Difference between pages "PBJ-1H" and "PBJ-1J"

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(See also: Added comparable versions and aircraft.)
 
m (See also: Added comparable versions and aircraft.)
 
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{{Specs-Card|code=pbj_1h}}
+
{{Specs-Card|code=pbj_1j}}
 
{{About
 
{{About
|about=American 75 mm-armed attacker aircraft '''{{PAGENAME}}'''
+
|about=aircraft '''{{PAGENAME}}'''
|other
+
|usage=similar vehicles in the airframe family
|usage-1=the other variant
+
|link=B-25 (Family)
|link-1=PBJ-1J
 
|usage-2=other vehicles of the family
 
|link-2=B-25 (Family)
 
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
  
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American attacker {{Battle-rating}}. It was introduced in [[Update 1.41]].
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} USA attacker {{Battle-rating}}. It was introduced in [[Update 1.41]].
  
The PBJ-1H is U.S. Navy variant of the [[B-25J-20|B-25]] which was operated by the U.S. Marine Corps as a ground attacker. This aircraft is a powerful ground strafing machine and due to the weapons package built in, it can be viewed as a gunship. With eight 12.7 mm machine guns and a 75 mm cannon, most light ground targets such as AAA positions and Artillery positions can be destroyed. The 75 mm T13E1 cannon is similar to the 75 mm M3 on the Sherman tank and shares its powerful support capability. With Armored Targets belt loaded, it can knock out light pillboxes with ease and greater accuracy than bombs in Realistic and Simulator modes. It is even effective against light and medium tanks, although the low fire rate makes it less than ideal for strafing several targets in a short target window. It is recommended to use the virtual cockpit view to aim the main gun. The 12.7 mm guns should be mainly utilized against "soft" targets such as Armored Cars, AAA and Artillery positions, and the 75 mm Gun against hardened targets such as light pillboxes and tanks. That said, the concentrated MG fire can also be used to destroy light pillboxes (with practice), though will require significant ammo usage to do so.
+
Design of the B-25 was the result of years of work and failed bids to win contracts with the United States Army Air Corps (USAAC). Initially designed to meet requirements for a payload of 1,200 lb (540 kg), a range of 1,200 mi (1,900 km) and flying at speeds faster than 200 mph (320 kph), prototypes were built, tested and refined. Although the original XB-21 and NA-40 never materialized into a production aircraft, requirements from the USAAC came out in March of 1939 for a medium bomber carrying a payload of 2,400 lb (1,100 kg) over 1,200 mi (1,900 km) at speeds around 300 mph (480 kph), North American modified their design of NA-40 and developed the NA-62 which went into prototype testing as the YB-25 and then ordered into production as the B-25.
 
+
Despite armament differences, the airframe of the PBJ is still that of the B-25. While this means that it will have a relatively large number of defensive weapons, it also means that it is relatively sluggish compared to other close-support aircraft. It also presents a relatively large and slow moving, though semi-well-defended target. Beware all variants of the Bell [[P-39N-0|P-39 ''Airacobra'' ]], [[P-63A-5|P-63 ''Kingcobra'']], [[P-47D-25|P-47 ''Thunderbolt'']], all variants of the [[Me 410 A-1|Me 410s]] and the [[Yak-9T|Yak-9T]]; these aircraft can destroy your aircraft without much difficulty, whereas you will have a difficult time expending numerous 12.7 mm rounds trying to knock them out of the sky or off your tail.  
+
The B-25 turned out to be the archetype of the medium bomber, carrying upwards of 3,000 lb (1,361 kg) of bombs and could fly at speeds up to 340 mph (547 kph). This twin-engine bomber was fast, it could carry a large payload for its size and had several defensive turrets and gunner stations at which it could defend itself from almost any angle. To increase its versatility, several models had forward-facing fixed machine guns fitted into the nose and the cheeks of the aircraft. Later models opted to removed the glazed nose and bombardier/nose-gunner station and outfit more machine guns and even a 75 mm autocannon for strafing ground targets and especially ships. This medium bomber at times acted more like a heavy attacker opting for low-level flights which would skim treetops and the ocean to sneak up on unwary targets. It was not uncommon for B-25s to fly just above the mast/smokestack height of enemy ships when attacking.
 
+
This aircraft has several weaknesses in which the pilot must be aware which could be exploited by attacking aircraft. First, the twin rudders in the tail section create gunner dead zones. The rudders will prevent the side gunners and to an extent the dorsal gunner from firing on an enemy attacking from the shadow of either of these two spots. The tail gunner should be able to neutralize this weakness as long as he has not been knocked out. The underside of the aircraft is especially vulnerable as there is no ventral turret and the tail gunner, side gunners only have a limited downward angle in which they can shoot, so it may be best to fly as low as possible in certain circumstances. Even with the great fire-power utilized on this aircraft, the pilot's best bet will be to operate under fighter cover when possible.
+
As later models moved from the dedicated bomber position and morphed into more of an attacker role, bomb payloads were reduced to allow for more armour around the cockpit and more offensive weapons and ammunition to fill the attacker mode it took on, especially under the command of U.S. Marine Corps squadrons. With more than 10,000 B-25 aircraft variants built, they saw action in all theatres of war and were even subject to part of the lend-lease program which China and the USSR benefitted from. So versatile was this aircraft that a flight of them were specifically outfitted and their crews trained to take off from an aircraft carrier and bomb mainland Japan in a daring raid. Impressive for an aircraft not meant to take off from an aircraft carrier.
 
+
Other differences from the B-25 are the smaller bomb payload, attacker spawn location (lower altitude than bombers) and the lack of a bomb-sight view for precision bombing.
+
The B-25 is a fantastic bomber, attacker or both and will suit many different pilots and their different approaches to the battlefields found in War Thunder. The tail gunner has been known to set many fighters alight with their dual .50 calibre machine guns and help to prolong the life of this bomber to allow the pilot to make it to their target whether it is to bomb it or strafe it.
  
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
''Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.''
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
Line 34: Line 31:
 
! colspan="8" | ''Stock''
 
! colspan="8" | ''Stock''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 4,390 m)
+
! colspan="2" | Max Speed<br>(km/h at 5,800 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
Line 47: Line 44:
 
! RB
 
! RB
 
|-
 
|-
| 427 || 414 || 5,800 || 38.9 || 33.9 || 4.1 || 5.3 || 850
+
|433||420|| {{Specs|ceiling}} ||37.9||38.9||4.1||5.3||850
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 4,390 m)
+
! colspan="2" | Max Speed<br>(km/h at 5,800 m)
 
! rowspan="2" |Max altitude (meters)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Turn time (seconds)
Line 64: Line 61:
 
! RB
 
! RB
 
|-
 
|-
| 477 || 451 || 5,800 || 35.2 || 37.0 || 12.8 || 7.7 || 850
+
| ? ||457|| {{Specs|ceiling}} || ??.? ||36.0|| ??.? ||7.7||850
 
|-
 
|-
 
|}
 
|}
Line 95: Line 92:
 
! -
 
! -
 
|-
 
|-
| 580 || 350 || 340 || ~4 || ~2
+
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 340 || ~4 || ~2
 
|-
 
|-
 
|}
 
|}
Line 143: Line 140:
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.-->
+
<!-- Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems. -->
 
* 8 mm Steel - Lower nose armour plate
 
* 8 mm Steel - Lower nose armour plate
 
* 8 mm Steel - Pilot and Co-pilot's seats
 
* 8 mm Steel - Pilot and Co-pilot's seats
Line 157: Line 154:
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.-->
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
{{main|T13E1 (75 mm)|Browning M2 (12.7 mm)}}
+
{{main|Browning M2 (12.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 1 x 75 mm T13E1 cannon (21 rounds)
+
* 8 x 12.7 mm M2 Browning machine gun, nose-mounted (400 rpg = 3,200 total)
* 4 x 12.7 mm Browning M2 machine gun, nose-mounted (400 rpg = 1,600 total)
+
* 4 x 12.7 mm M2 Browning machine gun, cheek-mounted (400 rpg = 1,600 total)
* 4 x 12.7 mm Browning M2 machine gun, cheek-mounted (400 rpg = 1,600 total)
 
  
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.-->
+
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
{{main|AN-M30A1 (100 lb)|AN-M57 (250 lb)|AN-M64A1 (500 lb)}}
 
{{main|AN-M30A1 (100 lb)|AN-M57 (250 lb)|AN-M64A1 (500 lb)}}
  
Line 178: Line 174:
  
 
=== Defensive armament ===
 
=== Defensive armament ===
<!--Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.-->
+
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
 
{{main|Browning M2 (12.7 mm)}}
 
{{main|Browning M2 (12.7 mm)}}
  
Line 188: Line 184:
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->The '''PBJ-1J''' is the U.S. Navy version of the B-25J-1 ''Mitchell'', however, these aircraft were assigned to U.S. Marine Corps marine bomber squadrons (VMB) as land-based bombers or ground attackers. This aircraft is virtually identical to its cousin, the PBJ-1H ''Mitchell'', which is also just ground attack variant of the U.S. Army Air Corps/U.S. Air Force '''B-25 ''Mitchell''''' bomber. The only notable difference between the 1H and 1J model aircraft is that the 1J removes the 75 mm cannon and replaces it with an additional 4 x 12.7mm Browning machine guns in the nose. Otherwise the same strategy and tactic for the 1H apply to the 1J. Fly almost at treetop levels in order to demotivate high altitude fighters from diving on you, and attack enemy ground targets. Ensure to use ground targets belts in order to maximize the effectiveness against light and medium tanks. Keep in mind that medium tanks will require precise aiming at the rear armour or roof from optimal angles in order to be effective. Reserve bombs for targets the 1J's machine guns under any circumstance cannot deal with (like heavy tanks and pillboxes, this is especially critical in Realistic and simulator battles as it is necessary to land on an airfield in order to retrieve new bombs).
 +
 
 +
While the PBJ can be effective at engaging other bombers, only engage enemy fighters if a good opportunity appears where an enemy is already engaged with another plane or is in low energy state (like stalling, taking off or landing). In these situations, the twelve 12.7mm machine guns will make short work of virtually all single-engined fighter aircraft even at long range with ground target belts. That said, under no circumstances should the plane be used to actively pursue enemy fighters since any remotely competent pilot will be able to outmanoeuvre you once they become aware of your presence. Ideally, a PBJ-1J should operate in close proximity to friendly fighters who can support it if it is engaged.
  
 
===Manual Engine Control===
 
===Manual Engine Control===
Line 205: Line 203:
 
! Type  
 
! Type  
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
+
| Controllable || rowspan="2" | Controllable || rowspan="2" | Not controllable || rowspan="2" | Controllable || rowspan="2" |Combined|| rowspan="2" | Controllable || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
  
 
===Modules===
 
===Modules===
 +
The recommended modules to go in weaponry are the ''SBC-25'' and ''MBC-25''. Which allows for mounting of 250 lb and 500 lb bombs respectively.
 +
 
{| class="wikitable"
 
{| class="wikitable"
!colspan = "1"| Tier
+
! colspan="1" | Tier
!colspan = "2"| Flight performance
+
! colspan="2" | Flight performance
!colspan = "1"| Survivability
+
! colspan="1" | Survivability
!colspan = "2"| Weaponry
+
! colspan="2" | Weaponry
 
|-
 
|-
 
| I
 
| I
Line 235: Line 235:
 
|  
 
|  
 
| Turret 12 mm
 
| Turret 12 mm
| Offensive 75 mm
+
|
 
|-
 
|-
 
| IV
 
| IV
Line 241: Line 241:
 
| Engine Injection
 
| Engine Injection
 
| Cover
 
| Cover
| New 12 mm MGs (turret)
+
| New 12 mm MGs (Turret)
| New 75 mm Cannons
+
|
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
+
<!-- Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective". -->
  
 
'''Pros:'''
 
'''Pros:'''
* Immense firepower in the form of eight 12.7 mm machine guns and a 75 mm cannon in the nose
+
 
* Excellent defensive firepower, utilizing most of the B-25's gun positions
+
* AP ammo is able to destroy medium and light tanks, as well as light pillboxes
 +
* Excellent defensive firepower, utilizing most of the B-25 Mitchell's gun positions
 
* Durable airframe which can withstand numerous hits before going down
 
* Durable airframe which can withstand numerous hits before going down
 
* Tricycle landing gear makes takeoff and landing easier
 
* Tricycle landing gear makes takeoff and landing easier
 +
* Large ammo capacity
 +
* A staggering 12 x 12.7mm Browning machine guns all fuselage mounted, providing excellent firepower at any range against soft targets
  
'''Cons'''
+
'''Cons:'''
* 75 mm cannon fires so slow that it is usually impossible to destroy more than 2 tanks when passing over a convoy
+
 
* Recoil from 75 mm cannon will literally yank the entire plane's nose off target
+
* Bombload is limited compared to B-25 Mitchell
* Default belt for 75mm cannon alternates between HE and APT shells, giving mixed results
+
* Poor energy retention
* Payload is limited compared to B-25 Mitchell and configured as a dive bomber rather than a level bomber
+
* Poor turn and climb rate
* Performance is sluggish at best
+
* Slow top speed and acceleration both in level flight and in dives
* Twin tails create a blind spot for gunners, a trait carried by the B-25
+
* Twin tails create blindspot for gunners, a trait carried by the B-25 Mitchell
 +
* The added four 12.7 mm machine guns hardly make up for the lack of a 75 mm cannon like on the 1H variant
 +
* Stock model M2 which lacks advanced ammo belt options, making it inadequate at virtually everything
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
<!-- Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. -->
 +
The name breakdown: PBJ-1J = '''P'''atrol '''B'''omber '''J''' (''J'' is the designation for the builder North American), '''-1''' (1st variant), '''J''' model.
 +
 
 +
=== In-game description ===
 +
"North American PBJ-1J Mitchell twin-engine torpedo bomber/anti-submarine warfare patrol aircraft
 +
 
 +
In addition to the USAAF's army aviation, В-25s of various versions were also used by American naval aviation, both in the USN's aviation forces and in the US Marine Corps, under the designation PBJ-1.
 +
 
 +
The version code usually coincided with the USAAF's code. For example, the В-25J bomber was re-designated the PBJ-1J. There were two exceptions to this rule: the В-25В was named just the PBJ-1, and the PBJ-1G was a torpedo bomber based on the В-25С or the B-25D (since the B-25G version was never in service with naval aviation forces).
 +
 
 +
So, the PBJ-1J generally corresponded to the B-25J bomber; only its radio equipment differed from that of the army machine.
 +
 
 +
The aircraft used for anti-submarine patrolling were often equipped with an AN/APS-2 radar scanner (AN/APS-3 later), whose antenna was located under the fuselage in the extendable housing, in the area of the lower turret. The antenna would extend into the air and be withdrawn before landing. There were also machines with AN/APS-3 radar housing protruding out of the upper section of the bombardier/navigator's cockpit or located on the right wing tip.
 +
 
 +
Some PBJ-1J bombers were produced with the AN/APS-3 radar mounted in a container in the right wing panel. But the mounting of a radar antenna in the aircraft's forward fuselage was considered better by the USMC's aviation units, and so the Marines often shifted it to the nose section on their own.
 +
 
 +
The combat load of Navy Mitchells included torpedoes and depth bombs. Ten PBJ-1J aircraft from Squadron VMB-12 could carry two 292 mm Tiny Tim unguided air-to-ground rockets under their fuselage.
 +
 
 +
All naval PBJ-1s operated only from land-based airfields.
 +
 
 +
Navy PBJ-1s entered service with the USN's aviation fighting units in March 1943. The planes were used for the first time in combat in December 1943, on the island of Espiritu Santo, as anti-submarine warfare patrol aircraft.
 +
 
 +
The USMC began to use PBJ-1s in March 1944. Marine Corps PBJ-1s participated in the Battles of the Philippines, Saipan, Iwo Jima, and Okinawa. 15 USMC squadrons armed with PBJ-1 aircraft took part in military operations.
 +
 
 +
A total of 706 PBJ-1 aircraft were built for naval aviation forces, including 255 PBJ-1Js (J-11, J-17, J-22, J-27, J-32, and J-37 production series)."
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
  
 
== See also ==
 
== See also ==
Line 286: Line 315:
 
* [[B-25J-30_(China)|B-25J-30]] (Chinese lend-lease) - Virtually same as J-20 variant.
 
* [[B-25J-30_(China)|B-25J-30]] (Chinese lend-lease) - Virtually same as J-20 variant.
 
* [[B-25J-30_(USSR)|B-25J-30]] (Soviet lend-lease) - Same as Chinese lend-lease version with the exception it utilises Soviet bombs.
 
* [[B-25J-30_(USSR)|B-25J-30]] (Soviet lend-lease) - Same as Chinese lend-lease version with the exception it utilises Soviet bombs.
* [[PBJ-1J]] - U.S. Marine variant - Identical to PBJ-1H in-flight characteristics and bomb loadout, no 75 mm cannon, a total of 12 nose-mounted machine guns. Lower service ceiling, reduced bomb load compared to J-1, J-20 and J-30 variants, increased armour around the cockpit.
+
* [[PBJ-1H]] - U.S. Marine variant - 75 mm autocannon and eight nose-mounted machine guns, lower service ceiling, reduced bomb load compared to J-1, J-20 and J-30 variants, increased armour around the cockpit.
  
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
+
* ''encyclopedia page on aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{USA attackers}}
 
{{USA attackers}}

Revision as of 11:38, 6 November 2019

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
PBJ-1J
pbj_1j.png
PBJ-1J
AB RB SB
4.0 3.7 4.0
Research:18 000 Specs-Card-Exp.png
Purchase:47 000 Specs-Card-Lion.png
Show in game
This page is about the aircraft PBJ-1J. For similar vehicles in the airframe family, see B-25 (Family).

Description

GarageImage PBJ-1J.jpg


The PBJ-1J is a rank III USA attacker with a battle rating of 4.0 (AB/SB) and 3.7 (RB). It was introduced in Update 1.41.

Design of the B-25 was the result of years of work and failed bids to win contracts with the United States Army Air Corps (USAAC). Initially designed to meet requirements for a payload of 1,200 lb (540 kg), a range of 1,200 mi (1,900 km) and flying at speeds faster than 200 mph (320 kph), prototypes were built, tested and refined. Although the original XB-21 and NA-40 never materialized into a production aircraft, requirements from the USAAC came out in March of 1939 for a medium bomber carrying a payload of 2,400 lb (1,100 kg) over 1,200 mi (1,900 km) at speeds around 300 mph (480 kph), North American modified their design of NA-40 and developed the NA-62 which went into prototype testing as the YB-25 and then ordered into production as the B-25.

The B-25 turned out to be the archetype of the medium bomber, carrying upwards of 3,000 lb (1,361 kg) of bombs and could fly at speeds up to 340 mph (547 kph). This twin-engine bomber was fast, it could carry a large payload for its size and had several defensive turrets and gunner stations at which it could defend itself from almost any angle. To increase its versatility, several models had forward-facing fixed machine guns fitted into the nose and the cheeks of the aircraft. Later models opted to removed the glazed nose and bombardier/nose-gunner station and outfit more machine guns and even a 75 mm autocannon for strafing ground targets and especially ships. This medium bomber at times acted more like a heavy attacker opting for low-level flights which would skim treetops and the ocean to sneak up on unwary targets. It was not uncommon for B-25s to fly just above the mast/smokestack height of enemy ships when attacking.

As later models moved from the dedicated bomber position and morphed into more of an attacker role, bomb payloads were reduced to allow for more armour around the cockpit and more offensive weapons and ammunition to fill the attacker mode it took on, especially under the command of U.S. Marine Corps squadrons. With more than 10,000 B-25 aircraft variants built, they saw action in all theatres of war and were even subject to part of the lend-lease program which China and the USSR benefitted from. So versatile was this aircraft that a flight of them were specifically outfitted and their crews trained to take off from an aircraft carrier and bomb mainland Japan in a daring raid. Impressive for an aircraft not meant to take off from an aircraft carrier.

The B-25 is a fantastic bomber, attacker or both and will suit many different pilots and their different approaches to the battlefields found in War Thunder. The tail gunner has been known to set many fighters alight with their dual .50 calibre machine guns and help to prolong the life of this bomber to allow the pilot to make it to their target whether it is to bomb it or strafe it.

General info

Flight Performance

Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 5,800 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
433 420 5800 37.9 38.9 4.1 5.3 850
Upgraded
Max Speed
(km/h at 5,800 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ? 457 5800  ??.? 36.0  ??.? 7.7 850

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
0 294 340 ~4 ~2
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 300 < 270 < 350 > 240
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
524 m 3,000 hp 3,339 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
3,700 m 2,700 hp 3,005 hp

Survivability and armour

  • 8 mm Steel - Lower nose armour plate
  • 8 mm Steel - Pilot and Co-pilot's seats
  • 9.5 mm Steel - Fore cockpit armour plate
  • 9.5 mm Steel - Side armour cockpit plates
  • 9.5 mm Steel - Cockpit rear plate
  • 9.5 mm Steel - Dorsal gunner aft plate
  • 6.35 mm Steel - Side gunners armour plate x 2
  • 9.5 mm Steel - Tail gunner protective armour plate
  • 12 mm Bulletproof glass - Dorsal gunner turret
  • 38 mm Bulletproof glass - Tail gunner canopy

Armaments

Offensive armament

Main article: Browning M2 (12.7 mm)

The PBJ-1J is armed with:

  • 8 x 12.7 mm M2 Browning machine gun, nose-mounted (400 rpg = 3,200 total)
  • 4 x 12.7 mm M2 Browning machine gun, cheek-mounted (400 rpg = 1,600 total)

Suspended armament

The PBJ-1J can be outfitted with the following ordinance:

  • Without load
  • 12 x 100 lb AN-M30A1 bombs (600 lb total)
  • 8 x 250 lb AN-M57 bombs (2,000 lb total)
  • 4 x 500 lb AN-M64A1 bombs (2,000 lb total)

Defensive armament

Main article: Browning M2 (12.7 mm)

The PBJ-1J is defended by:

  • 2 x 12.7 mm Browning M2 machine gun, dorsal turret (400 rpg = 800 total)
  • 2 x 12.7 mm Browning M2 machine gun, ventral turret (600 rpg = 1,200 total)
  • 1 x 12.7 mm Browning M2 machine gun, 2 x beam turret (250 rpg)

Usage in battles

The PBJ-1J is the U.S. Navy version of the B-25J-1 Mitchell, however, these aircraft were assigned to U.S. Marine Corps marine bomber squadrons (VMB) as land-based bombers or ground attackers. This aircraft is virtually identical to its cousin, the PBJ-1H Mitchell, which is also just ground attack variant of the U.S. Army Air Corps/U.S. Air Force B-25 Mitchell bomber. The only notable difference between the 1H and 1J model aircraft is that the 1J removes the 75 mm cannon and replaces it with an additional 4 x 12.7mm Browning machine guns in the nose. Otherwise the same strategy and tactic for the 1H apply to the 1J. Fly almost at treetop levels in order to demotivate high altitude fighters from diving on you, and attack enemy ground targets. Ensure to use ground targets belts in order to maximize the effectiveness against light and medium tanks. Keep in mind that medium tanks will require precise aiming at the rear armour or roof from optimal angles in order to be effective. Reserve bombs for targets the 1J's machine guns under any circumstance cannot deal with (like heavy tanks and pillboxes, this is especially critical in Realistic and simulator battles as it is necessary to land on an airfield in order to retrieve new bombs).

While the PBJ can be effective at engaging other bombers, only engage enemy fighters if a good opportunity appears where an enemy is already engaged with another plane or is in low energy state (like stalling, taking off or landing). In these situations, the twelve 12.7mm machine guns will make short work of virtually all single-engined fighter aircraft even at long range with ground target belts. That said, under no circumstances should the plane be used to actively pursue enemy fighters since any remotely competent pilot will be able to outmanoeuvre you once they become aware of your presence. Ideally, a PBJ-1J should operate in close proximity to friendly fighters who can support it if it is engaged.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable Not controllable Controllable Combined Controllable Not controllable

Modules

The recommended modules to go in weaponry are the SBC-25 and MBC-25. Which allows for mounting of 250 lb and 500 lb bombs respectively.

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Protective Vest Offensive 12 mm SBC-25
II Compressor Airframe New 12 mm MGs MBC-25
III Wings Repair Engine Turret 12 mm
IV Engine Injection Cover New 12 mm MGs (Turret)

Pros and cons

Pros:

  • AP ammo is able to destroy medium and light tanks, as well as light pillboxes
  • Excellent defensive firepower, utilizing most of the B-25 Mitchell's gun positions
  • Durable airframe which can withstand numerous hits before going down
  • Tricycle landing gear makes takeoff and landing easier
  • Large ammo capacity
  • A staggering 12 x 12.7mm Browning machine guns all fuselage mounted, providing excellent firepower at any range against soft targets

Cons:

  • Bombload is limited compared to B-25 Mitchell
  • Poor energy retention
  • Poor turn and climb rate
  • Slow top speed and acceleration both in level flight and in dives
  • Twin tails create blindspot for gunners, a trait carried by the B-25 Mitchell
  • The added four 12.7 mm machine guns hardly make up for the lack of a 75 mm cannon like on the 1H variant
  • Stock model M2 which lacks advanced ammo belt options, making it inadequate at virtually everything

History

The name breakdown: PBJ-1J = Patrol Bomber J (J is the designation for the builder North American), -1 (1st variant), J model.

In-game description

"North American PBJ-1J Mitchell twin-engine torpedo bomber/anti-submarine warfare patrol aircraft

In addition to the USAAF's army aviation, В-25s of various versions were also used by American naval aviation, both in the USN's aviation forces and in the US Marine Corps, under the designation PBJ-1.

The version code usually coincided with the USAAF's code. For example, the В-25J bomber was re-designated the PBJ-1J. There were two exceptions to this rule: the В-25В was named just the PBJ-1, and the PBJ-1G was a torpedo bomber based on the В-25С or the B-25D (since the B-25G version was never in service with naval aviation forces).

So, the PBJ-1J generally corresponded to the B-25J bomber; only its radio equipment differed from that of the army machine.

The aircraft used for anti-submarine patrolling were often equipped with an AN/APS-2 radar scanner (AN/APS-3 later), whose antenna was located under the fuselage in the extendable housing, in the area of the lower turret. The antenna would extend into the air and be withdrawn before landing. There were also machines with AN/APS-3 radar housing protruding out of the upper section of the bombardier/navigator's cockpit or located on the right wing tip.

Some PBJ-1J bombers were produced with the AN/APS-3 radar mounted in a container in the right wing panel. But the mounting of a radar antenna in the aircraft's forward fuselage was considered better by the USMC's aviation units, and so the Marines often shifted it to the nose section on their own.

The combat load of Navy Mitchells included torpedoes and depth bombs. Ten PBJ-1J aircraft from Squadron VMB-12 could carry two 292 mm Tiny Tim unguided air-to-ground rockets under their fuselage.

All naval PBJ-1s operated only from land-based airfields.

Navy PBJ-1s entered service with the USN's aviation fighting units in March 1943. The planes were used for the first time in combat in December 1943, on the island of Espiritu Santo, as anti-submarine warfare patrol aircraft.

The USMC began to use PBJ-1s in March 1944. Marine Corps PBJ-1s participated in the Battles of the Philippines, Saipan, Iwo Jima, and Okinawa. 15 USMC squadrons armed with PBJ-1 aircraft took part in military operations.

A total of 706 PBJ-1 aircraft were built for naval aviation forces, including 255 PBJ-1Js (J-11, J-17, J-22, J-27, J-32, and J-37 production series)."

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Aircraft of comparable role, configuration and era
Other B-25 variants in-game
  • B-25J-1 - In-game early version of B-25J, one less nose-mounted machine gun compared to J-20.
  • B-25J-20 - Very little difference between the J-1 and J-20, an additional nose-mounted machine gun, slight armour difference.
  • B-25J-30 (Chinese lend-lease) - Virtually same as J-20 variant.
  • B-25J-30 (Soviet lend-lease) - Same as Chinese lend-lease version with the exception it utilises Soviet bombs.
  • PBJ-1H - U.S. Marine variant - 75 mm autocannon and eight nose-mounted machine guns, lower service ceiling, reduced bomb load compared to J-1, J-20 and J-30 variants, increased armour around the cockpit.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on aircraft;
  • other literature.


USA strike aircraft
Douglas  A-20G-25 · A-26B-10 · A-26B-50 · A2D-1 · AD-2 · AD-4 · A-1H
North American  A-36 · PBJ-1H · PBJ-1J
Other  AM-1 · AU-1 · XA-38