Difference between pages "BMP-1" and "Mk.15 (533 mm)"

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{{Specs-Card|code=ussr_bmp_1}}
 
{{Notice|''This page is about the light tank '''{{PAGENAME}}'''. For the version equipped with a 30 mm autocannon, see [[BMP-2]]''}}
 
 
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
+
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{Break}}
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Russian light tank {{Battle-rating}}. It was introduced in [[Update 1.71 "New E.R.A."]].
 
  
The BMP-1 is shoot-and-scoot type of vehicle as an exposed BMP-1 is a dead BMP-1 - avoid being a target at all costs. Use your mobility to find reasonable sniping spots (for your ATGM) and only use your cannon if an enemy is close and unaware of your presence. Remember that if ''anything'' sees you, it can destroy you - even a .50 cal will make quick work of the BMP-1 from the sides or back.
+
=== Vehicles equipped with this weapon ===
 +
<!-- ''List out vehicles that are equipped with the weapon.'' -->
 +
* {{Specs-Link|us_destroyer_fletcher_bennion|short}}
 +
* {{Specs-Link|us_destroyer_clemson_barker|short}}
 +
* {{Specs-Link|us_destroyer_fletcher_cowell|short}}
 +
* {{Specs-Link|us_destroyer_farragut_1942|short}}
 +
* {{Specs-Link|us_destroyer_fletcher|short}}
 +
* {{Specs-Link|us_destroyer_somers|short}}
 +
* {{Specs-Link|us_destroyer_sumner|short}}
 +
* {{Specs-Link|us_cruiser_atlanta_class_atlanta|short}}
 +
* {{Specs-Link|us_cruiser_omaha_class_raleigh|short}}
 +
* {{Specs-Link|us_cruiser_omaha_class_trenton|short}}
  
 
== General info ==
 
== General info ==
=== Survivability and armour ===
+
''Tell us about the tactical and technical characteristics of the torpedo.''
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
 
 
 
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 
 
 
The BMP-1 has very little to speak of in the armour department. Minimal frontal and nearly non-existent side armour results in the vehicle being vulnerable to almost any incoming fire. As such, the vehicle's survivability stems entirely from its mobility and reasonably small profile. Where possible, utilise hills or other cover, only exposing as much of the vehicle as is necessary to engage an unaware target.
 
 
 
Despite the lack of armour, however, the BMP-1 will, on occasion, survive hits unexpectedly - the internals of the vehicle are largely non-critical and many rounds will over-penetrate.
 
 
 
{| class="wikitable"
 
|-
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
| Hull || 7-12 mm (80°) ''Front glacis'' <br> 19 mm (56°) ''Lower glacis'' || 16 mm (3-18°) ''Top'' <br> 18 + 4 mm ''Bottom'' || 16 mm (12°) ''Top'' <br> 12 mm (48°) ''Bottom'' <br> 12 mm (8-51°) ''Doors'' || 6 mm <br> 5 mm ''Engine exhausts''
 
|-
 
| Turret || 23 mm (0-53°) ''Turret front'' <br> 33 + 26 mm ''Gun mantlet'' || 13-23 mm (24-37°) || 13 mm (23-26°) || 6 mm
 
|-
 
! Armour !! Sides !! Roof
 
|-
 
| Cupola || 7 mm || 7 mm
 
|-
 
|}
 
'''Notes:'''
 
 
 
* Suspension wheels and tracks are 10 mm thick.
 
* Belly armour is 6 mm thick.
 
 
 
=== Mobility ===
 
<!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed forward and backwards.-->
 
 
 
The BMP's mobility is reasonably good, although somewhat lacking relative to other IFVs. Despite that, once it gets moving it can travel at a decent pace.
 
 
 
Be aware when attempting flanking maneuvers and early pushes that there are vehicles with better mobility characteristics, and in many cases you'll encounter a vehicle before reaching a desirable position.
 
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="3" | Mobility characteristic
 
|-
 
! Weight (tons)
 
! colspan="1" | Add-on Armour<br>weight (tons)
 
! colspan="1" | Max speed (km/h)
 
|-
 
| rowspan="2" | 13.0 || colspan="1" rowspan="2" | N/A || colspan="1" | 65 (AB)
 
|-
 
|72 (RB/SB)
 
|-
 
! colspan="3" | Engine power (horsepower)
 
|-
 
! colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|465
 
|572
 
|-
 
|''Realistic/Simulator''
 
|265
 
|300
 
|-
 
! colspan="3" | Power-to-weight ratio (hp/ton)
 
|-
 
! colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|35.77
 
|44.00
 
|-
 
|''Realistic/Simulator''
 
|20.38
 
|23.07
 
|-
 
|}
 
 
 
== Armaments ==
 
=== Main armament ===
 
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''-->
 
{{main|2A28 (73 mm)}}
 
 
 
The 2A28 main cannon, despite being the 'main' armament will more often than not act more as secondary armament, at least once the BMP-1P upgrade is researched, due to the 9M113 ATGM proving significantly more controllable and effective at all engagement ranges. Despite this, the PG-9 HEAT round proves valuable in a pinch, with well-placed shots able to disable critical components on most vehicles the BMP will face. Keep in mind that the BMP-1 does not feature any sort of stabilisation at all, and due to its light weight the gun is near impossible to get on target at speed.
 
 
 
The main cannon's primary drawback is its mediocre ballistic performance, with the HEAT round travelling at only 665m/s and the HE round travelling at an abysmal 290m/s.
 
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="6" | 73 mm 2A28 Cannon
 
|-
 
! colspan="2" rowspan="1" style="width:5em" |Capacity
 
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Stabilizer
 
|-
 
| colspan="2" | 40 || 7 ||-5°/+30°|| N/A || No
 
|-
 
! colspan="6" | Turret rotation speed (°/s)
 
|-
 
! style="width:4em" |Mode
 
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' || 11.9 ||N/A|| __.__ || __.__ || __.__
 
|-
 
| ''Realistic'' || 11.9 ||N/A|| __.__ || __.__ || __.__
 
|-
 
! colspan="4" | Reloading rate (seconds)
 
|-
 
! colspan="1" style="width:4em" |Stock
 
! colspan="1" style="width:4em" |Prior + Full crew
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
| 7.8 || __.__ || __.__ || __.__
 
|-
 
|}
 
 
 
===== Ammunition =====
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 
|-
 
! 10 m
 
! 100 m
 
! 500 m
 
! 1,000 m
 
! 1,500 m
 
! 2,000 m
 
|-
 
| PG-9 || HEAT || 300 || 300 || 300 || 300 || 300 || 300
 
|-
 
| OG-9 || HE || 10 || 10|| 10|| 10|| 10 || 10
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="12" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Maximum Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | Range (m)
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
|-
 
! 0%
 
! 50%
 
! 100%
 
|-
 
| PG-6 || HEAT || 665 || 2.6 || ?,000 || 0.0 || 0.0 || 1,250 || +0° || 25° || 18° || 15°
 
|-
 
| OG-9 || HE || 290 || 3.7 || ?.000 || 0.05 || 0.1 || 735 || +0° || 11° || 10° || 9°
 
|-
 
|}
 
 
 
===== [[Ammo racks|Ammo racks]] =====
 
{| class="wikitable sortable" style="text-align:center"
 
|-
 
! class="wikitable unsortable" |Full<br /> ammo
 
! class="wikitable unsortable" |1st<br />  rack empty
 
! class="wikitable unsortable" |2nd<br />  rack empty
 
! class="wikitable unsortable" |3rd<br />  rack empty
 
! class="wikitable unsortable" |4th<br />  rack empty
 
! class="wikitable unsortable" |5th<br />  rack empty
 
! class="wikitable unsortable" |6th<br />  rack empty
 
! class="wikitable unsortable" |Visual<br /> discrepancy
 
|-
 
|| '''40''' || XX&nbsp;''(X+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || style="text-align:left" | no
 
|-
 
|}
 
 
 
=== Additional armament ===
 
<!--''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and advise on its use. Describe the ammunition available for additional weaponry. Advise about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''-->
 
{{main|9M14|9M113 Konkurs}}
 
'''9M14'''
 
 
 
The BMP-1 comes with a rail-mounted manually-guided ATGM as stock, initially aimed manually and with somewhat mediocre penetration and explosive mass values. While occasionally useful, generally the main gun is easier and more reliable to use.
 
 
 
4 x 9M14 ATGM
 
 
 
*Guidance type: MCLOS
 
*Firing range: 3 km
 
 
 
'''9M113'''
 
 
 
Once the BMP-1P upgrade is researched, the rail-mounted 9M14 ATGM is replaced with a spindle-mounted 9M113 ATGM. This ATGM is significantly more powerful and easier to use due to its semi-automatic guiding system. Improved penetration values and significantly increased explosive mass will result in far more reliable destructive power. Keep in mind that the ATGM can only be fired when stopped or at extremely low speeds.
 
 
 
4 x 9M113 ATGM (BMP-1P)
 
 
 
*Guidance type: SACLOS
 
*Firing range: 3 km
 
 
 
===== Ammunition =====
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 
|-
 
! 10 m
 
! 100 m
 
! 500 m
 
! 1,000 m
 
! 1,500 m
 
! 2,000 m
 
|-
 
| 9M14 || AGTM || 400 || 400 || 400 || 400 || 400 || 400
 
|-
 
| 9M113 || AGTM || 600 || 600|| 600|| 600|| 600 || 600
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="12" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Maximum Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | Range (m)
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
|-
 
! 0%
 
! 50%
 
! 100%
 
|-
 
| 9M14 || AGTM || 120 || 11 || 3,000 || 0.0 || 0.1 || 3,410 || +0° || 0° || 8° || 8°
 
|-
 
| 9M113 || AGTM || 205 || 25 || 3.000 || 0.0 || 0.1 || 4,860 || +0° || 0° || 8° || 8°
 
|-
 
|}
 
 
 
===== [[Ammo racks|Ammo racks]] =====
 
{| class="wikitable sortable" style="text-align:center"
 
|-
 
! class="wikitable unsortable" |Full<br /> ammo
 
! class="wikitable unsortable" |1st<br />  rack empty
 
! class="wikitable unsortable" |2nd<br />  rack empty
 
! class="wikitable unsortable" |3rd<br />  rack empty
 
! class="wikitable unsortable" |4th<br />  rack empty
 
! class="wikitable unsortable" |5th<br />  rack empty
 
! class="wikitable unsortable" |6th<br />  rack empty
 
! class="wikitable unsortable" |Visual<br /> discrepancy
 
|-
 
|| '''4''' || XX&nbsp;''(X+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || style="text-align:left" | no
 
|-
 
|}
 
 
 
=== Machine guns ===
 
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
 
{{main|PKT (7.62 mm)}}
 
  
The {{PAGENAME}} comes equipped with a coaxial 7.62 mm PKT machine gun. This is only useful for clearing small obstacles or exposed crew in open-top vehicles.
+
=== Effective damage ===
 +
''Describe the type of damage produced by this type of torpedo (high explosive, splash damage, etc)''
  
{| class="wikitable" style="text-align:center"
+
=== Comparison with analogues ===
|-
+
''Give a comparative description of torpedoes that have firepower equal to this weapon.''
! colspan="7" | PKT 7.62
 
|-
 
! colspan="7" | ''Coaxial''
 
|-
 
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
| colspan="4" | 250 ||700 || N/A || N/A
 
|-
 
|}
 
  
== Usage in the battles ==
+
== Usage in battles ==
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
''Describe situations when you would utilise this torpedo in-game (vehicle, pillbox, base, etc)''
The BMP-1 is quite distinctive due to its oddly-shaped hull. The vehicle is crewed by only three (no commander), but is very spacious, so shots from the side occasionally cause minimal or even no damage. However, with only 23 mm AT MOST protecting the tank, it's a safe bet that hull breaks will be plentiful, especially when facing enemies equipped with APFSDS or HEAT. The BMP-1 is equipped with a short-barreled 73 mm gun (an odd calibre) firing exclusively anti-tank grenades. The projectile drop is extreme, albeit not the worst in-game, and it can be used to great effect against many of the vehicles the BMP will face due to the consistent 300mm of penetration at range. The standard PG-9 ammunition has an explosive mass of about 1.25 kg. The trade-off, in this case, is the low velocity and relatively poor slope characteristics (the penetration drop in half if more than 60 degrees of slope). Finally, as standard, the BMP-1 is equipped with the 9M14 ATGM, capable of penetrating 400mm and carrying an explosive mass of 2.6 kg. It is WASD guided, and therefore somewhat tricky to use at first (and ''especially'' difficult to use in high packet-loss or high ping matches). An optional modification for the BMP-1 allows it to use turret-mounted smoke grenades as well as a next-generation missile, the 9M113. The BMP-1 (as of 1.77.2.149) is the earliest vehicle in-game to be able to use a SACLOS (mouse-guided) system for an ATGM. Not only is the missile nearly twice as fast as the 9M14, but it carries a notably larger explosive payload, and can penetrate up to 600 mm at 90 degrees at any range. As of 1.91, the BMP-1 can research NVD, which can help during night battles to help with visibility. NVD is available in commander, gunner, driver and outside viewports. Once purchased, the NVD modification also allows the use of a Infrared Spotlight to help illuminate targets if they are hard to see. However, it is mounted to the hull, and as such will require the hull to be rotated to illuminate anything.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using certain definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''
  
 
'''Pros:'''
 
'''Pros:'''
 
+
*
* Fairly mobile, both weapon systems are particularly effective against the lightly armoured vehicles it will encounter often such as the Leopard, OF-40, etc
 
* One of the earliest ATGM vehicles available and the earliest to receive mouse-guided (SACLOS) ATGMs (with the BMP-1P modification)
 
* Decent main gun HEAT round penetrating up to 300mm of armour at any range
 
* Amphibious ability which can allow it to reach positions that other vehicles struggle to
 
* Armour piercing high explosive rounds often won't detonate on penetration
 
* Solid shot rounds will cause very little internal damage, on occasion completely overpenetrating without doing any damage
 
* Functional even in uptiers
 
* All ammunition types are default and as such have no cost
 
* Night Vision allows effectiveness in night battles
 
  
 
'''Cons:'''
 
'''Cons:'''
 
+
*
* Mediocre reverse speed, particularly for a light tank
 
* Default missiles are manually guided, upgraded missiles must be unlocked with the BMP-1P research
 
* Vulnerable to hull breaks, particularly from HEAT-FS rounds
 
* Chemical ammunition only, may struggle to damage vehicles with ERA
 
* All available ammunition is hyper-sensitive and will detonate on hitting light obstacles such as fences or bushes
 
* Somewhat large silhouette for a light tank
 
* Minimal gun depression
 
* Has no stabiliser, accurate shots on the move or in water are often not possible
 
* Only three crew members, two of whom sit extremely close together
 
* Vulnerable to heavy machine gun and light cannon fire, particularly from the sides or top
 
* Very vulnerable to aircraft and helicopters
 
* Bombs and artillery can deal significant damage, even when at a distance
 
* Infrared Spotlight mounted to hull, won't rotate with turret when NVD is on
 
  
 
== History ==
 
== History ==
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.-->
+
''Describe the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.''
 
 
The BMP-1 was the first vehicle of its kind. It was developed by the Soviet Union in the postwar period to fit a new take on existing combat doctrines, modernized for a new age of warfare. Designed in the 1950's, it incorporated ideas from both light tanks and APC's, creating something that could fight against lightly armored vehicles and infantry alike, and carry troops along a front if needed. After being accepted in 1966, the Soviet Army adopted the vehicle into its own ranks. After an analysis of IFV's after the Vietnam, Yom Kippur, and Angolan Wars, it was determined that some minor changes to the hull should be made, and that the ATGM should be switched to the more reliable 9M113 "Konkurs" ATGM and the decision of smoke grenades were to be added in the 1970's. It was then produced until the 1980's, when the BMP-2 came along to take its place, with a new 30mm autocannon, although the BMP-1 was upgraded more and is still in service in some countries today.
 
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''
 
 
== Read also ==
 
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
''ETC.''-->
 
  
* [https://warthunder.com/en/news/4909-development-bmp-1-master-of-adaptation-en [Devblog<nowiki>]</nowiki> BMP-1 - “Master of Adaptation”]<br />
+
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the article about the variant of the weapon;''
 +
* ''references to approximate analogues by other nations and research trees.''
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 +
* ''encyclopedia page on the weapon;''
 
* ''other literature.''
 
* ''other literature.''
  
{{USSR light tanks}}
+
{{Torpedoes}}
  
[[Category:ATGM vehicles]]
+
[[Category:Naval special armaments]]

Revision as of 12:57, 6 November 2019

Rank IV USSR | Premium | Golden Eagles
Tu-1 Pack

Description

Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.

Vehicles equipped with this weapon

General info

Tell us about the tactical and technical characteristics of the torpedo.

Effective damage

Describe the type of damage produced by this type of torpedo (high explosive, splash damage, etc)

Comparison with analogues

Give a comparative description of torpedoes that have firepower equal to this weapon.

Usage in battles

Describe situations when you would utilise this torpedo in-game (vehicle, pillbox, base, etc)

Pros and cons

Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.

Pros:

Cons:

History

Describe the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />.

Media

An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the weapon;
  • references to approximate analogues by other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the weapon;
  • other literature.


Torpedoes
USA 
450 mm  Mk.7
533 mm  Bliss-Leavitt Mk.1 · Mark 35 · Mk.8 · Mk.8-3 C/D · Mk.15 · Mk.16
569 mm  Mk.13 · Mk.13-6 · Mk.13-6 Case
Germany 
324 mm  Mark 44
450 mm  C/06D · LT 1A/1 · F5W · F5b
500 mm  G6c
533 mm  G7a · Seal DM2A1
600 mm  H/8
USSR 
400 mm  SET-40
450 mm  Pattern 1910 · Pattern 1912 · 45-36NU · 45-36AN · 45-36MAN
533 mm  53-38 · 53-39 · 53-56 · 53-57 · 53-65 · SET-53M · SET-65
Britain 
450 mm  R.G.F. Mark VI** · Mark XII · Mark XV
533 mm  Mark I · Mk.IV · Mk.V · Mk.VIII · Mk.IX · Mk.IX** · 21 inch Mk.20 Bidder
Japan 
324 mm  Mark 46
450 mm  Type 2 · Type 38 No.2 B · Type 43 · Type 44 No.2 · Type 91 Model 2 · Type 91 Model 3
533 mm  Type 6 · Type 43 (1910) · Type 54 Model 3 · Type 72 Model 1 · Type 89
610 mm  Type 8 No.2 · Type 90 · Type 93 Model 1, Mod 2 · Type 93 Model 3
Italy 
450 mm  F200/450 · S.I.170/450X5,25 · W.200/450X5,75 · Whitehead A 110/450
533 mm  S.I.270 · S.I. 250/533,4X7,5 Tipo A · S.I. 270/533,4X7,2 Tipo I · S.I. 270/533X6.84 Tipo L · S.I. 270/533,4X7,2 Tipo M
France 
400 mm  1926DA
450 mm  1909R
550 mm  Model 1923DT
Sweden 
450 mm  m/38 · m/41
  † = Aerial torpedo
‡ = Aerial and ship-launched torpedo