Difference between pages "Black Prince" and "P-43A-1 (China)"

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{{Specs-Card|code=uk_a_43_black_prince}}
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{{Specs-Card|code=p-43a-1_china}}
 +
{{About
 +
| about = Chinese fighter '''{{PAGENAME}}'''
 +
| usage = American version
 +
| link = P-43A-1
 +
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_Black Prince.jpg|420px|thumb|left]]
+
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}
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{{Break}}
The '''A.43 Black Prince''' is a Rank IV gift British infantry tank with a battle rating of 6.0. The tank was added in [[Update_1.53_"Firestorm"|Update 1.53 "Firestorm"]] and is one of the first British tanks to be introduced into the game. It was initially available as a pre-order pack from the Gaijin store, but was discontinued after the [[wt:en/news/5232-shop-winter-sales-special-bundle-and-gift-certificates-en|2017 Winter sales]].
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese fighter {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]].
 
 
The A43 Black Prince is a modified Churchill tank equipped with the legendary OQF-17 Pounder cannon; a weapon made famous by the '''[[Sherman Firefly|Sherman Firefly]]''', '''[[Achilles|M10 Achilles]]''' and its ability to destroy the German 8.8 cm heavy tanks such as the [[Tiger_H1|Tiger tank]] It also features a single 7.62 mm BESA machine gun, which works great for destroying light tanks and SPAA vehicles.
 
 
 
The A43 Black prince makes enemy players retreat in fear, as it offers one of the most powerful guns available in the game, capable of destroying a [[Ferdinand|Ferdinand]], [[IS-2]] and other tanks from over 1 km away. The reloading time is great for its rank, at a mere 7.6s and when coupled with the tank's heavy armour, can stand as quite a lethal opponent.
 
 
 
However, the Black Prince does have some negatives. The extra armour adds extra weight to the vehicle, which makes it extremely slow with a top speed of 10MPH and only -1MPH reverse speed. With the tank's low profile, it makes it difficult to see over foreign obstacles such as debris, hills and walls.  
 
  
 
== General info ==
 
== General info ==
=== Survivability and armour ===
+
=== Flight performance ===
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
+
The P-43 was started as a private venture by the Seversky Aircraft Company (later known as Republic) which sought to improve upon its earlier fighter design the P-35. Several design changes turned this fighter into a good platform of which made the leap to the younger sibling, the P-47. The P-43 in its own right during 1940 when introduced to the United States Army Air Corps (USAAC) was the only fighter which excelled at high-altitude performance due to its belly-mounted turbo-supercharger and an effective oxygen system to sustain the pilot at those heights.
'''Armour type:'''
 
  
* Rolled homogeneous armour
+
Much like its predecessor and successor, the P-43 is a heavy fighter with a large engine which fills the role of a fighter/interceptor. Japanese aircraft at this rank can still outturn the P-43, but if used properly as a Boom & Zoom fighter, there should not be any need to turn fight. Priorities are to gain altitude and then be selective of the targets. Use diving speeds to zip in, shoot the enemy aircraft and then pull up and climb away. Resist the temptation of immediately turning back and finishing off an aircraft which was missed or wounded as doing so will only cause the P-43 to bleed energy it needs to work at its optimum. As a last resort, if caught in a situation where you need to dogfight, do so, but look for a way out so that you don't become easy pickings for another enemy pilot.
* Cast homogeneous armour (Turret front, Turret sides, Cupola)
 
  
Its vulnerable to HE rounds, which will often bounce and enter through the roof. The ammunition is located along the sides of the vehicle, making these a primary weak spot for enemy players to target.
+
{| class="wikitable" style="text-align:center" width="70%"
 
+
! rowspan="2" | Characteristics
The A43 Black Prince has one of the thickest armour installations of any tanks. The front is able to be continuously hit by larger and more powerful calibre tanks at close range without taking much, if any damage. However, if you come up against a tank shooting HEAT or HE rounds they will likely penetrate the armour with ease. Do not expose the sides to the enemy player, as it is one of the weakest parts of the tank, seconded only to the lower front part of the turret. Not only that, the sides contain the location of the ammunition; If it is hit, it is likely to detonate. If the ammunition does not detonate, the vehicle's crew will be incapacitated.
+
! colspan="2" | Max Speed<br>(km/h at 7,600 m)
 
+
! rowspan="2" | Max altitude<br>(metres)
It lacks a top-mounted machine gun, which is normally a deterrent against low flying aircraft, making the vehicle more vulnerable to be attacks by a planes, and an easy target for bombers. The turret's slow traverse speed also makes the use of the internal machine gun useless against aircraft attacks.
+
! colspan="2" | Turn time<br>(seconds)
Due to the low profile of this tank, being hit in the lower front turret is a rare occurrence. You still need to be careful of HEAT and HE rounds, as the low profile design will allow the enemy rounds to enter the turret's machine gun port and either knock out the loader: if using an APCR or solid shot round, OR, if using other rounds such as APCBC, APBC and HEAT, it is very likely that all the turret crew will be eliminated.
+
! colspan="2" | Rate of climb<br>(metres/second)
{| class="wikitable" style="text-align:center"
+
! rowspan="2" | Take-off run<br>(metres)
| colspan="6" align="center" | '''Tank Armour Table'''
 
 
|-
 
|-
! Armour !! Front !! Sides !! Rear !! Roof
+
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
|-
| Hull || 152 mm ''Front plate'' <br> 57 mm (70°) ''Front glacis'' <br> 139 mm (20-60°) ''Lower glacis'' || 82 mm ''Top'' <br> 95 mm ''Bottom'' || 51 mm (20°) ''Top'' <br> 25 mm (60°) ''Bottom'' || 25 mm ''Front'' <br> 18 mm ''Engine deck''
+
! Stock
 +
| 546 || 531 || rowspan="2" | {{Specs|ceiling}} || 19.9 || 20.6 || 10.8 || 10.8 || rowspan="2" | 343
 
|-
 
|-
| Turret || 152 mm (6-83°) ''Turret front'' <br> 152 mm (0-25°) ''Gun mantlet'' || 95 mm || 101 + 4 mm || 38 mm (73°) ''Front'' <br> 18 mm ''Bottom''
+
! Upgraded
|-
+
| 589 || 566 || 18.1 || 19.0 || 17.1 || 13.6
! Armour !! Sides !! Roof
 
|-
 
| Cupola || 100 mm || 38 mm
 
 
|-
 
|-
 
|}
 
|}
'''Notes:'''
 
  
* Suspension wheels and chassis construction are 20 mm thick while tracks are 30 mm thick.
+
==== Details ====
* Belly armour is 18-25 mm thick.
+
{| class="wikitable" style="text-align:center" width="50%"
* There is a 19 mm thick plate separating the engine compartment to the crew's.
 
* A 50 mm turret ring shield is present on the front of the turret.
 
 
 
=== Mobility ===
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
 
 
{{tankMobility|abMinHp= 452|rbMinHp= 310}}
 
 
 
When playing the {{PAGENAME}} you will immediately notice the speed and length: it is not a fast tank. You will also notice that it can sometimes struggle to get up hills and small embankments. It is recommended to stay on flat terrain and to make small sharp turns. This will keep more momentum than a single big turn which will lose most of your much needed momentum.
 
 
 
The A43 is a rather long tank making it almost impossible to get wedged between ditches, but the vehicle lacks sufficient engine power required to pull itself over the obstacles and often gets stuck when climbing over them.
 
 
 
== Armaments ==
 
=== Main armament ===
 
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
 
{{main|Ordnance QF 17-pounder (76 mm)}}
 
 
 
However, the A43 Black Prince does have one of the most powerful cannons in the game, and is capable of destroying tiger tanks and other heavily armoured vehicles from short to long distances, and is equipped with many different ammunition types which are viable for different situations. The APDS is the recommended choice for giving the gun the full potential of being capable of destroying more heavily armoured targets at longer ranges.
 
 
 
{| class="wikitable" style="text-align:center"
 
 
|-
 
|-
! colspan="6" | [[Ordnance QF 17-pounder (76 mm)|76 mm OQF 17-pounder]]
+
! colspan="5" | Features
 
|-
 
|-
! colspan="3" rowspan="1" style="width:5em" |Capacity
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Stabilizer
 
 
|-
 
|-
| colspan="3" | 89 || -10°/+20° || ±180° || N/A
+
| || || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
! colspan="6" | Turret rotation speed (°/s)
+
|}
|-
+
 
! style="width:4em" |Mode
+
{| class="wikitable" style="text-align:center" width="50%"
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' || 10.1 || 14.0 || _._ || _._ || _._
 
 
|-
 
|-
| ''Realistic'' || 10.1 || 11.9 || _._ || _._ || _._
+
! colspan="7" | Limits
 
|-
 
|-
! colspan="4" | Reloading rate (seconds)
+
! rowspan="2" | Wings (km/h)
 +
! rowspan="2" | Gear (km/h)
 +
! colspan="3" | Flaps (km/h)
 +
! colspan="2" | Max Static G
 
|-
 
|-
! colspan="1" style="width:4em" |Stock
+
! Combat !! Take-off !! Landing !! + !! -
! colspan="1" style="width:4em" |Prior + Full crew
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
 
|-
 
|-
| 7.6 || _._ || _._ || _._
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 450 || 450 || 241 || ~11 || ~8
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
{| class="wikitable" style="text-align:center"
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! colspan="4" | Optimal velocities
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 
 
|-
 
|-
! 10m
+
! Ailerons<br>(km/h)
! 100m
+
! Rudder<br>(km/h)
! 500m
+
! Elevators<br>(km/h)
! 1000m
+
! Radiator<br>(km/h)
! 1500m
 
! 2000m
 
 
|-
 
|-
| Shot Mk.6 || AP || 171 || 168 || 155 || 139 || 126 || 113
+
| < 370 || < 400 || < 440 || > 270
|-
 
| Shell Mk.1 || HE || 9 || 9 || 9 || 9 || 9 || 9
 
|-
 
| Shot Mk.4 || APC || 171 || 168 || 155 || 139 || 126 || 113
 
|-
 
| Shot Mk.8 || APCBC || 190 || 187 || 172 || 155 || 140 || 126
 
|-
 
| Shot SV Mk.1 || APDS || 228 || 226 || 207 || 189 || 159 || 134
 
 
|-
 
|-
 
|}
 
|}
{| class="wikitable sortable" style="text-align:center" width="100%"
+
 
! colspan="11" | Shell details
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! colspan="3" | Compressor (RB/SB)
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
 
|-
 
|-
! 0%
+
! colspan="3" | Setting 1
! 50%
 
! 100%
 
 
|-
 
|-
| Shot Mk.6 || AP || 883 || 7.7 || N/A || N/A || N/A || -1° || 47° || 60° || 65°
+
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
| Shell Mk.1 || HE || 883 || 7.0 || 0.4 || 0.5 || 883 || +0° || 79° || 80° || 81°
+
| 7,620 m || 1,100 hp || 1,199 hp
|-
 
| Shot Mk.4 || APC || 883 || 7.7 || N/A || N/A || N/A || -1° || 48° || 63° || 71°
 
|-
 
| Shot Mk.8 || APCBC || 883 || 7.7 || N/A || N/A || N/A || +4° || 48° || 63° || 71°
 
|-
 
| Shot SV Mk.1 || APDS || 1203 || 1.7 || N/A || N/A || N/A || +1.5° || 75° || 78° || 80°
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center"
 
! colspan="7" | Smoke characteristic
 
|-
 
! Ammunition
 
! Velocity <br /> in m/s
 
! Projectile<br />Mass in kg
 
! ''Screen radius <br /> in m''
 
! ''Screen time <br /> in s''
 
! ''Screen hold time <br /> in s:''
 
! ''Explosive Mass in g<br /> (TNT equivalent):''
 
|-
 
| 17pdr Shell SS Mk.1 || 754 || 8.4 || 13 || 5 || 20 || 50
 
 
|-
 
|-
 
|}
 
|}
  
===== Shell types =====
+
=== Survivability and armour ===
The Black Prince is equipped with some of the most lethal ammunition types in the game. It can carry a combination of different type or just a single type of projectiles.  
+
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
 +
 
 +
== Armaments ==
 +
=== Offensive armament ===
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|M2 Browning (12.7 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
* 2 x 12.7 mm M2 Browning machine guns, nose-mounted (200 rpg = 400 total)
 +
* 2 x 12.7 mm M2 Browning machine guns, wing-mounted (200 rpg = 400 total)
 +
 
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
P-43 pilots should climb at the beginning of a match. A climb angle of about 25 degrees should work fine. Aim to reach 4000 m before leveling out and gaining speed. Generally, the Lancer will be pitted against Japanese fighters.
 +
 
 +
The P-43 is a heavy hitter and can be used for both Boom & Zoom tactics or as a bomber hunter. While still a fairly manoeuvrable aircraft, it is suggested to avoid turn-fighting especially with Bf 109s and A6M Zeros which will dance around the P-43.
 +
 
 +
The four .50 calibre machine guns are the perfect platform for P-43 as a Boom & Zoom fighter. With diving speeds, the P-43 can race down and attack an enemy aircraft and then with full throttle can climb right back up to the perch where it was. Any enemy aircraft testing fate by climbing up after you, will most likely run out of energy and stall out, floating helplessly waiting for gravity to take over. At this point, the P-43 can rudder over with its large tail rudder and once again dive, but at this point will have a quite stationary target to eliminate. Once dispatched, the P-43 should climb right back up to its observation altitude and look for its next target.
  
{| class="wikitable"
+
One challenge of flying a fighter aircraft is the ability to climb higher altitudes to get to bombers. Many fighters simply do not have any superchargers or turbo-superchargers which allow it to continue to climb in the thinner air. The P-43 was outfitted with one such turbo-supercharger and therefore can easily get up to bomber altitude and pick off any pesky bombers orbiting ground targets. While the P-43 does not have any armour and can easily be disabled with a few machine gun rounds, it is advised to come at most bombers from the front, from above or from the side where many bombers tend to be the weakest in armament. It is important to attack critical components on the bomber such as the engines or the pilot as many bomber bodies and wings can easily soak up a large number of 12.7 mm rounds before systems begin to fail. As a bomber interceptor, it is important that you are attacking a bomber for the shortest amount of time possible because of their ability to shoot back.
|-
 
! Round !! Shell composition !! Combat usage
 
|-
 
| Shell Mk.1 || '''HE''' - '''H'''igh '''E'''xplosive ('''HE''') || It is ideal for destroying SPAA and Lightly armoured tanks
 
|-
 
| Shot Mk.4 || '''APC''' - '''A'''rmor '''P'''iercing '''C'''ap || Standard round / Medium shrapnel spalling damage , Medium tanks
 
|-
 
| Shot Mk.6 || '''AP''' - '''A'''rmour '''P'''iercing || Standard round / Low shrapnel spalling damage, medium , light tanks
 
|-
 
| Shot Mk.8 || '''APCBC''' - '''A'''rmour '''P'''iercing '''C'''apped '''B'''allistic '''C'''ap || Deadliest round/ High shrapnel spalling damage , Most of the tanks of WW2 era
 
|-
 
| Shot SV Mk.1 || '''APDS''' - '''A'''rmour '''P'''iercing '''D'''iscarding '''S'''abot || Most piercing round but less damage than APCBC (Low spalling), good to use when post WW2 era 
 
|-
 
|}
 
  
===== [[Ammo racks|Ammo racks]] =====
+
For those aircraft which find themselves facing a P-43 in combat, head-on encounters can work to take out an engine or the pilot, but beware of the 4 x .50 calibre machine guns pointing at you, typically fire off some rounds at range and then take evasive manoeuvres setting up for an Immelmann or a Split-S right before or right after passing so to get your guns on target before the P-43 has a chance to manoeuvre or zoom away. If you are lucky to catch a P-43 pilot in a turn fight, maximize your turns with flaps and throttle control and it should not be long before you are in a situation where you have a firing solution and dispatch the aircraft. If you can bleed the P-43's energy, then there will not be many options left for that pilot and leave you holding all the important cards in the deck.
{| class="wikitable sortable" style="text-align:center"
 
|-
 
! class="wikitable unsortable" |Full<br /> ammo
 
! class="wikitable unsortable" |1st<br />  rack empty
 
! class="wikitable unsortable" |2nd<br />  rack empty
 
! class="wikitable unsortable" |3rd<br />  rack empty
 
! class="wikitable unsortable" |Visual<br /> discrepancy
 
|-
 
|| '''XX''' || XX&nbsp;''(+XX)'' || XX&nbsp;''(+XX)'' || XX&nbsp;''(+XX)'' || style="text-align:center" | No
 
|-
 
|}
 
  
===== Optics =====
+
*The most dangerous enemies will be Ki-43s, A6Ms, Spitfires, P-40's, Bf-109's and Ki-61s.
  
<!--''Explain how the optic's status can affect the tank's gameplay in any unique or meaningful way. A comparison to rival tanks of the rank is welcome.''
+
The limited ammo means trigger discipline is important - something made a bit easier by the poor armour of those enemies. Use stealth belts. 400 m convergence is recommended, and you will want to wait until you are 0.5 km away to start firing. In a good pilot's hands, a P-43 can easily take out 5 enemy aircraft. However, if not played with a boom and zoom tactic, it is a sitting duck.  The P-43 is a good plane for pilots the offers a great learning step towards the P-47.
  
''If you are having problems with it, refer to the [[Optics|optics gallery]] page for examples.''-->
+
=== Manual Engine Control ===
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
! colspan="3" | {{PAGENAME}} [[Optics]]
+
|-
 +
! colspan="7" | MEC elements
 
|-
 
|-
! Which ones
+
! rowspan="2" | Mixer
! Default magnification
+
! rowspan="2" | Pitch
! Maximum magnification
+
! colspan="3" | Radiator
 +
! rowspan="2" | Supercharger
 +
! rowspan="2" | Turbocharger
 
|-
 
|-
! Main Gun optics
+
! Oil !! Water !! Type
| x1.85 || x3.5 <!--Sometimes the actual value may not be known and here it should be referenced if the optic values are an estimate such as with an "X8.3 (estimated)" notation or something else that way the user will then be able to look to the comparable optics section and see a referenced optic which will have actual in-game data to back up the claim.-->
 
 
|-
 
|-
! Comparable optics
+
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Auto controlled
| colspan="2;" style="text-align:center;" | [[Churchill Mk I]]
 
 
|-
 
|-
 
|}
 
|}
  
This tank is using outdated X3.5 scope like early British tanks, attempts to outsnipe SPG of rank IV with the mobility of Black Prince will likely end in a disaster.
+
=== Modules ===
 
+
{| class="wikitable"
Use APDS or smoke shells to make tanks 800+ m away from Black Prince to leave it alone, as discerning enemy tank weak spots and targeting them using normal AP from that far away with this sight becomes a problem. When choosing directions, go with ones which are not easy to exploit by hostile sniper tanks.
+
! Tier
 
+
! colspan="2" | Flight performance
=== Machine guns ===
+
! Survivability
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
+
! Weaponry
{{main|BESA (7.92 mm)}}
 
 
 
{| class="wikitable" style="text-align:center"
 
 
|-
 
|-
! colspan="7" | [[BESA (7.92 mm)|7.92 mm BESA]]
+
| I
 +
| Fuselage repair
 +
| Radiator
 +
|
 +
| Offensive 12 mm
 
|-
 
|-
! colspan="7" | ''Coaxial mount''
+
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
|
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
| III
! rowspan="1" | Fire rate <br> (shots/minute)
+
| Wings repair
! rowspan="1" | Vertical <br> guidance
+
| Engine
! rowspan="1" | Horizontal <br> guidance
+
|
 +
| New 12 mm MGs
 
|-
 
|-
| colspan="4" | 8,100 (225) || 600 || N/A || N/A
+
| IV
 +
|
 +
| Engine injection
 +
| Cover
 +
|
 
|-
 
|-
 
|}
 
|}
 
== Usage in battles ==
 
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
 
When engaged in combat with heavier and more lethal vehicles, using the APDS rounds will allow you to cause major/critical damage. In-order to get the most protection for the tank and crew, do not expose the sides or allow enemies to get to the rear of the vehicle. Instead, turn the front of tank towards the enemy player but give it a slight angle. The enemy rounds will have a higher chance of ricocheting off of the frontal plate, however, if the enemy tank uses HE ammunition, there is a high chance that the round may bounce and enter the vehicle's roof.
 
 
If engaged in close quarters combat, do not allow the other tank to circle and flank you, instead aim for the vehicle's tracks and destroy them and move away, then finish it off. Most importantly, do not allow them to get the rear of the tank, as you will be unable to effectively hit the enemy due to the twin radiators on the back of the vehicle, and the turret's slow traverse. 
 
 
In terms of tactics:
 
 
'''Offensive'''
 
 
Keep your distance from enemy tanks, as the cannon is capable of destroying most tanks from long distances with relative ease. Combined with the slow speed of the vehicle, you'll find yourself being capable of firing on the move despite the lack of a stabiliser. The tank's low profile makes it difficult to see over terrain and obstacles, so it is often best to remain on level ground.
 
 
Avoid letting the enemy flank you at all costs, as the sides of the Black Prince are the softest weak points, containing the ammunition storage. If the sides of the vehicle are penetrated by enemy rounds, the ammunition will likely detonate, or the crew will be knocked out/critically injured, making you an easy target.
 
 
It's best to avoid letting enemy players flank you from behind, as the turret's traverse will prevent you from being able to hit them quick enough, and the twin radiators on the back of the vehicle will prevent the turret from rotating all the way.
 
 
<br>'''Defensive'''
 
 
When playing the Black Prince, it is often best to find a well-protected and concealed place, I.E. an ally tank, dense woodland or between rubble. Make sure the front of the tank is facing the enemy with a slight angle in order to get the most out of the vehicle's armour, whilst the cannon will allow you to destroy the enemy tanks from long distances. However don’t expose the sides or the rear due to weakness and some vulnerability in the design of the tank.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
** Ammunition is not stored in the turret
+
* Decent top speed
** APDS is able to penetrate and cause major damage to enemies from long distances, and is capable of destroying most tanks in a single shot at close ranges. (As long as you know where to hit)
+
* Respectable firepower
** Good reloading speed of 7.6s with stock crew, with further crew skills and qualifications, it becomes one of the fastest in the rank
+
* Good high-speed manoeuvrability
** Great armour
+
* Good dive speed
** Effective at long ranges
+
* Mostly faces Japanese aircraft
** The lower front of the turret has an additional 50 mm of armour
 
** With advancement on crew skills and qualifications, the tank can be a lethal opponent
 
** Being a premium vehicle,high Silver Lion and Research Point reward
 
  
 
'''Cons:'''
 
'''Cons:'''
  
** It struggles to climb hills without losing significant speed
+
* Low-speed manoeuvrability is not very good
** Max speed 10 Mph (16 Kph)
+
* No payload options
** Max reverse speed of -1 Mph (-1.6 Kph)
+
* Low ammo
** The vehicle can often not be able to climb steep hills
 
** The length of the vehicle
 
** Ammunition is stored in the sides of the tank, making it easy to hit
 
** The vehicle's side armour is weak, allowing it to be easily damaged from the sides
 
** The turret's traverse is slow compared to others at only 10.5/s
 
** The low profile can make shooting over obstacles hard
 
** The turret machine gun port is only 10 mm thick, and can be penetrated easily
 
** Lacks any form of top-mounted anti-aircraft weaponry
 
  
 
== History ==
 
== History ==
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).-->
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 
 
===Development===
 
The '''Black Prince''' is an experimental design that was to use the British Infantry tank, the [[Churchill Mk VII|Churchill]], as the basis with much more armour and a better gun. The name originates from Edward of Woodstock, otherwise known as the “Black Prince”, a 14th century military leader. The Churchill and its branch of infantry tanks, in the course of World War II, was becoming slightly obsolete in the highly mobile style of warfare the cruiser tanks proved much better at. The infantry tanks were originally made for heavy, breakthrough style of warfare with infantry, so they were kept around in a style of “heavy tanks”, but the Axis’ gradually increasing anti-tank capacity caused the armour of the infantry tanks to be considered insufficient.
 
 
 
To keep the infantry tanks relevant in the course of World War II, the Churchill was upgraded in armour and armament to better compete against the changing anti-tank warfare, starting in 1943. The original Churchill tank in the later part of World War II had the QF 75 mm cannon (British-produced 75 mm from the Americans) and about 102 mm of armour average, and weighed about 38 tons. The Black Prince upgraded the armour to 152 mm thick, widened the tracks by 10 inches, modified the suspensions for the new weight. The 75 mm gun was instead replaced by the QF 17-pounder cannon, which was one of the best Allied anti-tank guns in service. The larger gun required a larger turret and a larger turret ring on the hull. All these modifications increased the tank weight by ten tons, but kept the engine used in the regular Churchill, so the tank was considered under-powered, only able to reach up to 10 mph on roads and this limited the tank’s operational radius. The tank was designated the '''Tank, Infantry, Black Prince (A43)''' and the A43 model was for a Staff Specification number issued in 1943 for an interim tank that could be made until the development of a “Universal Tank”.
 
 
 
===Deployment===
 
However, by the time the Black Prince was ready in May 1945; it was too late for it to see service in World War II. Even if it had, many more tank designs such as the [[Sherman Firefly|Sherman Firefly]] and the [[Comet I|Comet]] are much more mobile and effective, yet have the same 17-pounder gun available. Also, a new tank about to be introduced, the [[Centurion Mk 1|Centurion]], has the same protection level as the Black Prince, yet with the same gun and is way more mobile than the Black Prince. This caused the Black Prince to fall into obsolescence and the project, along with the entire line of the infantry tank concept in British tank doctrine, was abandoned in favor of a concept of more mobile tanks with great firepower and protection, which would eventually form the idea of the main battle tanks.
 
  
 
== Media ==
 
== Media ==
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
'''Skins''' and camouflages for the Black Prince from http://live.warthunder.com:
 
 
 
*[http://live.warthunder.com/feed/camouflages/?q=%23A43 '''#A43''' Keyword]
 
*[http://live.warthunder.com/feed/camouflages/?q=%23black_prince '''#black_prince''' Keyword] (more choses)
 
{{Youtube-gallery|OPzYg0Ely_Y|Review<br />War Thunder Black Prince Gameplay & Review<br />by ''DigitalDigging''|jAIrKnD83YY|Review<br />War Thunder Black Prince Spotlight<br />by ''Minoxen''}}
 
  
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
+
* ''reference to the series of the aircraft;''
* ''reference to the series of the vehicles;''
 
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
+
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
* [[wt:en/devblog/current/827/|[Devblog<nowiki>]</nowiki> Pioneering British Tanks in War Thunder with developer's answers]]
 
  
{{Britain heavy tanks}}
+
{{AirManufacturer Republic}}
{{Britain premium ground vehicles}}
+
{{China fighters}}

Revision as of 22:37, 6 May 2020

RANK 6 BRITAIN
Rooikat 105 PACK
p-43a-1_china.png
␗P-43A-1
AB RB SB
3.0 2.7 2.7
Class:
Research:5 600 Specs-Card-Exp.png
Purchase:22 000 Specs-Card-Lion.png
Show in game
This page is about the Chinese fighter P-43A-1 (China). For American version, see P-43A-1.

Description

GarageImage P-43A-1 (China).jpg


The ␗P-43A-1 is a rank II Chinese fighter with a battle rating of 3.0 (AB) and 2.7 (RB/SB). It was introduced in Update 1.91 "Night Vision".

General info

Flight performance

The P-43 was started as a private venture by the Seversky Aircraft Company (later known as Republic) which sought to improve upon its earlier fighter design the P-35. Several design changes turned this fighter into a good platform of which made the leap to the younger sibling, the P-47. The P-43 in its own right during 1940 when introduced to the United States Army Air Corps (USAAC) was the only fighter which excelled at high-altitude performance due to its belly-mounted turbo-supercharger and an effective oxygen system to sustain the pilot at those heights.

Much like its predecessor and successor, the P-43 is a heavy fighter with a large engine which fills the role of a fighter/interceptor. Japanese aircraft at this rank can still outturn the P-43, but if used properly as a Boom & Zoom fighter, there should not be any need to turn fight. Priorities are to gain altitude and then be selective of the targets. Use diving speeds to zip in, shoot the enemy aircraft and then pull up and climb away. Resist the temptation of immediately turning back and finishing off an aircraft which was missed or wounded as doing so will only cause the P-43 to bleed energy it needs to work at its optimum. As a last resort, if caught in a situation where you need to dogfight, do so, but look for a way out so that you don't become easy pickings for another enemy pilot.

Characteristics Max Speed
(km/h at 7,600 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 546 531 9700 19.9 20.6 10.8 10.8 343
Upgraded 589 566 18.1 19.0 17.1 13.6

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
760 281 450 450 241 ~11 ~8
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 370 < 400 < 440 > 270
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
7,620 m 1,100 hp 1,199 hp

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Armaments

Offensive armament

Main article: M2 Browning (12.7 mm)

The P-43A-1 (China) is armed with:

  • 2 x 12.7 mm M2 Browning machine guns, nose-mounted (200 rpg = 400 total)
  • 2 x 12.7 mm M2 Browning machine guns, wing-mounted (200 rpg = 400 total)

Usage in battles

P-43 pilots should climb at the beginning of a match. A climb angle of about 25 degrees should work fine. Aim to reach 4000 m before leveling out and gaining speed. Generally, the Lancer will be pitted against Japanese fighters.

The P-43 is a heavy hitter and can be used for both Boom & Zoom tactics or as a bomber hunter. While still a fairly manoeuvrable aircraft, it is suggested to avoid turn-fighting especially with Bf 109s and A6M Zeros which will dance around the P-43.

The four .50 calibre machine guns are the perfect platform for P-43 as a Boom & Zoom fighter. With diving speeds, the P-43 can race down and attack an enemy aircraft and then with full throttle can climb right back up to the perch where it was. Any enemy aircraft testing fate by climbing up after you, will most likely run out of energy and stall out, floating helplessly waiting for gravity to take over. At this point, the P-43 can rudder over with its large tail rudder and once again dive, but at this point will have a quite stationary target to eliminate. Once dispatched, the P-43 should climb right back up to its observation altitude and look for its next target.

One challenge of flying a fighter aircraft is the ability to climb higher altitudes to get to bombers. Many fighters simply do not have any superchargers or turbo-superchargers which allow it to continue to climb in the thinner air. The P-43 was outfitted with one such turbo-supercharger and therefore can easily get up to bomber altitude and pick off any pesky bombers orbiting ground targets. While the P-43 does not have any armour and can easily be disabled with a few machine gun rounds, it is advised to come at most bombers from the front, from above or from the side where many bombers tend to be the weakest in armament. It is important to attack critical components on the bomber such as the engines or the pilot as many bomber bodies and wings can easily soak up a large number of 12.7 mm rounds before systems begin to fail. As a bomber interceptor, it is important that you are attacking a bomber for the shortest amount of time possible because of their ability to shoot back.

For those aircraft which find themselves facing a P-43 in combat, head-on encounters can work to take out an engine or the pilot, but beware of the 4 x .50 calibre machine guns pointing at you, typically fire off some rounds at range and then take evasive manoeuvres setting up for an Immelmann or a Split-S right before or right after passing so to get your guns on target before the P-43 has a chance to manoeuvre or zoom away. If you are lucky to catch a P-43 pilot in a turn fight, maximize your turns with flaps and throttle control and it should not be long before you are in a situation where you have a firing solution and dispatch the aircraft. If you can bleed the P-43's energy, then there will not be many options left for that pilot and leave you holding all the important cards in the deck.

  • The most dangerous enemies will be Ki-43s, A6Ms, Spitfires, P-40's, Bf-109's and Ki-61s.

The limited ammo means trigger discipline is important - something made a bit easier by the poor armour of those enemies. Use stealth belts. 400 m convergence is recommended, and you will want to wait until you are 0.5 km away to start firing. In a good pilot's hands, a P-43 can easily take out 5 enemy aircraft. However, if not played with a boom and zoom tactic, it is a sitting duck. The P-43 is a good plane for pilots the offers a great learning step towards the P-47.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Not controllable
1 gear
Auto controlled

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 12 mm
II Compressor Airframe
III Wings repair Engine New 12 mm MGs
IV Engine injection Cover

Pros and cons

Pros:

  • Decent top speed
  • Respectable firepower
  • Good high-speed manoeuvrability
  • Good dive speed
  • Mostly faces Japanese aircraft

Cons:

  • Low-speed manoeuvrability is not very good
  • No payload options
  • Low ammo

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Republic Aviation Corporation
Fighters  P-43A-1
  P-47D-22-RE · P-47D-25 · P-47D-28 · P-47M-1-RE · ⋠P-47M-1-RE · P-47N-15
Jet Aircraft  F-84B-26 · F-84F · F-84G-21-RE
  F-105D
Export  J9 Early*
  ␗P-43A-1
  ▄Thunderbolt Mk.1 · ▄P-47D-22-RE · ␗P-47D-23-RA · ▂P-47D-27 · ␗P-47D-30 · ▄P-47D-30
  ◄F-84F · ▄F-84F (Italy) · ▄F-84F (France) · F-84F IAF · F-84F
  ␗F-84G-21-RE · ▄F-84G-21-RE · ▄F-84G-26-RE · ␗F-84G-31-RE
Captured  ▀P-47D-16-RE · ▀P-47D
  *The company was named "Seversky Aircraft Company" before being renamed in 1939

China fighters
British  ␗Gladiator Mk I
French  D.510C
Japanese  ␗A6M2 · ␗Ki-27 otsu · ␗Ki-43-III ko · ␗Ki-44-II hei · ␗Ki-61-I otsu · ␗Ki-84 ko
American  CW-21 · Hawk III · P-66 · ␗P-40E-1 · H-81A-2 · ␗P-43A-1 · ␗P-47D-23-RA · ␗P-47D-30 · ␗P-51D-20 · ␗P-51K
Soviet  ␗I-15bis · ␗I-153 M-62 · ␗I-16 Chung 28 · ␗I-16 type 5 · ␗I-16 type 10 · ␗I-16 type 17 · ␗La-11 · ␗La-9