PV-2D Harpoon

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General Info

PV-2D Harpoon in the Garage.

The PV-2D Harpoon is a gift Rank II American medium bomber with a battle rating of 3.3. It was introduced in Update 1.67 "Assault", during the 2017 World War Two: Chronicle event, unlocked after obtaining 6 Chronicle Awards.

The main purpose, usage and tactics recommendations

General play style

The PV-2D Harpoon is a bomber and should be played as such. Though its payload is not big enough to attack bases and airfield, it allows for enough power against tactical targets such as ground and naval units. The eight nose-mounted 12.7 mm machine guns also allow for great damage effect on light-skinned enemy vehicles, even enemy planes if able to align the rounds onto the target. Though the gunners provide ample top and bottom protection, the tail of the vehicle is a blind spot to the two turret gunners and thus a tailing pursuant would be a priority threat.

Vehicle characteristics

Tactics

Specific enemies worth noting

Counter-tactics

Pros and cons

Pros:

  • Very effective offensive armament consisting 8 x 12.7 mm Brownings that are nose mounted.
  • Great defense power..\
  • Very strong air frame.
  • Effective defensive armament with good coverage on the rear section of the plane.
  • The dorsal turret can swivel 360 degrees and even fire at targets the planes nose.
  • Can provide initial cover for other bombers until fighters reach their altitude.
  • Great fast top speed compared to other medium bombers.
  • Good climb rate.
  • Excellent payload capacity, which include rocket combinations.
  • Good bomb, rocket and torpedo options available.

Cons:

  • The belly and rear tail of the aircraft is a massive blind spot in the aircraft's defense.
  • Mediocre energy retention.
  • Offensive armament will only be useful in attacking enemy bombers, ground targets, or engaging fighters head-on - plane is unmaneuverable for any major dog fighting.
  • Steel construction makes this plane particularly heavy, and a small payload limits this plane's ability to be used as a tactical or strategic bomber.
  • The Elevator can be shot off by an enemy plane easily. This can cause it to become uncontrollable in certain situations. However, it can still be controlled by operating flaps, or adjusting engine power.
  • Mediocre maneuverability, due to the heavy weight.

Specifications

Armaments

Offensive armaments

  • 8 × 12.7 mm M2 Browning machine gun, cheek-mounted (250 rpg = 2000 total) [AB Reload time: 20s]

Defensive armaments

  • 2 x 12.7 mm M2 Browning machine gun, dorsal turret (400 rpg = 800 total)
  • 2 × 12.7 mm M2 Browning machine gun, ventral turret (1,000 rpg = 2,000 total)

Payloads

Engine & mobility

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator


Engine

Name: Pratt & Whitney R-2800-31 18-cylinder radial x2
  • Cooling type: Air
  • Max power: 1320 hp (Stock), 1789 hp (Upgraded)
  • Takeoff power: 1687 hp (Stock), 2156 hp (Upgraded)
  • Mass: 980 kg
Name: Pratt & Whitney R-2800-31 18-cylinder radial x2
  • Cooling type: Air
  • Max power: 1303 hp (Stock), 1520 hp (Upgraded)
  • Takeoff power: 1670 hp (Stock), 1887 hp (Upgraded)
  • Mass: 980 kg
Name: Pratt & Whitney R-2800-31 18-cylinder radial x2
  • Cooling type: Air
  • Max power: 1303 hp (Stock), 1520 hp (Upgraded)
  • Takeoff power: 1670 hp (Stock), 1887 hp (Upgraded)
  • Mass: 980 kg

Stats

Stock
  • Max speed: 448 km/h
    • at height: 4,267 m
  • Max altitude: 9,500 m
  • Turn Time: 29.9 s
  • Rate of Climb: 7.2 m/s
  • Takeoff run: 549 m

Upgraded

  • Max speed: 513 km/h
    • at height: 4,267 m
  • Max altitude: 9,500 m
  • Turn Time: 26.3 s
  • Rate of Climb: 19 m/s
  • Takeoff run: 549 m
Stock
  • Max speed: 435 km/h
    • at height: 4,267 m
  • Max altitude: 9,500 m
  • Turn Time: 30.6 s
  • Rate of Climb: 8.8 m/s
  • Takeoff run: 549 m

Upgraded

  • Max speed: 478 km/h
    • at height: 4,267 m
  • Max altitude: 9,500 m
  • Turn Time: 28.0 s
  • Rate of Climb: 12.0 m/s
  • Takeoff run: 549 m
Stock
  • Max speed: 435 km/h
    • at height: 4,267 m
  • Max altitude: 9,500 m
  • Turn Time: 30.6 s
  • Rate of Climb: 8.8 m/s
  • Takeoff run: 549 m

Upgraded

  • Max speed: 478 km/h
    • at height: 4,267 m
  • Max altitude: 9,500 m
  • Turn Time: 28.0 s
  • Rate of Climb: 12.0 m/s
  • Takeoff run: 549 m

Performance

PV-2D Harpoon/Horsepower graph

Modules and improvements

Tier Flight performance Survivability Weaponry
I Fuselage repair, Radiator Offensive 12 mm, FRC mk.5
II Compressor Airframe ITC mk.III
III Wings repair, Engine New 12 mm MGs, Turret 12 mm, SBC-17
IV Engine injection Cover New 12 mm MGs (turret), LBC-25

History of creation and combat usage

Ventura

After the success of the Lockheed Hudson, Lockheed sought to introduce another bomber named the Ventura based off their Model 18 Lodestar transport aircraft. Though similar to the Hudson, the Ventura was a lot bigger. The Royal Air Force adopted the plane under the Ventura name, and the United States Army Air Force (USAAF) adopted it as the B-34 Lexington. Though the Ventura was faster and could hold twice as much bombs than the Hudson, the Royal Air Force did not like the plane very much and were replaced by Mosquitos, the surplus Venturas sent towards Coastal Command. America's usage of the B-34 Lexington was complicated with a feud in air power between the USAAF and the US Navy (USN). The USAAF had a monopolization on manufacturing and command of land-based bombers, leading to naval activities such as anti-submarine duties with bombers be shouldered by the USAAF rather than the USN, forcing the usage of float planes like the Catalina in the Navy's role. It wasn't until a compromise with the B-29 Superfortress in a naval manufacturing factory that the Army finally gave the Navy the aircraft and jurisdiction to act in their roles.

Naval adoption

The Lockheed Ventura bomber, an aircraft the USN had an eye for, was converted for their usage. The adapted Venturas were adopted under the designation PV-1 Ventura for the navy, with special equipment for patrol bombing, increased fuel storage along with a decrease in forward defensive armaments, and an addition of a search radar. The first PV-1s arrived in December 1942, then entered naval service in February 1943.

The PV-1 was an adequate bomber, but provided some weaknesses needed addressing, most notably in that the increased fuel weight made it difficult to take-off without problems. The Ventura design was modified with an increased wing area in order to improve take-off and load-carrying capability. This allowed the aircraft to carry not only up to 4,000 lb of bombs, but even rockets under the wings. The redesigned aircraft was accepted by the USN as the PV-2 Harpoon. More than 500 Harpoons were built in the course of the war, with several variants. The original PV-2 had five forward armaments whereas the PV-2D updated it with eight forward guns. The PV-2C and PV-2T models were models built for training.

Combat usage

The PV-1 were operated by three squadrons in the Pacific Theater and flew bombing strikes against Japan. The PV-1 usually accompanied B-24 bombers due to having a more sophisticated radar system. A few were also given to the Marine Corps fighter squadron VMF(N)-531 at the Solomon Islands.

The PV-2's design had a shaky start, issues with the wings wrinkling came off as dangerously problematic. Another redesign was needed, delaying the introduction into the Navy until early 1945, with the ones already delivered converted for training purposes as the PV-2C. When the Harpoons were finally shipped, it went as the PV-2D model, and these aircraft designs proved reliable and popular with the crews that used them.

After the war, the Venturas and its variants were eventually declared obsolete. A number were scrapped, some were given away to foreign nations during and after the war. A number of the aircraft still survive today in both airworthy and display-only conditions.

Screenshots and fan art

Skins for the B-25J-20 from live.warthunder.com.

Additional information (links)

[Devblog] WW2 Chronicles vehicles: The PV-2 Harpoon

Obtainable events

  • The PV-2D Harpoon was available in the 2017 World War Two: Chronicle Event, unlocked after obtaining 6 Chronicle Awards.
  • It was made available again during the 2018 WW2 Chronicles during the "Special Objectives" section of the event, where it could be assembled as a coupon with 12 Element piece and a scheme, with the latter obtainable after completing seven tasks in air battles and a community milestone of 400,000 completed Special Objectives is obtained.

References


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pv_2d.png

Icon-country-usa.png PV-2D Harpoon
Nation USA
Design Family Lockheed
Type Medium bomber
Fighting style Bombing

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Empty Weight ~???? kg
Empty Weight + fuel ~???? kg
Takeoff Weight ~???? kg
Wing Area ~?? m²
# Flap Positions 3
Number of Engines 2
Air Brakes no
Arrestor Gear no
Statistics
Power per Engine ???? hp
WEP Duration infinite
top speed ~???.?? kph at ?000 m
Climb Rate ~??.?? m/s
Optimal climb velocity ~???.?? kph
Turn Time ~??.00 s
Wing loading (Empty) ~???.00 kg/m²
Characteristics
Empty Weight ~???? lb
Empty Weight + fuel ~???? lb
Takeoff Weight ~???? lb
Wing Area ~??? ft²
# Flap Positions 3
Number of Engines 2
Air Brakes no
Arrestor Gear no
Statistics
Power per Engine ???? hp
WEP Duration infinite
Top speed ~???.?? mph at ????? m
Climb Rate ??.?? ft/s
Optimal climb velocity ~???.?? mph
Turn Time ??.00 s
Wing loading (Empty) ~??.?? lb/ft²
Main Weapons
? x ?? RPG
? x ?00 RPG
Payload Option 1
Nothing Loaded Clean Plane
Payload Option 2
? x ? ? Bomb
Payload Option 3
? x ? ? Bomb
Payload Option 4
? x ? ? rocket
Limits
Max Speed limit ??? kph
Gear lmit ??? kph
Max static +G's ~??
Max static -G's ~21
Optimal Velocities
Ailerons <??? kph
Rudder <??0 kph
Elevators <??0 kph
Radiator >??0 kph
Limits
Max Speed limit ??? mph
Gear lmit ??? mph
Max static +G's ~??
Max static -G's ~??
Optimal Velocities
Ailerons <??? mph
Rudder <??? mph
Elevators <??? mph
Radiator >??? mph
Manual Control
Mixer is controllable
Pitch is controllable
no automatic pitch
Radiator (water) is controllable
Radiator (oil) is not controllable
Oil and water uses combined radiator control
Supercharger is controllable
Turbocharger is controllable
Compressor settings 1
Optimal Altitude
2000 m
6562 ft
100% Enginepower ??00 hp
WEP Enginepower ???? hp
Compressor settings 2
Optimal Altitude
4300 m
14108 ft
100% Enginepower ???? hp
WEP Enginepower ???? hp
* Warning this is still in the test phase and can be incorrect. Take information with a grain of salt (data from 1.57 initial release)