Difference between pages "Bf 109 E-7/U2" and "P-43A-1 (China)"

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{{Specs-Card
+
{{Specs-Card|code=p-43a-1_china}}
|code=bf-109e-7
 
|market=Bf.109E-7/U2
 
}}
 
 
{{About
 
{{About
| about = German fighter '''{{PAGENAME}}'''
+
| about = Chinese fighter '''{{PAGENAME}}'''
| usage = other uses
+
| usage = American version
| link = Bf 109 (Family)
+
| link = P-43A-1
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{Break}}
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese fighter {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]].
 +
 
 +
== General info ==
 +
=== Flight performance ===
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
[[File:GarageImage_Bf109E7U2.jpg|420px|thumb|left]]
+
The P-43 was started as a private venture by the Seversky Aircraft Company (later known as Republic) which sought to improve upon its earlier fighter design the P-35. Several design changes turned this fighter into a good platform of which made the leap to the younger sibling, the P-47. The P-43 in its own right during 1940 when introduced to the United States Army Air Corps (USAAC) was the only fighter which excelled at high-altitude performance due to its belly-mounted turbo-supercharger and an effective oxygen system to sustain the pilot at those heights.
{{break}}
 
The '''Bf 109 E-7/U2''' is a gift Rank II German fighter with a battle rating of 2.7 (AB/SB) and 3.0 (RB). It was introduced in Update 1.53 "Firestorm". It is currently a rare vehicle and is obtainable through the [https://trade.gaijin.net/? Gaijin Marketplace]. The Bf 109 E-7 offers little difference from its historic predecessor, the [[Bf 109 E-4|Bf 109 E-4]], but is a model produced from the experience gained from the E-4. Notable differences include a newly designed aerodynamic propeller hub and additional bomb racks, the bomb racks also allowing the usage of drop tanks to extend its combat range.
 
  
While essentially the same plane as the [[Bf 109 E-3|''E-3'']], the E-7 overcomes the inadequate MgFF for MgFF/M, featuring the fantastic `minengeschoße´. With two wing-mounted [[MG FF (20 mm)|''MG FF/Ms'']] with 60 rounds each, the plane has an even more deadly punch, attributed solely to the new installed HE-20mm-shell. Fighting in the E-7/U2 is essentially the same as with all E-frame 109s.
+
Much like its predecessor and successor, the P-43 is a heavy fighter with a large engine which fills the role of a fighter/interceptor. Japanese aircraft at this rank can still outturn the P-43, but if used properly as a Boom & Zoom fighter, there should not be any need to turn fight. Priorities are to gain altitude and then be selective of the targets. Use diving speeds to zip in, shoot the enemy aircraft and then pull up and climb away. Resist the temptation of immediately turning back and finishing off an aircraft which was missed or wounded as doing so will only cause the P-43 to bleed energy it needs to work at its optimum. As a last resort, if caught in a situation where you need to dogfight, do so, but look for a way out so that you don't become easy pickings for another enemy pilot.
  
Remaining a great energy fighter versus its historical opposition, the E-7 is somewhat troubled by the fact that it often faces mid-to-later war planes such as the [[P-47D-25|''P-47D'']]. To engage these, make sure you have a clear energy advantage or, if attacked, fly defensively and attempt to bleed the enemies speed while pulling him down. The Bf 109 E-7/U2 is often not regarded as a good turner, a reputation coming out of the fact that its main rival, the [[Spitfire_(Disambiguation)|''Spitfire'']], simply did it better. However, especially with combat flaps, the E-7 is a respectable turner able to out turn most planes that outperform it. Keep in mind though that one of the changes from E-3 to E-7 increased the frame's weight. Flat turning should only be reserved for extreme situations.
+
{| class="wikitable" style="text-align:center" width="70%"
== General info ==
+
! rowspan="2" | Characteristics
=== Flight Performance ===
+
! colspan="2" | Max Speed<br>(km/h at 7,600 m)
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
! rowspan="2" | Max altitude<br>(metres)
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 5,000 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 554 || 543 || 11,000 || 22.3 || 22.7 || 11.8 || 14.0 || 390
+
! Stock
 +
| 546 || 531 || rowspan="2" | {{Specs|ceiling}} || 19.9 || 20.6 || 10.8 || 10.8 || rowspan="2" | 343
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! Upgraded
|-
+
| 589 || 566 || 18.1 || 19.0 || 17.1 || 13.6
! colspan="2" | Max Speed<br>(km/h at 5,000 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 604 || 580 || 11,000 || 19.7 || 21.0 || 26.5 || 27.8 || 390
 
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
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|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| 789 || 320 || 500 || ~22 || ~10
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 450 || 450 || 241 || ~11 || ~8
 
|-
 
|-
 
|}
 
|}
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! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < 370 || < 370 || < 420 || > 250
+
| < 370 || < 400 || < 440 || > 270
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 3,550 m || 1,050 hp || 1,172 hp  
+
| 7,620 m || 1,100 hp || 1,199 hp
|-
 
<!--! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|-
 
! colspan="3" | Setting 3
 
 
|-
 
|-
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
 
 
* No armour plating
 
* No armour glazing
 
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
 
* More fuel tanks located in wings near the fuselage
 
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
{{main|MG FF/M (20 mm)|MG 17 (7.92 mm)}}
+
{{main|M2 Browning (12.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
 +
* 2 x 12.7 mm M2 Browning machine guns, nose-mounted (200 rpg = 400 total)
 +
* 2 x 12.7 mm M2 Browning machine guns, wing-mounted (200 rpg = 400 total)
  
* 2 x 20 mm MG FF/M cannons, wing-mounted (60 rpg = 120 total)
+
== Usage in battles ==
* 2 x 7.92 mm MG 17 machine guns, nose-mounted (1,000 rpg = 2,000 total)
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
+
P-43 pilots should climb at the beginning of a match. A climb angle of about 25 degrees should work fine. Aim to reach 4000 m before leveling out and gaining speed. Generally, the Lancer will be pitted against Japanese fighters.
=== Suspended armament ===
 
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets, and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
{{main|SC50JA (50 kg)|SC250JA (250 kg)}}
 
  
The '''''{{PAGENAME}}''''' can support the following ordinance options:
+
The P-43 is a heavy hitter and can be used for both Boom & Zoom tactics or as a bomber hunter. While still a fairly manoeuvrable aircraft, it is suggested to avoid turn-fighting especially with Bf 109s and A6M Zeros which will dance around the P-43.
  
* 4 x 50 kg SC50JA bombs (200 kg total)
+
The four .50 calibre machine guns are the perfect platform for P-43 as a Boom & Zoom fighter. With diving speeds, the P-43 can race down and attack an enemy aircraft and then with full throttle can climb right back up to the perch where it was. Any enemy aircraft testing fate by climbing up after you, will most likely run out of energy and stall out, floating helplessly waiting for gravity to take over. At this point, the P-43 can rudder over with its large tail rudder and once again dive, but at this point will have a quite stationary target to eliminate. Once dispatched, the P-43 should climb right back up to its observation altitude and look for its next target.
* 1 x 250 kg SC250JA bomb (250 kg total)
 
  
<!--
+
One challenge of flying a fighter aircraft is the ability to climb higher altitudes to get to bombers. Many fighters simply do not have any superchargers or turbo-superchargers which allow it to continue to climb in the thinner air. The P-43 was outfitted with one such turbo-supercharger and therefore can easily get up to bomber altitude and pick off any pesky bombers orbiting ground targets. While the P-43 does not have any armour and can easily be disabled with a few machine gun rounds, it is advised to come at most bombers from the front, from above or from the side where many bombers tend to be the weakest in armament. It is important to attack critical components on the bomber such as the engines or the pilot as many bomber bodies and wings can easily soak up a large number of 12.7 mm rounds before systems begin to fail. As a bomber interceptor, it is important that you are attacking a bomber for the shortest amount of time possible because of their ability to shoot back.
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
-->
 
  
== Usage in the battles ==
+
For those aircraft which find themselves facing a P-43 in combat, head-on encounters can work to take out an engine or the pilot, but beware of the 4 x .50 calibre machine guns pointing at you, typically fire off some rounds at range and then take evasive manoeuvres setting up for an Immelmann or a Split-S right before or right after passing so to get your guns on target before the P-43 has a chance to manoeuvre or zoom away. If you are lucky to catch a P-43 pilot in a turn fight, maximize your turns with flaps and throttle control and it should not be long before you are in a situation where you have a firing solution and dispatch the aircraft. If you can bleed the P-43's energy, then there will not be many options left for that pilot and leave you holding all the important cards in the deck.
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
[[File:Cockpit_Bf109e3.jpg|x250px|thumb|right|Click to enlarge]]
 
The main armament is identical to that of the [[Bf 109 E-3|''Bf 109 E-3'']]. However, there is one critical difference. The [[MG FF (20 mm)|MgFF/M]] can fire `minengeschoss´ shells. Minengeschoss shells have a thin shell, allowing more incendiary material to be used; however the very same characteristics prevent these shells to be fired from older MG FF versions (like on the predecessor, E-3). Thus, the MgFF/Ms are far more powerful than the MG FFs.
 
  
The E-7 is able to load bombs, either 4 x 50 kg or 1 x 250 kg. Unless you like to fly at a severe disadvantage, do not use the bombs unless you have to in order to win a match - for example after refuelling/ restocking at the base. The bomb load is nowhere near big enough to make a fighter bombing trip worth it.
+
*The most dangerous enemies will be Ki-43s, A6Ms, Spitfires, P-40's, Bf-109's and Ki-61s.  
  
The DB 601N engine provides its maximum performance around 2,000 m to 5,000 m (6,500 ft to 16,500 ft respectively) and comes with WEP, providing +150 hp upon activation. The boost will last about one minute from normal operating temperatures.
+
The limited ammo means trigger discipline is important - something made a bit easier by the poor armour of those enemies. Use stealth belts. 400 m convergence is recommended, and you will want to wait until you are 0.5 km away to start firing. In a good pilot's hands, a P-43 can easily take out 5 enemy aircraft. However, if not played with a boom and zoom tactic, it is a sitting duck. The P-43 is a good plane for pilots the offers a great learning step towards the P-47.
  
====Tactics====
+
=== Manual Engine Control ===
<!--Specific methods of play in different situations, label the methods with pros and cons (if possible) based on vehicle's performances (i.e. Me 262 playing as a fighter or anti-bomber)-->
 
Just as the with the [[Bf 109 E-1|''E-1'']], new players should adopt a hit and run tactic with the Bf 109s. While often called Boom & Zoom aircraft, the 109s are not dedicated Boom & Zoomers and many other aircraft such as the [[Fw 190 A-1|''FW 190'']] do it much better. While it is true that a pure Boom and Zooming approach can be used in the 109s, limiting oneself to this undermines ones plane efficiency enormously. That said, the 109s does build up speed fast in a dive and they have a respectable zoom climb that ends in a strong sustained climb at ~270 km/h [optimal climbing speed 260 km/h - 280 km/h]. Doing so will often see the player with the maximum speed or altitude advantage he can have over his chosen target. A straight-up bounce, with a short extend from the target and a slowly increasing climb leading into an Immelmann tends to work best for rookie pilots. Remember to check your six and surroundings during the climb and just before diving back on your target.
 
 
 
With mounting experience on the side of the player, the ''energy fighting'' abilities of the Bf 109 E-7/U2 come to the forefront. Fluid and speedy transitions between altitude and speed, together with well timed uses of flaps, throttle and manoeuvres enable the Emil to quickly change the nature of the engagement in its favour.
 
 
 
When firing at enemies, be aware that your 20 mm cannons only hold a 60 round drum magazine each. They empty quick and many a new pilot has seen himself on pitiful low ammunition even after his first attack run. Once you emptied your cannons, the E-7 will be hard-pressed to secure a kill. In your own interest, do not waste your cannons on ground targets and when firing at planes, fire in short, controlled and well aimed bursts. Luckily, the E-7 holds 1000 rounds in each of its two [[MiG-17]]s. Use these if you are inclined to spray and pray or are are about to engage ground targets.
 
===Manual Engine Control===
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type  
 
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
+
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Auto controlled
 
|-
 
|-
 
|}
 
|}
  
===Modules===
+
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
 
! Tier
 
! Tier
! Flight performance
+
! colspan="2" | Flight performance
 
! Survivability
 
! Survivability
 
! Weaponry
 
! Weaponry
 
|-
 
|-
 
| I
 
| I
| Fuselage Repair, Radiator
+
| Fuselage repair
|  
+
| Radiator
|  
+
|
 +
| Offensive 12 mm
 
|-
 
|-
 
| II
 
| II
 +
|
 
| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
|  
+
|
 
|-
 
|-
 
| III
 
| III
| Wing Repair, Engine
+
| Wings repair
|  
+
| Engine
|  
+
|
 +
| New 12 mm MGs
 
|-
 
|-
 
| IV
 
| IV
| Engine Injection
+
|
 +
| Engine injection
 
| Cover
 
| Cover
|  
+
|
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Great overall manoeuvrability
+
* Decent top speed
* Good acceleration
+
* Respectable firepower
* Good rate of climb
+
* Good high-speed manoeuvrability
* Good continuous turn rate
+
* Good dive speed
* Good roll rate
+
* Mostly faces Japanese aircraft
* Good sustained turn rate
 
* Excellent MG ammunition load
 
* Powerful 20mm cannons
 
* Can perform negative Gs
 
* Better cockpit visibility than [[Bf 109 F-4|Bf 109Fs]]
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Less than average instantaneous turn rate
+
* Low-speed manoeuvrability is not very good
* Control stiffening above 400 IAS(kph)
+
* No payload options
* Cannons have a limited amount of ammo
+
* Low ammo
* Low-velocity cannons compared to others; Hispano, [[MG 151/20 (20 mm)|MG 151/20]], etc.
 
* Relatively poor durability
 
* Harsh matchmaking
 
* Engine overheats relatively quick
 
* Water radiator is prone to being damaged and leaking, compounding the overheating problem
 
* Missing its historical radiator and glass armour
 
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
The E-7 was used extensively in `Operation Barbarossa´ (invasion of USSR), it was eventually replaced by the [[Bf 109 F-4|''Friedrich'']]. Old machines remained in use though by other Axis nations, such as Romania and Hungary.
 
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
 
== See also ==
 
== See also ==
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''-->
+
* ''links to approximate analogues of other nations and research trees.''
;Aircraft of comparable role, configuration and era
 
* Mitsubishi [[A6M (Family)|A6M]]
 
* Bell [[P-39 (Family)|P-39]] Airacobra
 
* Curtiss [[P-36 (Family)|P-36]]
 
* Curtiss [[P-40 (Family)|P-40]]
 
* Dewoitine [[D.520]]
 
* Fiat [[G.55 serie 1|G.55]]
 
* Focke-Wulf [[Fw 190 (Family)|Fw 190]]
 
* Grumman [[F4F (Family)|F4F]] Wildcat
 
* Grumman [[F6F (Family)|F6F]] Hellcat
 
* Hawker [[Hurricane (Family)|Hurricane]]
 
* Heinkel [[He 112 (Family)|He 112]]
 
* [[IAR-81C|IAR-81]]
 
* Kawasaki [[Ki-61 (Family)|Ki-61]]
 
* Lavochkin [[LaGG-3 (Family)|LaGG-3]]
 
* Macchi [[C.202]]
 
* Macchi [[C.205 serie 1|C.205]]
 
* Mikoyan-Gurevich [[MiG-3 (Family)|MiG-3]]
 
* Morane-Saulnier [[M.S.406C1|MS.406]]
 
* Nakajima [[Ki-43 (Family)|Ki-43]]
 
* North American [[P-51 (Family)|P-51]] Mustang
 
* Polikarpov [[I-16 (Family)|I-16]]
 
* Supermarine [[Spitfire (Family)|Spitfire]]
 
* Yakovlev [[Yak-1]]
 
* Yakovlev [[Yak-9]]
 
  
 
== External links ==
 
== External links ==
<!--''Paste links to sources and external resources, such as:''
+
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''encyclopedia page on the aircraft;''
* ''other literature.''-->
+
* ''other literature.''
 
 
* Radinger, Willy & Otto, Wolfgang, Messerschmit Me 109 - Das meistgebaute Jagdflugzeug der Welt - Entwicklung, Erprobung, Technik - Bf 109A bis 109K, Aviatic Verlag, Oberhachingen: 2011
 
* [http://www.messerschmitt-bf109.de/web.php?lang=de&auth=e&name=bf109b&versionscategory=6 "Falcon's Messerschmitt Bf 109 Hangar" Bf 109E subpage]
 
* [http://en.wikipedia.org/wiki/Messerschmitt_Bf_109_variants#Bf_109E English Wikipedia: "Messerschmitt Bf 109 variants &ndash; Bf 109 E"]
 
* [http://kurfurst.org/#Emil "Performance Information Bf 109E"]
 
 
 
  
{{Germany fighters}}
+
{{AirManufacturer Republic}}
 +
{{China fighters}}

Revision as of 22:37, 6 May 2020

Rank 6 USA
F-5C Pack
p-43a-1_china.png
␗P-43A-1
AB RB SB
3.0 2.7 2.7
Class:
Research:5 600 Specs-Card-Exp.png
Purchase:22 000 Specs-Card-Lion.png
Show in game
This page is about the Chinese fighter P-43A-1 (China). For American version, see P-43A-1.

Description

GarageImage P-43A-1 (China).jpg


The ␗P-43A-1 is a rank II Chinese fighter with a battle rating of 3.0 (AB) and 2.7 (RB/SB). It was introduced in Update 1.91 "Night Vision".

General info

Flight performance

The P-43 was started as a private venture by the Seversky Aircraft Company (later known as Republic) which sought to improve upon its earlier fighter design the P-35. Several design changes turned this fighter into a good platform of which made the leap to the younger sibling, the P-47. The P-43 in its own right during 1940 when introduced to the United States Army Air Corps (USAAC) was the only fighter which excelled at high-altitude performance due to its belly-mounted turbo-supercharger and an effective oxygen system to sustain the pilot at those heights.

Much like its predecessor and successor, the P-43 is a heavy fighter with a large engine which fills the role of a fighter/interceptor. Japanese aircraft at this rank can still outturn the P-43, but if used properly as a Boom & Zoom fighter, there should not be any need to turn fight. Priorities are to gain altitude and then be selective of the targets. Use diving speeds to zip in, shoot the enemy aircraft and then pull up and climb away. Resist the temptation of immediately turning back and finishing off an aircraft which was missed or wounded as doing so will only cause the P-43 to bleed energy it needs to work at its optimum. As a last resort, if caught in a situation where you need to dogfight, do so, but look for a way out so that you don't become easy pickings for another enemy pilot.

Characteristics Max Speed
(km/h at 7,600 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 546 531 9700 19.9 20.6 10.8 10.8 343
Upgraded 589 566 18.1 19.0 17.1 13.6

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
760 281 450 450 241 ~11 ~8
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 370 < 400 < 440 > 270
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
7,620 m 1,100 hp 1,199 hp

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Armaments

Offensive armament

Main article: M2 Browning (12.7 mm)

The P-43A-1 (China) is armed with:

  • 2 x 12.7 mm M2 Browning machine guns, nose-mounted (200 rpg = 400 total)
  • 2 x 12.7 mm M2 Browning machine guns, wing-mounted (200 rpg = 400 total)

Usage in battles

P-43 pilots should climb at the beginning of a match. A climb angle of about 25 degrees should work fine. Aim to reach 4000 m before leveling out and gaining speed. Generally, the Lancer will be pitted against Japanese fighters.

The P-43 is a heavy hitter and can be used for both Boom & Zoom tactics or as a bomber hunter. While still a fairly manoeuvrable aircraft, it is suggested to avoid turn-fighting especially with Bf 109s and A6M Zeros which will dance around the P-43.

The four .50 calibre machine guns are the perfect platform for P-43 as a Boom & Zoom fighter. With diving speeds, the P-43 can race down and attack an enemy aircraft and then with full throttle can climb right back up to the perch where it was. Any enemy aircraft testing fate by climbing up after you, will most likely run out of energy and stall out, floating helplessly waiting for gravity to take over. At this point, the P-43 can rudder over with its large tail rudder and once again dive, but at this point will have a quite stationary target to eliminate. Once dispatched, the P-43 should climb right back up to its observation altitude and look for its next target.

One challenge of flying a fighter aircraft is the ability to climb higher altitudes to get to bombers. Many fighters simply do not have any superchargers or turbo-superchargers which allow it to continue to climb in the thinner air. The P-43 was outfitted with one such turbo-supercharger and therefore can easily get up to bomber altitude and pick off any pesky bombers orbiting ground targets. While the P-43 does not have any armour and can easily be disabled with a few machine gun rounds, it is advised to come at most bombers from the front, from above or from the side where many bombers tend to be the weakest in armament. It is important to attack critical components on the bomber such as the engines or the pilot as many bomber bodies and wings can easily soak up a large number of 12.7 mm rounds before systems begin to fail. As a bomber interceptor, it is important that you are attacking a bomber for the shortest amount of time possible because of their ability to shoot back.

For those aircraft which find themselves facing a P-43 in combat, head-on encounters can work to take out an engine or the pilot, but beware of the 4 x .50 calibre machine guns pointing at you, typically fire off some rounds at range and then take evasive manoeuvres setting up for an Immelmann or a Split-S right before or right after passing so to get your guns on target before the P-43 has a chance to manoeuvre or zoom away. If you are lucky to catch a P-43 pilot in a turn fight, maximize your turns with flaps and throttle control and it should not be long before you are in a situation where you have a firing solution and dispatch the aircraft. If you can bleed the P-43's energy, then there will not be many options left for that pilot and leave you holding all the important cards in the deck.

  • The most dangerous enemies will be Ki-43s, A6Ms, Spitfires, P-40's, Bf-109's and Ki-61s.

The limited ammo means trigger discipline is important - something made a bit easier by the poor armour of those enemies. Use stealth belts. 400 m convergence is recommended, and you will want to wait until you are 0.5 km away to start firing. In a good pilot's hands, a P-43 can easily take out 5 enemy aircraft. However, if not played with a boom and zoom tactic, it is a sitting duck. The P-43 is a good plane for pilots the offers a great learning step towards the P-47.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Not controllable
1 gear
Auto controlled

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 12 mm
II Compressor Airframe
III Wings repair Engine New 12 mm MGs
IV Engine injection Cover

Pros and cons

Pros:

  • Decent top speed
  • Respectable firepower
  • Good high-speed manoeuvrability
  • Good dive speed
  • Mostly faces Japanese aircraft

Cons:

  • Low-speed manoeuvrability is not very good
  • No payload options
  • Low ammo

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Republic Aviation Corporation
Fighters  P-43A-1
  P-47D-22-RE · P-47D-25 · P-47D-28 · P-47M-1-RE · ⋠P-47M-1-RE · P-47N-15
Jet Aircraft  F-84B-26 · F-84F · F-84G-21-RE
  F-105D
Export  J9 Early*
  ␗P-43A-1
  ▄Thunderbolt Mk.1 · ▄P-47D-22-RE · ␗P-47D-23-RA · ▂P-47D-27 · ␗P-47D-30 · ▄P-47D-30
  ◄F-84F · ▄F-84F (Italy) · ▄F-84F (France) · F-84F IAF · F-84F
  ␗F-84G-21-RE · ▄F-84G-21-RE · ▄F-84G-26-RE · ␗F-84G-31-RE
Captured  ▀P-47D-16-RE · ▀P-47D
  *The company was named "Seversky Aircraft Company" before being renamed in 1939

China fighters
British  ␗Gladiator Mk I
French  D.510C
Japanese  ␗A6M2 · ␗Ki-27 otsu · ␗Ki-43-III ko · ␗Ki-44-II hei · ␗Ki-61-I otsu · ␗Ki-84 ko
American  CW-21 · Hawk III · P-66 · ␗P-40E-1 · H-81A-2 · ␗P-43A-1 · ␗P-47D-23-RA · ␗P-47D-30 · ␗P-51D-20 · ␗P-51K
Soviet  ␗I-15bis · ␗I-153 M-62 · ␗I-16 Chung 28 · ␗I-16 type 5 · ␗I-16 type 10 · ␗I-16 type 17 · ␗La-11 · ␗La-9