Difference between pages "Cobra King" and "Tempest Mk V"

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m (Flight Performance)
 
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{{Specs-Card|code=us_m4a3e2_sherman_jumbo_cobra_king}}
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{{Specs-Card|code=tempest_mkv}}
 +
{{About
 +
| about = British fighter '''{{PAGENAME}}'''
 +
| usage = other uses
 +
| link = Tempest (Family)
 +
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
[[File:GarageImage_CobraKing.jpg|420px|thumb|left]]
+
 
 +
<!--[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]-->
 
{{break}}
 
{{break}}
The '''M4A3E2 "Cobra King"''' is a premium Rank III American heavy tank with a battle rating of 4.7. It is one of the first American tanks to be released with the American ground tree in [[Update 1.45 "Steel Generals"]]. A premium version of the [[M4A3E2|M4A3E2 Jumbo]]. As a side note, the nickname "Jumbo" was likely never used during WWII, as there is no record of it. However, its use both on the Wiki and In-Game is still prevalent.
+
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} British fighter {{Battle-rating}}. This fighter aircraft has been in the game since the start of the Open Beta Test prior to [[Update 1.29]].
 
 
The "Cobra King" is in many respects the same as the regular M4A3E2 with some notable cosmetic differences. The most notable is a different shade of green on the vehicle than the standard US olive-drab green, with a more pronounced green colour than the subdued mix with brown. On vehicles that did not meddle with the decals, the large white text of "First in Bastogne" is present on the tank hull's left side, boasting about the tank's actual achievement in the US Third Army in World War II. A bit lower on the hull sides will show a decal giving the tank its name "Cobra King". Another large difference is the presence of kit, canvas, gear, tracks, and fuel tanks on the rear of the Cobra King vehicle, those of which are absent on the regular vehicle.
 
 
 
The "Cobra King" still features the double layered front armour giving the vehicle its distinctive 101.6 mm total front armour. The transmission housing is also considerably beefier too from an addition of armour at the area as well. The front of the T23-style turret is also distinctive with the very blocky gun mantlet and circular barrel shroud around the rather underwhelming 75 mm gun barrel.
 
 
 
The sides and suspension look like the usual game with the M4 Sherman series, but with minor differences. The flat side armour of the hull, instead of 38.1 mm thick is now 76.2 mm thick for a much stronger side protection. However, the lower side hull around the bogie suspension area is still only 38.1 mm thick, vulnerable to most regular anti-tank weapons. Another minor difference is the tracks, the T48 rubber chevron tracks are equipped with extended end connectors in an effort to improve ground pressure performance for the additional weight of the armour.
 
 
 
This tank is used as a breakthrough tank to attack fortified enemy positions due to it's thick armour. It is a great tank when fighting Tigers as the 88mm cannons cannot penetrate the armour of the Jumbo Sherman from it's sides when angled efficiently. As such it allows players to get close to Tigers and attack them from the sides, or force them to retreat. When fighting Panthers the Jumbo Sherman is less effective as the 75mm cannon on the Panther can penetrate the armour of the Jumbo Sherman from the front even when angled more than 30 degrees at 500 meters.
 
 
 
The Jumbo's armour is nothing to underestimate. It can bounce 88mm shells from the Tiger 1 at point blank range when angled more than 30 degrees. And the turret is well armoured from all sides, too.
 
 
 
On the downside the gun is wimpy without M61 shot and even then it still bounces more often than not. Best to take a bit more ammo than normal to compensate for all the shots that will bounce.
 
 
 
 
== General info ==
 
== General info ==
=== Survivability and armour ===
+
=== Flight Performance ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 
 
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 
'''Armour type:'''
 
*Rolled homogeneous armour (Front, Side, Rear, Roof)
 
*Cast homogeneous armour (Turret, Transmission area)
 
{| class="wikitable"
 
|-
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
| Hull || 63.5 + 38.1 mm (47°) ''Front glacis'' <br> 114.3-139.7 mm (7-66°) ''Transmission housing'' || 76.2 mm ''Top'' <br> 38.1 mm ''Bottom'' || 38.1 mm (10°) ''Top'' <br> 38.1 mm (7-24°) ''Bottom'' || 19.5 mm
 
|-
 
| Turret || 152.4 mm (0-52°) ''Turret front'' <br> 177.8 mm (4-60°) ''Gun mantlet'' || 152.4 mm (4-42°) || 152.4 mm (0-79°) || 63.5 mm ''Front'' <br> 25.4 mm
 
|-
 
! Armour !! Sides !! Roof
 
|-
 
| Cupola || 51 mm || 25.4 mm
 
|-
 
|}
 
'''Notes:'''
 
* Suspension wheels are 15 mm thick, the bogies are 10 mm thick, and tracks are 17 mm thick.
 
* Belly armour is 25.4 mm thick.
 
* Hull underside right above the tracks are 9.5 mm thick.
 
* Gun breech is 300 mm thick in structural steel.
 
 
 
The M4A3E2 Jumbo presents very little frontal weak spots in an engagement. It is best to try and force the Jumbo to try and angle his vehicle towards the player or his allies. An angle more than 30 degrees can expose the much weaker lower side hull armour in the suspension that is only 38.1 mm thick. With a powerful enough gun, a round can penetrate this area and damage the crew, or even set off the ammunition all cluttered up on the bottom of the tank.
 
 
 
If a frontal engagement is unavoidable and are unfortunately armed with guns unable to penetrate through the front glacis, there are only two areas that are viable. First is the machine gun port, which is one of the areas that is not layered with the extra 38.1 mm added on top of the base armour. Guns like the Panzer IV 75 mm KwK 40 guns that are unable to cleave through the front glacis can push their luck in this area, with small "sweet spots" that the round can pass through. Another way to attack the M4A3E2 in this scenario is exploiting a shot-trap in the gun mantlet. The small corner flaps on the bottom corners of the gun mantlet have a tendency to deflect rounds downwards onto the 19.5 mm hull roof armour. While this will be left to the ricochet chances, it is still possible and can be used if no other scenarios are favorable.
 
 
 
=== Mobility ===
 
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
!colspan="3" | Mobility characteristic
+
! colspan="8" | Characteristics
 
|-
 
|-
! Weight (tons)
+
! colspan="8" | ''Stock''
!colspan="1" | Add-on Armor<br>weight (tons)
 
!colspan="1" | Max speed (km/h)
 
 
|-
 
|-
|rowspan="2" | 37.8 || colspan="1" rowspan="2" | N/A || colspan="1" | 38 (AB)  
+
! colspan="2" | Max Speed<br>(km/h at 5,000 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 
|-
 
|-
|35 (RB/SB)
+
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
!colspan="3" | Engine power (horsepower)
+
| 649  ||636||{{Specs|ceiling}}|| 14.5 ||22.4||14||14|| 580
 
|-
 
|-
!colspan="1" | Mode
+
! colspan="8" | ''Upgraded''
!Stock
 
!Upgraded
 
 
|-
 
|-
|''Arcade''
+
! colspan="2" |Max Speed
|646
+
(km/h at 5,000 m)
|795
+
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 
|-
 
|-
|''Realistic/Simulator''
+
! AB
|442
+
! RB
|500
+
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
!colspan="3" | Power-to-weight ratio (hp/ton)
+
| 788 ||703||{{Specs|ceiling}}|| 34.7 ||20.1||30.1||20.4|| 370
|-
 
!colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|17.09
 
|21.03
 
|-
 
|''Realistic/Simulator''
 
|11.69
 
|13.23
 
 
|-
 
|-
 
|}
 
|}
  
== Armaments ==
+
====Details====
=== Main armament ===
 
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 
{{main|M3 (75 mm)}}
 
 
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="6" | [[M3 (75 mm)|75 mm M3]]
+
! colspan="5" | Features
 
|-
 
|-
! colspan="3" rowspan="1" style="width:5em" |Capacity
+
! Combat flap
! rowspan="1" | Vertical <br> guidance
+
! Take-off flap
! rowspan="1" | Horizontal <br> guidance
+
! Landing flap
! rowspan="1" | Stabilizer
+
! Air brakes
 +
! Arrestor gear
 
|-
 
|-
| colspan="3" | 104 || -10°/+25° || ±180° || Vertical
+
| || || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
! colspan="6" | Turret rotation speed (°/s)
+
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! style="width:4em" |Mode
+
! colspan="5" | Limits
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
 
|-
 
|-
| ''Arcade'' || 14.28 || 19.80 || 24.0 || 26.60 || 28.20
+
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flap<br> (km/h)
 +
! colspan="2" | Max Static G
 
|-
 
|-
| ''Realistic'' || 14.28 || 16.80 || 20.4 || 22.60 || 24.00
+
! +
 +
! -
 
|-
 
|-
! colspan="4" | Reloading rate (seconds)
+
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 470 || ~11 || ~8
|-
 
! colspan="1" style="width:4em" |Stock
 
! colspan="1" style="width:4em" |Prior + Full crew
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
| 6.50 || 5.75 || 5.30 || 5.00
 
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
{| class="wikitable" style="text-align:center"
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! colspan="4" | Optimal velocities
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 
 
|-
 
|-
! 10m
+
! Ailerons<br>(km/h)
! 100m
+
! Rudder<br>(km/h)
! 500m
+
! Elevators<br>(km/h)
! 1000m
+
! Radiator<br>(km/h)
! 1500m
 
! 2000m
 
 
|-
 
|-
| M72 shot || AP || 110 || 109 || 92 || 76 || 62 || 51
+
| < 473 || < 490 || < 530 || > 350
 
|-
 
|-
| M48 shell || HE || 10 || 10 || 10 || 10 || 10 || 10
+
|}
|-
+
 
| M61 shot || APCBC || 90 || 88 || 81 || 73 || 65 || 59
+
{| class="wikitable" style="text-align:center"
|-  
 
| T45 shot || APCR || 143 || 137 || 127 || 106 || 86 || 70
 
 
|-
 
|-
|}
+
! colspan="3" | Compressor (RB/SB)
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="11" | Shell details
 
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! colspan="3" | Setting 1
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
 
|-
 
|-
! 0%
+
! Optimal altitude
! 50%
+
! 100% Engine power
! 100%
+
! WEP Engine power
 
|-
 
|-
| M72 shot || AP || 619 || 6.3 || N/A || N/A || N/A || -1° || 47° || 60° || 65°
+
| 1,447 m || 2,085 hp || 2,585 hp
 
|-
 
|-
| M48 shell || HE || 463 || 6.3 || 0.4 || 0.5 || 666 || +0° || 79° || 80° || 81°
+
! colspan="3" | Setting 2
 
|-
 
|-
| M61 shot || APCBC || 618 || 6.8 || 1.2 || 20 || 63.7 || +4° || 48° || 63° || 71°
+
! Optimal altitude
|-
+
! 100% Engine power
| T45 shot || APCR || 868 || 3.8 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°
+
! WEP Engine power
 
|-
 
|-
|}
+
| 4,981 m || 1,735 hp || 2,151 hp
{| class="wikitable sortable" style="text-align:center"
 
! colspan="7" | Smoke characteristic
 
 
|-
 
|-
! Ammunition
+
<!--! colspan="3" | Setting 3
! Velocity <br /> in m/s
 
! Projectile<br />Mass in kg
 
! ''Screen radius <br /> in m''
 
! ''Screen time <br /> in s''
 
! ''Screen hold time <br /> in s:''
 
! ''Explosive Mass in g<br /> (TNT equivalent):''
 
 
|-
 
|-
| M89 || 259 || 3 || 13 || 5 || 20 || 50
+
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp 
 +
|- -->
 
|}
 
|}
  
===== [[Ammo racks|Ammo racks]] =====
+
=== Survivability and armour ===
[[File:Ammoracks_M4A3E2Jumbo.png|right|thumbnail|x250px|Ammo racks of the M4A3E2 Jumbo.]]
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
{| class="wikitable sortable" style="text-align:center"
+
 
|-
+
* No armour plating
! class="wikitable unsortable" |Full<br /> ammo
+
* No armour glazing
! class="wikitable unsortable" |1st<br />  rack empty
+
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)
! class="wikitable unsortable" |2nd<br />  rack empty
+
* More fuel tanks located in wings near the fuselage
! class="wikitable unsortable" |3rd<br />  rack empty
+
 
! class="wikitable unsortable" width="10%" |Recommendations
+
== Armaments ==
! class="wikitable unsortable" |Visual<br /> discrepancy
+
=== Offensive armament ===
|-
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
|| '''104''' || 101&nbsp;''(+3)'' || 51&nbsp;''(+53)'' || 1&nbsp;''(+103)'' || style="text-align:center" | No
+
 
|-
+
{{main|Hispano Mk.V (20 mm)}}
|}
+
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 4 x 20 mm Hispano Mk.V cannons, wing-mounted (200 RPG = 800 total)
 +
 
 +
=== Suspended armament ===
 +
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 +
{{main|:Category:Suspended armaments|l1=Suspended armaments}}
 +
 
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
 +
 
 +
* Without load
 +
* 2 x G.P. 250 lb Mk.IV bombs
 +
* 2 x G.P. 500 lb Mk.IV bombs
 +
* 2 x M.C. 1000 lb Mk.I bombs
 +
* 8 x RP-3 rockets
 +
<!--
 +
=== Defensive armament ===
 +
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
 +
-->
 +
 
 +
== Usage in the battles ==
 +
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
 
 +
Climb with your team as high as you can muster (<4,000 m) and proceed to feast on anything the Spitfires above drop from their clouds.  Speed is life and should never be wasted. Maintaining its velocity is the way of the Tempest in realistic battles.
 +
 
 +
The Tempest Mk. V excels at low to medium altitude battles, performing both as a Boom'n'Zoomer, ground attacker or energy fighter. To efficiently utilise its full engine power, do not get above 6,000 m or 19,000 ft, as the engine power drops significantly beyond that point. However, due to the supercharged engine, it outperforms aircraft like the Fw 190 D-9 by far at high altitudes (over 7,600 m or 25,000 ft) but gets obliterated by Ta 152Hs and some Bf 109 models, such as the K-4s and G-10s. To counter the BF109K-4, pilot Pierre Clostermann was quoted as saying:
  
Turret empty: 101&nbsp;''(+3)''
+
"Tempest V. Messerschmitts: I kept on reminding my pilots to keep their speed above 300 m.p.h., for "109's" could turn better than we could at low speed, and you had to watch out for the 30 mm cannon in their propeller - it didn't give you a second chance. The best technique was to do a spiral dive, work up to a speed of 450 m.p.h., do a straight climb and then start all over again. The "109's" on the other hand, knowing that we dived faster than they did, tried to get us up to 16,000 feet, where our Tempests were heavy and our engines sluggish."
  
=== Machine guns ===
+
In arcade battles, stick with WEP on and Boom & Zoom tactics. On realistic you can try the above strategy, but you may find that due to mouse aim some adaptations must be implemented. Don't lose sight of your attacker and be on guard for when his cannon fires. As soon as you see the barrel flash, you have about 0.7 seconds to take your plane out of the way, depending on the distance. At that point, you can throw off his aim by performing a low Yo-Yo to gain more speed and proceed to zoom away if you're below 3,000 m or 10,000 ft, because at this altitude your engine should provide enough power for you to outrun the BF109K-4 or G-10. However, you may find that the Tempest Mk.V is a cinder brick because you accelerate stupidly fast diving straight to the ground. When in trouble at high heights, dive like there is no tomorrow.
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
 
{{main|M2HB (12.7 mm)|M1919A4 (7.62 mm)}}
 
  
 +
===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | [[M2HB (12.7 mm)|12.7 mm M2HB]]
+
! colspan="7" | MEC elements
 
|-
 
|-
! colspan="7" | ''Pintle mount''
+
! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
! Oil
! rowspan="1" | Fire rate <br> (shots/minute)
+
! Water
! rowspan="1" | Vertical <br> guidance
+
! Type
! rowspan="1" | Horizontal <br> guidance
 
 
|-
 
|-
| colspan="4" | 600 (200) || 577 || -10°/+30° || ±60°
+
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
{| class="wikitable" style="text-align:center"
+
 
 +
===Modules===
 +
{| class="wikitable"
 +
! colspan="1" | Tier
 +
! colspan="2" | Flight performance
 +
! colspan="1" | Survivability
 +
! colspan="2" | Weaponry
 
|-
 
|-
! colspan="7" | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]
+
| I
 +
| Fuselage Repair
 +
| Radiator
 +
|
 +
|  
 
|-
 
|-
! colspan="7" | ''Coaxial mount''
+
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
|
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
| III
! rowspan="1" | Fire rate <br> (shots/minute)
+
| Wings Repair
! rowspan="1" | Vertical <br> guidance
+
| Engine
! rowspan="1" | Horizontal <br> guidance
+
|  
 +
|  
 
|-
 
|-
| colspan="4" | 3,000 (250) || 500 || N/A || N/A
+
| IV
 +
|  
 +
| Engine Injection
 +
| Cover
 +
|  
 
|-
 
|-
 
|}
 
|}
  
== Usage in the battles ==
+
=== Pros and cons ===
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!--''Summarise and briefly evaluate the vehicle regarding its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
The M4A3E2 Jumbo is best in assaulting enemy positions with allies. Its great mobility for a heavy tank, especially with its armour, makes it a vehicle able to charge into battle and take anything head-on with confidence. It can act as a bullet magnet against enemy tanks more worried about the M4A3E2, diverting fire that would've gone to more vulnerable teammates. Though the 75 mm gun's AP performance is not suited to the type of enemies expected at the BR, it can still harass enemies and the gun is lethal enough that enemies will be forced to show their front armour towards the Jumbo else a 75 mm penetrates their side armour. Their focus on the Jumbo can allow allies to move around and eliminate them. During all this, take care not to overangle and show the lower side armour too much as this will allow vehicles to penetrate through down there and damage modules, even the ammunition storage if they are lucky.
 
  
Another role the M4A3E2 is good in is as a flanker. Due to its great mobility as a heavy tank, the M4A3E2 Jumbo can maneuver like a medium tank around the battlefield. This is also beneficial to the 75 mm gun as it would permit the M4A3E2 a chance to attack the weaker side armours of enemy vehicles. Once flanking around and finding a prime position in a fire angle right into an enemy chokepoint, minimize exposure to anything but the front armour and the M4A3E2 can remain a formidable obstacle to all opponents. Take care not to be outflanked by enemy players aware of the M4A3E2 position.
+
'''Pros:'''
  
Due to the M4A3E2 Jumbo having a slightly higher battle-rating than the other M4 Shermans at 4.7, it can be up-tiered against tanks such as the [[Panther D]] and [[Tiger_H1|Tiger H1]], meaning its 75 mm cannon starts becoming less effective. For this reason, it is advisable to take the T45 APCR ammo into battle once unlocked, at least enough to take on the armoured targets the Jumbo will face.
+
* Powerful engine providing both great acceleration and top speed below 3 km altitude
 +
* Powerful armament with lots of ammo allowing to stay a long time in battle and ability to take out even four-engined bombers easily
 +
* Excellent acceleration in dive
 +
* Pretty good manoeuvrability at high speeds
  
The Soviet 85 mm can be a threat, so caution is advised when going up against tanks armed with the 85 mm, such as the [[T-34-85]], [[SU-85]], and [[IS-1]]. The [[Jagdpanzer 38(t)|Jagdpanzer 38(t)]] and [[Jagdpanzer IV]] can be tricky when facing off against them. Their frontal armour are too thick and sloped for the 75 mm M3 gun to have any effect on it. For these two targets, it is advised to target their tracks and transmission and then flank for a side shot, where the armour is much weaker. Finally, the Dicker Max wields an 105 mm that can penetrate the front plate of the M4A3E2 Jumbo, so caution is advised against those as well.
+
'''Cons:'''
  
=== Pros and cons ===
+
* Poor engine performance at high altitudes
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
* Not good manoeuvrability at low speeds
'''Pros:'''
+
* High repair costs
*Decent 75 mm gun with APCR rounds.
 
*High rate of fire for main gun.
 
*Excellent gun depression.
 
*Very strong turret armour from all sides, very good at hull down position.
 
*Excellent frontal armour, about 101 mm thick!
 
*Can absorb a lot of damage.
 
*Better mobility than the Russian KV-1 and the British Churchill.
 
*Equipped with gun stabilizer, making it more accurate at moving and when preparing a shot after moving.
 
*Good acceleration.
 
*Incredibly tough when angled.
 
*Wide tracks enable it to have a decent off road mobility, unlike other previous Sherman models.
 
*Learning curve from previous M4 Sherman variant will help a lot at mastering this tank.
 
'''Cons:'''
 
*[[M3 (75 mm)|75 mm gun]] lacks penetration against [[:Category:Heavy_tanks|heavy tanks]]
 
*APCR shot is quite expensive, using it as a primary shell will seriously lowers the Silver Lion reward by a large margin.
 
*Armour weak spot above the gun-mantlet (63.5 mm @ 60°)
 
*Small bottom corners on M4A3E2 gun mantlet can serve as shot traps.
 
*Side armour better than normal, but still weak (76.2 mm), but the lower side hull armour is even worse (38.1 mm).
 
*Very thin rear armour.
 
*Inability to compound angle greatly due to very weak lower side hull armour that would be penetrated.
 
*Tall profile makes it a bigger target.
 
*Bad off-road maneuverability
 
*Low topspeed of 35 km/h
 
*Reverse speed is bad.
 
*Hull MG is a weak spot.
 
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
===Development===
 
Even before the invasion of Normandy, the Allied commanders had to figure out a method in order to breach heavily-defended fortification lines such as the Siegfried Line blocking the path from France to Germany. One of the solutions was the implementation of "assault tanks" that would enter enemy territory and root out the enemy fortifications. The initial plan was for the production of the [[M26|M26 Pershing]] tanks to fulfill this role, but setbacks in its development caused the M26 deployment to be delayed until 1945. A quick solution had to be made to fill this "assault tank" role for the invasion of Europe in 1944.
 
  
The US ordinance then took their abundant [[M4|M4 Shermans]] in stock and fixed them up for the new role they've been assigned . Although keeping the same engine, the armour was upped from around 76.2 mm initial thickness to 102 mm and angled at 47 degrees from vertical. This angle would influence later Sherman designs such as the M4A3 by changing the original 56 degree angled glacis with protruding crew hatches to 47 degree angled glacis without any protrusion from the crew hatches. This modified M4 Sherman's armour when angled would then be 150 mm line-of-sight (LOS) thick and 180 mm effective. The side armour was also increased to 76.2 mm thick and the turret was redesigned to provide more protection. These modified Shermans were designated as the [[M4A3E2|'''M4A3E2''']] by the Ordnance Department, whereas the nickname "Jumbo" was likely a post-war invention. At the end of the modifications, the Sherman "Jumbo" now weighed about 42 tons and moved at a lower speed of 22 miles per hour. A drawback to the increased weight of the Sherman is that the Vertical Volute Suspension System (VVSS) from the Sherman was unable to take the weight easily, so extra care was taken by the crew members to not break the suspension.
+
From its initial conception, the Hawker Tempest was conceived of as a replacement for the Typhoon, a fighter-bomber created by the Hawker company in 1941. The Typhoon had many deficiencies such as an unreliable engine, insufficient structural strength leading in some cases to the entire tail detaching, a sub-standard rate of climb and poor high altitude performance. Because of these, it could not compete with the latest fighter of the time, the German Focke-Wolf FW190, and the Typhoon’s was removed from its planned role as an interceptor and used mainly for ground strike missions. The Tempest prototype, first flown in February 1943, inherited some of the traits of its older brother, but experts took into account Hawker’s negative experience and did their best to refine the aerodynamic shape of the new aircraft. The wing was slightly shorter, the profile more slender, and the back edge elliptical. Compensating the fuel capacity lost in the newly designed, thinner wings, came in the way of adding another fuel tank to the fuselage which accounted for the increased length of the aircraft. Consequently, the tail section was also modified, most noticeably by a fairing fitted to the vertical fin’s leading edge and an increase of the tailplane chord.  
  
In March of 1944, the US Army ordered 254 of these vehicles to be delivered for use in European Operations. Intended to assault the Normandy Beachhead, it was deployed in Normandy after D-Day to assist the infantry push through German defenses. The M4A3E2 originally came with the 75 mm cannon to support infantry with its better HE shells compared to the planned 76 mm installment, but the 76 mm was installed later in the campaign and called the [[M4A3E2 (76) W|M4A3E2 (76) W Jumbo]].
+
Due to the unavailability of Napier Sabre Mk IV engine, which was supposed to keep the new aircraft from having the Typhoon’s “beard” radiator, the same Sabre Mk IIA engine, rated at 2,180 HP, had to be installed along with a four-bladed de Havilland propeller. On the first batch of Tempests (100 aircraft) the armament stayed unchanged, but subsequent fighters had the long-barrelled Hispano Mk II gun replaced with the more rapid and light Hispano Mk V. The ammunition was also increased from 140 to 150 rounds per gun. Thanks to the strength of its wings, the aircraft could carry a substantial bomb load or two 500 lb or 1000 lb bombs, two 45 or 90-gallon fuel tanks, or eight 76mm rockets. The Tempest proved far more successful and popular with its pilots than the Typhoon, eliminating its predecessor’s shortcomings.  
  
===Combat usage===
+
Front line service for the Tempest began in April 1944, when 50 Tempest Mk Vs formed the first Tempest Wing at Newchurch. The Tempest Wing was particularly active in the build-up to D-Day, but when the first German V-1 flying bombs began to fall on British soil, the Tempest was found to be one of the only fighters fast enough to counter the new threat. Fast, manoeuvrable and heavily armed, the Tempest was also able to prove a threat to the Messerschmitt Me 262 jet fighter by destroying a total of 20 262s. Some 1,700 Tempests were manufactured until the aircraft was phased out of service with the RAF in 1949.
The M4A3E2s were well-liked by the crew and commanders due to its protection value. Despite the weight difference and strain on the suspension, it performed reliably and could absorb damage that would otherwise destroy regular Shermans. Later in the war, when the quantity of the M4 Sherman "Jumbos" were unable to meet the demand, George S. Patton ordered the existing M4 Shermans to weld on armour plates scavenged from knocked out tanks to makeshift "on-the-field" Jumbos. This caused the newer shermans such as the [[M4A3 (76) W|M4A3 (76) W HVSS]] to have the same protection by welding metal onto the hull. One of the Jumbo's notable participation in the war was in Patton's Third Army where it spearheaded the assault of Bastogne to relieve the pinned down 101st Paratroopers. The '''M4A3E2 "Cobra King"''' was the tank Lt Charles P. Boggess commanded to lead elements of Patton's Third Army into Bastogne on December 25, 1944. The 101st were finally relieved and reconnected with the Third Army on December 27. "Cobra King", however, was knocked out sometime during the fighting (maybe during the Hammelburg Raid) and had its interior destroyed by an internal fire. When the tank's remnants were identified in 2008, it was shipped back to the United States to Fort Knox at the Patton museum to be restored by Len Dyer, director of the Patton museum and the soon-to-be National Armor and Cavalry Museum. After two years of restoration work, the tank was put into display at Fort Benning as a dedication to the Charlie Company of the 4th Armored Division’s 37th Tank Battalion. It was moved in August 2017 to the future National Museum of the United States Army at Fort Belvoir, Virginia.<ref name="WPRuaneCobraKing">Ruane 2017, ''A Battered World War II Hero of Bastogne Gets a New Home, and a Museum Built around It.''</ref>
 
  
When war in the European Theater ended, the M4A3E2s were then placed stateside for the preparation for the invasion of the Japanese Home Islands. However, this was never to be fulfilled as Japan surrendered to the United States in September 1945. The M4A3E2 Shermans proved to be a very effective stop gap solution until heavier armoured tanks such as the Pershing could come into play. In 1948, about 96 Sherman Jumbos still remained in US inventory.
+
=== In-game description ===
 +
 
 +
"From its initial conception, the Hawker Tempest was conceived of as a replacement for the Typhoon, a fighter-bomber created by the Hawker company in 1941. The Typhoon had many deficiencies such as an unreliable engine, insufficient structural strength leading in some cases to the entire tail detaching, sub-standard rate of climb and a poor high altitude performance. Because of these it could not compete with the latest fighter of the time, the German Focke-Wolf FW190, and the Typhoon’s was removed from its planned role as an interceptor and used mainly for ground strike missions. The Tempest prototype, first flown in February 1943, inherited some of the traits of its older brother, but experts took into account Hawker’s negative experience and did their best to refine the aerodynamic shape of the new aircraft. The wing was slightly shorter, the profile more slender, and the back edge elliptical. To compensate for the fuel capacity lost in the new, thinner wings, another fuel tank was added to the fuselage which accounted for the increased length of the aircraft. Consequently, the tail section was also modified, most noticeably by a fairing fitted to the vertical fin’s leading edge and an increase of the tail plane chord.
 +
 
 +
Due to the unavailability of Napier Sabre Mk IV engine, which was supposed to keep the new aircraft from having the Typhoon’s “beard” radiator, the same Sabre Mk IIA engine, rated at 2180 HP, had to be installed; this was fitted with a de Havilland four bladed propeller. On the first batch of Tempests (100 aircraft) the armament stayed unchanged, but subsequent fighters had the long-barrelled Hispano Mk II gun replaced with the more rapid and light Hispano Mk V. The ammunition was also increased from 140 to 150 rounds per gun. Thanks to the strength of its wings, the aircraft could carry a substantial bomb load or two 500 lb or 1000 lb bombs, two 45 or 90 gallon fuel tanks, or eight 76mm rockets. The Tempest proved far more successful and popular with its pilots than the Typhoon, eliminating its predecessor’s shortcomings.
 +
 
 +
Front line service for the Tempest began in April 1944, when 50 Tempest Mk Vs formed the first Tempest Wing at Newchurch. The Tempest Wing was particularly active in the build up to D-Day, but when the first German V-1 flying bombs began to fall on British soil, the Tempest was found to be one of the only fighters fast enough to counter the new threat. Fast, manoeuvrable and heavily armed, the Tempest was also able to prove a threat to the Messerschmitt Me 262 jet fighter, with 20 262s being destroyed by Tempests. Some 1700 Tempests were manufactured until the aircraft was phased out of service with the RAF in 1949."
  
 
== Media ==
 
== Media ==
[[File:CobraKing LeftHull Bastogne.jpg|x300px|thumbnail|none|Left hull side of the "Cobra King", where the crew decided to boast about their achievements.]]
+
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
[[File:Cobra King Bastogne.jpg|x300px|thumbnail|none|Historical photo of the "Cobra King" at the Battle of the Bulge (National Archive).]]
 
  
==References==
+
== Read also ==
<references />
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
  
== Read also ==
+
* ''reference to the series of the aircraft;''
[http://www.stripes.com/news/vilseck-tank-confirmed-as-cobra-king-1.86612 Vilseck Tank confirmed as "Cobra King"]<br>
+
* ''links to approximate analogues of other nations and research trees.''
[http://www.americainwwii.com/articles/cobra-king-today/ "Cobra King" - Where is it today?]<br>
+
<!--''ETC.''-->
[http://www.army.mil/article/17393/ "Cobra King" Combat History - Army News Archive]<br>
 
[https://www.washingtonpost.com/news/retropolis/wp/2017/08/03/a-battered-world-war-ii-hero-of-bastogne-gets-a-new-home-and-museum-built-around-it/ Washington Post - A battered World War II hero of Bastogne gets a new home, and a museum built around it]
 
  
 
== Sources ==
 
== Sources ==
* Ruane, Michael E. ''A Battered World War II Hero of Bastogne Gets a New Home, and a Museum Built around It.'' The Washington Post, WP Company, 3 Aug. 2017, [https://www.washingtonpost.com/news/retropolis/wp/2017/08/03/a-battered-world-war-ii-hero-of-bastogne-gets-a-new-home-and-museum-built-around-it/?utm_term=.7d7604b9ecab Website].
+
''Paste links to sources and external resources, such as:''
 +
 
 +
* ''topic on the official game forum;''
 +
* ''page on aircraft encyclopedia;''
 +
* ''other literature.''
  
{{USA heavy tanks}}
+
{{Britain fighters}}
{{USA premium ground vehicles}}
 

Revision as of 07:36, 3 June 2019

Rank 6 USA
F-5C Pack
tempest_mkv.png
Tempest Mk V
AB RB SB
6.0 5.7 6.0
Class:
Research:46 000 Specs-Card-Exp.png
Purchase:155 000 Specs-Card-Lion.png
Show in game
This page is about the British fighter Tempest Mk V. For other uses, see Tempest (Family).

Description


The Tempest Mk V is a Rank IV British fighter with a battle rating of 6.0 (AB/SB) and 5.7 (RB). This fighter aircraft has been in the game since the start of the Open Beta Test prior to Update 1.29.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 5,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
649 636 11000 14.5 22.4 14 14 580
Upgraded
Max Speed

(km/h at 5,000 m)

Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
788 703 11000 34.7 20.1 30.1 20.4 370

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
880 361 470 ~11 ~8
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 473 < 490 < 530 > 350
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,447 m 2,085 hp 2,585 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
4,981 m 1,735 hp 2,151 hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located at the front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near the fuselage

Armaments

Offensive armament

Main article: Hispano Mk.V (20 mm)

The Tempest Mk V is armed with:

  • 4 x 20 mm Hispano Mk.V cannons, wing-mounted (200 RPG = 800 total)

Suspended armament

Main article: Suspended armaments

The Tempest Mk V can be outfitted with the following ordinance:

  • Without load
  • 2 x G.P. 250 lb Mk.IV bombs
  • 2 x G.P. 500 lb Mk.IV bombs
  • 2 x M.C. 1000 lb Mk.I bombs
  • 8 x RP-3 rockets

Usage in the battles

Climb with your team as high as you can muster (<4,000 m) and proceed to feast on anything the Spitfires above drop from their clouds. Speed is life and should never be wasted. Maintaining its velocity is the way of the Tempest in realistic battles.

The Tempest Mk. V excels at low to medium altitude battles, performing both as a Boom'n'Zoomer, ground attacker or energy fighter. To efficiently utilise its full engine power, do not get above 6,000 m or 19,000 ft, as the engine power drops significantly beyond that point. However, due to the supercharged engine, it outperforms aircraft like the Fw 190 D-9 by far at high altitudes (over 7,600 m or 25,000 ft) but gets obliterated by Ta 152Hs and some Bf 109 models, such as the K-4s and G-10s. To counter the BF109K-4, pilot Pierre Clostermann was quoted as saying:

"Tempest V. Messerschmitts: I kept on reminding my pilots to keep their speed above 300 m.p.h., for "109's" could turn better than we could at low speed, and you had to watch out for the 30 mm cannon in their propeller - it didn't give you a second chance. The best technique was to do a spiral dive, work up to a speed of 450 m.p.h., do a straight climb and then start all over again. The "109's" on the other hand, knowing that we dived faster than they did, tried to get us up to 16,000 feet, where our Tempests were heavy and our engines sluggish."

In arcade battles, stick with WEP on and Boom & Zoom tactics. On realistic you can try the above strategy, but you may find that due to mouse aim some adaptations must be implemented. Don't lose sight of your attacker and be on guard for when his cannon fires. As soon as you see the barrel flash, you have about 0.7 seconds to take your plane out of the way, depending on the distance. At that point, you can throw off his aim by performing a low Yo-Yo to gain more speed and proceed to zoom away if you're below 3,000 m or 10,000 ft, because at this altitude your engine should provide enough power for you to outrun the BF109K-4 or G-10. However, you may find that the Tempest Mk.V is a cinder brick because you accelerate stupidly fast diving straight to the ground. When in trouble at high heights, dive like there is no tomorrow.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV Engine Injection Cover

Pros and cons

Pros:

  • Powerful engine providing both great acceleration and top speed below 3 km altitude
  • Powerful armament with lots of ammo allowing to stay a long time in battle and ability to take out even four-engined bombers easily
  • Excellent acceleration in dive
  • Pretty good manoeuvrability at high speeds

Cons:

  • Poor engine performance at high altitudes
  • Not good manoeuvrability at low speeds
  • High repair costs

History

From its initial conception, the Hawker Tempest was conceived of as a replacement for the Typhoon, a fighter-bomber created by the Hawker company in 1941. The Typhoon had many deficiencies such as an unreliable engine, insufficient structural strength leading in some cases to the entire tail detaching, a sub-standard rate of climb and poor high altitude performance. Because of these, it could not compete with the latest fighter of the time, the German Focke-Wolf FW190, and the Typhoon’s was removed from its planned role as an interceptor and used mainly for ground strike missions. The Tempest prototype, first flown in February 1943, inherited some of the traits of its older brother, but experts took into account Hawker’s negative experience and did their best to refine the aerodynamic shape of the new aircraft. The wing was slightly shorter, the profile more slender, and the back edge elliptical. Compensating the fuel capacity lost in the newly designed, thinner wings, came in the way of adding another fuel tank to the fuselage which accounted for the increased length of the aircraft. Consequently, the tail section was also modified, most noticeably by a fairing fitted to the vertical fin’s leading edge and an increase of the tailplane chord.

Due to the unavailability of Napier Sabre Mk IV engine, which was supposed to keep the new aircraft from having the Typhoon’s “beard” radiator, the same Sabre Mk IIA engine, rated at 2,180 HP, had to be installed along with a four-bladed de Havilland propeller. On the first batch of Tempests (100 aircraft) the armament stayed unchanged, but subsequent fighters had the long-barrelled Hispano Mk II gun replaced with the more rapid and light Hispano Mk V. The ammunition was also increased from 140 to 150 rounds per gun. Thanks to the strength of its wings, the aircraft could carry a substantial bomb load or two 500 lb or 1000 lb bombs, two 45 or 90-gallon fuel tanks, or eight 76mm rockets. The Tempest proved far more successful and popular with its pilots than the Typhoon, eliminating its predecessor’s shortcomings.

Front line service for the Tempest began in April 1944, when 50 Tempest Mk Vs formed the first Tempest Wing at Newchurch. The Tempest Wing was particularly active in the build-up to D-Day, but when the first German V-1 flying bombs began to fall on British soil, the Tempest was found to be one of the only fighters fast enough to counter the new threat. Fast, manoeuvrable and heavily armed, the Tempest was also able to prove a threat to the Messerschmitt Me 262 jet fighter by destroying a total of 20 262s. Some 1,700 Tempests were manufactured until the aircraft was phased out of service with the RAF in 1949.

In-game description

"From its initial conception, the Hawker Tempest was conceived of as a replacement for the Typhoon, a fighter-bomber created by the Hawker company in 1941. The Typhoon had many deficiencies such as an unreliable engine, insufficient structural strength leading in some cases to the entire tail detaching, sub-standard rate of climb and a poor high altitude performance. Because of these it could not compete with the latest fighter of the time, the German Focke-Wolf FW190, and the Typhoon’s was removed from its planned role as an interceptor and used mainly for ground strike missions. The Tempest prototype, first flown in February 1943, inherited some of the traits of its older brother, but experts took into account Hawker’s negative experience and did their best to refine the aerodynamic shape of the new aircraft. The wing was slightly shorter, the profile more slender, and the back edge elliptical. To compensate for the fuel capacity lost in the new, thinner wings, another fuel tank was added to the fuselage which accounted for the increased length of the aircraft. Consequently, the tail section was also modified, most noticeably by a fairing fitted to the vertical fin’s leading edge and an increase of the tail plane chord.

Due to the unavailability of Napier Sabre Mk IV engine, which was supposed to keep the new aircraft from having the Typhoon’s “beard” radiator, the same Sabre Mk IIA engine, rated at 2180 HP, had to be installed; this was fitted with a de Havilland four bladed propeller. On the first batch of Tempests (100 aircraft) the armament stayed unchanged, but subsequent fighters had the long-barrelled Hispano Mk II gun replaced with the more rapid and light Hispano Mk V. The ammunition was also increased from 140 to 150 rounds per gun. Thanks to the strength of its wings, the aircraft could carry a substantial bomb load or two 500 lb or 1000 lb bombs, two 45 or 90 gallon fuel tanks, or eight 76mm rockets. The Tempest proved far more successful and popular with its pilots than the Typhoon, eliminating its predecessor’s shortcomings.

Front line service for the Tempest began in April 1944, when 50 Tempest Mk Vs formed the first Tempest Wing at Newchurch. The Tempest Wing was particularly active in the build up to D-Day, but when the first German V-1 flying bombs began to fall on British soil, the Tempest was found to be one of the only fighters fast enough to counter the new threat. Fast, manoeuvrable and heavily armed, the Tempest was also able to prove a threat to the Messerschmitt Me 262 jet fighter, with 20 262s being destroyed by Tempests. Some 1700 Tempests were manufactured until the aircraft was phased out of service with the RAF in 1949."

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Britain fighters
Fury  Fury Mk I · Fury Mk II
Nimrod  Nimrod Mk I · Nimrod Mk II
Gladiator  Gladiator Mk II · Tuck's Gladiator Mk II · Gladiator Mk IIF · Gladiator Mk IIS
Sea Gladiator  Sea Gladiator Mk I
Hurricane  Hurricane Mk I/L · Hurricane Mk.I/L FAA M · Hurricane Mk IIB/Trop
Sea Hurricane  Sea Hurricane Mk IB · Sea Hurricane Mk IC
Martin-Baker  MB.5
Spitfire (early-Merlin)  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb · Spitfire Mk Vb/trop · Spitfire Mk Vb · Spitfire Mk Vc/trop · Spitfire Mk Vc
Spitfire (late-Merlin)  Spitfire F Mk IX · Spitfire LF Mk IX · Spitfire F Mk IXc · Plagis' Spitfire LF Mk IXc · Spitfire F Mk XVI
Spitfire (Griffon)  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Prendergast's Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Seafire  Seafire LF Mk.III · Seafire F Mk XVII · Seafire FR 47
Typhoon  Typhoon Mk Ia · Typhoon Mk Ib · Typhoon Mk Ib/L
Tempest  Tempest Mk II · Tempest Mk V
Sea Fury  Sea Fury FB 11
Twin-engine fighters  Hornet Mk.I · Hornet Mk.III · Whirlwind Mk I · Whirlwind P.9
  Foreign:
Australia  ▄Boomerang Mk I · ▄Boomerang Mk II
France  ▄D.520 · ▄D.521
USA  ▄Martlet Mk IV · ▄Corsair F Mk II · ▄Hellcat Mk II · ▄Thunderbolt Mk.1 · ▄Mustang Mk IA