Panzerwerfer 42

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

The Panzerwerfer 42 in the Garage.

The Panzerwerfer 42 is premium Rank II German tank destroyer with a battle rating of 4.3 (AB) and 3.7 (RB/SB). The vehicle was added in Update 1.53 "Firestorm". A half-track mounting the large 15 cm Nebelwerfer rocket launchers, it can spell death or massive damage to any tank hit by the rockets.

The main purpose, usage and tactics recommendations

General play style

This vehicle is a bona fide rocket launcher system. There is no other armament on the vehicle (aside from a machine gun), compared to that of the T34 Calliope and the M26 T99. Not only that, the vehicle lacks any armor whatsoever, a simple high-explosive shell is enough to destroy the vehicle. The low armor also makes artillery a very high threat to it, so once it is known an artillery strike is inbound in your area, do not try to rough it out, get out of there as quickly as possible. Aircraft could also easily take out the vehicle from above, most likely setting the vehicle on fire with just a simple strafing run. A good tactic to use when playing the Panzerwerfer 42 is to sneak up on tanks- Hide, and attack if you see an enemy that isn't aiming at you. This means it's great for attacking an enemy who's engaging an ally, and its high damage rockets can prove to be even more useful, usually not requiring that many hits to destroy the target. But as you have very little armor, you must beware of enemies who know you're there. They can easily kill you, so avoid directly confronting them. Be cautious when going to a capture point to reload, as it will take a fair amount of time to reload all your rockets. In Arcade Battles, you should not reload your rockets on cap points as it takes a long time to reload just one rocket and it's far more efficient to wait for the rocket reloading system in Ground Forces Arcade to reload all your rockets at once.

Vehicle characteristics

Tactics

Specific enemies worth noting

Counter-tactics

Due to the paper-thin armour of the vehicle, regular shells are very likely to over-penetrate the Panzerwerfer. It is therefore recommended to, use machine guns against the vehicle as they will do more damage to it, and destroy it faster.

Pros and cons

Pros:

  • Access to large 15 cm rockets.
  • Devastating to enemy vehicles if it hits.
  • Use of rocket tubes allows it to fire faster than vehicles with cannons.
  • Fast vehicle, able to escape/move into position quickly.
  • Due to paper-thin armor, AP shells are very likely to over penetrate.
  • The burst potential of the rockets can't be ignored, and with 10 shots firing in rapid succession you can pretty much disable enemies and immobilize them in place before they can even do anything

Cons:

  • Paper-thin armor, do not try to take anything larger than machine gun ammunition.
  • Seems to catch fire very easily.
  • Only 10 rockets available, make every single one count.
  • No other armament except rockets and machine gun.
  • Long reload time.
  • Engine is not very powerful for its weight. It does not accelerate fast and has a hard time knocking down objects such as trees.
  • The Driver and Commander are next to each other, which can make it easier for the crew to be knocked out.

Specifications

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

Armaments

10 x Nb.Wf.41 rocket launcher (20 rockets)
1 x 7.92 mm MG 42 machine gun (2,500 Rounds)

Main armament

10 x Nb.Wf.41 rocket launcher
  • Ammunition Capacity: 20 Rockets
  • Gun Depression: -5°
  • Gun Elevation: 45°
  • Turret Rotation Speed: 8.9°/s (Stock), 12.4°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 23.4s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
10 x Nb.Wf.41 rocket launcher
  • Ammunition Capacity: 20 Rockets
  • Gun Depression: -5°
  • Gun Elevation: 45°
  • Turret Rotation Speed: 8.9°/s (Stock), 10.5°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 23.4s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
10 x Nb.Wf.41 rocket launcher
  • Ammunition Capacity: 10 Rockets
  • Gun Depression: -5°
  • Gun Elevation: 45°
  • Turret Rotation Speed: 8.9°/s (Stock), 10.5°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 23.4s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
Ammunition
Ammunition Penetration in mm @ 90° Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay
in m:
Fuse sensitivity
in mm:
Normalization At 30°
from horizontal:
Ricochet:
10m 100m 500m 1000m 1500m 2000m 0% 50% 100%
Wgr.41 Spr 42 42 42 42 42 42 SSM 260 39 N/A 0.1 +0° 11° 10°


Ammo racks
Ammo racks of the Panzerwerfer 42.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Recommendations Comments Visual
discrepancy
20 18 (+2) 16 (+4) 13 (+7) 10 (+10) (+20) Keep full Loadout loads in 10 rockets increments. No

Secondary armament

1 x 7.92 mm MG 42 machine gun (pintle-mount)

Crew

  • Commander
  • Gunner
  • Driver

Total: 3 Crew members

Armour

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Half-track 8 mm (6°) Grille
8 mm (83°) Hood
8 mm (32°) Driver port
8 mm (32-35°) Top
8 + 8 mm Bottom
8 mm (35°) 8 mm

Notes:

  • Wheels provide 2 mm of thickness.
  • Suspension wheels are 6 mm thick, bogies are 5 mm thick, and the tracks are 8 mm thick.

Engine & mobility

Weight: 7.1 ton

Max Speed: 51 km/h
Stock

  • Engine Power: 97 hp @ 3000 rpm
  • Power-to-Weight Ratio: 13.66 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 119 hp @ 3000 rpm
  • Power-to-Weight Ratio: 16.76 hp/ton
  • Maximum Inclination: 43°
Weight: 7.1 ton

Max Speed: 47 km/h
Stock

  • Engine Power: 60 hp @ 3000 rpm
  • Power-to-Weight Ratio: 8.45 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 68 hp @ 3000 rpm
  • Power-to-Weight Ratio: 9.58 hp/ton
  • Maximum Inclination: 41°
Weight: 7.1 ton

Max Speed: 47 km/h
Stock

  • Engine Power: 60 hp @ 3000 rpm
  • Power-to-Weight Ratio: 8.45 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 68 hp @ 3000 rpm
  • Power-to-Weight Ratio: 9.58 hp/ton
  • Maximum Inclination: 41°

Modules and improvements

As a premium vehicle, the modules are all already unlocked for use.

History of creation and combat usage

Development

The concept of the Panzerwerfer 42 was conceived in January 1942. It called for a mounting of a Nebelwerfer 41 multiple rocket launcher on the back of a vehicle powered by an Opel engine. This design was necessary due to the heavy smoke presence the rocket launcher presents after firing, forcing the unit to quickly move from their position to avoid counter-battery fire. Thus, mounting the rocket launcher on a vehicle gives it better mobility to move away from the launch site. These vehicles went into production under the company Opel in April 1943 and continued so until March 1945 with 300 units produced.

Design

Two different Panzerwerfer 42 vehicles were created in the war, the 15 cm Panzerwerfer 42 auf Maultier mounted on a Sd.Kfz.4/1 half-track and the 15 cm Panzerwerfer 42 auf Schwerer Wehrmachtsschlepper (SWS) on the Schwerer Wehrmachtsschlepper half-track (The one in-game is the Maultier version). Both vehicles are powered by a 3.6 liters, 6 cylinder Adam Opel engine. The vehicles weigh only about 7.1 tones, able to reach a speed of 40 km/h, can carry ten rockets in the launcher in the back and another ten in storage for the firing of two full salvos. The effective range for the rocket launcher is between 4 to 6.5 kilometers, with a maximum range of a little less than 7 kilometers. Though made to be used far behind the front-lines, some half-tracks have machine guns attached in case of an infantry attack.

Combat usage

The first combat action the Panzerwerfers saw was at the Eastern Front in the fall of 1943. The Panzerwerfers served in the role of large scale rocket bombardments in areas where Soviet resistance was its heaviest, the large scale rocket barrages can target a much larger area than typical artillery bombardment and also have a larger psychological effect on targets. The rocket's success in the Eastern Front convinced the Germans to use it on the Western Front as well, introducing it to the army stationed there on May 14, 1944. Against the Allied invasion in the Battle for France, the Panzerwerfer performed well due to lack of Allied preparedness on mobile, armored, camouflaged rocket launchers. Several units with the Panzerwerfers fought back the Allies at Falaise and Caen against the British and the Canadians. The most noticeable usage of the Panzerwerfers was during Operation Jupiter when the Panzerwerfers fired onto Hill 112 to support Panzer troops attempting to recapture it. All of the Allied troops from America, Britain, and Canada faced the 15 cm Panzerwerfer volleys, but the British were more often in the receiving ends of the Panzerwerfers.

The Panzerwerfers also saw use in the final months of World War II, such as the Ardennes Offensive in the Western Front, where massive salvos were fired onto the Allied lines to support the attacking troops. The Panzerwerfers also saw use in the Battle of Berlin, against the Soviets as they close-in to encircle Berlin. Rocket launchers were used in defending positions, some right inside the Berlin city to fight off the Soviets in the east and the other Allies in the Western Front.

The Panzerwerfer, though produced in too few numbers to have a significant impact on the course of the war (only 300 produced, in comparison to the Soviet's Katyusha rocket launcher of 3,200 produced), its effect made a lasting impact psychologically-wise on the enemy. The Allies nicknamed the Panzerwerfers the "Moaning Minnie" for the distinctive sound the rockets make when fired. The ability to saturate a large area with barrages along with the psychological effect made it a very valuable asset for the Germans when available.

Screenshots and fan art

Skins and camouflages for the _____ from live.warthunder.com.

Additional information (links)

[Devblog] T25 Medium Tank and Panzerwerfer 42 Auf.Sf - with developer's answers

References


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germ_panzerwerfer_42.png

Icon-country-der.png Panzerwerfer 42
Nation Germany
Type Tank destroyer
Rank 2
Battle Rating
4.3
3.7
3.7

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Weight
7,100 kg
15,653 lb
Number of Crew 3
Hull armour thickness
8/8/8/8 mm
0.31/0.31/0.31/0.31 inches
Statistics
Engine power (stock)
97 hp
60 hp
60 hp
Engine power (upgraded)
119 hp
68 hp
68 hp
HP/ton ratio (stock)
13.66
13.88
8.45
8.59
8.45
8.59
HP/ton ratio (Upgraded)
16.76
17.03
9.58
9.73
9.58
9.73
Max speed
51 km/h
31 mph
47 km/h
29 mph
47 km/h
29 mph
Main Weapon
20 x 150 mm Wgr.41 Spr Rocket
Vertical guidance -5°/45°
Secondary Weapon
1 x MG 42 Machine gun
Ammo stowage 2,500 rounds
Mount Pintle mount
Vertical guidance -5°/25°
Horizontal guidance -45°/45°
Economy
Required RP N/A
Vehicle cost 4,800 GE
Crew training cost 10,000 SL
Max repair cost*
1,310 SL
1,380 SL
1,980 SL
Free repair time (Stock)
7h 51m
14h 41m
16h 17m
Free repair time (Upgraded)
2h 37m
4h 53m
5h 25m
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