SB2U-3 Vindicator

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

The SB2U-3 in the garage.

The SB2U-3 is a Rank I American dive bomber with a battle rating of 1.7 (AB/RB/SB). It was introduced in Update 1.75 "La Résistance".

The main purpose, usage and tactics recommendations

General play style

The SBU2-3 is a carrier based dive bomber. This aircraft is a fairly slow aircraft, but sturdy. Built as a dive-bomber, it excels at diving down above a target to release its bombs. The SBU2 is one of the only early aircraft in War Thunder which features dive flaps (h) to aid in retarding the build up of speed during a dive, helping prevent ripping off of wings in RB and SB. Wing mounted machine guns allow for this aircraft to strafe softer ground or water targets while waiting for bombs to reload (AB). Rear facing dorsal gunner helps to ward off enemy attackers, however it is not a game changer for this aircraft.

Vehicle characteristics

The SBU2 was developed in the early 1930s and although considered obsolete at the outbreak of World War II, it still remained in service through the Battle of Midway, however in 1943 it was withdrawn into training units and replaced by more advanced aircraft. This aircraft featured a constant-speed propeller which was intended to be utilized as a dive brake while performing dive bombing attack maneuvers. There were three hard points for bombs to be attached, one 250 lb bomb under each wing and a single 500 or 1,000 lb bomb mounted onto a pylon under the fuselage. The larger bomb was also attached to what was called a “trapeze”, a device which would when the bomb was released, swing the bomb clear of the propeller arc.

Tactics

The SBU2 is a slow aircraft which leads it to having two options, first is to hug the terrain. While flying to your target of choice (AAA sites, AA Vehicles or bases), fly along the terrain, utilize what hills and valleys there are to fly through. Time on target may be limited before the enemy gets there so line up your bombing run and drop bombs. This aircraft can maneuver fairly well, utilizing elevator and rudder controls, you can quickly flip this aircraft around and return to ground attacking targets you just flew over.

The second option will be to gain altitude. Going too high will render your bombs ineffective. The idea here is to gain several thousand feet, fly towards your target of choice and then dive on it. During your dive, your aircraft will build up speed, to prevent too much speed build up and control stiffening, reduce your throttle and engage dive brakes (h). This will allow you a controlled descent and the ability to line up your target easier, the unfortunate down side is that now you are slowly moving in a straight line, easy target for enemy fighters. Once you swoop on your target and release your bombs, engage full throttle and retract dive brakes.

While this aircraft is slow, it can be utilized to attack fighters if in a pinch. The maneuverability of this aircraft along with its slow speed can aid in forcing an attacking enemy to overshoot or underestimate the capabilities of this aircraft.

Specific enemies worth noting

The rear-facing dorsal gunner does not deter much, don’t rely on him to clear your tail of trailing aircraft. Enemy fighters will assume this aircraft to be an easy target due to its size and slow speed.

Counter-tactics

The SBU2 is a slow aircraft, however it is maneuverable. Due to the large surface area of the wings and rudder, it can make quick reversals through wing-overs causing faster fighters to overshoot. The rear-gunner does not pack much of a punch, however coming at this aircraft from the underside will avoid any offensive/defensive weapons allowing for time to line up a shot. Aim for critical areas of the aircraft (engine, pilot, fuel…) as the body of the aircraft can soak up a good amount of damage.

Pros and cons

Pros:

  • Maneuverable
  • Dual role dive bomber/attacker
  • Good diver

Cons:

  • Large target
  • Slow speed
  • Weak defensive weapons
  • Small payload

Specifications

Armaments

Offensive armaments

  • 4 x 12.7 mm M2 Browning machine guns, wing-mounted (400 rpg = 1,600 total)

M2_Early

M2_Early

M2/early Browning USA

Pros

  • More powerful than the .30cals.
  • High rate of fire, though lower than the .30cals.
  • Accurate.

Cons

  • Weaker than cannons
  • Like the .30cals, default belts usually contain ball ammunition.



Defensive armaments

  • 1 x 12.7 mm M2 Browning machine gun, rear turret (315 rpg)

M2_Turret

M2_Turret

M2 Browning Turret

Pros

Cons


Payloads

  • 1 x 500 lb AN-M64A1 bomb + 2 x 100 lb AN-M30A1 bombs
  • 1 x 500 lb AN-M64A1 bomb + 2 x 250 lb AN-M57 bombs
  • 1 x 1,000 lb AN-M65A1 bomb

Armour

  • 3 mm Steel boxes behind the gunner.

Engine & mobility

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator


Engine

Name: Pratt & Whitney R-1535-2 14-cylinder radial
  • Cooling type: Air
  • Max power: 690 hp (Stock), 826 hp (Upgraded)
  • Takeoff power: 765 hp (Stock), 901 hp (Upgraded)
  • Mass: 493 kg
Name: Pratt & Whitney R-1535-2 14-cylinder radial
  • Cooling type: Air
  • Max power: 682 hp (Stock), 750 hp (Upgraded)
  • Takeoff power: 757 hp (Stock), 825 hp (Upgraded)
  • Mass: 493 kg
Name: Pratt & Whitney R-1535-2 14-cylinder radial
  • Cooling type: Air
  • Max power: 682 hp (Stock), 750 hp (Upgraded)
  • Takeoff power: 757 hp (Stock), 825 hp (Upgraded)
  • Mass: 493 kg

Stats

Stock
  • Max speed: 338 km/h
    • at height: 4,084 m
  • Max altitude: 6,800 m
  • Turn Time: 23.6 s
  • Rate of Climb: 3.7 m/s
  • Takeoff run: 300 m

Upgraded

  • Max speed: 383 km/h
    • at height: 4,084 m
  • Max altitude: 6,800 m
  • Turn Time: 20.4 s
  • Rate of Climb: 9.7 m/s
  • Takeoff run: 300 m
Stock
  • Max speed: 329 km/h
    • at height: 4,084 m
  • Max altitude: 6,800 m
  • Turn Time: 24.5 s
  • Rate of Climb: 4.5 m/s
  • Takeoff run: 300 m

Upgraded

  • Max speed: 360 km/h
    • at height: 4,084 m
  • Max altitude: 6,800 m
  • Turn Time: 22.0 s
  • Rate of Climb: 6.2 m/s
  • Takeoff run: 300 m
Stock
  • Max speed: 329 km/h
    • at height: 4,084 m
  • Max altitude: 6,800 m
  • Turn Time: 24.5 s
  • Rate of Climb: 4.5 m/s
  • Takeoff run: 300 m

Upgraded

  • Max speed: 360 km/h
    • at height: 4,084 m
  • Max altitude: 6,800 m
  • Turn Time: 22.0 s
  • Rate of Climb: 6.2 m/s
  • Takeoff run: 300 m


Performance

SB2U-3/Horsepower graph

Modules and improvements

History of creation and combat usage

Screenshots and fan art

Skins and camouflages for the ___ from live.warthunder.com.

Additional information (links)

References


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sb2u-3.png

Icon-country-usa.png SB2U-3 Vindicator
Nation U.S.A
Manufacture Vought (U.S.)
Design Family V-156-F (France)
SB2U-2 Vindicator (U.S.)
Type Dive Bomber/Naval Bomber
Fighting style Ground Attack
Bombing

   Metric✓       Imperial   

   Metric       Imperial✓   

Offensive armament
4 x 12.7 mm M2 Browning Machine gun
Magazine 400 rpg
Mount Wing
Ammo Default | Universal | Ground targets | Tracer | Stealth
Defensive armament
1 x 12.7 mm M2 Browning Machine gun
Magazine 315 rpg
Mount Rear turret
Ammo Default | Armored targets | Universal
Payload Option 1
1 x 500 lb AN-M64A1 💣 Bomb
2 x 100 lb AN-M30A1 💣 Bomb
Payload Option 2
1 x 500 lb AN-M64A1 💣 Bomb
2 x 250 lb AN-M57 💣 Bomb
Payload Option 3
1 x 1,000 lb AN-M65A1 💣 Bomb
Characteristics
Empty Weight ~_,___ kg
Empty Weight + fuel ~____ kg
Takeoff Weight ~_,___ kg
Wing Area ~__ m²
# Flap Positions 2 (Up and landing)
Number of Engines 1
Airbrakes Yes
Arrestor Gear Yes
Statistics
Power per Engine ___hp
WEP Duration infinite
top speed ~___.00 kph at _,___ m
Climb Rate ~_._ m/s
Optimal climb velocity ~___.__ kph
Turn Time ~__.__ s
Wing loading (Empty) ~___.__ kg/m²
Characteristics
Empty Weight ~_,___ lb
Empty Weight + fuel ~____ lb
Takeoff Weight ~_,___ lb
Wing Area ~___ ft²
# Flap Positions 2 - (Up and landing)
Number of Engines 1 x Pratt & Whitney R-1535-102 14-cylinder radial
Airbrakes Yes
Arrestor Gear Yes
Statistics
Power per Engine ___ hp
WEP Duration infinite
Top speed ~___.00 mph at _,___ m
Climb Rate __.__ ft/s
Optimal climb velocity ~___.__ mph
Turn Time __.00 s
Wing loading (Empty) ~__.__ lb/ft²
Limits
Max Speed limit ___ kph
Gear lmit ___ kph
Max static +G's ~__
Max static -G's ~__
Optimal Velocities
Ailerons <___ kph
Rudder <___ kph
Elevators <___ kph
Radiator >___ kph
Limits
Max Speed limit ___ mph
Gear lmit ___ mph
Max static +G's ~__
Max static -G's ~__
Optimal Velocities
Ailerons <___ mph
Rudder <___ mph
Elevators <___ mph
Radiator >___ mph
Manual Control
Mixer is controllable
Pitch is controllable
no automatic pitch
Radiator (water) is controllable
Radiator (oil) is not controllable
Oil and water uses combined radiator control
Supercharger is controllable
Turbocharger is controllable
Compressor settings 1
Optimal Altitude
____ m
____ ft
100% Enginepower ____ hp
WEP Enginepower ____ hp
Compressor settings 2
Optimal Altitude
____ m
_____ ft
100% Enginepower ____ hp
WEP Enginepower ____ hp
* Warning this is still in the test phase and can be incorrect. Take information with a grain of salt. Last checked 1.77.2.116.


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