Pz.Kpfw. Panther II

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

Panther II in the garage.

The Panther II is a Rank IV German medium tank with a battle rating of 7.0 (AB) and 6.7 (RB/SB). It was introduced in during the Closed Beta Test for Ground Forces before Update 1.41. An improved Panther design, it features a stronger front and side armour along with the long 88 mm cannon found on the Tiger II's. In RB/SB, it also features a rangefinder to help with target acquisition.

The main purpose, usage and tactical recommendations

General play style

The Panther II is a beast in the hands of an experienced commander. The Panther II is simply put a really beefed up Panther: An improved engine resulting in more speed and acceleration, no more awful Panther reverse speed, improved hull and side armour, a new turret design combined with the mighty Kwk 43 make this a really competitive medium tank at its BR.

Vehicle characteristics

Tactics

Panther 2 firing its 8,8cm KwK 43 cannon.

Specific enemies worth noting

Counter-tactics

Pros and cons

Pros:

  • Schmalturm turret, very small and hard to hit from long range.
  • Adequate gun depression.
  • Good cannon, the same as the famous Tiger II with access to APCR.
  • Excellent reverse speed.
  • Powerful engine, good for scaling obstacles.
  • Rangefinder.
  • Decent upper glacis armour .
  • Thicker gun mantlet.
  • Good acceleration.
  • Cheap repair cost.
  • Access to smoke grenade launchers.
  • Smoke launcher can launch smoke grenades individually, not all at once.
  • Roof armour is resistant to strafing.

Cons:

  • Night vision gear limits gun depression in some parts, also help the enemies to detect the Panther II easily.
  • Same weakspots as the previous Panthers.
  • The KwK 43 will have some trouble penetrating heavily armoured Allied and Russian tanks frontally.
  • Requires a lot of skills to perform adequately, small mistakes will have fatal consequences.
  • Most guns will easily go through frontal armour if not angled.
  • Turret cannot be angled.
  • Angling the hull too much will expose the weak sides.
  • Good steering even at top speeds

Specifications

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

Armaments

1 x 8.8 cm KwK 43 L/71 cannon (50 Rounds)
1 x 7.92 mm MG 34 machine gun (3,000 Rounds)

Main armament

1 x 8.8 cm KwK 43 L/71
  • Ammunition Capacity: 50 Shells
  • Gun Depression: -8°
  • Gun Elevation: 15°
  • Turret Rotation Speed: 7.14°/s (Stock), 9.88°/s (Upgraded), 12.0°/s (Prior + Full Crew), 13.27°/s (Prior + Expert Qualif.), 14.2°/s (Prior + Ace Qualif.)
  • Reloading Rate: 11.1s (Stock), 9.78s (Full Crew), 9.01s (Prior + Expert Qualif.), 8.5s (Prior + Ace Qualif.)
1 x 8.8 cm KwK 43 L/71
  • Ammunition Capacity: 50 Shells
  • Gun Depression: -8°
  • Gun Elevation: 15°
  • Turret Rotation Speed: 7.1°/s (Stock), 8.4°/s (Upgraded), 10.2°/s (Prior + Full Crew), 11.28°/s (Prior + Expert Qualif.), 12.0°/s (Prior + Ace Qualif.)
  • Reloading Rate: 11.1s (Stock), 9.78s (Full Crew), 9.01s (Prior + Expert Qualif.), 8.5s (Prior + Ace Qualif.)
1 x 8.8 cm KwK 43 L/71
  • Ammunition Capacity: 50 Shells
  • Gun Depression: -8°
  • Gun Elevation: 15°
  • Turret Rotation Speed: 7.1°/s (Stock), 8.4°/s (Upgraded), 10.2°/s (Prior + Full Crew), 11.28°/s (Prior + Expert Qualif.), 12.0°/s (Prior + Ace Qualif.)
  • Reloading Rate: 11.1s (Stock), 9.78s (Full Crew), 9.01s (Prior + Expert Qualif.), 8.5s (Prior + Ace Qualif.)
Ammunition
Ammunition Penetration in mm @ 90° Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay
in m:
Fuse sensitivity
in mm:
Explosive Mass in
TNT equivalent
in g:
Normalization At 30°
from horizontal:
Ricochet:
10m 100m 500m 1000m 1500m 2000m 0% 50% 100%
PzGr 39/43 235 232 219 204 190 176 APCBC 1000 10 0.8 28 108.8 +4° 48° 63° 71°
Sprgr. L/4,5 10 10 10 10 10 10 HE 820 9 0.1 0.5 698 +0° 79° 80° 81°
Hl.Gr 39 110 110 110 110 110 110 HEAT 600 7.6 0.0 0.3 1,100 +0° 62° 69° 73°
PzGr 40/43 272 270 250 228 208 189 APCR 1200 7.3 N/A N/A +1.5° 66° 70° 72°
Ammo racks
Ammo racks of the Panther II.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
9th
rack empty
10th
rack empty
Recommendations Visual
discrepancy
50 46 (+4) 41 (+9) 36 (+14) 31 (+19) 26 (+24) 21 (+29) 16 (+34) 11 (+39) (+44) (+49) Turret empty:  () no

Secondary armament

1 x 7.92 mm MG 34 machine gun (coaxial)

Crew

  • Commander
  • Gunner
  • Loader
  • Driver
  • Machine Gunner

Total: 5 Crew members

Armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet, Cupola)
Armour Front (Slope angle) Sides (Slope angle) Rear (Slope angle) Roof
Hull 100 mm (55°) Front glacis
60 mm (55°) Lower glacis
60 mm (30°) Top
60 + 5 mm Lower
40 mm (29-33°) 30 mm
Turret 120 mm (20-21°)Turret front
110 mm Gun mantlet
60 mm (24°) 60 mm (25°) 30 mm
Armour Sides Roof
Cupola 100 mm 30 mm

Notes:

  • Tracks and lower side of the hull are covered by 5 mm thick armour plate, protecting them from HEAT and HE shells.
  • Rear parts of the upper side hull armour have tracks attached to it, adding additional 20 mm of armour.
  • Belly armour is 30 mm thick.
  • The hull underside right above the tracks are only 16 mm thick.

Engine & mobility

Weight: 53.0 ton

Max Speed: 60 km/h
Stock

  • Engine Power: 1395 hp @ 3000 rpm
  • Power-to-Weight Ratio: 26.32 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 1717 hp @ 3000 rpm
  • Power-to-Weight Ratio: 32.4 hp/ton
  • Maximum Inclination: __°
Weight: 53.0 ton

Max Speed: 54 km/h
Stock

  • Engine Power: 796 hp @ 2500 rpm
  • Power-to-Weight Ratio: 15.02 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 900 hp @ 3000 rpm
  • Power-to-Weight Ratio: 16.98 hp/ton
  • Maximum Inclination: __°
Weight: 53.0 ton

Max Speed: 54 km/h
Stock

  • Engine Power: 796 hp @ 2500 rpm
  • Power-to-Weight Ratio: 15.02 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 900 hp @ 3000 rpm
  • Power-to-Weight Ratio: 16.98 hp/ton
  • Maximum Inclination: __°

Modules and improvements

First off protection: Parts and FPE. Than focus on the firepower: Horizontal Drive, Adjustment of Fire, Elevation Mechanism. Now finish all mobility modules and the rest.

History of creation and combat usage

Development

In late 1942, German designers started the development of more powerful and slightly larger version of Panther mounted on a newly designed chassis. In January of 1943, Adolf Hitler agreed on the development of Panther with increased armour protection especially for the needs of the Eastern Front. This project was designated Panther II and its design was planned along with the development of Tiger II. In February of 1943, it was decided that Panther II, in its design would resemble Tiger II and would have many common components such as: tracks, transmission, suspension and road wheels. Both designs had common components in an attempt to standardize the production. Overall dimensions were very similar to those of Panther Ausf. G hull’s design was very similar to that of the late model Panther Ausf G but with many modernizations such as the arrangement of observation equipment and new engine deck. Its armour protection was significantly increased if compared to any other Panther variant produced. Side armour protection was 60mm thick while frontal armour protection was 100mm thick. It was planned to arm Panther II with the latest 75mm KwK 42 L/100 or even 88mm KwK 43 L/71 (without muzzle break) gun mounted in newly designed narrow turret – Schmalturm (designed by Rheinmetall in 1944 and to be produced by Daimler-Benz).

Panther II’s Schmalturm (narrow) turret was slightly different than that of Panther Ausf. F. The turret’s armour protection was significantly increased if compared to any other Panther turret. Front was 120-125mm, gun mantlet was 150mm, while sides and rear were 60mm and top was 30mm thick. Schmalturm had special mountings for infra-red device and telescopic range finder. All of those modifications increased Panther II’s weight to 47 tons. Panther II was to be powered by new Maybach HL234 engine with total power of 900hp operated by 8-speed hydraulic transmission. Instead Maybach HL 230 P 30 engine was mounted and Maybach HL234was later on due to be completed in August of 1945, for future Panther series. It was believed that Panther II’s performance would be similar to that of Panther Ausf G, while if ever produced Panther II would most likely suffer from the same problems as Tiger II. Simply because of its great weight and high fuel consumption which made it extremely slow. It is also unknown what other modifications would be made if Panther II would be combat tested.

In March of 1943, plans were laid that the production of first series would start in late 1943 or early 1944 and that by spring of 1944, full scale production of Panther II would start. On May 20th of 1943, Rheinmetall-Borsig proposed special air-defence turret designed for Panther II, mounted with four 20mm MG151/20 guns but it never reached prototype stage.

Production and cancellation

In early 1944, MAN (Maschinenfabrik Augsburg-Nuremberg) was allowed to produce two prototypes but was only able to produce one in early 1945, without newly designed Schmalturm turret. On May 4th of 1944, it was realized that German industry was unable to start Panther II’s production and this project was abandoned in favor of further development of Panther based on lessons learned from Panther II. On June 3rd of 1944, all companies which were to produce Panther II were ordered to start the production on the regular Panther tank. The war ended before the Panther II could be used in any meaningful way to the war effort.

Survivor

The Americans captured the Panther II chassis and it was shipped to the states. Sometimes after 1946, a Panther G turret was added onto the chassis while it was at the Aberdeen Proving Grounds. In the 1960s, the Panther II chassis was transferred to the Smithsonian Institute, whom proceed to give the tank to the Patton Museum at Fort Knox in the 1970s. Following the closure of the Patton museum, the Panther II is currently at the in-construction National Armor and Cavalry Museum at Fort Benning.[1]

The project would go on to be developed into the Panther Ausf. F, which featured the Schmalturm derived from the Panther II.

Screenshots and fan art

Camouflages

Camouflages and skins for the Panther II from live.warthunder.com.

Videos

Additional information (links)

References

  1. The Armor Journal. "Panther II. NACM, Ft.Benning. TAJ Walkarounds." Panther II. NACM, Ft.Benning. TAJ Walkarounds. Waddling Penguin Publishing, LLC, n.d. Web. 24 Feb. 2017. Website
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germ_panther_ii.png

Icon-country-der.png Panther II
Nation Germany
Type Medium tank
Rank 4
Battle Rating
7.0
6.7
6.7

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Weight
53,000 kg
116,845 lb
Number of Crew 5
Hull armour thickness
100/60/40/30 mm
3.94/2.36/1.57/1.18 inches
Statistics
Engine power (stock)
1,395 hp
796 hp
796 hp
Engine power (upgraded)
1717 hp
900 hp
900 hp
HP/ton ratio (stock)
26.32
26.74
15.02
15.26
15.02
15.26
HP/ton ratio (Upgraded)
32.4
__.__
16.98
17.25
16.98
17.25
Max speed
60 km/h
37 mph
54 km/h
33 mph
54 km/h
33 mph
Main Weapon
1 x 88 mm KwK 43 Cannon
Ammo stowage 50 rounds
Vertical guidance -8°/15°
Secondary Weapon
1 x 7.92 mm MG 34 Machine gun
Ammo stowage 3,000 rounds
Mount Coaxial
Economy
Required RP 120,000 RP
Vehicle cost 300,000 SL
Crew training cost 85,000 SL
Max repair cost*
3,600 SL
5,720 SL
5,970 SL
Free repair time (Stock)
5d 15h
12d
12d
Free repair time (Upgraded)
1d 21h
4d
4d
Warning: this sidebar is a WIP, and can be incorrect. Last updated 1.79.1.192.