kg) of bombs on underwing hardpoints; usually this was made up of four 20 lb (9 kg) bombs.

After the first Nimrods entered service, 19 of the fighters were equipped with arrester hooks, catapult fittings, and a pilot seat headrest fairing to ease catapult strain. Subsequently, some of these modifications were made to aircraft which had been produced earlier.

A total of 57 Hawker Nimrod Mk.I fighters were built.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Hawker Aircraft Limited
Biplane fighters 
Fury  Fury Mk I · Fury Mk II
Nimrod  Nimrod Mk I · Nimrod Mk II
Scout plane  Osprey Mk IV
Piston fighters 
Hurricane  Hurricane Mk I/L · Hurricane Mk.I/L FAA M · Sea Hurricane Mk IB · Sea Hurricane Mk IC · Hurricane Mk IIB/Trop · Hurricane Mk IV
Typhoon  Typhoon Mk Ia · Typhoon Mk Ib · Typhoon Mk Ib/L
Tempest  Tempest Mk V · Tempest Mk V (Vickers P) · Tempest Mk II
Fury  Sea Fury FB 11
Jet fighters 
Hunter  Hunter F.1 · Hunter F.6 · Hunter FGA.9 · ◌Hunter F.58
Sea Hawk  Sea Hawk FGA.6
Harrier  Harrier GR.1 · Harrier GR.3
Export  ▄Hurricane Mk I/L · ▂Hurricane Mk IIB · J34 · ◄Sea Hawk Mk.100 · AV-8A · AV-8C
Captured  ▀Tempest Mk V

Britain fighters
Fury  Fury Mk I · Fury Mk II
Nimrod  Nimrod Mk I · Nimrod Mk II
Gladiator  Gladiator Mk II · Tuck's Gladiator Mk II · Gladiator Mk IIF · Gladiator Mk IIS
Sea Gladiator  Sea Gladiator Mk I
Hurricane  Hurricane Mk I/L · Hurricane Mk.I/L FAA M · Hurricane Mk IIB/Trop
Sea Hurricane  Sea Hurricane Mk IB · Sea Hurricane Mk IC
Martin-Baker  MB.5
Spitfire (early-Merlin)  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb · Spitfire Mk Vb/trop · Spitfire Mk Vb · Spitfire Mk Vc/trop · Spitfire Mk Vc
Spitfire (late-Merlin)  Spitfire F Mk IX · Spitfire LF Mk IX · Spitfire F Mk IXc · Plagis' Spitfire LF Mk IXc · Spitfire F Mk XVI
Spitfire (Griffon)  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Prendergast's Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Seafire  Seafire LF Mk.III · Seafire F Mk XVII · Seafire FR 47
Typhoon  Typhoon Mk Ia · Typhoon Mk Ib · Typhoon Mk Ib/L
Tempest  Tempest Mk II · Tempest Mk V
Sea Fury  Sea Fury FB 11
Twin-engine fighters  Hornet Mk.I · Hornet Mk.III · Whirlwind Mk I · Whirlwind P.9
  Foreign:
Australia  ▄Boomerang Mk I · ▄Boomerang Mk II
France  ▄D.520 · ▄D.521
USA  ▄Martlet Mk IV · ▄Corsair F Mk II · ▄Hellcat Mk II · ▄Thunderbolt Mk.1 · ▄Mustang Mk IA