Difference between pages "T29" and "Strv 103C"

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m (Pros and cons)
 
m (Grammar changes and some fine-tuning on the pros / cons. Plans to fill out most sections later on.)
 
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{{Specs-Card
+
{{Specs-Card|code=sw_strv_103c}}
|code = us_t29
 
|store = 5266
 
}}
 
  
 
== Description ==
 
== Description ==
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_T29.jpg|420px|thumb|left]]
+
[[File:GarageImage {{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}
+
{{Break}}
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} American heavy tank {{Battle-rating}}. The T29 was introduced in the [[Update 1.59 "Flaming Arrows"]] as a gift vehicle and was available on the Gaijin store for pre-order before the update. The T29 is a formidable heavy tank that introduces the 105 mm T5 cannon in a rotating turret rather than in the fixed case-mate setting on the [[T95]], with a tougher-than-average gun mantlet, and a sloped, but slightly thin hull.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish medium tank {{Battle-rating}}. It was introduced in [[Update 1.97 "Viking Fury"]].
 
 
The T29 is perhaps one of the most formidable heavy tanks at Rank IV, right up there with the [[IS-2 (1944)|IS-2]] and [[Tiger II (H)|Tiger II]]s. With the 105 mm cannon, the T29 can engage most enemies it faces on the battlefield from the front, often destroying an enemy tank with a single shot with the extremely powerful T13 APCBC rounds, and with armour thick enough to block most incoming rounds. The T29 can act as the "damage sponge" of the team by directing most of the enemy fire towards it. It can also act as a sniping tank by setting it in the back or sides and fire at any unsuspecting enemy tank. A simple APCBC round can destroy even the strongest tank if it penetrates the side armour. Another useful advantage is that the tank is well rounded, but is directed to being a heavy tank in arcade battles, making it especially powerful. It has average mobility for the heavy tank class but has a lower top speed than it's main rivals, the IS-2 mod. 1944 and the Tiger IIs, better than only that the Caernarvon. However, it possesses above average acceleration, making it more suited for dense environments. It's gun also possesses a high muzzle velocity, making sniping a viable option.
 
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
+
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
  
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
+
'''Armor Composition:'''
'''Armour type:'''
 
  
* Cast homogeneous armour
+
* Rolled Homogeneous Armor
* Rolled homogeneous armour (Hull sides, Hull rear)
+
* Structural Steel - Storage Boxes, Side-skirts
 +
* Gun Steel - Main Gun, Machine Guns
 +
* High Hardness Rolled Armor - Slat
 +
* Tracks
 +
* Structural Steel of Chassis - Suspension
  
 
{| class="wikitable"
 
{| class="wikitable"
 +
!Armour
 +
!Front (Slope angle)
 +
!Sides
 +
!Rear
 +
!Roof
 
|-
 
|-
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
+
|Hull
 +
|40 mm (77°) ''Upper Glacis''
 +
40 mm (74°) + 20 mm ''Lower Glacis''
 +
|30 mm +10-20 mm ''Upper''
 +
30 mm ''Lower''
 +
|30 mm
 +
|20 mm
 
|-
 
|-
| Hull || 102 mm (52-56°) ''Front Glacis'' <br> 70.25 mm (26-59°) ''Bottom Glacis'' <br> 102 mm (6-81°) ''Machine gun port'' || 76.2 mm ''Front'' <br> 51 mm ''Rear'' || 51 mm (9°) ''Upper'' <br> 19 mm (11-66°) ''Lower'' || 38.1 mm
+
|Cupola
|-
+
|35 mm
| Turret || 158.7 mm (18-31°) ''Turret front'' <br> 203 mm (0-9°) ''Gun mantlet'' <br> 305 mm (1-57°) ''Gun mantlet border'' || 158.7 mm (3-42°) || 102 mm (1-20°) ''Rear'' <br> 50 mm (63-84°) ''Bottom of turret overhang'' || 38.1 mm
+
|35 mm
|-
+
|35 mm
! Armour !! Sides !! Roof
+
|20 mm
|-
 
| Cupola || 152.4 mm || 38.1 mm
 
 
|}
 
|}
 
'''Notes:'''
 
'''Notes:'''
  
* Suspension wheels are 20 mm thick while tracks are 30 mm thick.
+
* Main Gun - 25 mm
* Front belly armour is 25.4 mm thick while the rear is 13 mm.
+
* Machine Guns - 5 mm
 +
* Slat Armor - 50 mm
 +
* Sideskirts - 4 mm
 +
* Tracks - 20 mm
 +
* Suspension - 15 mm
 +
* The crew compartment is lined with 10 mm RHA
  
 
=== Mobility ===
 
=== Mobility ===
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 994|rbMinHp= 681|<!--AoAweight=(optional) -->}}
+
{{tankMobility|abMinHp= 1057|rbMinHp= 690}}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
+
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.'' -->
{{main|T5E2 (105 mm)}}
+
{{main|L74 (105 mm)}}
 
+
{| class="wikitable" style="text-align:center" width="100%"
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="6" | [[T5E2 (105 mm)|105 mm T5E2]]
 
|-
 
! colspan="4" rowspan="1" style="width:5em" |Capacity
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
| colspan="4" | 63 || -10°/+15° || ±180°
 
|-
 
! colspan="6" | Turret rotation speed (°/s)
 
 
|-
 
|-
! style="width:4em" |Mode
+
! colspan="5" | [[L74 (105 mm)|105 mm L74]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
 
|-
 
|-
| ''Arcade'' || 10.71 || 14.80 || 18.00 || 19.90 || 21.20
+
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 
|-
 
|-
| ''Realistic'' || 10.71 || 12.60 || 15.30 || 16.90 || 18.00
+
! ''Arcade''
 +
| rowspan="2" |50|| rowspan="2" | -10°/+12° || rowspan="2" | N/A || rowspan="2" |N/A||67.2||67.2||81.6||90.2||96.0|| rowspan="2" |4.0|| rowspan="2" |4.0|| rowspan="2" |4.0|| rowspan="2" |4.0
 
|-
 
|-
! colspan="4" | Reloading rate (seconds)
+
! ''Realistic''
|-
+
|42.0||42.0||51.0||56.4||60.2
! colspan="1" style="width:4em" |Stock
 
! colspan="1" style="width:4em" |Prior + Full crew
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
| 16.25 || 14.38 || 13.25 || 12.50
 
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
==== Ammunition ====
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
! colspan="8" | Penetration statistics
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" | Type of<br>warhead
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''
+
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
|-
! 10m
+
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
 
|-
 
|-
| T32 || APCBC || 256 || 253 || 238 || 221 || 205 || 190
+
|slpprj m/62||APDS||260||258||250||240||231||222
 
|-
 
|-
| T13 || APCBC || 253 || 250 || 236 || 219 || 204 || 190
+
|slpprj m/80
 +
|APFSDS
 +
|337
 +
|335
 +
|330
 +
|322
 +
|314
 +
|306
 
|-
 
|-
| T29E3 || APCR || 292 || 287 || 266 || 242 || 220 || 200
+
|slsgr m/61A
 +
|HE
 +
|23
 +
|23
 +
|23
 +
|23
 +
|23
 +
|23
 
|-
 
|-
| T30E1 || HE || 20 || 20 || 20 || 20 || 20 || 20
+
|Shell L35
 +
|HESH
 +
|127
 +
|127
 +
|127
 +
|127
 +
|127
 +
|127
 
|-
 
|-
 
|}
 
|}
 +
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
! colspan="10" | Shell details
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" |Velocity <br /> in m/s
+
! rowspan="2" | Type of<br>warhead
! rowspan="2" |Projectile<br />Mass in kg
+
! rowspan="2" | Velocity<br>(m/s)
! rowspan="2" | ''Fuse delay''
+
! rowspan="2" | Projectile<br>Mass (kg)
''in m:''
+
! rowspan="2" | Fuse delay<br>(m)
! rowspan="2" | ''Fuse sensitivity''
+
! rowspan="2" | Fuse sensitivity<br>(mm)
''in mm:''
+
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
+
! colspan="3" | Ricochet
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
 
|-
 
|-
! 0%
+
! 0% !! 50% !! 100%
! 50%
 
! 100%
 
 
|-
 
|-
| T32 || 914 || 17.7 || N/A || N/A || N/A || +4° || 48° || 63° || 71°
+
|slpprj m/62||APDS||1450||4.5||N/A||N/A||N/A||75°||78°||80°
 
|-
 
|-
| T13 || 899 || 18.59 || 1.2 || 19 || 177.38 || +4° || 48° || 63° || 71°
+
|slpprj m/80
 +
|APFSDS
 +
|1455
 +
|3.79
 +
|N/A
 +
|N/A
 +
|N/A
 +
|78°
 +
|80°
 +
|81°
 
|-
 
|-
| T29E3 || 1128 || 11.2 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°
+
|slsgr m/61A
 +
|HE
 +
|680
 +
|14.4
 +
|0.1
 +
|0.1
 +
|1.83
 +
|79°
 +
|80°
 +
|81°
 
|-
 
|-
| T30E1 || 945 || 15.2 || 0.1 || 0.5 || 1,550 || +0° || 79° || 80° || 81°
+
|Shell L35
 +
|HESH
 +
|730
 +
|14.85
 +
|0.4
 +
|0.1
 +
|3.83
 +
|73°
 +
|77°
 +
|80°
 
|-
 
|-
 
|}
 
|}
  
===== [[Ammo racks|Ammo racks]] =====
+
{| class="wikitable" style="text-align:center"
{| class="wikitable sortable" style="text-align:center"
+
! colspan="7" | Smoke shell characteristics
 
|-
 
|-
! class="wikitable unsortable" |Full<br /> ammo
+
! Ammunition
! class="wikitable unsortable" |Ammo<br />Part
+
! Velocity<br>(m/s)
! class="wikitable unsortable" |1st<br /> rack empty
+
! Projectile<br>Mass (kg)
! class="wikitable unsortable" |2nd<br />  rack empty
+
! Screen radius<br>(m)
! class="wikitable unsortable" |3rd<br /> rack empty
+
! Screen deploy time<br>(s)
! class="wikitable unsortable" |4th<br /> rack empty
+
! Screen hold time<br>(s)
! class="wikitable unsortable" |5th<br /> rack empty
+
! Explosive Mass<br>(TNT equivalent) (g)
! class="wikitable unsortable" |6th<br /> rack empty
 
! class="wikitable unsortable" |7th<br />  rack empty
 
! class="wikitable unsortable" |8th<br />  rack empty
 
! class="wikitable unsortable" |9th<br />  rack empty
 
! class="wikitable unsortable" |Visual<br /> discrepancy
 
 
|-
 
|-
|| '''63''' || style="text-align:right" | ''Projectiles''<br />''Propellants'' || 62&nbsp;''(+1)''<br />62&nbsp;''(+1)'' || 56&nbsp;''(+7)''<br />56&nbsp;''(+7)'' || 48&nbsp;''(+15)''<br />48&nbsp;''(+15)'' || 41&nbsp;''(+22)''<br />41&nbsp;''(+22)'' || 34&nbsp;''(+29)''<br />34&nbsp;''(+29)'' || 27&nbsp;''(+36)''<br />27&nbsp;''(+36)'' || 17&nbsp;''(+46)''<br />17&nbsp;''(+46)'' || 7&nbsp;''(+56)''<br />7&nbsp;''(+56)'' || 1&nbsp;''(+62)''<br />1&nbsp;''(+62)'' || style="text-align:left" | no
+
|rökgr m/61||330||18.7||20||5||25||50
 
|-
 
|-
 
|}
 
|}
  
 
=== Machine guns ===
 
=== Machine guns ===
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
+
''Main article'': '''''[[ksp 58 (7.62 mm)]]'''''
{{main|M2HB (12.7 mm)}}
 
  
{| class="wikitable" style="text-align:center"
+
The Strv 103C has 3 [[Ksp 58 (7.62 mm)|7.62mm Ksp 58]] machine guns, 2 on the left side in their own mount and one on top of the commander's cupola. All 3 machine guns are fixed to the hull with no traverse.
|-
+
{| class="wikitable"
! colspan="7" | [[M2HB (12.7 mm)|12.7 mm M2HB]]
+
! colspan="5" |[[Ksp 58 (7.62 mm)|7.62 mm ksp 58]]
 
|-
 
|-
! colspan="7" | ''Pintle mount''
+
!Mount
 +
!Capacity (Belt)
 +
!Fire rate
 +
!Vertical
 +
!Horizontal
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
|Hull
! rowspan="1" | Fire rate <br> (shots/minute)
+
|1,375 (250)
! rowspan="1" | Vertical <br> guidance
+
|500
! rowspan="1" | Horizontal <br> guidance
+
|N/A
 +
|N/A
 
|-
 
|-
| colspan="4" | 1,000 (200) || 576 || -10°/+50° || ±120°
+
|Hull
|-
+
|1,375 (250)
! colspan="7" | ''Coaxial mount #1''
+
|500
|-
+
|N/A
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
|N/A
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
| colspan="4" | 1,200 (200) || 576 || N/A || N/A
 
|-
 
! colspan="7" | ''Coaxial mount #2''
 
|-
 
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
| colspan="4" | 1,200 (200) || 576 || N/A || N/A
 
 
|-
 
|-
 +
|Pintle
 +
|1,375 (250)
 +
|500
 +
|N/A
 +
|N/A
 
|}
 
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
+
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
  
*'''Offensive:''' When playing offensively with the T29, there are two ways to do it. The more common and safer strategy in an offensive role is for the T29 to team up with another tank, preferably a heavy or medium tank. Move up to the enemy while covering each other, leapfrog each time so one tank snipes an enemy while the other moves to a cover position with an advantageous firing position, then keep advancing at a safe pace. The other is to get right up in their face, only giving them shots at the T29's tough frontal armour. As aggressive this strategy is, it leaves the T29 open to attacks from the side and rear. This is a last-ditch strategy generally. In either offence strategy, the biggest risk is getting too far ahead from the rest of the friendly team, leaving the T29 vulnerable and without any supporting fire.
+
=== Modules ===
 
 
*'''Defensive:''' Hull down, the T29 truly shines. Frontally, its turret is tough and the cheeks are sloped enough to bounce most shots. The only real target available would be the small cupola on the turret roof and the turret ring if it is not covered. While the gun barrel is vulnerable to being broken, a moderate crew can repair it in seconds. Although the gun depression isn't as great as other American tanks, it still provides an advantage in hilly terrain. When in the right spot, the player can devastate the enemy team with almost no risk to themselves by exposing only the gun barrel and the top of the mantlet. Do note that there are certain spots and ports in the mantlet that can be penetrated even by a Wirbelwind using Pz GR 40. Players experienced with American heavies can find a good spot that will provide them with ample cover while they support the team. Wiggling the turret while reloading can make the enemy bounce, same tactics as seen with the IS-2. Be wary that some shots to the lower gun mantlet have the potential of bouncing the shot down into the thin hull roof.
 
 
 
Some specific enemies to worry about:
 
 
 
* [[Tiger II (P)]] and [[Tiger II (H)|(H)]]: These are going to be the most common and equal enemy in the T29. While most of the T29's front armour can take on the 88 mm APCBC round, APCR can penetrate the front mantlet of the turret. It can also aim for the lower glacis on the hull, which will knock-out the driver and can repeatedly do this until the entire crew gets knocked out. To fight the Tiger II's, aim at the "cheeks" of the turret with any ammo, preferably the right as that is where the gunner sits. Using the T32 APBC ammo, there is a chance that it can penetrate the Tiger II's front glacis at close range (less than 100 meters) and the lower glacis from even further, making the T32 round probably the most preferable round to use against the Tiger II's front. If the T29 can get the Tiger's side though, a simple T13 APCBC round can turn a Tiger II into a fiery ball of fire.
 
* [[Tiger II (10.5 cm Kw.K)|Tiger II 10.5 cm]]: Though the same rule applies to the 88 mm Tiger II, take extreme caution as the 10.5 cm cannon can devastate the T29's interior if it penetrates, and it can from the front.
 
* [[Jagdpanther]]: Equipped with the same 88 as on the Tiger II, this TD can do some damage if it can get a good shot off the T29. However, the T29's 105 mm cannon can easily penetrate through its front glacis, just don't shoot too close to the gun or the gun mantlet may bounce it.
 
* [[Ferdinand]]: The greater armour on this tank destroyer makes it harder to fight in a long-range engagement. However, if the T29 can get closer, the flat armour space on the top superstructure and the hull front can prove more vulnerable. Of course, getting to the side of this tank destroyer is a guaranteed point if an APCBC round can be landed into it.
 
* [[SU-152|SU]]/[[ISU-152|ISU-152]]: While easily destroyed by one shot of the 105 mm cannon, the 152 mm howitzer still can do unspeakable damage if it hits the T29's vulnerable turret and hull roof.
 
 
 
===Modules===
 
 
{| class="wikitable"
 
{| class="wikitable"
 
! Tier
 
! Tier
! colspan="2" |Mobility
+
! colspan="2" | Mobility
 
! Protection
 
! Protection
! colspan="2" |Firepower
+
! colspan="3" | Firepower
 
|-
 
|-
 
| I
 
| I
| Tracks||
+
| Tracks
 +
|
 
| Parts
 
| Parts
| Horizontal Drive||T13
+
|
 +
|
 +
|
 
|-
 
|-
 
| II
 
| II
| Suspension||Brake System
+
| Suspension
 +
| Brake System
 
| FPE
 
| FPE
| Adjustment of Fire||T29E3
+
| Adjustment of Fire
 +
| Shell L35
 +
|
 
|-
 
|-
 
| III
 
| III
| Filters||
+
| Filters
 +
|
 
| Crew Replenishment
 
| Crew Replenishment
| Elevation Mechanism||
+
| rökgr m/61
 +
| NVD
 +
|
 
|-
 
|-
 
| IV
 
| IV
| Transmission||Engine
+
| Transmission
|  
+
| Engine
| ||
+
| Smoke grenade
|-
+
| Laser rangefinder
! colspan="6" |This is a premium vehicle: all modifications are unlocked on purchase
+
| Artillery Support
 +
| slpprj m/80
 
|-
 
|-
 
|}
 
|}
  
===Pros and cons===
+
=== Pros and cons ===
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
 
 
'''Pros:'''
 
'''Pros:'''
  
* Extremely good 105 mm gun, arguably the best gun at Rank 4.
+
* High penetration shells - Access to Swedish DM23 rounds
* T13 round has both a high level of penetration and damage potential. Penetrating an enemy's crew compartment is almost always a kill. 
+
* High survivability - able to tank most rounds from the front
* An Ace crew will reload in an impressive 12.5 seconds when there's at least 1 shell in the 8-round first stage ammo rack.
+
* New HEAT "fence" - Counters most Chemical rounds
* Has a fantastic set of optics with magnification levels of 4.0x-8.0x. Great for both quick close range target acquisition and long range sniping.
+
* Strong turbine engine - Gives the tank high mobility & good off-road performance
* Decent APCR shells that can go through the Jagdtiger's superstructure.
 
* Great overall armour layout. The front and sides of both the hull and turret are very well armoured.
 
* 10 degrees of gun depression coupled with the really strong turret makes the T29 great at shooting over hills and hull down fighting.
 
* Armed with three .50 caliber machine guns, allowing the T29 to shred through lightly armoured vehicles, tracks, and gun barrels.
 
* Is superior to the T34 heavy tank in almost every respect other than penetration and rear turret armor.
 
* One of the best pound-for-pound tanks in the game.
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Smart enemy's will highlight the T29 as a priority target, attracting a lot of enemy attention from both the ground and the sky.
+
* Weak to Sub-caliber shells - Compact design results in high post-penetration damage
* The lower glacis plate is both long and weakly armored against German 88’s and Soviet 100/122mm gun’s. 
+
* Weak side & rear protection - Unable to survive against any high-caliber round
* While tough, the gun mantlet is not impenetrable. Guns like the Tiger II's 88mm can punch right  through it at ranges exceeding 500 meters.
+
* Poor stock performance - Weak stock rounds and slow acceleration
* Is much slower than the Tiger II, IS-2, IS-3, ect.
 
* Is comparable to the Tiger II in size, meaning that it is very hard to hide.
 
* The T29 has a ton of ammo in both the turret and bottom of the hull. APHE shells that penetrate either part of the tank will likely destroy the tank.
 
* Unlike most tanks at the BR, the sides of the engine compartment is much weaker than the sides of the hull.
 
* The weak engine compartment armor coupled with the placement of the turret means that the T29 is frankly not as good at side scraping as the Tiger II is. 
 
* Only one of the .50 caliber machine guns can effectively engage aircraft flying higher than coaxial level.
 
* The default APCBC shell has no penetration or velocity advantage over the T13 APHE shell, meaning that there’s no point in ever using it.
 
  
 
== History ==
 
== History ==
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).-->
+
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 
 
===Development===
 
Projects for a dedicated heavy tank for the U.S. Armed Forces began in March 1944 as a response to the German heavy tanks that have been popping up in Europe. While the T26E3 tank, later known as the [[M26|M26 Pershing]] was slated to be the next-generation American tank, it was still considered unsuitable against the even heavier [[Tiger II (H)|Tiger II]]. A project to increase the armour and firepower commenced countering this problem, the project titled '''Heavy Tank T29'''. Using design elements from the T26E3 with thicker armour and lengthened hull, the T29 also was equipped with the [[T5E2 (105 mm)|105 mm Gun T5]], a gun in development alongside the heavy assault tank [[T95|T95]]. Other features included a 770 hp Ford GAC engine, armour thickness up to 279 mm effective, and a coincidence range-finder. The heavy armour and armament made the tank weigh about 64 tons, making it a close match to the Tiger II.
 
 
 
Though the T29 was monstrous itself, side projects involving the T29 crafted the ''[[T30|T30 Heavy Tank]]''. Itself similar to the T29 in terms of armour, but featured a monstrous [[T7 (155 mm)|155 mm Gun T7]] with a more powerful engine and an extra crew member to facilitate loading the gun.
 
 
 
===Effect in World War II===
 
Throughout World War II, the T29 and the T30 stayed in development under the priority "limited procurement". Eventually, the war in Europe ended in May 1945, but the small ordered stayed in hope it may be useful in the Japan invasion in Operation Downfall. That hope was smashed as well when Japan surrendered in September 1945, ending World War II. Even if an operation commenced that used these vehicles, the Army Ground Forces objected to the use of such heavy equipment due to the lack of adequate transporters. Further production was cancelled in the post-war demilitarization.
 
 
 
===Post World War Effect===
 
The heavy tank concept didn't end with the war and a final attempt was made to remake the T29 into a more modern, lethal weapon system. This produced the ''[[T34|T34 Heavy Tank]]'', which mounted a 120 mm gun based on the M1 anti-aircraft gun. The calibre made an adequate balance of firepower and loading ease between the 105 mm and the 155 mm used in the T29 and T30. In fact, the two T34 pilot models made were a converted T29 and T30. However, the demilitarization took down the T34 program as well, but the experience in this project help engineers in the development of the ''[[M103|M103 Heavy Tank]]''.
 
 
 
Today, there are a few T29s still in display across the United States, most of them residing in storage at Fort Benning, Georgia where they will be used as a display in the future National Armor and Cavalry Museum.
 
  
 
== Media ==
 
== Media ==
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
{{Youtube-gallery|n9KdgbSzla8|'''The Shooting Range #23''' - ''Metal Beasts'' section at 03:26 discusses the T29.|owYlJZ4LgyA|'''The Shooting Range #36''' - ''Pages of History'' section at 02:26 discusses the T29.}}
 
  
 
== See also ==
 
== See also ==
Line 293: Line 288:
  
 
== External links ==
 
== External links ==
<!--Paste links to sources and external resources, such as:
+
''Paste links to sources and external resources, such as:''
 +
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''
* ''other literature.''-->
+
* ''other literature.''
[[wt:en/news/3731-development-t29-the-experimental-monster-video-added-en/|[Devblog<nowiki>]</nowiki> T29: The Experimental Monster + video added]]
 
  
{{USA heavy tanks}}
+
{{Sweden medium tanks}}
{{USA premium ground vehicles}}
 

Revision as of 23:29, 8 August 2020

Rank 6 USA
F-5C Pack
Strv 103С
sw_strv_103c.png
Strv 103С
AB RB SB
8.7 8.7 8.7
Class:
Research:94 000 Specs-Card-Exp.png
Purchase:520 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Strv 103C.jpg


The Stridsvagn 103С is a rank VI Swedish medium tank with a battle rating of 8.7 (AB/RB/SB). It was introduced in Update 1.97 "Viking Fury".

General info

Survivability and armour

Armor Composition:

  • Rolled Homogeneous Armor
  • Structural Steel - Storage Boxes, Side-skirts
  • Gun Steel - Main Gun, Machine Guns
  • High Hardness Rolled Armor - Slat
  • Tracks
  • Structural Steel of Chassis - Suspension
Armour Front (Slope angle) Sides Rear Roof
Hull 40 mm (77°) Upper Glacis

40 mm (74°) + 20 mm Lower Glacis

30 mm +10-20 mm Upper

30 mm Lower

30 mm 20 mm
Cupola 35 mm 35 mm 35 mm 20 mm

Notes:

  • Main Gun - 25 mm
  • Machine Guns - 5 mm
  • Slat Armor - 50 mm
  • Sideskirts - 4 mm
  • Tracks - 20 mm
  • Suspension - 15 mm
  • The crew compartment is lined with 10 mm RHA

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 55 49 42.5 1057 1,488 24.87 35.01
Realistic 50 44 690 780 16.24 18.35

Armaments

Main armament

Main article: L74 (105 mm)
105 mm L74 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 50 -10°/+12° N/A N/A 67.2 67.2 81.6 90.2 96.0 4.0 4.0 4.0 4.0
Realistic 42.0 42.0 51.0 56.4 60.2

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
slpprj m/62 APDS 260 258 250 240 231 222
slpprj m/80 APFSDS 337 335 330 322 314 306
slsgr m/61A HE 23 23 23 23 23 23
Shell L35 HESH 127 127 127 127 127 127
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
slpprj m/62 APDS 1450 4.5 N/A N/A N/A 75° 78° 80°
slpprj m/80 APFSDS 1455 3.79 N/A N/A N/A 78° 80° 81°
slsgr m/61A HE 680 14.4 0.1 0.1 1.83 79° 80° 81°
Shell L35 HESH 730 14.85 0.4 0.1 3.83 73° 77° 80°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
rökgr m/61 330 18.7 20 5 25 50

Machine guns

Main articleksp 58 (7.62 mm)

The Strv 103C has 3 7.62mm Ksp 58 machine guns, 2 on the left side in their own mount and one on top of the commander's cupola. All 3 machine guns are fixed to the hull with no traverse.

7.62 mm ksp 58
Mount Capacity (Belt) Fire rate Vertical Horizontal
Hull 1,375 (250) 500 N/A N/A
Hull 1,375 (250) 500 N/A N/A
Pintle 1,375 (250) 500 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Mobility Protection Firepower
I Tracks Parts
II Suspension Brake System FPE Adjustment of Fire Shell L35
III Filters Crew Replenishment rökgr m/61 NVD
IV Transmission Engine Smoke grenade Laser rangefinder Artillery Support slpprj m/80

Pros and cons

Pros:

  • High penetration shells - Access to Swedish DM23 rounds
  • High survivability - able to tank most rounds from the front
  • New HEAT "fence" - Counters most Chemical rounds
  • Strong turbine engine - Gives the tank high mobility & good off-road performance

Cons:

  • Weak to Sub-caliber shells - Compact design results in high post-penetration damage
  • Weak side & rear protection - Unable to survive against any high-caliber round
  • Poor stock performance - Weak stock rounds and slow acceleration

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Sweden medium tanks
Strv m/42  Lago I · Strv m/42 EH · Ikv 73 · Strv m/42 DT · Pvkv IV
Centurion derivatives  Strv 81 · Strv 81 (RB 52) · Strv 101 · Strv 104 · Strv 105
Strv 103  Strv 103-0 · Strv 103A · Strv 103С
Strv 121/122  Strv 121 · Christian II · Strv 122A · Strv 122B PLSS · Strv 122B+
Other  Sherman III/IV · T 80 U
Finland 
WWII  ▄T-28 · ▄T-34 · ▄Pz.IV · ▄T-34-85
Post War  ▄Comet I · ▄Charioteer Mk VII · ▄T-54 · ▄T-55M · ▄T-72M1 · ▄Leopard 2A4 · ▄Leopard 2A6
Norway  Leopard 1A5NO2