Difference between pages "Bf 109 K-4" and "M47"

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{{Specs-Card|code=bf-109k-4}}
+
{{Specs-Card|code=us_m47_patton_II}}
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[Bf_109_(Disambiguation)|Bf 109 (Disambiguation)]]''}}
+
{{About
 +
| about = American medium tank '''{{PAGENAME}}'''
 +
| usage = the version in the Italian tree
 +
| link = M47 (105/55)
 +
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!--''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''-->
[[File:GarageImage_Bf109K4.jpg|420px|thumb|left]]
+
[[File:GarageImage_M47.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} German fighter {{Battle-rating|2}}. It was in the game since the start of the Open Beta Test prior to Update 1.29. The K-4 is the pinnacle of the famed [[Bf_109_(Disambiguation)|109 series]]. The `'''K'''urfürst´ frame is the last iteration and was focused on ease of production rather than performance, yet it features the best power to weight ratio and acceleration of any 109, turning this machine into a beast. However, the age of the design is showing with bad high speed characteristics.
+
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} American medium tank {{Battle-rating}}. It was introduced in [[Update 1.45 "Steel Generals"]] along with the rest of American Ground Forces. It uses a similar hull as its predecessor, the [[M46|M46 Patton]], but features a new turret and a better gun.
  
Use your outstanding climb rate and keep speed. Your main principle of combat should be energy fighting tactics. Up to its top-speed (as this feature is derived from the engine) it has a good acceleration with WEP. This grants the machine reasonable zoom abilities. If chased, dodge away from your enemy with fancy manoeuvers without losing too much speed. In Realistic Battle try to do a climb spiral, but be sure you are in a better energy state! A miscalculation and the foe will have the opportunity for an easy deflection shot.
+
== General info ==
 +
=== Survivability and armour ===
 +
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
  
However, there are also downsides. Top-speed can be reached quickly, yet it is not fast when stock. While it does have an edge in agility, it has bad low-speed manoeuvrability. Furthermore, these foes will not usually engage in manoeuvering combat; rendering this advantage moot.
+
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 +
'''Armour type:'''
 +
*Cast homogeneous armour (Front hull, Turret)
 +
*Rolled homogeneous armour (Side, Rear, Roof)
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 101.6 mm (59°) ''Front Glacis''<br> 76.2 mm (52°) ''Lower Glacis'' || 63.5 mm || 76.2 mm || 25.4 mm
 +
|-
 +
| Turret || 101.6 mm || 76.2 mm || 50.8 mm || 22.2 mm
 +
|-
 +
! Armour !! Sides !! Roof
 +
|-
 +
| Cupola || 76.2 mm || 25.4 mm
 +
|-
 +
|}
 +
'''Notes:'''
 +
* Suspension wheels are 20 mm thick, tracks are 30 mm thick.
  
K-4 can outmanoeuver these planes at medium speeds (<450 IAS/kph): [[P-51]] (all types), [[P-47D-28|P-47D]], [[Typhoon_Mk_Ib/L|Typhoons]] and the [[La-9]]. However it will have a hard time on dealing with other late Rank IV aircraft, especially Spitfires. It is highly recommended that you use rudder during rolls as this increases roll rate dramatically. This is useful if you're trying to force a dive overshoot or avoid shots.
+
In Rank V, the M47 Patton does not have suitable armour against the numerous 88 mm, 100 mm, and 122 mm calibers running around the field. However, it makes up for that with a potent 90 mm cannon with new ammunition able to fight back. Due to the armour thickness of the Rank V tanks, it is recommended to use the M47 Patton's speed to flank the enemy, then engage them on their sides to detonate their ammo racks or knock out the crew.
  
== General info ==
+
=== Mobility ===
=== Flight Performance ===
+
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''-->
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="8" | Characteristics
+
!colspan="3" | Mobility characteristic
 +
|-
 +
! Weight (tons)
 +
!colspan="1" | Add-on Armor<br>weight (tons)
 +
!colspan="1" | Max speed (km/h)
 +
|-
 +
|rowspan="2" | 44.1 || colspan="1" rowspan="2" | N/A || colspan="1" | 53 (AB)
 +
|-
 +
|47 (RB/SB)
 
|-
 
|-
! colspan="8" | ''Stock''
+
!colspan="3" | Engine power (horsepower)
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 6,000 m)
+
!colspan="1" | Mode
! rowspan="2" | Max altitude<br>(meters)
+
!Stock
! colspan="2" | Turn time<br>(seconds)
+
!Upgraded
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run<br>(meters)
 
 
|-
 
|-
! AB
+
|''Arcade''
! RB
+
|1,255
! AB
+
|____
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 681 || 667 || 12,800 || 12.5 || 21.1 || 15.1 || 18.0 || 333
+
|''Realistic/Simulator''
 +
|716
 +
|810
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
!colspan="3" | Power-to-weight ratio (hp/ton)
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 6,000 m)
+
!colspan="1" | Mode
! rowspan="2" |Max altitude (meters)
+
!Stock
! colspan="2" | Turn time (seconds)
+
!Upgraded
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
 
|-
 
|-
! AB
+
|''Arcade''
! RB
+
|28.46
! AB
+
|__.__
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| ? || ? || 12,800 || ??.? || ??.? || ?.? || ?.? || 333
+
|''Realistic/Simulator''
 +
|16.23
 +
|18.37
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
== Armaments ==
 +
=== Main armament ===
 +
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 +
{{main|M36 (90 mm)}}
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="5" | Features
+
! colspan="6" | [[M36 (90 mm)|90 mm M36]]
 +
|-
 +
! colspan="3" rowspan="1" style="width:5em" |Capacity
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
! rowspan="1" | Stabilizer
 
|-
 
|-
! Combat flap
+
| colspan="3" | 70 || -5°/+19° || ±180° || N/A
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
+
! colspan="6" | Turret rotation speed (°/s)
 
|-
 
|-
|}
+
! style="width:4em" |Mode
 
+
! style="width:4em" |Stock
{| class="wikitable" style="text-align:center"
+
! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert qualif.
 +
! style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| ''Arcade'' || 21.42 || 29.60 || 36.00 || 39.70 || 42.30
 
|-
 
|-
! colspan="5" | Limits
+
| ''Realistic'' || 21.42 || 25.20 || 30.60 || 33.80 || 36.00
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! colspan="4" | Reloading rate (seconds)
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Combat flap<br> (km/h)
 
! colspan="2" | Max Static G
 
 
|-
 
|-
! +
+
! colspan="1" style="width:4em" |Stock
! -
+
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
|-
| 790 || 450 || 520 || ~17 || ~10
+
| 9.75 || 8.63 || 7.95 || 7.50
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
===== Ammunition =====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| M318A1 shot || AP || 191 || 189 || 175 || 160 || 147 || 134
 +
|-
 +
| M71A1 shell || HE || 13 || 13 || 13 || 13 || 13 || 13
 +
|-
 +
| M82 shot || APCBC || 182 || 180 || 168 || 153 || 140 || 128
 
|-
 
|-
! colspan="4" | Optimal velocities
+
| M304 shot || APCR || 264 || 260 || 245 || 226 || 210 || 191
 
|-
 
|-
! Ailerons<br>(km/h)
+
| M332 shot || APCR || 355 || 347 || 321 || 290 || 262 || 237
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < 390 || < 390 || < 470 || > 250
+
| M431 shell || HEATFS || 320 || 320 || 320 || 320 || 320 || 320
 
|-
 
|-
 
|}
 
|}
 
+
{| class="wikitable sortable" style="text-align:center" width="100%"
{| class="wikitable" style="text-align:center"
+
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 
|-
 
|-
! colspan="3" | Compressor (RB/SB)
+
! 0%
 +
! 50%
 +
! 100%
 
|-
 
|-
! colspan="3" | Setting 1
+
| M318A1 shot || AP || 912 || 10.91 || N/A || N/A || N/A || -1° || 47° || 60° || 65°
 
|-
 
|-
! Optimal altitude
+
| M71A1 shell || HE || 732 || 10.55 || 0.1 || 0.5 || 925 || +0° || 79° || 80° || 81°
! 100% Engine power
+
|-
! WEP Engine power
+
| M82 shot || APCBC || 853 || 10.94 || 1.2 || 20 || 137.2 || +4° || 48° || 63° || 71°
 
|-
 
|-
| 6,900 m || 1,250 hp || 1,775 hp
+
| M304 shot || APCR || 1,021 || 7.56 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°
 
|-
 
|-
<!--! colspan="3" | Setting 2
+
| M332 shot || APCR || 1,249 || 5.64 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°
 
|-
 
|-
! Optimal altitude
+
| M431 shell || HEATFS || 1,216 || 5.8 || 0.0 || 0.1 || 712.64 || +0° || 65° || 72° || 75°
! 100% Engine power
 
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
+
|}
 +
{| class="wikitable sortable" style="text-align:center"
 +
! colspan="7" | Smoke characteristic
 
|-
 
|-
! colspan="3" | Setting 3
+
! Ammunition
 +
! Velocity <br /> in m/s
 +
! Projectile<br />Mass in kg
 +
! ''Screen radius <br /> in m''
 +
! ''Screen time <br /> in s''
 +
! ''Screen hold time <br /> in s:''
 +
! ''Explosive Mass in g<br /> (TNT equivalent):''
 
|-
 
|-
! Optimal altitude
+
| M313 || 821 || 10.7 || 13 || 5 || 20 || 50
! 100% Engine power
 
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
=== Survivability and armour ===
+
===== [[Ammo racks|Ammo racks]] =====
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
[[File:Ammoracks_M47.png|right|thumbnail|300px|[[Ammo racks|Ammo racks]] of the M47 Patton II.]]
 
+
{| class="wikitable sortable" style="text-align:center"
== Armaments ==
+
|-
=== Offensive armament ===
+
! class="wikitable unsortable" |Full<br /> ammo
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
! class="wikitable unsortable" |1st<br /> rack empty
{{main|MK 108 (30 mm)|MG 151/20 (20 mm)|MG 131 (13 mm)}}
+
! class="wikitable unsortable" |2nd<br /> rack empty
 
+
! class="wikitable unsortable" |3rd<br /> rack empty
The Bf 109 K-4 is armed with:
+
! class="wikitable unsortable" |4th<br /> rack empty
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 +
|-
 +
| '''70''' || 65&nbsp;''(+5)'' || 62&nbsp;''(+8)'' || 60&nbsp;''(+10)'' || 1&nbsp;''(+69)'' || style="text-align:center" | no
 +
|-
 +
|}
  
* A choice between a 30 mm MK 108 or a 20 mm MG 151:
+
Turret empty: 60&nbsp;''(+10)''
** 1 x 30 mm MK 108 cannon, nose-mounted (65 rpg)
 
** 1 x 20 mm MG 151 cannon, nose-mounted (200 rpg)
 
* 2 x 13 mm MG 131 machine guns, nose-mounted (300 rpg = 600 total)
 
  
=== Suspended armament ===
+
=== Machine guns ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
{{main|MG 151/20 (20 mm)}}
+
{{main|M2HB (12.7 mm)}}
  
The Bf 109 K-4 can be outfitted with the following:
 
 
* 2 x 20 mm MG 151 cannons, wing-mounted (135 rpg = 270 total)
 
 
== Usage in battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
[[File:Cockpit_Bf109k4.jpg|thumbnail|right|The Bf 109 K-4's instrument panel.]]
 
The [[MK 108 (30 mm)|MK 108]] is a double-edged sword: Nicknamed by the allies for its characteristic sound, the `''Jackhammer''´ is true to its name. Slow but powerful. Its '''main purpose''': Demolition of heavy objects, such as fortresses, preferably B-17G.<br />All this does not help for its '''''common''''' '''purpose''' in War Thunder: Hunting fighter planes. The cannon's rate of fire is extremely low, making it good for conserving ammo, but bad for deflection shots. Furthermore, the minengeschoß-shells are slow; very slow. Either one becomes very good at aiming their shots, or does the historic thing and closes the distance. Kills are generally done below 300 m/400 yards, if not closer. On the plus side, the damage is equivalent to most 37 mm cannons upon hitting. Tip: In order to better learn and understand the cannon's trajectory; do not fire with machine guns.
 
 
The two additional machine guns are best fired alone. The [[MG 131 (13 mm)|MG 131]] features HE shells (named IAI ingame) as ''Tracer belt''. Yet they are only an interesting choice for Simulator Battle, where they will deal good damage to control surface areas, causing inexperienced pilots to lose control. In Arcade and Realistic battle however, the instructor will dampen any such effects. Here, the damage-based ''Stealth-'' and ''Fighter belt'' fare better.
 
 
The plane should be played with 2 load-outs: either the single 30 mm Canon or 3 x 20 mm Cannons. The single 30 mm is very capable of taking out 2-3 bombers and the muzzle velocity matters less due to the large targets. The 3 x 20 mm cannons are very capable of taking out fighters due to the high shell density and 2 of your guns being on the wings. The single 20 mm does not deal enough damage and the 30 mm with gunpods is rather ineffective due to the different muzzle velocities.
 
 
===Manual Engine Control===
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | MEC elements
+
! colspan="7" | [[M2HB (12.7 mm)|12.7 mm M2HB]]
 
|-
 
|-
! rowspan="2" |Mixer
+
! colspan="7" | ''Coaxial mount''
! rowspan="2" |Pitch
 
! colspan="3" |Radiator
 
! rowspan="2" |Supercharger
 
! rowspan="2" |Turbocharger
 
 
|-
 
|-
! Oil
+
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
! Water
+
! rowspan="1" | Fire rate <br> (shots/minute)
! Type
+
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
+
| colspan="4" | 2,200 (200) || 577 || N/A || N/A
 
|-
 
|-
|}
+
! colspan="7" | ''Pintle mount''
 
 
===Modules===
 
{| class="wikitable"
 
! Tier
 
! Flight performance
 
! Survivability
 
! Weaponry
 
 
|-
 
|-
| I
+
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
| Fuselage Repair, Radiator
+
! rowspan="1" | Fire rate <br> (shots/minute)
|  
+
! rowspan="1" | Vertical <br> guidance
| Offensive 7 mm, ETC 50/VIIId
+
! rowspan="1" | Horizontal <br> guidance
 
|-
 
|-
| II
+
| colspan="4" | 1,000 (200) || 577 || -10°/+50° || ±120°
| Compressor
 
| Airframe
 
| New 7 mm MGs
 
|-
 
| III
 
| Wing Repair, Engine
 
|
 
| Offensive 20 mm, ETC 500/IXb
 
|-
 
| IV
 
| Engine Injection
 
| Cover
 
| New 20 mm Cannons
 
 
|-
 
|-
 
|}
 
|}
  
The true acceleration power is only unlocked very late into the grind. Especially Tier 4 ''Engine injection'' provides a significant boost and is top priority. On the way their all engine upgrades should be taken.
+
== Usage in battles ==
13 mm Belts are Helpful for removing tracer rounds. 20 mm Gun pods with belts and Gun upgrade are a viable choice but engine injection remains a priority.
+
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
 +
'''Pros:'''
 +
* Good mobility, same handling as the [[M46|M46]].
 +
* Great turret traverse speed once upgraded.
 +
* Decent front armour, more sloped than the M46.
 +
* 320 mm HEATFS ammunition once unlocked.
 +
'''Cons'''
 +
* Worst stock playthrough in the game because the stock ammunition.
 +
* Overall bad armour for Rank V matches, especially in the turret.
 +
* The gun is not very good with stock ammo, recommended to unlock HEATFS as soon as possible.
 +
* Slightly higher than its predecessor.
 +
* Bad gun depression of -5°.
 +
 
 +
== History ==
 +
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''-->
 +
===Development===
 +
The '''M47 Patton''' came about only a few years after its predecessor, the [[M46|M46 Patton]]. The basis of this design was the [[M26|M26 Pershing]], which was deemed insufficiently mobile for its role as a medium tank. The M46 was mainly the M26 Pershing with a new engine, transmission, and a redesigned 90 mm gun. While a good solution for the lacking M26 Pershing design, it was only considered a stopgap solution while the experimental ''T42 medium tank'' was being developed. However, the Korean War put a stop in that development due to an urgent need of tanks, so the T42 project, which would produce a completely new tank design, was put on-hold.
  
'''Pros:'''
+
An interim decision was made to mount the turret from the T42 onto the hull of the M46 Patton, this modified tank was designated the '''M47 Patton''' and entered production in 1951. A common nickname for the tank was the ''Patton II'', due to the same name as the M46 Patton, this was changed to ''Patton 47'' a few weeks later. The M47 Patton featured most of the armament seen from the M26 Pershing and M46 Patton, with a 90 mm gun and a coaxial and hull-mounted .30 cal machine gun, and a .50 cal machine gun on top of the turret. The M47 Patton has the distinction of being the last American tank with the hull-mounted machine gun on the bow. The new turret required the hull to be redesigned with a larger turret ring and had a "needle-nose" design with the turret mantlet heavily sloped towards the cannon, the design's heavy sloping nature also helped improve protection. The turret also had a large protrusion at the back to act as storage. A M12 stereoscopic range finder was also mounted on a turret, which was difficult to use, but would appear in every American tank design from here on until the M1 Abrams design.  
* Very powerful engine when using WEP, providing excellent acceleration and climb rate.
 
* MEC can extend its climb rate and top speed RB/SB.
 
* Nose mounted weaponry.
 
* Good performance at medium altitude.
 
* Good firepower for killing bombers.
 
* Can carry additional armament.
 
* Performance on par with Griffon Spitfires (even better when fully upgraded).
 
* 30 mm cannon will destroy anything that it hits.
 
* Can research nose-mounted 20 mm MG 151 cannon.
 
* Exceptional high speed manoeuvrability.
 
  
'''Cons:'''
+
Though technically a medium tank by the army standards, a new standardization in US Army tank designation in November 9, 1950 had the entire system changed from the weight of the tank to the caliber of the vehicle's gun. Therefore in 1950s, the "Medium Tank M47 Patton" name was changed to '''90 mm Gun Tank M47 Patton'''. This designation would go on for future American tank designs. The M47 Patton began production in June 1951 before its standardization at the Detroit Tank Arsenal. Delays in the production schedule caused a long period of testing to occur until it was standardized in May 1952. Production ran until November 1953 with a total production number of more than 9,000 M47 Pattons between Detroit and Alco.
* Low cannon ammunition count for the 30 mm MK 108 cannon and the 13 mm MG 131 machine guns.
 
* Low velocity 30 mm shell with high drop, resulting a VERY large lead angle on targets in turn leading to poor dogfight performance due to having to pull extreme turns to get guns on target.
 
* Flimsy frame, prone to react heavily to damage.
 
* Very heavy and slow to fly without WEP when stock.
 
* Stock 13 mm machine gun belts consist solely out of tracers. They alert the enemy aware of your presence, make aiming the 30 mm impossible, and do nothing else.
 
* Fighters with lower top speeds but better low altitude performances (such as Russia's La-7 fighters) will find it quite easy to run you down if you are at a low energy state.
 
  
== History ==
+
===Usage===
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
+
The M47 Patton came out only a year before the improved M48 Patton. Because of this, the M47 was declared a "limited standard" in American service, and those still in American hands were replaced by the M48 Patton tanks. It was declared obsolete by 1957 and were only retained by infantry divisions until replaced by anti-tank missiles in the 1960s. The M47 Pattons were given out in large numbers to a number of countries in NATO and SEATO, such as Pakistan, Jordan, Turkey, Iran, Croatia, France, West Germany, and Spain. The M47 Pattons would see service in combat in both Indo-Pakistani Wars, the Six Day War, the Iran-Iraq war, the Invasion of Cyprus, and the Croatian War of Independence. Today, they are still being used in Spain as armour recovery vehicles in artillery and infantry units.
The Bf 109 K-4 was one of Kurfurst Bf 109 series, Kurfurst was the last series of 109 before war's end. The K series was the most upgraded and most expensive 109 and with war coming to an end not many were built. Work on the K series began in the spring of 1943 and prototype was ready by autumn of the same year. The series began production in August 1944 with the K-4 but due to changes to the design and delays with the new DB605D engine, the K-4 was the only one to be mass produced. Externally, the Kurfurst series had changes in radio equipment location hatch. A filler point for the fuselage fuel tank, and with removal of the D/F loop, were the main external differences to other Bf109 series. The landing gear also had doors that closed up the bottom completely and armament was the Motorkanone 108 (30 mm) , 2 x MG 131 (13 mm), with additional 2 gun pods of MG 151 (20 mm). Payloads included a 500 kg bomb or on rare occasion Wfr.Gr.21 Rockets (21 cm). Due to limited resources many of the variants didn't enter production.  
 
  
Variants:
+
The M47 Pattons were promising new designs developed from the M46 Pattons to improve its combat capabilities with a newer turret. However, it did not serve much in America due to the M48 Patton development, which was a completely new deign and had nearly no identical parts with its predecessor. It served very well in other countries as their primary armour forces, but those left in the states were used as targets in firing ranges, mainly for training or as tests for future anti-tank developments. In the 1970s, one was tested against the [[M60|M60 Main Battle Tank]], the successor to the M48 Patton, and its 105 mm L7 gun. The HEAT round fired from the gun penetrated the frontal armour of the M47 Patton with relative ease, armour which was considered superb at its time of introduction. The test went on with many M47 tanks and would prove that conventional steel armour in tank warfare was becoming obsolete in the face of new tank ammo.
*R I ETC 501/IX b or Schloß 503belly bomb rack, fusing equipment for fitting a 250 kg (550 lb) or 500 kg (1,100 lb) bomb
 
*R III Schloß 503A-1 rack for one fuselage drop tank (300 L/80 US gal).
 
*R IV BSK 16 gun-camera in the left wing between nose ribs 3 and 4.
 
*R VI two 20 mm Mauser MG 151/20 under wing gun pods with 135 rpg.
 
*K-0 Pre-production aircraft, powered by a DB 605DM engine
 
*K-2 proposed version without pressurized cockpit
 
*K-4 only serial production version without pressurized cockpit, powered by a DB 605DM (early pdn) or DB/DC engine
 
*K-6 proposed heavy fighter version, as K-4 with reinforced wings holding two additional 30 mm MK 108 cannons and additional armour
 
*K-8 proposed reconnaissance version, equipment similar to G-8
 
*K-10 proposed version, similar to K-6, MK 103 M engine cannon instead of MK 108
 
*K-12 proposed version, dual-seat trainer similar to G-12
 
*K-14 proposed version, similar to K-6, powered by a DB 605L engine
 
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
* ''reference to the series of the aircraft;''
+
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
Line 266: Line 284:
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on aircraft;''
+
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
* ''other literature.''
  
{{Germany fighters}}
+
{{USA medium tanks}}

Revision as of 06:20, 26 March 2019

Rank 6 USA
F-5C Pack
M47
us_m47_patton_ii.png
M47
AB RB SB
7.3 7.3 7.3
Class:
Research:82 000 Specs-Card-Exp.png
Purchase:240 000 Specs-Card-Lion.png
Show in game
This page is about the American medium tank M47. For the version in the Italian tree, see M47 (105/55).

Description

GarageImage M47.jpg


The 90 mm Gun Tank M47 Patton II is a Rank V American medium tank with a battle rating of 7.3 (AB/RB/SB). It was introduced in Update 1.45 "Steel Generals" along with the rest of American Ground Forces. It uses a similar hull as its predecessor, the M46 Patton, but features a new turret and a better gun.

General info

Survivability and armour

Armour type:

  • Cast homogeneous armour (Front hull, Turret)
  • Rolled homogeneous armour (Side, Rear, Roof)
Armour Front (Slope angle) Sides Rear Roof
Hull 101.6 mm (59°) Front Glacis
76.2 mm (52°) Lower Glacis
63.5 mm 76.2 mm 25.4 mm
Turret 101.6 mm 76.2 mm 50.8 mm 22.2 mm
Armour Sides Roof
Cupola 76.2 mm 25.4 mm

Notes:

  • Suspension wheels are 20 mm thick, tracks are 30 mm thick.

In Rank V, the M47 Patton does not have suitable armour against the numerous 88 mm, 100 mm, and 122 mm calibers running around the field. However, it makes up for that with a potent 90 mm cannon with new ammunition able to fight back. Due to the armour thickness of the Rank V tanks, it is recommended to use the M47 Patton's speed to flank the enemy, then engage them on their sides to detonate their ammo racks or knock out the crew.

Mobility

Mobility characteristic
Weight (tons) Add-on Armor
weight (tons)
Max speed (km/h)
44.1 N/A 53 (AB)
47 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 1,255 ____
Realistic/Simulator 716 810
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 28.46 __.__
Realistic/Simulator 16.23 18.37

Armaments

Main armament

Main article: M36 (90 mm)
90 mm M36
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
70 -5°/+19° ±180° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 21.42 29.60 36.00 39.70 42.30
Realistic 21.42 25.20 30.60 33.80 36.00
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
9.75 8.63 7.95 7.50
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 0° Angle of Attack
10m 100m 500m 1000m 1500m 2000m
M318A1 shot AP 191 189 175 160 147 134
M71A1 shell HE 13 13 13 13 13 13
M82 shot APCBC 182 180 168 153 140 128
M304 shot APCR 264 260 245 226 210 191
M332 shot APCR 355 347 321 290 262 237
M431 shell HEATFS 320 320 320 320 320 320
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
M318A1 shot AP 912 10.91 N/A N/A N/A -1° 47° 60° 65°
M71A1 shell HE 732 10.55 0.1 0.5 925 +0° 79° 80° 81°
M82 shot APCBC 853 10.94 1.2 20 137.2 +4° 48° 63° 71°
M304 shot APCR 1,021 7.56 N/A N/A N/A +1.5° 66° 70° 72°
M332 shot APCR 1,249 5.64 N/A N/A N/A +1.5° 66° 70° 72°
M431 shell HEATFS 1,216 5.8 0.0 0.1 712.64 +0° 65° 72° 75°
Smoke characteristic
Ammunition Velocity
in m/s
Projectile
Mass in kg
Screen radius
in m
Screen time
in s
Screen hold time
in s:
Explosive Mass in g
(TNT equivalent):
M313 821 10.7 13 5 20 50
Ammo racks
Ammo racks of the M47 Patton II.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
70 65 (+5) 62 (+8) 60 (+10) (+69) no

Turret empty: 60 (+10)

Machine guns

Main article: M2HB (12.7 mm)
12.7 mm M2HB
Coaxial mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
2,200 (200) 577 N/A N/A
Pintle mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
1,000 (200) 577 -10°/+50° ±120°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Good mobility, same handling as the M46.
  • Great turret traverse speed once upgraded.
  • Decent front armour, more sloped than the M46.
  • 320 mm HEATFS ammunition once unlocked.

Cons

  • Worst stock playthrough in the game because the stock ammunition.
  • Overall bad armour for Rank V matches, especially in the turret.
  • The gun is not very good with stock ammo, recommended to unlock HEATFS as soon as possible.
  • Slightly higher than its predecessor.
  • Bad gun depression of -5°.

History

Development

The M47 Patton came about only a few years after its predecessor, the M46 Patton. The basis of this design was the M26 Pershing, which was deemed insufficiently mobile for its role as a medium tank. The M46 was mainly the M26 Pershing with a new engine, transmission, and a redesigned 90 mm gun. While a good solution for the lacking M26 Pershing design, it was only considered a stopgap solution while the experimental T42 medium tank was being developed. However, the Korean War put a stop in that development due to an urgent need of tanks, so the T42 project, which would produce a completely new tank design, was put on-hold.

An interim decision was made to mount the turret from the T42 onto the hull of the M46 Patton, this modified tank was designated the M47 Patton and entered production in 1951. A common nickname for the tank was the Patton II, due to the same name as the M46 Patton, this was changed to Patton 47 a few weeks later. The M47 Patton featured most of the armament seen from the M26 Pershing and M46 Patton, with a 90 mm gun and a coaxial and hull-mounted .30 cal machine gun, and a .50 cal machine gun on top of the turret. The M47 Patton has the distinction of being the last American tank with the hull-mounted machine gun on the bow. The new turret required the hull to be redesigned with a larger turret ring and had a "needle-nose" design with the turret mantlet heavily sloped towards the cannon, the design's heavy sloping nature also helped improve protection. The turret also had a large protrusion at the back to act as storage. A M12 stereoscopic range finder was also mounted on a turret, which was difficult to use, but would appear in every American tank design from here on until the M1 Abrams design.

Though technically a medium tank by the army standards, a new standardization in US Army tank designation in November 9, 1950 had the entire system changed from the weight of the tank to the caliber of the vehicle's gun. Therefore in 1950s, the "Medium Tank M47 Patton" name was changed to 90 mm Gun Tank M47 Patton. This designation would go on for future American tank designs. The M47 Patton began production in June 1951 before its standardization at the Detroit Tank Arsenal. Delays in the production schedule caused a long period of testing to occur until it was standardized in May 1952. Production ran until November 1953 with a total production number of more than 9,000 M47 Pattons between Detroit and Alco.

Usage

The M47 Patton came out only a year before the improved M48 Patton. Because of this, the M47 was declared a "limited standard" in American service, and those still in American hands were replaced by the M48 Patton tanks. It was declared obsolete by 1957 and were only retained by infantry divisions until replaced by anti-tank missiles in the 1960s. The M47 Pattons were given out in large numbers to a number of countries in NATO and SEATO, such as Pakistan, Jordan, Turkey, Iran, Croatia, France, West Germany, and Spain. The M47 Pattons would see service in combat in both Indo-Pakistani Wars, the Six Day War, the Iran-Iraq war, the Invasion of Cyprus, and the Croatian War of Independence. Today, they are still being used in Spain as armour recovery vehicles in artillery and infantry units.

The M47 Pattons were promising new designs developed from the M46 Pattons to improve its combat capabilities with a newer turret. However, it did not serve much in America due to the M48 Patton development, which was a completely new deign and had nearly no identical parts with its predecessor. It served very well in other countries as their primary armour forces, but those left in the states were used as targets in firing ranges, mainly for training or as tests for future anti-tank developments. In the 1970s, one was tested against the M60 Main Battle Tank, the successor to the M48 Patton, and its 105 mm L7 gun. The HEAT round fired from the gun penetrated the frontal armour of the M47 Patton with relative ease, armour which was considered superb at its time of introduction. The test went on with many M47 tanks and would prove that conventional steel armour in tank warfare was becoming obsolete in the face of new tank ammo.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


USA medium tanks
M2  M2
M3  M3 Lee · ▃Grant I
M4  M4 · Calliope · M4A1 · M4A1 (76) W · M4A2 · M4A2 (76) W · M4A3 (105) · M4A3 (76) W · M4/T26
M26 Pershing  T20 · T25 · M26 · M26 T99 · M26E1
M46/47/48 Patton  M46 · M46 "Tiger" · M47 · M48A1 · T54E1 · T54E2
M60  M60 · M60A1 (AOS) · M60A1 RISE (P) · M60A2 · M60A3 TTS · M728 CEV · 120S
MBT-70  MBT-70 · XM803
M1 Abrams  XM1 (Chrysler) · XM1 (GM)
  M1 Abrams · M1 KVT · IPM1
  M1A1 · M1A1 HC · M1A1 Click-Bait
  M1A2 Abrams · M1A2 SEP · M1A2 SEP V2
Other  T95E1
Australia  M1A1 AIM
Canada  M4A5
Israel  ▃Magach 3 (ERA) · ▃Merkava Mk.1 · ▃Merkava Mk.2B · ▃Merkava Mk.3D
Turkey  M60 AMBT