Pz.Kpfw. IV Ausf. E

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

Panzer IV Ausf. E in the garage.

The Pz.Kpfw. IV Ausf. E (Panzer IV E) is a Rank I German medium tank with a battle rating of 2.3 (AB) and 2.0 (RB/SB). It was introduced in during the Closed Beta Test for Ground Forces before Update 1.41.

The main purpose, usage and tactics recommendations

General play style

The gun is very powerful, with great rate of fire, and with HEAT shells, can one shot most of it's opponents. While being able to penetrate most of your opponent's frontal armour, you are a lot more effective when the enemy doesn't see you as your armour is not the greatest. Pz.IV E is often capable of annihilating an enemy vehicle with a single AP shell, regardless of the angle of the enemy's armour. It has a fair amount of armour as well, however due to the lack of an actual slope it may seem considerably more fragile than some Soviet vehicles when facing AP shells.

Against most threats, it is often wiser to close in with the enemy vehicle, to make targeting the weakest areas possible, increasing the chance of successful penetration. When engaging vehicles at close range, it is for example good idea to count on the slower turret speed of the Soviet machines, allowing the player to circle around them with ease and deliver devastating shots. Bear in mind that while this tank can easily obliterate any vehicle at its own BR, against higher rank enemies the relatively poor penetration of the gun and very slow shell travel speed can become a problem. However take note that your standard AP round can still penetrate most tanks you face at BR 2.0 but take HEAT rounds for the more heavily armoured tanks (Such as the Valentine and Matilda II). An advisable approach to play the Pz.Kpfw Ausf. E is to attack the enemy's flanks and avoid direct encounters with enemy vehicles.

Vehicle characteristics

In game, compared to the previous modification Pz.IV C, E modification is mostly an armour upgrade - front lower plate is now 50 mm thick, side and rear armour has been increased by 5mm. Plus, the front and side armour have additional armour plates installed on them. Commander's cupola got thicker as well. Gun remains the same, short 7.5cm KwK 37 L/24. Another notable thing is the availability of a new improved Hl.Gr.38C HEAT ammunition, with higher armour penetration.

Mobility got improved as well - top speed has been raised from 35 kph to 43 kph. Reverse speed has been slightly raised too (from about 6 kph to 8 kph).

Tactics

Specific enemies worth noting

Usaflag.pngUSA Ussrflag.pngUSSR Germanflag.pngGermany

Counter-tactics

Pz.IV E can be a formidable opponent, especially its gun is very dangerous, but suffers from low penetration and shell velocity. While its armour is decent, on the turret it is much weaker, and completely flat. Always target this area, when facing the vehicle head to head, as penetration there is almost guaranteed, and you have high chance of knocking out gunner and other vital crew members. Attacking this vehicle from afar is also good idea, as it will have trouble hitting you.

Pros and cons

Pros:

  • Powerful gun.
  • Gun is devastating to lightly armoured vehicles.
  • Excellent gun depression.
  • Access to improved HlGr 38C HEAT ammo, which has enhanced penetration and can hull break most lighter enemies.
  • Good mobility.
  • Has access to smoke shells.

Cons:

  • Poor turret armour.
  • The starting shells lack penetration.
  • Gun lacks penetration at longer ranges.
  • Low-velocity gun.
  • Commander's cupola is huge and easy to hit.
  • Low reverse speed.

Specifications

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

Armaments

1 x 7.5 cm KwK 37 (80 Rounds)
1 x 7.92 mm MG 34 machine gun (2,700 Rounds)

Main armament

1 x 7.5 cm KwK 37
  • Ammunition Capacity: 80 Shells
  • Gun Depression: -10°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 8.3°/s (Stock), 11.53°/s (Upgraded), 14.0°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), 16.47°/s (Prior + Ace Qualif.)
  • Reloading Rate: 4.29s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), 3.30s (Prior + Ace Qualif.)
1 x 7.5 cm KwK 37
  • Ammunition Capacity: 80 Shells
  • Gun Depression: -10°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 8.3°/s (Stock), 9.8°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), 14.0°/s (Prior + Ace Qualif.)
  • Reloading Rate: 4.29s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), 3.30s (Prior + Ace Qualif.)
1 x 7.5 cm KwK 37
  • Ammunition Capacity: 80 Shells
  • Gun Depression: -10°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 8.3°/s (Stock), 9.8°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), 14.0°/s (Prior + Ace Qualif.)
  • Reloading Rate: 4.29s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), 3.30s (Prior + Ace Qualif.)
Ammunition
Ammunition Penetration in mm @ 90° Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay
in m:
Fuse sensitivity
in mm:
Explosive Mass in
TNT equivalent
in g:
Normalization At 30°
from horizontal:
Ricochet:
10m 100m 500m 1000m 1500m 2000m 0% 50% 100%
K.Gr.rot Pz. 56 54 50 46 42 38 APCBC 385 6.8 1.3 15.0 80 +4° 48° 63° 71°
Hl.Gr. 38B 80 80 80 80 80 80 HEAT 450 4.6 0.0 0.1 872.1 +0° 62° 69° 73°
Hl.Gr. 38C 100 100 100 100 100 100 HEAT 450 4.8 0.0 0.1 875.5 +0° 62° 69° 73°
Sprgr. 34 10 10 10 10 10 10 HE 420 5.7 0.1 0.1 686 +0° 79° 80° 81°
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Screen radius
in m
Screen time
in s
Screen hold time
in s:
Explosive Mass in
TNT equivalent
in g:
K.Gr.Rot Nb. Smoke 423 6.8 13 5 20 50
Ammo racks
Ammo racks of the Panzer IV C. (identical)
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
9th
rack empty
Recommendations Visual
discrepancy
80 72 (+8) 63 (+17) 54 (+26) 45 (+35) 36 (+44) 27 (+53) 18 (+62) (+71) (+79) Left side empty:  54 (+26) no

Secondary armament

1 x 7.92 mm MG 34 machine gun (coaxial)

Crew

  • Commander
  • Gunner
  • Loader
  • Driver
  • Assistant Driver

Total: 5 Crew members

Armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Cupola)
Armour Front Sides Rear Roof
Hull 30 + 30 mm (11°) Front plate
20 mm (72°) Front glacis
50 mm (14°) Bottom glacis
20 + 20 mm 20 mm 10 mm
Turret 30 mm Turret front
35 mm Gun mantlet
20 mm 20 mm 10 mm
Armour Sides Roof
Cupola 30 mm 10 mm

Notes:

  • Suspension wheels are 15 mm thick while tracks are 20 mm thick.
  • Upper front armour (30 mm) is enhanced by added 30 mm plate, making it 60 mm thick total, with small areas with only 30 mm.
  • Side armour is also enhanced by added armour plates as well, 40 mm thick total.
  • Belly armour is 10 mm thick.
  • Hull underside right above tracks is only 10 mm thick.

Engine & mobility

Weight: 21.0 ton

Max Speed: 48 km/h
Stock

  • Engine Power: 465 hp @ 3000 rpm
  • Power-to-Weight Ratio: 22.14 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 572 hp @ 3000 rpm
  • Power-to-Weight Ratio: 27.24 hp/ton
  • Maximum Inclination: 43°
Weight: 21.0 ton

Max Speed: 43 km/h
Stock

  • Engine Power: 265 hp @ 3000 rpm
  • Power-to-Weight Ratio: 12.62 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 300 hp @ 3000 rpm
  • Power-to-Weight Ratio: 14.28 hp/ton
  • Maximum Inclination: 41°
Weight: 21.0 ton

Max Speed: 43 km/h
Stock

  • Engine Power: 265 hp @ 3000 rpm
  • Power-to-Weight Ratio: 12.62 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 300 hp @ 3000 rpm
  • Power-to-Weight Ratio: 14.28 hp/ton
  • Maximum Inclination: 41°

Modules and improvements

History of creation and combat usage

Development

The Pz.Kpfw. IV's creation, like its predecessor the Pz.Kpfw. III, was devised by Heinz Guderian, where he envisioned a support tank to be used to handle anti-tank guns and fortifications. The Panzer IV was to work alongside the more numerable Panzer III in Panzer Divisions (three company of IIIs and one of IVs) to engage the enemy, giving the role of fighting enemy armoured forces to the Panzer IIIs. As a support tank, the tank was to have the short 75 mm howiter as its main armament and have a weight limit of 24 tons. MAN, Krupp, and Rheinmetall-Borsig worked on the development of the tanks, but the Krupp's model was selected for further testing.

The chosen model from Krupp once finished used a leaf-spring double-bogie system for its suspension, doing away the proposed interleaved or torsion bar suspension system earlier devised for the sake of faster production. The vehicle held five crew members, the commander, gunner, loader, radio operator (and hull machine gunner), and driver. Though it looked symmetrical, the Panzer IV turret was actually offset to the left of the chassis center line a bit while the engine was also offset to the right, this was to allow the torque shaft to turn the turret. The offset also meant that most of the ammo is held on the right side of the tank in storage areas. The Panzer IV was then accepted into service and production began in 1936.

Panzer IV Ausf. E

After the Battle of Poland and France, the deficiencies of the Panzer IV Ausf. C saw it being upgraded on October 1940 to the Panzer IV Ausf. E. Still retaining the KwK 37 L/24 75 mm howitzer gun, but with an upgrade to 50 mm thick, with the original 20 mm glacis plus a 30 mm steel plate bolted onto the glacis as an improvised protection. The commander cupola was moved slightly forward to accommodate the new storage bin on the back of the turrets from that model on.

Despite that, the Ausf. E was soon taken over by a new variant in production in April 1941, the Panzer IV Ausf. F. Though, the Ausf. E saw service alongside it in Operation Barbarossa, but was soon found to be terribly outgunned by the appearance of the Soviet T-34 and KV-1 tanks. It was replaced from front-line service with the Ausf. F variant.

Screenshots and fan art

Skins and camouflages

Links for custom camouflages:

Top six downloaded skins from live.warthunder.com

Sights

Additional information (links)

References


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germ_pzkpfw_iv_ausf_e.png

Icon-country-der.png Panzer IV Ausf. E
Nation Germany
Type Medium tank
Rank 1
Battle Rating
2.3
2.0
2.0

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Weight
21,000 kg
46,297 lb
Number of Crew 5
Hull armour thickness
60/20/20/10 mm
2.36/0.79/0.79/0.39 inches
Statistics
Engine power (stock)
465 hp
265 hp
265 hp
Engine power (upgraded)
572 hp
300 hp
300 hp
HP/ton ratio (stock)
22.14
22.50
12.62
12.82
12.62
12.82
HP/ton ratio (Upgraded)
27.24
27.67
14.28
14.51
14.28
14.51
Max speed
48 km/h
29.5 mph
43 km/h
26.6 mph
43 km/h
26.6 mph
Main Weapon
1 x 75 mm KwK 37 Cannon
Ammo stowage 80 rounds
Vertical guidance -10°/20°
Secondary Weapon
1 x 7.92 mm MG 34 Machine gun
Ammo stowage 2,700 rounds
Mount Coaxial
Economy
Required RP 5,900 RP
Vehicle cost 6,300 SL
Crew training cost 1,800 SL
Max repair cost*
410 SL
480 SL
560 SL
Free repair time (Stock)
26m
53m
53m
Free repair time (Upgraded)
8m
17m
17m
Warning: this sidebar is a WIP, and can be incorrect. Last updated 1.79.1.136.