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- ...ain 45-70K triangles for a single seat cockpit and 60-85K for a two seated cockpits. When making geometry, you should take into account the 360° camera view, ...start» at frame 0 and «finish» at frame 100 for one of the objects. For cockpits it is the '''throttle''' object. The game code reads the «start» and «fi19 KB (2,979 words) - 16:50, 5 February 2019
File:Cockpits Bf109F-4.jpg [[Category:Cockpits]](1,024 × 768 (284 KB)) - 13:50, 6 May 2020File:Cockpits Fw190A-5.jpg [[Category:Cockpits]](1,024 × 1,351 (673 KB)) - 13:50, 6 May 2020File:Cockpits Yak-3.jpg [[Category:Cockpits]](1,600 × 900 (362 KB)) - 13:49, 6 May 2020File:Cockpits Bf110.jpg [[Category:Cockpits]](1,920 × 1,079 (2.15 MB)) - 13:06, 31 January 2021- {{DISPLAYTITLE:Cockpits}}249 members (0 subcategories, 249 files) - 14:23, 6 May 2020
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- [[File:Cockpits Bf110.jpg|thumbnail|right|Cockpit features great side & forward visibility22 KB (3,465 words) - 12:11, 20 August 2023
- [[File:Cockpits Bf110.jpg|thumbnail|right|250px|Cockpit features great side & forward visib14 KB (2,104 words) - 10:47, 9 July 2023
- [[File:Cockpits Bf110.jpg|thumbnail|right|Cockpit features great side & forward visibility24 KB (3,833 words) - 22:03, 3 November 2023
- ...all glass windscreen for the pilot to improve vision, which is similar to cockpits found on most German medium bombers. It was extremely successful not only b13 KB (1,922 words) - 15:33, 20 May 2023
- ...ies as high-altitude fighters, both prototypes were equipped with airtight cockpits.18 KB (2,880 words) - 11:32, 21 October 2023
- ...and put together. However, two of the main differences is the lack of two cockpits and two pilots and a significantly more powerful armament.15 KB (2,391 words) - 01:45, 29 December 2023
- ...one 7.62 mm ShKAS light machine gun for gunnery practice and dual-control cockpits for the student and instructor. The Yak-7 factory's engineers immediately b14 KB (2,215 words) - 11:55, 10 September 2023
- [[File:Cockpits Yak-3.jpg|thumbnail|right|The Yak-3's instrument panel.]]23 KB (3,716 words) - 12:32, 10 September 2023
- ...f ammunition, controlled bursts are best especially when aimed at engines, cockpits or fuel tanks. Carefully aim at these critical components and let the ammun23 KB (3,783 words) - 08:00, 25 October 2023
- ...f ammunition, controlled bursts are best especially when aimed at engines, cockpits or fuel tanks. Carefully aim at these critical components and let the ammun23 KB (3,785 words) - 11:53, 19 January 2024
- ...roduced, flush riveting used, retractable landing gear installed, and crew cockpits enclosed. The SB included the most advanced achievements in the field of ae17 KB (2,741 words) - 05:06, 15 April 2024
- ...ith good aim, this belt can tear wings off, destroy engines, and penetrate cockpits glass armour.13 KB (2,026 words) - 07:53, 25 October 2023
- A: You can share created missions, locations, cockpits, models, and skins in the relevant section on live.warthunder.com. Your con ...ive a share of the earnings from RPs spent on unlocking the aircraft. When cockpits for existing aircraft are added to the game, the creator earns money in the11 KB (1,965 words) - 17:53, 21 February 2022
- ...ain 45-70K triangles for a single seat cockpit and 60-85K for a two seated cockpits. When making geometry, you should take into account the 360° camera view, ...start» at frame 0 and «finish» at frame 100 for one of the objects. For cockpits it is the '''throttle''' object. The game code reads the «start» and «fi19 KB (2,979 words) - 16:50, 5 February 2019
- <WarThunderCDK>\develop\assets\gameres\cockpits\<aircraft_name>\<aircraft_name>_cockpit.lod00.dag4 KB (632 words) - 16:39, 5 February 2019
- ...should upload to '''<game directory>\WarThunderCDK\develop\assets\gameres\cockpits\<your aircraft name>'''. ...ate cockpit modelСоздать модель кабины ([[3D models for cockpits|see. Technical Requirements for cockpit models]]) and export it to the game4 KB (615 words) - 16:52, 5 February 2019
File:Cockpits Bf109F-4.jpg [[Category:Cockpits]](1,024 × 768 (284 KB)) - 13:50, 6 May 2020- ...[:Category:Japan_ground_vehicles|Japan tank tree]] and low detail "scaled" cockpits for all aircraft which did not have a cockpit. * New scaled cockpits models for all aircraft which previously did not have one, have been added.49 KB (7,634 words) - 22:38, 7 May 2024
- * Mirrors in cockpits have been fixed.24 KB (3,763 words) - 05:55, 13 July 2021
- * Zooming while using TrackIR in aircraft cockpits with telescopic sights has been fixed. * Fixed graphical errors in the cockpits of the Yak-9K, Yak-9M, J7W1 and Bf-109 E-1/E-3.31 KB (4,799 words) - 23:17, 2 June 2019