T-III

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

The T-III in the garage.

The T-III is a premium Rank I Soviet medium tank with a battle rating of 2.3. It was introduced in Update 1.43. Essentially a premium Panzer III Ausf. J in the Soviet tree line, it allows a more balanced gameplay with a traditional tank design rather the usage of some of the Soviet's less-liked tanks such as the T-28 at the battle rating.

The main purpose, usage and tactics recommendations

General play style

Vehicle characteristics

The T-III is a captured Panzer III Ausf. J. It is a medium tank with German quality. Less "derpy" than Russian early-war tanks, it is a good alternative.

Tactics

It is good in urban combats and mainly close combats. The gun adjustment is slow, but acceptable.

Specific enemies worth noting

The main dangers will be the StuG III Ausf. A and the 75mm Gun Motor Carriage M3.

Counter-tactics

Exploit the slow turret traverse by flanking or circling the vehicle, avoid long-range shooting contests unless you know you have the gun advantage. When aiming, focus at the base of the turret, where the ammunition is stored. When you can see the tank behind the hill, you can try hitting its large sticking out commander's cupola - killing the commander. Fragments of the shell are also often deflected to the interior of the vehicle, injuring or killing other turret crew members.

Pros and cons

Pros:

  • Traditional tank design in comparison to Soviet tanks in battle rating range such as the T-28.
  • Ammo load is well hidden, almost never gets ammo-racked.
  • Accurate and decently powerful gun.
  • Great gun depression.
  • Good mobility.
  • APCR ammo has very high speed and good penetration, making shooting at long range easier.
  • Armour is fairly decent, can protect reliably against beginner tanks.
  • Premium boost.

Cons:

  • Tends to be a primary target for anti-tank vehicles.
  • Penetration is a bit lacking.
  • Awful turret traverse speed.
  • Flat armour with little slope, weak side armour.
  • Large commander's cupola, often sticking out above the terrain, drawing enemy attention.

Specifications

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator


Armaments

1 x 5 cm KwK 38 (99 Rounds)
1 x 7.92 mm MG 34 machine gun (4,350 Rounds)

Main armament

1 x 5 cm KwK 38
  • Ammunition Capacity: 99 Shells
  • Gun Depression: -10°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 3.3°/s (Stock), 4.5°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reload Rate: 5.2s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 5 cm KwK 38
  • Ammunition Capacity: 99 Shells
  • Gun Depression: -10°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 3.3°/s (Stock), 3.8°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reload Rate: 5.2s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 5 cm KwK 38
  • Ammunition Capacity: 99 Shells
  • Gun Depression: -10°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 3.3°/s (Stock), 3.8°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reload Rate: 5.2s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
Ammunition
Ammunition Penetration in mm @ 90° Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay
in m:
Fuse sensitivity
in mm:
Explosive Mass in
TNT equivalent
in g:
Normalization At 30°
from horizontal:
Ricochet:
10m 100m 500m 1000m 1500m 2000m 0% 50% 100%
PzGr 39 74 73 59 45 34 26 APC 685 2.1 1.2 25 45.9 -1° 43° 30° 15°
PzGr 40/1 118 117 84 56 37 25 APCR 1005 1.1 N/A N/A N/A +1.5° 24° 20° 18°
PzGr 40 132 130 94 63 42 28 APCR 1050 0.92 N/A N/A N/A +1.5° 24° 20° 18°
Ammo racks
Ammo racks for the Panzer III Ausf. J.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Recommendations Visual
discrepancy
99 75 (+24) 50 (+49) 25 (+74) (+98) Left side empty: 50 (+49) Yes

Secondary armament

1 x 7.92 mm MG 34 machine gun (coaxial)

Crew

  • Commander
  • Gunner
  • Loader
  • Driver
  • Assistant Driver

Total: 5 Crew members

Armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Barrel shroud, Cupola)
Armour Front Sides Rear Roof
Hull 50 mm (12°) Front plate
25 mm (86°), 50 mm (53°) Front glacis
50 mm (23-69°) Lower glacis
30 mm 50 mm (14-46°) Top
50 mm (11-66°) Bottom
15 mm
Turret 50 mm (10-25°) Turret front
50 mm (12-62°) Gun mantlet
30 mm (20-25°) 30 mm (12-15°) 10 mm
Armour Sides Roof
Cupola 50 mm 10 mm

Notes:

  • Suspension wheels are 15 mm thick while tracks are 20 mm thick.

Engine & mobility

Weight: 21.8 ton

Max Speed: 59 km/h
Stock

  • Engine Power: 465 hp @ 3000 rpm
  • Power-to-Weight Ratio: 21.33 hp/ton
  • Maximum Inclination: 29°

Upgraded

  • Engine Power: 572 hp @ 3000 rpm
  • Power-to-Weight Ratio: 26.24 hp/ton
  • Maximum Inclination: 36°
Weight: 21.8 ton

Max Speed: 53 km/h
Stock

  • Engine Power: 265 hp @ 3000 rpm
  • Power-to-Weight Ratio: 12.15 hp/ton
  • Maximum Inclination: 32°

Upgraded

  • Engine Power: 300 hp @ 3000 rpm
  • Power-to-Weight Ratio: 13.76 hp/ton
  • Maximum Inclination: 36°
Weight: 21.8 ton

Max Speed: 53 km/h
Stock

  • Engine Power: 265 hp @ 3000 rpm
  • Power-to-Weight Ratio: 12.15 hp/ton
  • Maximum Inclination: 32°

Upgraded

  • Engine Power: 300 hp @ 3000 rpm
  • Power-to-Weight Ratio: 13.76 hp/ton
  • Maximum Inclination: 36°

Modules and improvements

As a premium vehicle, the modules are all already unlocked for use.

History of creation and combat usage

Captured equipment

In World War II on the Eastern Front, the Soviets captured many equipment from the German army that were either left behind or were repaired after being damaged in combat. The Soviets then used these captured equipment against their former users in the war. This practice is not exclusive to the Soviets, as the German military also used a variety of captured equipment such as Shermans and a variety of Soviet tanks.

The types of equipment the Soviet captured were guns, clothing, materiel, and armoured vehicles. Some of the tanks the Soviets captured were hundreds of Panzer III's and some StuG III's, Panzer IV's, Panther's, and even the Tiger I and II heavy tanks. Of these, the most quantitative they captured was the Panzer IIIs', which they used in battle designated as the T-III (or T-3).

Combat usage

The T-III was serviced in massive enough quantity that separate tank units could be created composed of only captured tanks. One of the roles these tanks are used were for diversion raids and recon operations as they would easily blend in with the German equipment, some even still have German insignia that it was captured in still on. However, when used with other Soviet tank units, distinctive symbols, colors, and flags were painted on to prevent friendly fire, but this was still a danger as the captured German vehicles are indistinguishable from friend of foe in silhouette. The T-III was well liked by the Soviets, as there was more work room inside the tank than the usual T-34 tanks. The T-III roomy interior also made it a very good command tank for the Soviets as it could be used to house many different radios and optical sights.

Some of the captured Panzer III's and StuG III's were converted into assault gun by the Soviets. The chassis captured at Stalingrad were used to build the Soviet SU-76i, of which 201 were produced from the captured vehicles. The conversions were carried out at Factory No. 37 in 1943 by first removing the turret and attaching a fixed casemate and the 76.2 mm gun, though a cheaper variant than those on the T-34s. These stayed around until they were withdrawn in early 1944 to be relegated for training usage. Only two of these examples survive today.

Screenshots and fan art

Skins and camouflages for the T-III from live.warthunder.com.

Sights

Additional information (links)

German tanks in USSR service

References


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ussr_pzkpfw_iii_ausf_j_l42.png

Icon-country-sov.png T-III
Nation USSR
Type Medium tank
Rank 1
Battle Rating
2.3.
2.3
2.3

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Weight
21,800 kg
48,061 lb
Number of Crew 5
Hull armour thickness
50/30/50/15 mm
1.97/1.18/1.97/0.59 inches
Statistics
Engine power (Stock)
465 hp
265 hp
265 hp
Engine power (Upgraded)
572 hp
300 hp
300 hp
HP/ton ratio (Stock)
21.33
21.67
12.15
12.35
12.15
12.35
HP/ton ratio (Upgraded)
26.24
26.66
13.76
13.98
13.76
13.98
Max speed
59 km/h
37 mph
53 km/h
33 mph
53 km/h
33 mph
Main Weapon
1 x 50 mm KwK 38 Cannon
Ammo stowage 99 rounds
Vertical guidance -10°/20°
Secondary Weapon
1 x 7.92 mm MG 34 Machine gun
Ammo stowage 4,350 rounds
Mount Coaxial
Economy
Required RP N/A
Vehicle cost 700 GE
Crew training cost 2,300 SL
Max repair cost
730 SL
950 SL
1,100 SL
Free repair time (Stock)
31m
1h 02m
1h 02m
Free repair time (Upgraded)
10m
20m
20m
Warning: this sidebar is a WIP, and can be incorrect. Last updated 1.79.1.154.