Difference between pages "UH-1D (Germany)" and "Rooikat Mk.1D"

From War Thunder Wiki
(Difference between pages)
Jump to: navigation, search
m (newline trim (text editor bug))
 
(Pros and cons)
 
Line 1: Line 1:
{{Specs-Card|code=uh_1d}}
+
{{Specs-Card|code=uk_rooikat_76}}
{{About
 
| about = German utility helicopter '''{{PAGENAME}}'''
 
| usage = other uses
 
| link = UH-1 (Family)
 
}}
 
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_UH-1D_Germany.jpg|420px|thumb|left]]
+
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}
+
{{Break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German utility helicopter {{Battle-rating}}. This helicopter was introduced in [[Update 1.83 "Masters of the Sea"]].  
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British medium tank {{Battle-rating}}. It was introduced in [[Update 1.95 "Northern Wind"]].
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Survivability and armour ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
{| class="wikitable" style="text-align:center"
+
 
|-
+
=== Mobility ===
! colspan="4" | Characteristics
+
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 +
 
 +
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | Game Mode
 +
! colspan="3" | Mobility characteristics
 +
! colspan="2" | Engine power (horsepower)
 +
! colspan="2" | Power-to-weight ratio (hp/ton)
 
|-
 
|-
! colspan="4" | ''Stock''
+
! {{Annotation|Max Speed|Maximum Speed (km/h)}}
 +
! {{Annotation|Weight|Vehicle Weight (tons)}}
 +
! {{Annotation|AoA Weight|Add on Armour Weight (tons)}}
 +
! Stock
 +
! Upgraded
 +
! Stock
 +
! Upgraded
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
+
! Arcade
! rowspan="2" | Max altitude<br>(meters)
+
| 133 || rowspan="2" | 26.5 || rowspan="2" | N/A || 879 || ____ || 33.17 || __.__
|-
 
! AB
 
! RB
 
|-
 
| ? || ? || {{Specs|ceiling}}
 
|-
 
! colspan="4" | ''Upgraded''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
|-
 
! AB
 
! RB
 
|-
 
| ? || 287 || {{Specs|ceiling}}
 
 
|-
 
|-
 +
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
 +
| 120 || 501 || ____ || 18.91 || __.__
 
|}
 
|}
  
=== Survivability and armour ===
+
== Armaments ==
''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, how many engines the vehicle has. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
=== Main armament ===
 +
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''
  
== Armaments ==
+
=== Additional armament ===
=== Offensive armament ===
+
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
''Describe the offensive armament of the helicopter, if any. Describe how effective the cannons and machine guns are in battle, also what ammunition belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
 
  
=== Suspended armament ===
+
=== Machine guns ===
''Describe the helicopter's suspended armament: additional cannons under the winglets, any type of bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is extremely important and deserves your special attention. If there is no suspended weaponry remove this subsection.''
+
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in the helicopter, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Able to carry 6 SS.11s ATGMs
+
* Currently the fastest vehicle in game (120 km/h in RB)
* Able to carry armour-penetrating unguided rockets (which the predecessor Alouette II could not)
+
* Access to APFSDS rounds
* Reasonably fast (Fastest in the Bell Huey helicopter family in WT with exception to the AH-1F/S and AH-1Z<!-- AH-1F untested, assumed identical performance to AH-1S. AH-1Z untested. If only gaijin gave me a test drive to gather the top speed :( (Not all helicopters in the game have higher top speeds than the stat card implies, like the Mi-4 which is lower than the stat card) -->)
+
* Sides can stop .50 cals at slight angle or at 100+ meters
* Very wide ATGM Camera gimbal limits:<!-- needs confirmation on exact numbers -->
+
* Cheap to repair, {{sl}} 3,600 stock, {{sl}} 6,161 spaded.
** About 110 degrees either side horizontally
 
** Positive vertical limit of about 10 degrees and a negative limit of about - 70 degrees
 
* Light weight allows helicopter to glide reasonably well, for a helicopter (glide ratio 4:1, 15° below horizon)
 
* Joystick specific handling characteristics:
 
** Very low minimum stable flight speed
 
** Excellent yaw rate and stability
 
*** Perhaps the easiest helicopter in the game to hover without SAS mode assistance
 
** Weak adverse roll (retreating blade stall effect) at high speeds
 
** Easier to recover from retreating blade stall compared to other helicopters
 
** Positive vertical ATGM camera limit allows the helicopter to hit targets slightly above the horizon while maintaining forward stable flight conditions
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Has a moderate tendency to nose over into an inverted dive
+
* Despite the indicated top speed, the vehicle will rarely hit get to 100+ km/h
* Low redline speed (160 knots, 295 km/h),
+
* Weak armour
* Helicopter is rather fat and long, therefore easy to hit
+
* Vehicle will not be able to stabilise the gun at speeds of 75+ km/h (46.6+ mph )
* Cannot equip any guns together with missile/rockets and the only gun modification allowed is the fixed M134 Minigun pods
 
* Night vision is essentially useless
 
* No countermeasure flares
 
* Joystick specific handling characteristics:
 
** Lack of SAS modes
 
** Tends to float while flaring (pitching up to slow down) because the helicopter is very light and minimum collector lift is rather high compared to other helicopters
 
** Tends to bleed off RPM quickly if the flight angle of attacks is large
 
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
+
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
<!--''Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
 
The United States Army identified in 1952 a need for a new general utility helicopter which could also serve as medical evacuation (MEDEVAC) and instrument training helicopter too.  The current inventory of helicopters had several flaws which the Army wanted to overcome including being too large, underpowered or extremely complex to maintain.  The Army wanted a workhorse that was easy to maintain and have a fairly small profile. Twenty companies participated in the bidding process and in 1955, Bell Helicopter was selected to build three copies of the Model 204 for evaluation, and this version was designated XH-40 (Experimental Helicopter-40).
 
 
 
The XH-40 was built with the Lycoming YT52-L-1 (LTC1B-1) turbo engine helicopter, the first non-piston helicopter tested by the military and first flew in 1956.  Even before the prototype had flown, the Army put in an order for six YH-40 service test aircraft in which they could field test to determine how it would work under military unit operations. Proving successful, Bell was awarded a contract to build another 100 helicopters which were designated HU-1A (Helicopter Utility-1A) and hence was officially named ''Iroquois''. Iroquois ended up being a mouthful for people to say, so a nickname developed from the HU-1 designation which ended up being pronounced as ''Huey'' and stuck.  In September 1962, the Department of Defense changed up the aircraft identification system to streamline between all of the different aircraft and their variations and changed the HU-1 to UH-1 (Utility Helicopter-1). Even with the change, the official Army name and the new DOD designation was rarely used as Huey was so well recognised as the name, that is what was to most people.
 
 
 
Unfortunately, with all of the positive feedback received for the YH-40, service tests performed by the Army found the T53-L-1A engine was found to be underpowered and could not perform to the level that was needed.  Bell proposed to swap the T53-L-1A engine with the T53-L-5 engine, upping the shaft horsepower from 770 to 960 (570 kW to 720 kW) and extended the cabin to accommodate more people, up to 7 passengers or four stretchers and a medical attendant. The first production of the new helicopter UH-1B was delivered for service in 1961. 
 
 
 
Several aerodynamic deficiencies of an armed UH-1B was explicitly identified not having enough engine power to lift the necessary weapons systems.  The UH-1C was developed to overcome these problems by upgrading the helicopter with the T53-L-11 engine which had 1,100 shaft horsepower or 820 kW.  The UH-1B helicopters which were in the service of the Army at the time were also upgraded with the new engine.  Several adjustments were made to the UH-1C which included a new rotor-system, however, like many things which are upgraded, domino effect also requires other components and modules also to be updated.  A larger diameter rotor was installed to counter blade stall during dives which required the tail boom to be extended and larger synchronized elevators to be added. While operating in military operations, it was determined necessary to add a redundant hydraulic control system to allow for continued operation in the event of a failure in one system.  Larger fuel tanks allowed for further range with the total useful load capacity topping out at 4,673 lbs (2,120 kg). Mid-1966 saw the line production of the fully upgraded UH-1C helicopter.
 
 
 
Huey model 204 helicopters were a huge success and were put to use in several different capacities. However, the Army wanted another version which facilitated the carrying of more troops which spawned the Model 205.  Bell adjusted by extending the HU-1B’s fuselage by a total of 41 in (104 cm), boxed in the transmission and was able to add four more seats, two on each side of the transmission box facing out the side doors.  With the side doors being easily removable, options to fly without doors made for quick loading and unloading of the helicopter which could now accommodate 15 persons, including the crew and could now hold six stretchers and a medic. First flown in 1961, the 205 took on many of the same upgrades as the UH-1C including the T53-L-11 which enabled usage of multiple types of fuel.  Prototypes of this helicopter were designated YUH-1D, and the final assembly line aircraft was called the UH-1D.
 
 
 
This helicopter while still under evaluation the Army sent it to Vietnam in 1962 where it began operations.  Initially only required as a general utility, MEDEVAC, and an instrument trainer, this helicopters role also expanded to include but not limited to air assault, cargo transport, search and rescue, electronic warfare and eventually ground attack.
 
 
 
During the Vietnam War, the UH-1 earned several other nicknames other than "Huey" which quickly identified to troops what role the helicopter had been outfitted for.  Gunship versions of the UH-1s were identified as ''Frogs'' or ''Hogs'' if they carried rockets while if they just carried guns, they were identified as ''Cobras''.  Troop transport versions were called ''Slicks'' due to weapon pods being absent on the external pylons while they did retain their door gunners.  Later in the war from 1967 to 1968, the gunship Huey’s were replaced by the new [[AH-1G|AH-1]] attack helicopters.
 
 
 
The success of the Iroquois helicopters did not go unnoticed by allies of the United States. When the USA released the UH-1D model, the West German government agreed to purchase a license to manufacture the latest Iroquois helicopters at German factories, particularly those of the Dornier company. Between February 1967 and the end of 1981, German aircraft manufacturers constructed 352 UH-1D helicopters.
 
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
<div><ul>
 
<li style="display: inline-block;"> [[File:UH-1D Germany WTWallpaper 001.jpg|thumb|none|250px|]] </li>
 
<li style="display: inline-block;"> [[File:UH-1D Germany WTWallpaper 002.jpg|thumb|none|250px|]] </li>
 
<li style="display: inline-block;"> [[File:UH-1D Germany WTWallpaper 003.jpg|thumb|none|250px|]] </li>
 
<li style="display: inline-block;"> [[File:UH-1D Germany WTWallpaper 004.jpg|thumb|none|250px|]] </li>
 
<li style="display: inline-block;"> [[File:UH-1D Germany WTWallpaper 005.jpg|thumb|none|250px|]] </li>
 
<li style="display: inline-block;"> [[File:UH-1D Germany WTWallpaper 006.jpg|thumb|none|250px|]] </li>
 
</ul></div>
 
  
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
* ''reference to the series of the aircraft;''
+
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
 
== External links ==
 
== External links ==
<!--''Paste links to sources and external resources, such as:''
+
''Paste links to sources and external resources, such as:''
 +
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on helicopter;''
+
* ''encyclopedia page on the tank;''
* ''other literature.''-->
+
* ''other literature.''
 
 
* [https://warthunder.com/en/news/5833-development-uh-1d-the-german-iroquois-helicopter-en [Devblog<nowiki>]</nowiki> UH-1D: The German Iroquois Helicopter]
 
  
{{AirManufacturer Bell}}
+
{{Britain medium tanks}}
{{Germany helicopters}}
 

Revision as of 19:18, 11 February 2020

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
Rooikat Mk.1D
uk_rooikat_76.png
Rooikat Mk.1D
AB RB SB
8.3 8.3 8.3
Class:
Research:135 000 Specs-Card-Exp.png
Purchase:380 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Rooikat Mk.1D.jpg


The Rooikat Mk.1D is a rank VI British medium tank with a battle rating of 8.3 (AB/RB/SB). It was introduced in Update 1.95 "Northern Wind".

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Game Mode Mobility characteristics Engine power (horsepower) Power-to-weight ratio (hp/ton)
Max Speed Weight AoA Weight Stock Upgraded Stock Upgraded
Arcade 133 26.5 N/A 879 ____ 33.17 __.__
Realistic 120 501 ____ 18.91 __.__

Armaments

Main armament

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.

Additional armament

Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Currently the fastest vehicle in game (120 km/h in RB)
  • Access to APFSDS rounds
  • Sides can stop .50 cals at slight angle or at 100+ meters
  • Cheap to repair, Sl icon.png 3,600 stock, Sl icon.png 6,161 spaded.

Cons:

  • Despite the indicated top speed, the vehicle will rarely hit get to 100+ km/h
  • Weak armour
  • Vehicle will not be able to stabilise the gun at speeds of 75+ km/h (46.6+ mph )

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Britain medium tanks
Valentine  Valentine I · Valentine IX · Valentine XI
Cromwell  Cromwell I · Cromwell V · Cromwell V (RP-3)
Cromwell derivatives  Challenger · Avenger · Comet I · Comet I "Iron Duke IV" · Charioteer Mk VII
Centurion  Centurion Mk 1 · Centurion Mk.2 · Centurion Mk 3 · Centurion Mk.5 AVRE · Centurion Mk 10 · Centurion Action X · FV4202
Vickers MBT  Vickers Mk.1 · Vickers Mk.3 · Vickers Mk.7
Chieftain  Chieftain Mk 3 · Chieftain Mk 5 · Chieftain Mk 10
Challenger 1  Challenger Mk.2 · Challenger Mk.3 · Challenger DS
Challenger 2  Challenger 2 · Challenger 2 (2F) · Challenger 2 TES · Challenger 2 OES · Challenger 2E · Challenger 2 Black Night
Challenger 3  Challenger 3 TD
Australia  A.C.I · A.C.IV · Centurion Mk.5/1
South Africa  Olifant Mk.1A · Olifant Mk.2 · TTD
India  Vijayanta · Bhishma TWMP
Israel  ▄Sho't Kal Dalet
Jordan  Khalid
Sweden  ▄Strv 81 (RB 52)
USA  Grant I · Sherman II · Sherman Firefly · Sherman IC "Trzyniec"