T-26-4

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

The T-26-4 in the garage.

The T-26-4 is a Rank I Soviet light tank with a battle rating of 1.0. It was introduced in Update 1.51 "Cold Steel". It is a variant of the T-26 with a 76 mm howitzer. Usage of this gun in Rank I will be awkward and take some getting use to due to its extreme low velocity.

The main purpose, usage and tactics recommendations

General play style

The T-26-4 is rather unusual tank, combining average speed, thin armour and a large gun. It uses the same hull as T-26 and an enlarged turret, able to mount the 76 mm KT-28 howitzer.

Vehicle characteristics

This tank and its gun can be roughly compared to its German peer, the Pz.IV C, and its 7.5 cm KwK 37 L/24. However, it is vastly inferior to it in ALL terms.

The penetration is almost two times lower, and shell travel speed is by about 1/4 lower as well. Reloading also takes a bit more time. Armour wise, they are the same, but Pz. IV C has 30 mm of armour at the front. The German tank is also a lot faster, with the HP/ton ratio almost two times better. To complete the list, it also has a mere -5° of gun depression, compared to -10° of the Panzer. Lastly, Pz.IV C can also equip HEAT shells, to deal with better armoured targets.

Tactics

This tank should be used as either a close range ambusher/flanker, or as a direct supporter of friendly vehicles. Use its speed to exploit other tank's weak side or rear armour to deal a crippling blow. Try to concentrate your fire on lightly armoured vehicles, to which your gun is deadly. It's dangerous to go alone, take friends, otherwise you risk encounter with a tank that you won't be able to penetrate. Don't use HE shells on anything other than unarmoured vehicles, they are not as good as its calibre might suggest.

Specific enemies worth noting

Counter-tactics

This tank has no reliable armour anywhere, and a gun with very low penetration. So unless you drive some open-topped tank, or AA vehicle, you have great armour advantage over it and it poses no real threat to you. Aim for the centre of the vehicle, to deal as much damage with one shot as possible. Do not get shot by it into your side/rear armour.

Pros and cons

Pros:

  • Gun can easily kill any tank it meets with single shot, IF it penetrates
  • Manoeuvrability is quite good, although somewhat limited by its low top speed (30 kph)
  • Decent reload speed and fast turret traverse speed

Cons:

  • Horrible penetration with all types of ammo, even at very close range
  • Mediocre accuracy, combined with one of the slowest shell travel speeds in the game
  • Very thin armour, can't stop even the auto cannon shells from AA vehicles
  • Very bad gun depression
  • Very low reverse speed
  • Has very little chance of causing any harm at all to higher BR tanks.
  • Most aeroplanes can pierce your armour rather easily

Specifications

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

Armaments

1 x 76 mm KT-28 cannon (50 shells)
2 x 7.62 mm DT machine gun (3,780 shells)

Main armament

1 x 76 mm KT-28 cannon
  • Ammunition Capacity: 50 Shells
  • Gun Depression: -5°
  • Gun Elevation: 21°
  • Turret Rotation Speed: 9.5°/s (Stock), 13.2°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 5.2s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 76 mm KT-28 cannon
  • Ammunition Capacity: 50 Shells
  • Gun Depression: -5°
  • Gun Elevation: 21°
  • Turret Rotation Speed: 9.5°/s (Stock), 11.2°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 5.2s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 76 mm KT-28 cannon
  • Ammunition Capacity: 50 Shells
  • Gun Depression: -5°
  • Gun Elevation: 21°
  • Turret Rotation Speed: 9.5°/s (Stock), 11.2°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 5.2s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
Ammunition
Ammunition Penetration in mm @ 90° Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay
in m:
Fuse sensitivity
in mm:
Explosive Mass in
TNT equivalent
in g:
Normalization At 30°
from horizontal:
Ricochet:
10m 100m 500m 1000m 1500m 2000m 0% 50% 100%
SH-353 27 25 21 19 16 12 Shrapnel 381 6.2 0.5 8.0 85 +0° 28° 21° 17°
BR-350A 35 34 32 29 27 23 APHEBC 370 6.3 0.15 10.0 155 +4° 42° 27° 19°
OF-350M 10 10 10 10 10 10 HE 387 6.2 0.05 0.1 710 +0° 11° 10°
Ammo racks
Ammo racks for the T-26-4.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Recommendations Visual
discrepancy
50 38 (+12) 25 (+25) 13 (+37) (+49) Turret empty: 25 (+25) Yes

Secondary armaments

1 x 7.62 mm DT machine gun (coaxial)
1 x 7.62 mm DT machine gun (rear)

Crew

  • Commamnder/Gunner
  • Loader
  • Driver

Total: 3 Crew members

Armour

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 15 mm (18°) Driver's plate
15 mm (1°) Front plate
7 mm (64-80°)
Front glacis
15 mm (6-52°)
Lower glacis
15 mm (0-1°) 15 mm (1-31°) Top
15 mm (11°) Bottom
10 mm Hull
6 mm Rear
Turret 15 mm (0-3°) Turret front
15 mm (6-7°) Gun mantlet
15 mm (0-1°) 15 mm (1°) 10 mm

Notes:

  • Suspension wheel are 10 mm thick while tracks are 15 mm thick.
  • Belly armour is 6 mm thick

Engine & mobility

Weight: 11.0 ton

Max Speed: 33 km/h
Stock

  • Engine Power: 141 hp @ 2200 rpm
  • Power-to-Weight Ratio: 12.82 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 174 hp @ 2200 rpm
  • Power-to-Weight Ratio: 15.82 hp/ton
  • Maximum Inclination: 43°
Weight: 11.0 ton

Max Speed: 30 km/h
Stock

  • Engine Power: 80 hp @ 2200 rpm
  • Power-to-Weight Ratio: 7.27 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 91 hp @ 2200 rpm
  • Power-to-Weight Ratio: 8.27 hp/ton
  • Maximum Inclination: 41°
Weight: 11.0 ton

Max Speed: 30 km/h
Stock

  • Engine Power: 80 hp @ 2200 rpm
  • Power-to-Weight Ratio: 7.27 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 91 hp @ 2200 rpm
  • Power-to-Weight Ratio: 8.27 hp/ton
  • Maximum Inclination: 41°

Modules and improvements

History of creation and combat usage

The T-26-4 light tank is a variant of the T-26 light tank in Soviet services. Instead of mounting a 45 mm cannon as its main armament, the T-26-4 mounts the 76.2 mm KT tank gun and is intended to fill the role of an artillery tank. The turret looks similar to the T-28 medium tank, if not the same.

The T-26-4 design was tested in October 1933 after five were built. It was in this test that the 76.2 mm KT cannon was chosen to arm it instead of the more powerful and innovative 76.2 mm PS-3 cannon. A production of 50 of these tanks was scheduled in 1935, but an incident in September 19, 1934 with a shell case destruction caused the military to cancel the T-26-4. The T-26-4 turret was then used on the BT-7A light tank intended for the same role.

Ingame description

@var:description

Screenshots and fan art

Skins and camouflages for the _____ from live.warthunder.com.

Additional information (links)

[Devblog] Pz-35t & T-26-4

References


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ussr_t_26_4.png

Icon-country-sov.png T-26-4
Nation USSR
Type Light tank
Rank 1
Battle Rating 1.0

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Weight
11,000 kg
24,251 lb
Number of Crew 3
Hull armour thickness
15/15/15/10 mm
0.59/0.59/0.59/0.39 inches
Statistics
Engine power (stock)
141 hp
80 hp
80 hp
Engine power (upgraded)
174 hp
91 hp
91 hp
HP/ton ratio (stock)
12.82
13.02
7.27
7.39
7.27
7.39
HP/ton ratio (Upgraded)
15.82
16.07
8.27
8.40
8.27
8.40
Max speed
33 km/h
20.7 mph
30 km/h
18.7 mph
30 km/h
18.7 mph
Main Weapon
1 x 76 mm KT-28 Howitzer
Ammo stowage 50 rounds
Vertical guidance -5°/21°
Secondary Weapon
1 x DT Machine gun
Ammo stowage 3,780 rounds
Mount Coaxial
Economy
Required RP 2,900 RP
Vehicle cost 700 SL
Crew training cost 200 SL
Max repair cost*
90 SL
30 SL
30 SL
Free repair time (Stock)
14m
28m
28m
Free repair time (Upgraded)
4m
9m
9m
Warning: this sidebar is a WIP and can be incorrect. Last updated 1.75.0.194.