Difference between pages "He 112 B-0" and "SB 2M-103"

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m (Undo revision 62553 by U45394120 (talk) Unsure about the context of the statement, please provide source of information.)
 
(Usage in battles)
 
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{{Specs-Card|code=he_112b_0}}
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{{Specs-Card|code=sb_2m_103c}}
 
{{About
 
{{About
| about = German fighter '''{{PAGENAME}}'''
+
| about = Russian bomber '''{{PAGENAME}}'''
| other
+
| usage = other variants
| usage-1 = the premium Japanese version
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| link = SB 2M (Family)
| link-1 = A7He1
 
| usage-2 = other versions
 
| link-2 = He 112 (Family)
 
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
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<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
[[File:GarageImage_He112B-0.jpg|420px|thumb|left]]
+
 
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Russian bomber {{Battle-rating}}. This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.27.
 
 
The He 112 B-0 represents the most advanced He 112 variant in the game (after the [[He 112 V-5]] and cannon-armed [[He 112 A-0]]). Given all advantages and disadvantages, He 112 B-0 is best played as a universal fighter. If encountering highly agile [[:Category:Biplanes|biplanes]], use the He 112's speed to outrun them. If encountering fast, but less agile monoplanes, use agility to out-turn them. And if faced with bombers, nothing shall hold the He 112 back, as the firepower can finish any bomber quickly. That said, He 112 B-0 can be a quite enjoyable fighter to play, and will serve as a trainer for its successor in the German research tree – the [[Bf 109 B-1/L]], the first version of the legendary Bf 109 fighter series.
 
 
 
It is reasonably fast for a [[:Category:First rank aircraft|rank I aircraft]], while not faster than the Russian [[LaGG-3-11|LaGG-3]] and [[Yak-7B|Yak]] fighters, or the American [[F2A-3|Buffalos]] and [[P-36G|Hawks]] – all of them common adversaries of the B-0. It is also quite agile for a monoplane, but will always be out-turned by biplanes or light Japanese fighters such as the [[A5M4]] or [[Ki-27 otsu|Ki-27]]. Its climb rate is not exactly stellar, but He 112 B-0 can handle surprisingly high speeds – a red line of 690 km/h is not bad for rank I fighter. While mediocre in manoeuvrability and performance, the strongest trait of this plane is clearly the armament, which is the same as on the [[Bf 109 E-3]] fighter.
 
  
 
== General info ==
 
== General info ==
=== Flight performance ===
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=== Flight Performance ===
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
''Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.''
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
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! colspan="8" | ''Stock''
 
! colspan="8" | ''Stock''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 2,800 m)
+
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run<br>(meters)
+
! rowspan="2" |Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
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! RB
 
! RB
 
|-
 
|-
| 482 || 464 || {{Specs|ceiling}} || 20.0 || 20.9 || 11 || 11 || 250
+
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 2,800 m)
+
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" |Max altitude (meters)
! colspan="2" | Turn time<br>(seconds)
+
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run<br>(meters)
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! rowspan="2" |Take-off run (meters)
 
|-
 
|-
 
! AB
 
! AB
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! RB
 
! RB
 
|-
 
|-
| 523 || 502 || {{Specs|ceiling}} || 18.0 || 19.0 || 17.2 || 13.8 || 250
+
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
 
|-
 
|-
 
|}
 
|}
  
==== Details ====
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====Details====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flaps
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! Combat flap
! Take-off flaps
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! Take-off flap
! Landing flaps
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! Landing flap
 
! Air brakes
 
! Air brakes
 
! Arrestor gear
 
! Arrestor gear
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! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flaps<br>(km/h)
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! rowspan="2" | Combat flap<br> (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
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! -
 
! -
 
|-
 
|-
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 520 || ~13 || ~13
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| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
 
|-
 
|-
 
|}
 
|}
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! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < 298 || < 320 || < 360 || > 312
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| < ??? || < ??? || < ??? || > ???
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 1,250 m || 640 hp || 718 hp
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| ?,??? m || ??? hp || ?,??? hp  
 
|-
 
|-
! colspan="3" | Setting 2
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<!--! colspan="3" | Setting 2
 
|-
 
|-
 
! Optimal altitude
 
! Optimal altitude
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 3,150 m || 600 hp || 673 hp
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| ?,??? m || ?,??? hp || ?,??? hp  
 
|-
 
|-
 +
! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
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<!--Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.-->
 +
 
 +
* Single 6mm steel plate behind the pilot
 +
* No armour glazing
 +
* Fuel tanks located in wings
 +
* Self Sealing fuel tanks
  
 
== Armaments ==
 
== Armaments ==
=== Offensive armament ===
+
=== Suspended armament ===
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
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<!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.-->
{{main|MG FF (20 mm)|MG 17 (7.92 mm)}}
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{{main|FAB-100 (100 kg)|FAB-250M43 (250 kg)|FAB-500 (500 kg)}}
  
The '''''{{PAGENAME}}''''' is armed with:
+
The '''''SB 2M-103''''' can be outfitted with the following ordnance:
  
* 2 x 20 mm MG FF cannons, wing-mounted (60 rpg = 120 total)
+
* 6 x 100 kg FAB-100 bombs (600 kg total)
* 2 x 7.92 mm MG 17 machine guns, nose-mounted (500 rpg = 1,000 total)
+
* 2 x 250 kg FAB-250M43 bombs + 6 x 100 kg FAB-100 bombs (1100 kg total)
 +
* 2 x 250 kg FAB-250M43 bombs (500 kg total)
 +
* 4 x 250 kg FAB-250M43 bombs (1000 kg total)
 +
* 2 x 250 kg FAB-250M43 bombs + 2 x 500 kg FAB-500 bomb (1500 kg total)
 +
* 1 x 500 kg FAB-500 bomb (500 kg total)
 +
* 3 x 500 kg FAB-500 bomb (1500 kg total)
 +
* 2 x 250 kg FAB-250M43 bombs + 1 x 500 kg FAB-500 bomb (1000 kg total)
  
The two machine guns are mounted one on each side of the forward fuselage. The two 20 mm cannons are mounted in the wings.
+
=== Defensive armament ===
 +
<!--Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.-->
 +
{{main|ShKAS (7.62 mm)}}
 +
 
 +
*2 x 7.62 mm ShKAS machine gun, nose turret (950 rpg = 1,900 total)
 +
*1 x 7.62 mm ShKAS machine gun, dorsal turret (1,000 rpg)
 +
*1 x 7.62 mm ShKAS machine gun, ventral turret (500 rpg)
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
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<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The offensive weapons are equal to the [[Bf 109 E-3]] with one exception: the nose-mounted machine guns have half the ammo. While this seems to be a drawback for the He 112, it really is not. With 500 rounds per gun, the Heinkel will not run out of ammo any time soon and their effectiveness against ''Battle of Britain'' aircraft is limited.
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'''Arcade Battles:'''
 +
 
 +
This bomber is quite fast for its BR so you should use this as an advantage. For example, you should climb directly at the beginning of the match to 5,000 m and destroy the enemy bases with setup 5 (2 x 250 kg + 2 x 500 kg) which is the heaviest payload you'll have with this plane.
 +
 
 +
'''Realistic Battles:'''
 +
 
 +
In Realistic battles you should use the same tactics as in Arcade battles. Note that 2 x 500 kg FAB 500 bombs are enough to destroy a base.
 +
 
 +
'''Simulator Battles:'''
 +
 
 +
In Sim, the overall tactic remains the same as other bombers: base/airfield bombing. However, there are several notes for this particular SB 2M bomber.
  
The [[MG 17 (7.92 mm)|MG 17's]] major advantage comes in handy for adjusting shots at long range. The 7.92 mm bullet has better bullet ballistics than the [[MG FF (20 mm)|20 mm MG FF]], but they can still be used for predicting the bullet drop of the 20 mm cannon shells. Keep in mind that the MG 17's successor, the 13 mm [[MG 131 (13 mm)|MG 131]], has the ''same'' ballistics as the MG 17; a decision made in real life to allow pilots to immediately use the new MG without having to adjust for a change bullet behaviour.
+
Maybe it's because of the design of short fuselage and huge wings, or it's caused by something else, the SB 2M is super hard to control in the pitch. If you leave the stick at the deadzone, the aircraft will automatically climb or dive which will lead to a crash if unnoticed. Trimming doesn't help. For the gunner view, even though you might have the "autopilot when in gunner view" enabled, it won't help either, as it will still continuously pitch up and down like a boat. Also note that when switching to gunner view, it will sometimes uncontrollably roll to one side which will make it enter a spin quickly. Therefore this bomber is extremely frustrating to fly in Sim.
  
On paper, the He 112 B-0 appears to be quite well armed, having two machine guns and two MG FF cannons. However, the cannons are quite underwhelming, especially with the ''Air targets'' belt. Many of the belts rounds seem to explode on the surface of enemy aircraft, damaging external features such as control surfaces, but doing very little internal damage. Sometimes, multiple hits can be placed on an aircraft with little or no effect. It is best to aim for flaps, particularly ailerons and elevators. This means that if an aircraft can't be knocked out of the sky, it can be forced to crash due to loss of control.
+
Note: the setup with the most explosive mass is the 2x 250 kg + 2x 500 kg, but this way the two 500 kg bombs are carried under the wing roots and the two 250 kg inside the bomb bay. So if you use the default keybind (space) to open bomb bay ''and'' drop bombs, the timing will get messed up when bombing a base, since the two wing-mounted bombs will go first, ''then'' the bomb bay opens, dropping the two inside. The time between the two drops are long enough for one drop to completely miss the target. To avoid this, set up a keybind for open / close bomb bay, and drop bomb series (all bombs go at once). When approaching a base, open the bomb base first, then drop all the bombs, they will now all hit the target.
  
The He 112 B-0 suits naval battles, especially naval RBs. Compared to other early German aircraft which have poor-penetrating 7.92mm machine guns, the He 112 B-0 has two powerful cannons which can deal a lot of damage, especially to small boats. The stealth belt suits this method best, as this belt has lots of APHE shots.
+
When bombing airfields, make sure to fly above 2,000 m to avoid the AAA, as this plane is unprotected and its coolers will often get damaged, leading to the engines overheating. You should familiarise each module of the airfield to maximise the damage. The airstrip is the most visible and the easiest one to hit, however bombing it seems to halve your reward. So it is recommended to bomb everything else: hangar, fuel area, living quarters, etc. The plane hangars are probably easy, since they aren't too small.
 +
 
 +
'''Against the SB 2M (all modes but mostly in sim):'''
 +
 
 +
You should be very careful against bombers since with the Sim control (whether it be mouse joystick or a real stick) the plane will manoeuvre much more gently, making yourself a great target for the bomber's gunners. DO NOT follow behind the SB 2M's six unless you are sure that its tail gunners are unconscious. Chasing behind the SB 2M makes yourself pretty much stationary for the tail gunners, and you will be showered with 7.62 mm bullets.
 +
 
 +
If your plane is an early biplane armed with weak MG (2-4 x 7.7 mm or below), you should use deflection shots. That is, imagine yourself as an anti-air missile, predict where you two will meet and fly towards that point. This way it gives the gunners little window to open fire at you. When firing, try to aim for the cockpit for a possible pilot-snipe, as the pilot is very unprotected. Or aim at its engines to damage it or the cooler. Without an engine the SB 2M won't fly far.
 +
 
 +
If you are flying an interceptor/heavy fighter that is heavily armed and armoured, you can just sit behind the SB 2M and confidently take out its crew/modules one by one, as its 7.62 mm MG has rather weak penetration and damage. This is the most precise way of damaging an aircraft, however the safest tactic is still, and will always be deflection shooting. One accurate burst will critically damage the weak airframe of the SB 2M, or snap off its wing straight away.
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
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! rowspan="2" | Turbocharger
 
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type
 
 
|-
 
|-
| Controllable || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Separate || rowspan="2" | Not controllable<br>2 gears || rowspan="2" | Not controllable
+
| Controllable || Controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Combined || Not controllable<br>1 gear || Not controllable
 
|-
 
|-
 
|}
 
|}
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=== Modules ===
 
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
! colspan="1" | Tier
+
! Tier
 
! colspan="2" | Flight performance
 
! colspan="2" | Flight performance
! colspan="1" | Survivability
+
! Survivability
! colspan="1" | Weaponry
+
! colspan="2" | Weaponry
 
|-
 
|-
 
| I
 
| I
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| Radiator
 
| Radiator
 
|
 
|
| Offensive 7 mm
+
| Turret 7 mm
 +
|
 
|-
 
|-
 
| II
 
| II
 
|
 
|
 
| Compressor
 
| Compressor
| Airframe
+
|
| New 7 mm MGs
+
|
 +
| DER-33
 
|-
 
|-
 
| III
 
| III
 
| Wings repair
 
| Wings repair
 
| Engine
 
| Engine
|
+
| Airframe
| Offensive 20 mm
+
| New 7 mm MGs (turret)
 +
| Der-19
 
|-
 
|-
 
| IV
 
| IV
 
|
 
|
| Engine injection
+
|
 
| Cover
 
| Cover
| New 20 mm cannons
+
|
 +
|
 
|-
 
|-
 
|}
 
|}
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'''Pros:'''
 
'''Pros:'''
  
* Good firepower
+
* Adequate speed for a bomber, allowing it to get to targets quickly
* Good speed
+
* Great turn rate allows it to change direction quickly, or to even dodge attacks
* Good stability
+
* Nice payload allows it to finish off a base in one go, or destroy tanks / pillboxes easily
* Small size
+
* Great defensive firepower at the tail (2 x 7.62 mm MGs) with fast firerate, good trajectory and plenty of ammo allows it to deal with enemies on its six effectively
* Plenty of machine gun ammo, decent back-up after cannon ammunition runs out
 
* Quite manoeuvrable
 
* Decent roll rate
 
* Has WEP unlike [[He 112 (Family)|previous He 112s]]
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Mediocre sustained turn rate
+
* Defensive guns don't cover the belly and the sides well, and are quite light against fighters such as [[Bf 109 E-1]] or [[Ki-61 (Family)|Ki-61]]
* Low cannon ammunition count
+
* Crew and important parts (eg. fuel tank, engines, coolers) lack protection, increasing the chance of being pilot-sniped or critically damaged. Combined with its weak airframe, it is vulnerable to heavy fighters like [[Ju 88 (Family)|Ju 88]].
* MG FF cannons don't provide the punch as expected of the calibre
+
* In Simulator, it is extremely hard to control. No matter how precisely you trim, it will always automatically pitch up and down. Also when switching to gunner view, it will roll, causing a death spin.
* Ineffective against large bombers
 
* No armour or protection whatsoever
 
* Ineffective at ground attack
 
* Does not contend well against Spitfires and Hurricanes, which are common at the rank
 
* Poor handling at high speeds
 
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
In 1934, Heinkel Flugzeugwerke company started work on a fighter to participate in the competition created by German Reichsluftministerium (RLM) in order to find a modern fighter aircraft for future needs. The largest portion of inspiration was drawn from the Heinkel He-70 "Blitz", a passenger and postal plane. This plane designed by the Günther brothers and introduced in 1933 was quite modern for its time, as it featured an all-metal monocoque fuselage, retractable landing gear and elliptical wings with a reverse gull-wing shape.
 
 
 
The He-70 Blitz could reach speeds up to 360 km/h (224 mph) and indeed the name means "Lightning" in German, so it was close to the minimum speed demanded by RLM on its own. This made the He 70 a great basis for a new fighter, and designers thus proceeded with modifying the He 70. The resulting design, called the He 112, was basically a down-scaled He 70, as it shared the all-metal construction, inverted gull wings and retractable landing gear. The first prototype, fitted with a British Rolls-Royce Kestrel Mk.IIS inline engine and designated He 112 V1, was completed in September 1935, followed by the He 112 V-2 powered by a Jumo 210C engine and incorporating some structural changes such as clipped wings and a three-bladed propeller, and finally by the He 112 V3, featuring a fully enclosed cockpit.
 
 
 
After the aircraft of Arado and Focke-Wulf were disqualified from the contest due to unsatisfactory performance, the competition had to be settled between the He 112 and Messerschmitt's Bf 109, designed by Willy Messerschmitt. Unfortunately for Heinkel, the Bf 109 emerged victoriously. The He 112 was more agile, but the Bf 109 was faster, had a better roll rate, and was cheaper and easier to manufacture. However, the development of the He 112 continued despite this defeat, and the plane was offered for export. Prototypes and small-scale production models were further developed up until its final and most advanced variant, the He 112 B.
 
 
 
The first version of the B-series and topic of this article was designated He 112 B-0. It featured a reworked fuselage, a new design of rudder and vertical stabiliser, and a bubble canopy, which was a very modern solution for its time. It offered superb visibility compared to "greenhouse" framed designs common in that time. The engine used was a Jumo 210C, producing 631 horsepower. Regarding armament, the He 112 B-0 was armed by two 7.92 mm MG 17 machine guns, mounted on the sides of the engine cowling, and two 20 mm drum-fed MG FF cannons, housed in the wings.
 
 
 
The first customer was the Empire of Japan, ordering of 30 He 112 B in 1938. The aircraft were however not used in combat due to their insufficient agility (compared to Japanese fighters) and ended their short career as trainers. Twelve He 112 B’s were sent to Spain, where they were used operationally in small numbers during the last weeks of the Spanish Civil War, and remained in service after the war ended. Notable usage passed the Civil War in Spain was from the 3rd of March 1943, when a single He 112 B managed to damage an American Lockheed [[P-38G-1|P-38 Lightning]] fighter. Spain eventually used its He 112's up until the 1950s. The two largest operators of the He 112 were Hungary and Romania – [[He 112 B-1/U2]] and [[He 112 B-2/U2]] both in their respective markings of the two countries are available in War Thunder as premium planes. Hungarian He 112's saw limited service and probably all of them were destroyed during the Allied bombing raids in 1944, while Romanian Heinkels saw some limited air combat in the opening stages of Operation Barbarossa, where they were used for ground attack missions and ended their career as training planes.
 
  
 
=== In-game description ===
 
=== In-game description ===
Heinkel He 112 B-0 single-engine front-line fighter (He 112V9 prototype)
+
In 1937, designers under the direction of A. A. Arkhangelski began working to improve the SB even more. The aircraft received a 960 hp Klimov M-103 twelve-cylinder, V-shaped, liquid-cooled engine. The M-103 engine, created in 1936-37, was based on the M-100.
 
 
Ernst Heinkel continued to improve his fighter. The He 112 was drastically redesigned. It was actually a new aircraft, although the former designation was retained. The He 112 V9 prototype, which later became the main aircraft of the He 112 B-0 preproduction batch, even differed from its predecessors in external appearance. Its wingspan was reduced and its total fuselage length increased. The shape of the tailplane and the fin was completely changed, and the rudder area was noticeably enlarged. A bubble canopy was installed in the rear section of the cockpit instead of the fuselage spine fairing, and the cockpit itself obtained a sliding section and became completely closable.
 
 
 
The He 112 B-0 had a Junkers Jumo 210C twelve-cylinder in-line liquid-cooled engine producing 680 hp takeoff power and featuring a Junkers-Hamilton two-bladed variable-pitch metal propeller.
 
 
 
The He 112 B-0's armament was exceptionally powerful for its time and included two synchronous 7.92 mm Rheinmetall-Borsig MG 17 machine guns mounted on either side of the forward fuselage, with 500 rounds of ammunition each, and two 20 mm Oerlikon MG FF cannons mounted in the wing panels, with 60 rounds each.
 
  
With all performance characteristics considered, the He 112 B-0 looked better than the Bf 109's early versions. But the Messerschmitt had already been launched into full-scale production by that time, and it was cheaper, simpler, and easier to produce than the He 112. Besides, the Bf 109 was more versatile, and its design had significant potential for further improvement.
+
After testing was performed, the SB 2M-103 bomber was launched into full-scale production in 1938 under the designation of ""96th series"".
 +
SB 2M-103 planes of the 96th series had external DER-19 bomb racks under the centre wing section that were designed to carry aerial bombs weighing up to 500 kg. The aircraft's maximum bomb capacity was increased up to 1,500 kg. DER-19 racks could house external teardrop-shaped fuel tanks with a capacity of 370 litres each.
  
Heinkel realized that the He 112 would probably never be accepted for service with the Luftwaffe, so he put special emphasis on obtaining export orders for his fighter. Japan was the first to take an interest in the He 112. In early 1938, four fighters of the He 112 B-0 variant were added to the arsenal of the Imperial Japanese Navy. A total of 12 He 112 B-0 machines were delivered to Japan during the coming years. These aircraft, unlike the first He 112 A-0 preproduction machines, were accepted for service with the Navy under the same designation, the A7He1 Carrier Fighter, but they never participated in any combat operations and were mainly in service with training units.
+
To improve reliability, a mechanical bomb release system was introduced and also duplicated in the pilot's cockpit. The aircraft was equipped with an AFA-13 photo camera. An electrohydraulic landing gear retraction system was used, and the pilot's chair received an armored backrest. Due to these many changes, the aircraft's flight weight increased significantly, and the airframe's structure was strengthened.
 +
From this point on, all production SB 2M-103s began to be produced with a shielded MV-3 gun turret and an LU hatch mount with an optical sight. An inert gas filling system was introduced for the fuel tanks.
  
26 machines of a He 112 B-0 preproduction batch commandeered from the "Japanese Order" were used temporarily by the Luftwaffe. In 1938, all of them were part of the 3rd and the 4th squadrons of the JG 132 Fighter Wing and provided air cover over Leipzig during the Sudeten Crisis of 1938.
+
Planes of later production series had modified M-103U and M-103A engines. These engines were equipped with ducted coolant radiators located over the engine. The power unit cowling was completely changed. For this, the engine oil coolers were moved to the leading edge of the outer wing.
  
17 aircraft of the He 112 B-0 variant were delivered to Spain, where they formed a separate fighter wing called Grupa de Casa 5-G-5. The Spanish operated their He 112s until the early 1950s.
+
This SB 2M-103 with ducted radiators became the most high-speed model among production SB bombers, reaching a speed of 450 km/h at a height of 4,100 m. These bombers were produced full-scale from 1939-40, being nicknamed ""Shchuka"" (""Pike"", as a fish) among the troops, due to the distinctive form of their engine cowls.
  
A total of 34 machines of the He 112 B-0 series were produced, including 4 prototypes and 30 production aircraft.
+
From December 1939 on, all SB bombers were equipped with VISh-22 three-bladed, controllable-pitch propellers.
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
+
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
 +
{{Youtube-gallery|1R9OL0Hf-yw|'''The Shooting Range #33''' - ''Pages of History'' section at 03:10 discusses the SB 2M.}}
  
* [https://warthunder.com/en/news/3116/current/ [Vehicle Profile<nowiki>]</nowiki> Heinkel He 112 B-0 [Decal Included<nowiki>]</nowiki>]
+
== See also ==
 +
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the aircraft;''
 +
* ''links to approximate analogues of other nations and research trees.''-->
  
== See also ==
+
;Aircraft of comparable role, configuration and era
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the aircraft;''
+
* Martin [[B-10B|B-10]]
* ''links to approximate analogues of other nations and research trees.''
+
* Martin [[Martin 139WC|139WC]]
 +
* Fiat [[BR.20 DR|BR.20]]
 +
* Martin [[Martin 167-A3|167]] Maryland
 +
* Mitsubishi [[Ki-21-Ia|Ki-21]]
 +
* Heinkel [[He 111 H-3|He 111]]
  
== External links ==
+
== Sources ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
+
* ''page on aircraft encyclopedia;''
 
* ''other literature.''
 
* ''other literature.''
  
{{AirManufacturer Heinkel}}
+
{{AirManufacturer Tupolev}}
{{Germany fighters}}
+
{{USSR bombers}}

Revision as of 02:31, 6 July 2020

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
SB 2M-103
sb_2m_103c.png
SB 2M-103
AB RB SB
2.0 2.0 2.0
Research:2 000 Specs-Card-Exp.png
Purchase:2 100 Specs-Card-Lion.png
Show in game
This page is about the Russian bomber SB 2M-103. For other variants, see SB 2M (Family).

Description

GarageImage SB 2M-103.jpg


The SB 2M-103 is a rank I Russian bomber with a battle rating of 2.0 (AB/RB/SB). This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.27.

General info

Flight Performance

Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at ?,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ?  ? 9560  ??.?  ??.?  ??.?  ??.?  ???
Upgraded
Max Speed
(km/h at ?,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 9560  ??.?  ??.?  ??.?  ??.?  ???

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
0 350  ??? ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

  • Single 6mm steel plate behind the pilot
  • No armour glazing
  • Fuel tanks located in wings
  • Self Sealing fuel tanks

Armaments

Suspended armament

The SB 2M-103 can be outfitted with the following ordnance:

  • 6 x 100 kg FAB-100 bombs (600 kg total)
  • 2 x 250 kg FAB-250M43 bombs + 6 x 100 kg FAB-100 bombs (1100 kg total)
  • 2 x 250 kg FAB-250M43 bombs (500 kg total)
  • 4 x 250 kg FAB-250M43 bombs (1000 kg total)
  • 2 x 250 kg FAB-250M43 bombs + 2 x 500 kg FAB-500 bomb (1500 kg total)
  • 1 x 500 kg FAB-500 bomb (500 kg total)
  • 3 x 500 kg FAB-500 bomb (1500 kg total)
  • 2 x 250 kg FAB-250M43 bombs + 1 x 500 kg FAB-500 bomb (1000 kg total)

Defensive armament

Main article: ShKAS (7.62 mm)
  • 2 x 7.62 mm ShKAS machine gun, nose turret (950 rpg = 1,900 total)
  • 1 x 7.62 mm ShKAS machine gun, dorsal turret (1,000 rpg)
  • 1 x 7.62 mm ShKAS machine gun, ventral turret (500 rpg)

Usage in battles

Arcade Battles:

This bomber is quite fast for its BR so you should use this as an advantage. For example, you should climb directly at the beginning of the match to 5,000 m and destroy the enemy bases with setup 5 (2 x 250 kg + 2 x 500 kg) which is the heaviest payload you'll have with this plane.

Realistic Battles:

In Realistic battles you should use the same tactics as in Arcade battles. Note that 2 x 500 kg FAB 500 bombs are enough to destroy a base.

Simulator Battles:

In Sim, the overall tactic remains the same as other bombers: base/airfield bombing. However, there are several notes for this particular SB 2M bomber.

Maybe it's because of the design of short fuselage and huge wings, or it's caused by something else, the SB 2M is super hard to control in the pitch. If you leave the stick at the deadzone, the aircraft will automatically climb or dive which will lead to a crash if unnoticed. Trimming doesn't help. For the gunner view, even though you might have the "autopilot when in gunner view" enabled, it won't help either, as it will still continuously pitch up and down like a boat. Also note that when switching to gunner view, it will sometimes uncontrollably roll to one side which will make it enter a spin quickly. Therefore this bomber is extremely frustrating to fly in Sim.

Note: the setup with the most explosive mass is the 2x 250 kg + 2x 500 kg, but this way the two 500 kg bombs are carried under the wing roots and the two 250 kg inside the bomb bay. So if you use the default keybind (space) to open bomb bay and drop bombs, the timing will get messed up when bombing a base, since the two wing-mounted bombs will go first, then the bomb bay opens, dropping the two inside. The time between the two drops are long enough for one drop to completely miss the target. To avoid this, set up a keybind for open / close bomb bay, and drop bomb series (all bombs go at once). When approaching a base, open the bomb base first, then drop all the bombs, they will now all hit the target.

When bombing airfields, make sure to fly above 2,000 m to avoid the AAA, as this plane is unprotected and its coolers will often get damaged, leading to the engines overheating. You should familiarise each module of the airfield to maximise the damage. The airstrip is the most visible and the easiest one to hit, however bombing it seems to halve your reward. So it is recommended to bomb everything else: hangar, fuel area, living quarters, etc. The plane hangars are probably easy, since they aren't too small.

Against the SB 2M (all modes but mostly in sim):

You should be very careful against bombers since with the Sim control (whether it be mouse joystick or a real stick) the plane will manoeuvre much more gently, making yourself a great target for the bomber's gunners. DO NOT follow behind the SB 2M's six unless you are sure that its tail gunners are unconscious. Chasing behind the SB 2M makes yourself pretty much stationary for the tail gunners, and you will be showered with 7.62 mm bullets.

If your plane is an early biplane armed with weak MG (2-4 x 7.7 mm or below), you should use deflection shots. That is, imagine yourself as an anti-air missile, predict where you two will meet and fly towards that point. This way it gives the gunners little window to open fire at you. When firing, try to aim for the cockpit for a possible pilot-snipe, as the pilot is very unprotected. Or aim at its engines to damage it or the cooler. Without an engine the SB 2M won't fly far.

If you are flying an interceptor/heavy fighter that is heavily armed and armoured, you can just sit behind the SB 2M and confidently take out its crew/modules one by one, as its 7.62 mm MG has rather weak penetration and damage. This is the most precise way of damaging an aircraft, however the safest tactic is still, and will always be deflection shooting. One accurate burst will critically damage the weak airframe of the SB 2M, or snap off its wing straight away.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Turret 7 mm
II Compressor DER-33
III Wings repair Engine Airframe New 7 mm MGs (turret) Der-19
IV Cover

Pros and cons

Pros:

  • Adequate speed for a bomber, allowing it to get to targets quickly
  • Great turn rate allows it to change direction quickly, or to even dodge attacks
  • Nice payload allows it to finish off a base in one go, or destroy tanks / pillboxes easily
  • Great defensive firepower at the tail (2 x 7.62 mm MGs) with fast firerate, good trajectory and plenty of ammo allows it to deal with enemies on its six effectively

Cons:

  • Defensive guns don't cover the belly and the sides well, and are quite light against fighters such as Bf 109 E-1 or Ki-61
  • Crew and important parts (eg. fuel tank, engines, coolers) lack protection, increasing the chance of being pilot-sniped or critically damaged. Combined with its weak airframe, it is vulnerable to heavy fighters like Ju 88.
  • In Simulator, it is extremely hard to control. No matter how precisely you trim, it will always automatically pitch up and down. Also when switching to gunner view, it will roll, causing a death spin.

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

In-game description

In 1937, designers under the direction of A. A. Arkhangelski began working to improve the SB even more. The aircraft received a 960 hp Klimov M-103 twelve-cylinder, V-shaped, liquid-cooled engine. The M-103 engine, created in 1936-37, was based on the M-100.

After testing was performed, the SB 2M-103 bomber was launched into full-scale production in 1938 under the designation of ""96th series"". SB 2M-103 planes of the 96th series had external DER-19 bomb racks under the centre wing section that were designed to carry aerial bombs weighing up to 500 kg. The aircraft's maximum bomb capacity was increased up to 1,500 kg. DER-19 racks could house external teardrop-shaped fuel tanks with a capacity of 370 litres each.

To improve reliability, a mechanical bomb release system was introduced and also duplicated in the pilot's cockpit. The aircraft was equipped with an AFA-13 photo camera. An electrohydraulic landing gear retraction system was used, and the pilot's chair received an armored backrest. Due to these many changes, the aircraft's flight weight increased significantly, and the airframe's structure was strengthened. From this point on, all production SB 2M-103s began to be produced with a shielded MV-3 gun turret and an LU hatch mount with an optical sight. An inert gas filling system was introduced for the fuel tanks.

Planes of later production series had modified M-103U and M-103A engines. These engines were equipped with ducted coolant radiators located over the engine. The power unit cowling was completely changed. For this, the engine oil coolers were moved to the leading edge of the outer wing.

This SB 2M-103 with ducted radiators became the most high-speed model among production SB bombers, reaching a speed of 450 km/h at a height of 4,100 m. These bombers were produced full-scale from 1939-40, being nicknamed ""Shchuka"" (""Pike"", as a fish) among the troops, due to the distinctive form of their engine cowls.

From December 1939 on, all SB bombers were equipped with VISh-22 three-bladed, controllable-pitch propellers.

Media

See also

Aircraft of comparable role, configuration and era

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Tupolev Design Bureau (Ту́полев Опытное конструкторское бюро)
Bombers  TB-3M-17-32 · SB 2M-100 · SB 2M-103 MV-3 · SB 2M-103 · SB 2M-103U · SB 2M-103U MV-3 · SB 2M-105
  Tu-2 · Tu-2S · Tu-2S-44 · Tu-2S-59 · Tu-4
Arkhangelsky Bomber  Ar-2*
Strike Aircraft  Tu-1
Jet Bomber  Tu-14T
Export  ␗SB 2M-103U · ␗Tu-2S-44 · ␗Tu-4
  ◔Tu-2S-59
  * While Andrei Tupolev was imprisoned, Alexander Arkhangelsky, second in command at Tupolev OKB was able to append his name to the final production series of the SB bomber.

USSR bombers
SB and Ar  SB 2M-100 · SB 2M-103 · SB 2M-103 MV-3 · SB 2M-103U · SB 2M-103U MV-3 · SB 2M-105 · Ar-2
Yer-2 (petrol)  Yer-2 (M-105) · Yer-2 (M-105) TAT · Yer-2 (M-105R) TAT · Yer-2 (M-105R) LU
Yer-2 (diesel)  Yer-2 (ACh-30B) (e) · Yer-2 (ACh-30B) (l)
Tu  Tu-2 · Tu-2S · Tu-2S-44 · Tu-2S-59 · Tu-4
Pe  Pe-2-1 · Pe-2-31 · Pe-2-83 · Pe-2-110 · Pe-2-205 · Pe-2-359 · Pe-8
IL  DB-3B · IL-4
Po  Po-2 · Po-2M
Other  MBR-2-M-34 · TB-3M-17-32 · Yak-4 · Be-6
Lend-Lease  ▂PBY-5A Catalina · ▂Hampden TB Mk I · ▂A-20G-30 · ▂B-25J-30