P-51D-30 Mustang

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

P-51D-30 Mustang in the garage.

The P-51D-30 Mustang is a Rank IV American fighter with a battle rating of 4.7 (AB), 5.0 (RB), and 5.3 (SB). It was in the game since the start of the Open Beta Test prior to Update 1.29.

The main purpose, usage and tactics recommendations

General play style

  • Use this plane as a boom 'n zoom fighter. Altitude and speed are your biggest friends in combat.
  • The P-51D has a laminar flow wing. Hence it is fast and very agile at high speeds, due to the laminar flow wing reducing drag when going fast. That means that you turn best at high speeds.
  • The P-51D outdives nearly all opponents at 5.0, and is also very agile at high speeds.
  • The plane has a great endurance with it's 1880 rounds of ammo and 27 minutes of fuel minimum. Use this to your advantage.
  • It has a very high stall speed. You'd be better off to not stall in this plane. Only do it when necessary and when you know you're safe to do it.
  • .50cals are extremely effective and long range head-on shots are very viable.
  • The P-51D-30 is not a turn fighter, but is definitely maneuverable enough to dogfight at high speed.
  • Optimal climb speed is 250 kph IAS.
  • It's recommended to use Manual Engine Control with the P51D-30. The D-30 has indefinite WEP and Meredith Effect modeled so radiator drag at high speeds is not an issue
  • If using MEC, Supercharger Gear 2 should be engaged at 3300m.

Vehicle characteristics

The P-51D was a further development of earlier Allison-engined P51s in that it received the excellent Rolls-Royce Merlin engine which gave it excellent high-altitude performance. This, combined with excellent endurance, made the P51 well-suited for bomber escort duties.

Ingame, the P51D-30 runs a 75" boost that allows it to outspeed nearly every single vehicle at 5.0 BR. It possesses an excellent climb rate and good high speed handling which makes it extremely well suited for Boom and Zoom. Additionally, bombs and rockets can be carried making the P51 a good ground striker in Ground RB.

Tactics

Offense
Probably the best assets the P-51D has are its speed, weaponry, and energy retention. Ingame and IRL the P51D achieves ideal performance above 7km; however, even at low altitudes the P51 is still incredibly fast. If one climbs at the ideal speed of 250 kph IAS side climbing is not necessary- a high enough altitude will be achieved by the time first contact is initiated that the P51D30 can simply evade incoming fire and speed away, untouchable.

When an enemy is spotted moving away from the P51-D, enter a mild dive and go for a strafe run. After that, it is important to continue heading in the same direction so speed is maintained. Doing this, even the most agile fighters won't be able to turn quickly enough to fire on you. If you miss on your strafe run or have an enemy behind you, you should get at least 2+km from the enemy and then start to turn towards him, depending on his speed. If your speed is under 500km/h, a bigger distance should be achieved before attempting a turn. This ensures that your turn will be completed before the enemy gets within 1km distance before you can line up your shot. Head-ons are actually very effective against fragile/lightly gunned vehicles such as the A6M and Spitfire. The high RoF and velocity of the 50cals make long-range sniping very viable.

When engaging enemy bombers, aim for engines and wings. A good burst will rip off wings with ease and/or start several fires.

Defense
Shallow dives and altitude are your friend- at 5.0 there is no vehicle short of an Fw190 D13 that can catch a P51D30 above 5km. Furthermore, the P51D30 is near untouchable in a dive- careful, however, as planes such as the G55S can and will catch a P51 in a steep dive. In such a case, initiate a shallow dive which will make use of your superior energy retention and top speed.

Defensive dives are a strong suit of the P51D as the flaps and airframe are very durable- spiral dives can easily rip the wings of more fragile BF109s and Spitfires.

It is possible in arcade to perform Pugachev's Cobra (due to the agility at high speeds) in some situations but should not be attempted unless you are at high speed and know what you are doing as it does require a large amount of skill to pull off successfully.

Specific enemies worth noting

5.7 Griffon/LF Spitfires, Fw190 Ds, and Ta152H-1s are all vehicles of concern. They are also at a significantly higher BR and will not be encountered particularly often.

Griffon/LF Spitfires can be outrun, Fw190Ds can be outturned, and Ta152Hs can be outdived.

Most other vehicles can be outrun at reasonably high altitudes.

Counter-tactics

Pros and cons

Pros:

  • Outstanding Boom and Zoom capability.
  • Great performance at altitude.
  • Excellent .50 caliber machine guns
  • Very fast at all altitudes.
  • Very agile at high speeds.
  • Good turn radius at high speeds.
  • Good cockpit visibility.
  • Plenty of ammo.
  • Useful close-support capability (ground attack).
  • Refueling isn't something to worry about (27min).

Cons:

  • Can't sustain much damage.
  • Sluggish at low speeds.
  • High stall speed.
  • Average climb rate.
  • Minimum fuel load is rather big.
  • High repair cost in RB for a 5.0 plane

Specification

Armaments

Offensive armaments

  • 6 x 12.7 mm M2 Browningmachine gun, wing-mounted (400 rpg inner, 270 outer x2 = 1,880 total)

Payloads

  • Without load
  • 6 x 127 mm HVAR rockets
  • 2 x 1000 lbs AN-M65A1 bombs
  • 6 x 114 mm M8 rockets

Armour

  • 38 mm Bulletproof glass in front of the pilot.
  • 19.05 mm Steel plate in front of the engine.
  • 6.35 mm Steel plate between the engine and pilot.
  • 15.87 mm Steel plate behind the pilot.

Engine & mobility

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator


Engine

Name: Packard V-1650-7 12-cylinder inline
  • Cooling type: Water
  • Max power: 1297 hp (Stock), 1750 hp (Upgraded)
  • Takeoff power: 1667 hp (Stock), 2120 hp (Upgraded)
  • Mass: 767 kg
Name: Packard V-1650-7 12-cylinder inline
  • Cooling type: Water
  • Max power: 1281 hp (Stock), 1490 hp (Upgraded)
  • Takeoff power: 1651 hp (Stock), 1860 hp (Upgraded)
  • Mass: 767 kg
Name: Packard V-1650-7 12-cylinder inline
  • Cooling type: Water
  • Max power: 1281 hp (Stock), 1490 hp (Upgraded)
  • Takeoff power: 1651 hp (Stock), 1860 hp (Upgraded)
  • Mass: 767 kg

Stat card

Stock
  • Max speed: 689 km/h
    • at height: 6,400 m
  • Max altitude: 12,700 m
  • Turn Time: 21.4 s
  • Rate of Climb: 15.8 m/s
  • Takeoff run: 396 m

Upgraded

  • Max speed: 761 km/h
    • at height: 6,400 m
  • Max altitude: 12,700 m
  • Turn Time: 19.1 s
  • Rate of Climb: 33.0 m/s
  • Takeoff run: 396 m
Stock
  • Max speed: 670 km/h
    • at height: 6,400 m
  • Max altitude: 12,700 m
  • Turn Time: 21.8 s
  • Rate of Climb: 18.2 m/s
  • Takeoff run: 396 m

Upgraded

  • Max speed: 721 km/h
    • at height: 6,400 m
  • Max altitude: 12,700 m
  • Turn Time: 20.0 s
  • Rate of Climb: 22.7 m/s
  • Takeoff run: 396 m
Stock
  • Max speed: 670 km/h
    • at height: 6,400 m
  • Max altitude: 12,700 m
  • Turn Time: 21.8 s
  • Rate of Climb: 18.2 m/s
  • Takeoff run: 396 m

Upgraded

  • Max speed: 721 km/h
    • at height: 6,400 m
  • Max altitude: 12,700 m
  • Turn Time: 20.0 s
  • Rate of Climb: 22.7 m/s
  • Takeoff run: 396 m

Performance

Warning this is still in the test phase and is probably incorrect. Take information with a grain of salt (data taken from 1.55)




0
1.3
2.6
3.9
5.2
6.5
7.8
9.1
10.4
11.7
13
0
0.42
0.84
1.26
1.68
2.1
Horsepower in 1000hp
Altitude in 1000m

Supercharger Stage #1: 100%

Supercharger Stage #1: WEP

Supercharger Stage #2: 100%

Supercharger Stage #2: WEP



Modules and improvements

History of creation and combat usage

The North-American P-51 Mustang was an American fighter designed in the early 1940s and is considered the best US fighter of WWII. It was widely exported to countries in Europe, Asia, Africa and South America. The P-51 participated in the Korean War and other post-WWII conflicts.

The most famous Mustang version was the P-51D with teardrop (or bubble) canopy. The main problem for the pilots of the earlier variants was a huge blind spot at the rear of the aircraft due to the canopy design. An earlier attempt to address the issue was a British-designed Malcolm hood, installed on many P-51Bs. It improved rearward visibility, but the search for a better solution continued. In January 1943, USAAF's Colonel Mark Bradley, while stationed in Britain, was introduced to the then-new "bubble" canopy, designed for use on Spitfires and Typhoons. The canopy had no framework and offered near 360-degree vision. To install the new canopy, the rear fuselage section of the Mustang had to lose some height. However, this change required minimal redesign to the airframe. The inaugural flight of the new P-51D took place at Inglewood, California on 17th November 1943. The P-51D-30 was developed soon before the war ended. It mainly served in the Korean war.

Screenshots and fan art

Skins and camouflages for the P51-D series from live.warthunder.com.

Additional information (links)

References


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p-51d-30_usaaf_korea.png

Icon-country-usa.png P-51D-30 Mustang
Nation USA
Manufacture North American Aviation
Type Fighter
Rank 4
Battle Rating
4.7
5.0
5.3
Fighting style Boom & Zoom
Ground Attack

   Metric✓       Imperial   

   Metric       Imperial✓   

Offensive armament
2 x 12.7 mm M2/late Browning Heavy machine gun
Magazine 400 rpg
Mount Inner wing
4 x 12.7 mm M2/late Browning Heavy machine gun
Magazine 270 rpg
Mount Mid & Outer wing
Payload Option 1
Without load Clean plane
Payload Option 2
6 x 127 mm HVAR 🚀 Rocket
Payload Option 3
2 x 1,000 lb AN-M65A1 💣 Bomb
Payload Option 4
6 x 114 mm M8 🚀 Rocket
Engine power
Number of Engines 1
100% (Stock, Upgraded)
1,297 hp, 1,750 hp
1,281 hp, 1,490 hp
1,281 hp, 1,490 hp
WEP (Stock, Upgraded)
1,667 hp, 2,120 hp
1,651 hp, 1,860 hp
1,651 hp, 1,860 hp
WEP Duration
25.0 s
Infinite
Infinite
Characteristics
Empty Weight
3,630 kg
8,003 lb
Empty Weight + fuel
4,364 kg
9,621 lb
Takeoff Weight
5,102 kg
11,248 lb
Wing Area
22.29 m²
239.93 ft²
Wing loading (Empty)
162.85 kg/m²
33.35 lb/ft²
# Flap Positions 3 (Combat/Take-off/Landing)
Air brakes No
Arrestor Gear No
Statistics
Top speed
695 km/h at 7,800 m
432 mph at 25,591 ft
Top speed (WEP)
703 km/h at 7,100 m
437 mph at 23,294 ft
Climb Rate (100%)
16.07 m/s
52.72 ft/s
Climb Rate (WEP)
17.17 m/s
56.33 ft/s
Optimal climb velocity
260 km/h
162 mph
Turn Time (100%) 23.8 s
Turn Time (WEP) 23.0 s
Limits
Max Speed limit
910 km/h
565mph
Gear limit
281 km/h
175mph
Flaps
Combat
644 km/h
400 mph
Take-off
362 km/h
225 mph
Landing
265 km/h
165 mph
Max static +G's ~11 g
Max static -G's ~5 g
Optimal Velocities
Ailerons
<500 km/h
<311mph
Rudder
<300 km/h
<186mph
Elevators
<500 km/h
<311mph
Radiator
>400 km/h
>249 mph
Manual Control
Mixer Not controllable
Pitch Controllable
No automatic pitch
Radiator (engine) Controllable
Radiator (oil) Not controllable
Engine and oil Uses combined radiator control
Supercharger Controllable
Turbocharger Not controllable
Compressor settings 1
Optimal Altitude
2,400 m
7,874 ft
100% Engine power 1,580 hp
WEP Engine power 1,959 hp
Compressor settings 2
Optimal Altitude
6,400 m
20,997 ft
100% Enginepower 1,370 hp
WEP Enginepower 1,699 hp
Economy
Required RP 75,000 RP
Vehicle cost 250,000 SL
Crew training cost 72,000 SL
Max repair cost*
3,600 SL
12,852 SL
13,800 SL
Free repair time (Stock)
3d 13h
7d
8d
Free repair time (Upgraded)
1d 04h
2d 15h
2d 20h
Warning: this sidebar is a WIP and can be incorrect. Last updated 1.77.2.170.