Difference between pages "Bf 109 F-4" and "Bf 109 E-7/U2"

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{{Specs-Card
 
{{Specs-Card
|code=bf-109f-4
+
|code=bf-109e-7
|cockpit=506354/1678716
+
|market=Bf.109E-7/U2
 
}}
 
}}
 
{{About
 
{{About
 
| about = German fighter '''{{PAGENAME}}'''
 
| about = German fighter '''{{PAGENAME}}'''
| other
+
| usage = other uses
| usage-1 = the American version
+
| link = Bf 109 (Family)
| link-1 = Bf 109 F-4 (USA)
 
| usage-2 = other versions
 
| link-2 = Bf 109 (Family)
 
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
[[File:GarageImage_Bf109F-4.jpg|420px|thumb|left]]
+
 
 +
[[File:GarageImage_Bf109E7U2.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
+
The '''Bf 109 E-7/U2''' is a gift Rank II German fighter with a battle rating of 2.7 (AB/SB) and 3.0 (RB). It was introduced in Update 1.53 "Firestorm". It is currently a rare vehicle and is obtainable through the [https://trade.gaijin.net/? Gaijin Marketplace]. The Bf 109 E-7 offers little difference from its historic predecessor, the [[Bf 109 E-4|Bf 109 E-4]], but is a model produced from the experience gained from the E-4. Notable differences include a newly designed aerodynamic propeller hub and additional bomb racks, the bomb racks also allowing the usage of drop tanks to extend its combat range.
  
 +
While essentially the same plane as the [[Bf 109 E-3|''E-3'']], the E-7 overcomes the inadequate MgFF for MgFF/M, featuring the fantastic `minengeschoße´. With two wing-mounted [[MG FF (20 mm)|''MG FF/Ms'']] with 60 rounds each, the plane has an even more deadly punch, attributed solely to the new installed HE-20mm-shell. Fighting in the E-7/U2 is essentially the same as with all E-frame 109s.
 +
 +
Remaining a great energy fighter versus its historical opposition, the E-7 is somewhat troubled by the fact that it often faces mid-to-later war planes such as the [[P-47D-25|''P-47D'']]. To engage these, make sure you have a clear energy advantage or, if attacked, fly defensively and attempt to bleed the enemies speed while pulling him down. The Bf 109 E-7/U2 is often not regarded as a good turner, a reputation coming out of the fact that its main rival, the [[Spitfire_(Disambiguation)|''Spitfire'']], simply did it better. However, especially with combat flaps, the E-7 is a respectable turner able to out turn most planes that outperform it. Keep in mind though that one of the changes from E-3 to E-7 increased the frame's weight. Flat turning should only be reserved for extreme situations.
 
== General info ==
 
== General info ==
=== Flight performance ===
+
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! colspan="8" | ''Stock''
 
! colspan="8" | ''Stock''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 6,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 5,000 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run<br>(meters)
+
! rowspan="2" |Take-off run<br>(meters)
 
|-
 
|-
! AB !! RB !! AB !! RB !! AB !! RB
+
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
| 641 || 624 || {{Specs|ceiling}} || 20.0 || 20.7 || 16.4 || 16.4 || 363
+
| 554 || 543 || 11,000 || 22.3 || 22.7 || 11.8 || 14.0 || 390
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 6,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 5,000 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" |Max altitude (meters)
! colspan="2" | Turn time<br>(seconds)
+
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run<br>(meters)
+
! rowspan="2" |Take-off run (meters)
 
|-
 
|-
! AB !! RB !! AB !! RB !! AB !! RB
+
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
| 691 || 665 || {{Specs|ceiling}} || 18.1 || 19.0 || 24.5 || 20 || 363
+
| 604 || 580 || 11,000 || 19.7 || 21.0 || 26.5 || 27.8 || 390
 
|-
 
|-
 
|}
 
|}
  
==== Details ====
+
====Details====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
+
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 
|-
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
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! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flaps<br>(km/h)
+
! rowspan="2" | Combat flap<br> (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! + !! -
+
! +
 +
! -
 
|-
 
|-
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 460 || ~12 || ~6
+
| 789 || 320 || 500 || ~22 || ~10
 
|-
 
|-
 
|}
 
|}
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! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < 450 || < 390 || < 450 || > 715
+
| < 370 || < 370 || < 420 || > 250
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 4,950 m || 1,185 hp || 1,333 hp
+
| 3,550 m || 1,050 hp || 1,172 hp  
 
|-
 
|-
|}
+
<!--! colspan="3" | Setting 2
 
 
====Engine performance====
 
{| class="wikitable" style="text-align:center"
 
 
|-
 
|-
! colspan="4" | Engine
+
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
! colspan="3" | Engine Name
+
| ?,??? m || ?,??? hp || ?,??? hp
! colspan="3" | Number present
 
 
|-
 
|-
| colspan="3" | Daimler-Benz DB-601E 12-cylinder || colspan="1" | 1
+
! colspan="3" | Setting 3
 
|-
 
|-
! colspan="4" | Engine characteristics
+
! Optimal altitude
|-
+
! 100% Engine power
! colspan="2" | Weight (each)
+
! WEP Engine power
! colspan="1" | Type
 
! colspan="1" | Cooling
 
|-
 
| colspan="2" | 610 kg || Inline || Water
 
|-
 
! colspan="4" | Engine power (Stock)
 
|-
 
! colspan="1" | Mode
 
! colspan="2" | Max
 
! colspan="2" | Take-off
 
|-
 
| ''Arcade'' || colspan="2" | 1,065 hp || colspan="2" | 1,212 hp
 
|-
 
| ''Realistic/Simulator'' || colspan="2" | 1,053 hp || colspan="2" | 1,200 hp
 
|-
 
! colspan="4" | Engine power (Upgraded)
 
|-
 
! Mode
 
! colspan="2" | Max
 
! colspan="2" | Take-off
 
|-
 
| ''Arcade'' || colspan="2" | 1,305 hp || colspan="2" | 1,452 hp
 
|-
 
| ''Realistic/Simulator'' || colspan="2" | 1,170 hp || colspan="2" | 1,318 hp
 
 
|-
 
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
=== Survivability and armour ===
|-
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
! colspan="4" | WEP Duration
 
|-
 
! colspan="2" | Arcade
 
! colspan="2" | Realistic/Simulator
 
|-
 
| colspan="2" | 25 seconds || colspan="2" | Infinite
 
|-
 
|}
 
  
=== Survivability and armour ===
+
* No armour plating
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
+
* No armour glazing
 +
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
 +
* More fuel tanks located in wings near the fuselage
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
{{main|MG 151/20 (20 mm)|MG 17 (7.92 mm)}}
+
{{main|MG FF/M (20 mm)|MG 17 (7.92 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
* 1 x 20 mm MG 151/20 cannon, nose-mounted (200 rpg)
+
 
* 2 x 7.92 mm MG 17 machine guns, nose-mounted (500 rpg = 1,000 total)
+
* 2 x 20 mm MG FF/M cannons, wing-mounted (60 rpg = 120 total)
 +
* 2 x 7.92 mm MG 17 machine guns, nose-mounted (1,000 rpg = 2,000 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
+
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets, and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
{{main|SC50JA (50 kg)|SC250JA (250 kg)|MG 151/15 (15 mm)}}
+
{{main|SC50JA (50 kg)|SC250JA (250 kg)}}
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
+
The '''''{{PAGENAME}}''''' can support the following ordinance options:
* Without load
+
 
* 4 x 50 kg SC50JA bombs (200 kg total)
+
* 4 x 50 kg SC50JA bombs (200 kg total)  
 
* 1 x 250 kg SC250JA bomb (250 kg total)
 
* 1 x 250 kg SC250JA bomb (250 kg total)
* 2 x 15 mm MG 151/15 cannons, wing-mounted (gunpods) (125 rpg = 250 total)
 
  
== Usage in battles ==
+
<!--
<!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
=== Defensive armament ===
[[File:Cockpits_Bf109F-4.jpg|thumbnail|right|The Bf 109 F-4's instrument panel.]]
+
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
A very good energy fighter for its rank, the Bf 109 F-4 can out climb most opponents due to its high power to weight ratio. However, use of WEP must be limited or else the engine will overheat, although [[Guide_to_manual_engine_controls|manual engine control]] can remedy this. Despite that, it can Boom & Zoom and Rope-a-Dope well, although one must watch out for severe control stiffening around 650 km/h.
+
-->
  
Unfortunately, the F-4’s 15 mm additional gondolas do not increase the damage output much at all, while reducing flight performance. However, it is recommended you at least use it once to see how effective it is because depending on how you play it can really boost your kill abilities. For example, if you prefer to get into a dogfight, the additional weaponry will not be noticeably effective. However, if you fight in the vertical, where level speed and agility are not necessarily most important, the additional MG 151’s can mean the difference between a kill or nothing at all.
+
== Usage in the battles ==
 +
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
[[File:Cockpit_Bf109e3.jpg|x250px|thumb|right|Click to enlarge]]
 +
The main armament is identical to that of the [[Bf 109 E-3|''Bf 109 E-3'']]. However, there is one critical difference. The [[MG FF (20 mm)|MgFF/M]] can fire `minengeschoss´ shells. Minengeschoss shells have a thin shell, allowing more incendiary material to be used; however the very same characteristics prevent these shells to be fired from older MG FF versions (like on the predecessor, E-3). Thus, the MgFF/Ms are far more powerful than the MG FFs.
  
The Bf 109 F-4 is not a great plane when compared to the other Rank 3 planes, but it is effective nonetheless. Do not try to kill a plane by coming behind it and giving them all you got- you don't have much. Instead, try to scare your prey into a turn by peppering it with your 7.92mm MG 17s, and then blow its wing off with the cannon.
+
The E-7 is able to load bombs, either 4 x 50 kg or 1 x 250 kg. Unless you like to fly at a severe disadvantage, do not use the bombs unless you have to in order to win a match - for example after refuelling/ restocking at the base. The bomb load is nowhere near big enough to make a fighter bombing trip worth it.
  
Word to the wise: the F-4 is a fairly good turner for its class; if you are chased by a [[F4U_(Family)|F4U]], [[P-51_(Family)|P-51]], [[P-47D-25|P-47D]], [[F6F_(Family)|F6F]] or [[Typhoon_(Family)|Typhoon]], turn and destroy. The forward wing slats give the F-4 an exceptionally short turning radius. However, to survive a tangle with a [[Spitfire_(Family)|Spitfire]] is an ordeal. The best strategy would be to scissor until the Spitfire either runs out of ammo or overshoots you and then try to dive and outrun it. Then, repeat. Do not try to out-climb the Spitfire (its community nickname is the ''Spacefire'' for a reason), but try to outrun it in a dive. The [[Spitfire Mk Vc]] is superior to the F-4, so avoid them.
+
The DB 601N engine provides its maximum performance around 2,000 m to 5,000 m (6,500 ft to 16,500 ft respectively) and comes with WEP, providing +150 hp upon activation. The boost will last about one minute from normal operating temperatures.
  
=== Manual Engine Control ===
+
====Tactics====
 +
<!--Specific methods of play in different situations, label the methods with pros and cons (if possible) based on vehicle's performances (i.e. Me 262 playing as a fighter or anti-bomber)-->
 +
Just as the with the [[Bf 109 E-1|''E-1'']], new players should adopt a hit and run tactic with the Bf 109s. While often called Boom & Zoom aircraft, the 109s are not dedicated Boom & Zoomers and many other aircraft such as the [[Fw 190 A-1|''FW 190'']] do it much better. While it is true that a pure Boom and Zooming approach can be used in the 109s, limiting oneself to this undermines ones plane efficiency enormously. That said, the 109s does build up speed fast in a dive and they have a respectable zoom climb that ends in a strong sustained climb at ~270 km/h [optimal climbing speed 260 km/h - 280 km/h]. Doing so will often see the player with the maximum speed or altitude advantage he can have over his chosen target. A straight-up bounce, with a short extend from the target and a slowly increasing climb leading into an Immelmann tends to work best for rookie pilots. Remember to check your six and surroundings during the climb and just before diving back on your target.
 +
 
 +
With mounting experience on the side of the player, the ''energy fighting'' abilities of the Bf 109 E-7/U2 come to the forefront. Fluid and speedy transitions between altitude and speed, together with well timed uses of flaps, throttle and manoeuvres enable the Emil to quickly change the nature of the engagement in its favour.
 +
 
 +
When firing at enemies, be aware that your 20 mm cannons only hold a 60 round drum magazine each. They empty quick and many a new pilot has seen himself on pitiful low ammunition even after his first attack run. Once you emptied your cannons, the E-7 will be hard-pressed to secure a kill. In your own interest, do not waste your cannons on ground targets and when firing at planes, fire in short, controlled and well aimed bursts. Luckily, the E-7 holds 1000 rounds in each of its two [[MiG-17]]s. Use these if you are inclined to spray and pray or are are about to engage ground targets.
 +
===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" | Mixer
+
! rowspan="2" |Mixer
! rowspan="2" | Pitch
+
! rowspan="2" |Pitch
! colspan="3" | Radiator
+
! colspan="3" |Radiator
! rowspan="2" | Supercharger
+
! rowspan="2" |Supercharger
! rowspan="2" | Turbocharger
+
! rowspan="2" |Turbocharger
 
|-
 
|-
! Oil !! Water !! Type
+
! Oil
 +
! Water
 +
! Type  
 
|-
 
|-
| Not controllable || Controllable<br>Auto control available || Controllable<br>Auto control available || Controllable<br>Auto control available || Separate || Not controllable<br>1 gear || Not controllable
+
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
  
=== Modules ===
+
===Modules===
 
{| class="wikitable"
 
{| class="wikitable"
 
! Tier
 
! Tier
! colspan="2" | Flight performance
+
! Flight performance
 
! Survivability
 
! Survivability
! colspan="3" | Weaponry
+
! Weaponry
 
|-
 
|-
 
| I
 
| I
| Fuselage repair
+
| Fuselage Repair, Radiator
| Radiator
+
|  
|
+
|  
| Offensive 7 mm
 
| ETC 50/VIIId
 
|
 
 
|-
 
|-
 
| II
 
| II
|
 
 
| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
| New 7 mm MGs
+
|  
| ETC 500/IXb I
 
| R1 modification
 
 
|-
 
|-
 
| III
 
| III
| Wings repair
+
| Wing Repair, Engine
| Engine
+
|  
|
+
|  
| Offensive 20 mm
 
|
 
| Offensive 15 mm
 
 
|-
 
|-
 
| IV
 
| IV
|
+
| Engine Injection
| Engine injection
 
 
| Cover
 
| Cover
| New 20 mm cannons
+
|  
|
 
| New 15 mm cannons
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
* Nimble, compared to Russian and American counterparts
+
 
* Its 20 mm is lethal if the shells hit
+
* Great overall manoeuvrability
* Relatively good climb rate, possibly as good as a Spitfire or a maxed-out P-39 Airacobra
+
* Good acceleration
* Good sustained turn
+
* Good rate of climb
* Faster than most opponents, such as the Spitfire Mk V, Yak-3, and La-5, especially at altitude
+
* Good continuous turn rate
* Good performance at medium altitudes
+
* Good roll rate
* Better than the F-4 tropical variant due to engine power.
+
* Good sustained turn rate
* The 15 mm cannons have quite high penetration with the armoured targets belt. They are very effective against soft targets.
+
* Excellent MG ammunition load
 +
* Powerful 20mm cannons
 +
* Can perform negative Gs
 +
* Better cockpit visibility than [[Bf 109 F-4|Bf 109Fs]]
  
 
'''Cons:'''
 
'''Cons:'''
* Overheats quickly
+
 
* Additional armament can critically reduce performance, especially in a dogfight
+
* Less than average instantaneous turn rate
* Poor cockpit visibility
+
* Control stiffening above 400 IAS(kph)
* Prone to catching fire when chasing a bomber
+
* Cannons have a limited amount of ammo
* Gun pods can't load stealth belts, thus giving the user away in a surprise attack
+
* Low-velocity cannons compared to others; Hispano, [[MG 151/20 (20 mm)|MG 151/20]], etc.
* Turns sluggishly at speeds under 190 km/h
+
* Relatively poor durability
 +
* Harsh matchmaking
 +
* Engine overheats relatively quick
 +
* Water radiator is prone to being damaged and leaking, compounding the overheating problem
 +
* Missing its historical radiator and glass armour
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
 
+
The E-7 was used extensively in `Operation Barbarossa´ (invasion of USSR), it was eventually replaced by the [[Bf 109 F-4|''Friedrich'']]. Old machines remained in use though by other Axis nations, such as Romania and Hungary.
=== In-game description ===
 
The Messerschmitt Bf 109 was a single-seat monoplane fighter used by the Luftwaffe before and during WWII. It was used as a fighter, interceptor, high-altitude interceptor, fighter-bomber and reconnaissance aircraft.
 
 
 
The Bf 109 F variant, or "Friedrich", was a replacement for the Emil. Friedrich reached front-line units in the Autumn of 1941 and, by the middle of the following year, almost two-thirds of Luftwaffe fighter regiments were equipped with the variant.
 
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
+
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
* [http://live.warthunder.com/feed/camouflages/?q=%23bf109f4 Skins and camouflages for the Bf 109 F-4 from live.warthunder.com.]
 
  
 
== See also ==
 
== See also ==
Line 311: Line 298:
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!--''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
+
* ''page on aircraft encyclopedia;''
* ''other literature.''
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* ''other literature.''-->
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* Radinger, Willy & Otto, Wolfgang, Messerschmit Me 109 - Das meistgebaute Jagdflugzeug der Welt - Entwicklung, Erprobung, Technik - Bf 109A bis 109K, Aviatic Verlag, Oberhachingen: 2011
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* [http://www.messerschmitt-bf109.de/web.php?lang=de&auth=e&name=bf109b&versionscategory=6 "Falcon's Messerschmitt Bf 109 Hangar" Bf 109E subpage]
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* [http://en.wikipedia.org/wiki/Messerschmitt_Bf_109_variants#Bf_109E English Wikipedia: "Messerschmitt Bf 109 variants &ndash; Bf 109 E"]
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* [http://kurfurst.org/#Emil "Performance Information Bf 109E"]
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{{Germany fighters}}
 
{{Germany fighters}}

Revision as of 12:05, 20 November 2019

Bf 109 E-7/U2
bf-109e-7.png
Bf 109 E-7/U2
AB RB SB
3.0 3.0 3.0
Show in game
MARKET
This page is about the German fighter Bf 109 E-7/U2. For other uses, see Bf 109 (Family).

Description

GarageImage Bf 109 E-7 U2.jpg


The Bf 109 E-7/U2 is a gift Rank II German fighter with a battle rating of 2.7 (AB/SB) and 3.0 (RB). It was introduced in Update 1.53 "Firestorm". It is currently a rare vehicle and is obtainable through the Gaijin Marketplace. The Bf 109 E-7 offers little difference from its historic predecessor, the Bf 109 E-4, but is a model produced from the experience gained from the E-4. Notable differences include a newly designed aerodynamic propeller hub and additional bomb racks, the bomb racks also allowing the usage of drop tanks to extend its combat range.

While essentially the same plane as the E-3, the E-7 overcomes the inadequate MgFF for MgFF/M, featuring the fantastic `minengeschoße´. With two wing-mounted MG FF/Ms with 60 rounds each, the plane has an even more deadly punch, attributed solely to the new installed HE-20mm-shell. Fighting in the E-7/U2 is essentially the same as with all E-frame 109s.

Remaining a great energy fighter versus its historical opposition, the E-7 is somewhat troubled by the fact that it often faces mid-to-later war planes such as the P-47D. To engage these, make sure you have a clear energy advantage or, if attacked, fly defensively and attempt to bleed the enemies speed while pulling him down. The Bf 109 E-7/U2 is often not regarded as a good turner, a reputation coming out of the fact that its main rival, the Spitfire, simply did it better. However, especially with combat flaps, the E-7 is a respectable turner able to out turn most planes that outperform it. Keep in mind though that one of the changes from E-3 to E-7 increased the frame's weight. Flat turning should only be reserved for extreme situations.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 5,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
554 543 11,000 22.3 22.7 11.8 14.0 390
Upgraded
Max Speed
(km/h at 5,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
604 580 11,000 19.7 21.0 26.5 27.8 390

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
789 320 500 ~22 ~10
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 370 < 370 < 420 > 250
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
3,550 m 1,050 hp 1,172 hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located at front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near the fuselage

Armaments

Offensive armament

The Bf 109 E-7/U2 is armed with:

  • 2 x 20 mm MG FF/M cannons, wing-mounted (60 rpg = 120 total)
  • 2 x 7.92 mm MG 17 machine guns, nose-mounted (1,000 rpg = 2,000 total)

Suspended armament

The Bf 109 E-7/U2 can support the following ordinance options:

  • 4 x 50 kg SC50JA bombs (200 kg total)
  • 1 x 250 kg SC250JA bomb (250 kg total)


Usage in the battles

Click to enlarge

The main armament is identical to that of the Bf 109 E-3. However, there is one critical difference. The MgFF/M can fire `minengeschoss´ shells. Minengeschoss shells have a thin shell, allowing more incendiary material to be used; however the very same characteristics prevent these shells to be fired from older MG FF versions (like on the predecessor, E-3). Thus, the MgFF/Ms are far more powerful than the MG FFs.

The E-7 is able to load bombs, either 4 x 50 kg or 1 x 250 kg. Unless you like to fly at a severe disadvantage, do not use the bombs unless you have to in order to win a match - for example after refuelling/ restocking at the base. The bomb load is nowhere near big enough to make a fighter bombing trip worth it.

The DB 601N engine provides its maximum performance around 2,000 m to 5,000 m (6,500 ft to 16,500 ft respectively) and comes with WEP, providing +150 hp upon activation. The boost will last about one minute from normal operating temperatures.

Tactics

Just as the with the E-1, new players should adopt a hit and run tactic with the Bf 109s. While often called Boom & Zoom aircraft, the 109s are not dedicated Boom & Zoomers and many other aircraft such as the FW 190 do it much better. While it is true that a pure Boom and Zooming approach can be used in the 109s, limiting oneself to this undermines ones plane efficiency enormously. That said, the 109s does build up speed fast in a dive and they have a respectable zoom climb that ends in a strong sustained climb at ~270 km/h [optimal climbing speed 260 km/h - 280 km/h]. Doing so will often see the player with the maximum speed or altitude advantage he can have over his chosen target. A straight-up bounce, with a short extend from the target and a slowly increasing climb leading into an Immelmann tends to work best for rookie pilots. Remember to check your six and surroundings during the climb and just before diving back on your target.

With mounting experience on the side of the player, the energy fighting abilities of the Bf 109 E-7/U2 come to the forefront. Fluid and speedy transitions between altitude and speed, together with well timed uses of flaps, throttle and manoeuvres enable the Emil to quickly change the nature of the engagement in its favour.

When firing at enemies, be aware that your 20 mm cannons only hold a 60 round drum magazine each. They empty quick and many a new pilot has seen himself on pitiful low ammunition even after his first attack run. Once you emptied your cannons, the E-7 will be hard-pressed to secure a kill. In your own interest, do not waste your cannons on ground targets and when firing at planes, fire in short, controlled and well aimed bursts. Luckily, the E-7 holds 1000 rounds in each of its two MiG-17s. Use these if you are inclined to spray and pray or are are about to engage ground targets.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair, Radiator
II Compressor Airframe
III Wing Repair, Engine
IV Engine Injection Cover

Pros and cons

Pros:

  • Great overall manoeuvrability
  • Good acceleration
  • Good rate of climb
  • Good continuous turn rate
  • Good roll rate
  • Good sustained turn rate
  • Excellent MG ammunition load
  • Powerful 20mm cannons
  • Can perform negative Gs
  • Better cockpit visibility than Bf 109Fs

Cons:

  • Less than average instantaneous turn rate
  • Control stiffening above 400 IAS(kph)
  • Cannons have a limited amount of ammo
  • Low-velocity cannons compared to others; Hispano, MG 151/20, etc.
  • Relatively poor durability
  • Harsh matchmaking
  • Engine overheats relatively quick
  • Water radiator is prone to being damaged and leaking, compounding the overheating problem
  • Missing its historical radiator and glass armour

History

The E-7 was used extensively in `Operation Barbarossa´ (invasion of USSR), it was eventually replaced by the Friedrich. Old machines remained in use though by other Axis nations, such as Romania and Hungary.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Aircraft of comparable role, configuration and era

External links


Germany fighters
Heinkel 
He 51  He 51 A-1 · He 51 B-1 · He 51 B-2/H · He 51 C-1 · He 51 C-1/L
He 100  He 100 D-1
He 112  He 112 A-0 · He 112 B-0 · He 112 B-1/U2 · He 112 B-2/U2 · He 112 V-5
Messerschmitt 
Bf 109 (Jumo)  Flegel's Bf 109 A · Bf 109 B-1 · Bf 109 C-1
Bf 109 (DB-601)  Bf 109 E-1 · Bf 109 E-3 · Bf 109 E-4 · Bf 109 E-7/U2 · Bf 109 F-1 · Bf 109 F-2 · Bf 109 F-4 · Bf 109 F-4/trop
Bf 109 (DB-605)  Bf 109 G-2/trop · Bf 109 G-2 · Bf 109 G-6 · Bf 109 G-10 · Bf 109 G-14 · Bf 109 K-4
Focke-Wulf 
Fw 190 (early)  Fw 190 A-1 · Fw 190 A-4 · Fw 190 A-5 · Fw 190 A-5 · Fw 190 A-5/U2 · Fw 190 A-5/U14 · Fw 190 A-8 · Fw 190 C
Fw 190 (late)  Fw 190 D-9 · Fw 190 D-12 · Fw 190 D-13
Ta 152  Ta 152 C-3 · Ta 152 H-1
Blohm & Voss 
BV 155  BV 155 B-1
  Foreign:
USA  ▀P-47D-16-RE · ▀P-47D
USSR  ▀La-5FN · ▀Yak-1B
Britain  ▀Tempest Mk V
Italy  ▀CR.42 · ▀Marcolin's C.R.42 CN · ▀G.50 serie 2 · ▀G.50 AS serie 7 · ▀C. 200 serie 3 · ▀C. 200 serie 7 · ▀C. 202
Finland  ▀Hawk H-75A-2