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  • File:GarageImage AB 41.jpg
    Image of the [[AB 41]] in the garage.
    (1,920 × 1,080 (572 KB)) - 11:02, 11 September 2021
  • File:GarageImage AB 43.jpg
    Image of the [[AB 43]] in the garage.
    (1,920 × 1,080 (582 KB)) - 11:02, 11 September 2021
  • File:APHE Fails to penetrate M6A1 front in analysis .jpg
    A weird spot on M6A1 armour which confuses the scope in AB?
    (1,920 × 1,080 (479 KB)) - 16:41, 6 May 2020
  • File:Type 60 atm dead zone range AB.jpg
    Screenshot showcases dead zone range for type 60 ATM in AB. Note that shot must be made with all the targeting devices in their maximu
    (1,920 × 1,080 (1.02 MB)) - 13:09, 21 August 2019
  • File:Type 60 atm forward 50 m shot AB.jpg
    ...M in AB. It also kind of displays, that guidance activates much earlier in AB, than in RB.
    (1,920 × 1,080 (777 KB)) - 13:08, 21 August 2019
  • File:GarageImage AB43.jpg
    #REDIRECT [[File:GarageImage AB 43.jpg]]
    (1,920 × 1,080 (582 KB)) - 22:56, 10 August 2019
  • File:GarageImage AB41.jpg
    #REDIRECT [[File:GarageImage AB 41.jpg]]
    (1,920 × 1,080 (572 KB)) - 22:58, 10 August 2019
  • File:Weapon Breda Mod. 38 (8 mm).png
    The [[Breda Mod. 38 (8 mm)]] on the [[AB 41]].
    (655 × 409 (332 KB)) - 13:40, 17 May 2020
  • File:Centurion AVRE cannot aim at the tank.jpg
    ...how that sniper scope on AVRE can become useless without zero-in of a gun. AB mode targeting displays that the tank won't be hit. [[Category:In-game scre
    (1,920 × 1,080 (216 KB)) - 17:28, 25 October 2019
  • File:Challenger 2 scope zero in for arcade mode.jpg
    ...lay the convenience of manual gun adjustment in Arcade battle. There is no AB hit marker past 1 KM, so challenger 2 would still have to aim manually. [[C
    (1,920 × 1,080 (257 KB)) - 17:28, 25 October 2019
  • File:Shturm-S snipe stage 2.jpg
    ...as clear vision above Shturm-S and hold "fire" button on enemy tank to aim AB aim reticule at the enemy. [[Category:In-game screenshots]]
    (1,920 × 1,080 (485 KB)) - 18:42, 24 August 2021
  • File:Shturm-S snipe stage 3.jpg
    ...oding. Do note that this screenshot also demonstrates adamant following of AB rules for Shturm-S, as Leopard clearly tried to countersnipe Shturm-S, but
    (1,920 × 1,080 (633 KB)) - 18:42, 24 August 2021
  • File:Unupgraded bmp1 kills it1 camp squad.jpg
    ...wall to annihilate IT-1 squad from complete safety. Screenshot is made in AB mode.
    (1,920 × 1,080 (762 KB)) - 15:53, 10 August 2021
  • File:Shturm-S checks sides.jpg
    Demonstration of Shturm-S checking sides to avoid countersnipe. AB mode. [[Category:In-game screenshots]]
    (1,920 × 1,080 (548 KB)) - 17:37, 13 August 2021
  • File:Shturm-S sniping off plateau.jpg
    ...ed here for Shturm-S as the plateau is protecting it, so it can be used in AB by it. [[Category:In-game screenshots]]
    (1,920 × 1,080 (449 KB)) - 17:44, 13 August 2021
  • File:Shturm-S hanging on a hill AB sniping spot.jpg
    Carrier is using generally overlooked/unusable vantage point in AB. [[Category:In-game screenshots]]
    (1,920 × 1,080 (500 KB)) - 18:22, 13 August 2021
  • File:Shturm-S using generic sniping spot in AB.jpg
    ...firing via binoculars while using HE. All together it allows it to survive AB snipers in this spot and even countersnipe ATGM tank.[[Category:In-game scr
    (1,920 × 1,080 (744 KB)) - 21:03, 13 August 2021
  • File:Shturm-S HE missiles efficiency AB.jpg
    Since Shturm-S's HE is very agile, it can be used in melee range in AB, for example, for guarding corridors like this one. [[Category:In-game scr
    (1,920 × 1,080 (516 KB)) - 18:42, 24 August 2021
  • File:Shturm-S obliterated by CM25.jpg
    ...ation of what happens if you do not follow the rules from questionnaire in AB section of Shturm-S tactics. [[Category:In-game screenshots]]
    (1,920 × 1,080 (669 KB)) - 18:42, 24 August 2021
  • File:Shturm-S stepping on a ledge.jpg
    ...from low ground by using small objects to pull tself up. Feasible in both AB and RB. [[Category:In-game screenshots]]
    (1,920 × 1,080 (659 KB)) - 18:42, 24 August 2021

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