P-40E-1 Warhawk

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

P-40E-1 Warhawk in the Garage.

The P-40E-1 Warhawk is a Rank II American fighter with a battle rating of 2.3 (AB/SB) and 2.7 (RB). It was in the game since the start of the Open Beta Test prior to Update 1.29.

The main purpose, usage and tactics recommendations

General play style

The P-40E Warhawk is an excellent "jack-of-all trades, master of none" fighter/bomber. It is equipped with 6 x M2 Browning .50cal HMGs which is remarkably effective against light pillboxes, some light tanks/AAA, and of course, planes. The P-40 can also equip bombs to round itself out as a decent low-rank fighter bomber.

Since the engine's performance is poor at higher altitudes, the P-40E-1Kittyhawk's performance diminishes above 3,000 m, unlike its future successors- the P-51 and P-47. The P-40's distinctive feature is its short turn time. It will easily out-turn Bf 109s, A6Ms, and some "modern" biplanes you may see at its 2.3 BR. Head-ons are almost never advisable, but given the high velocity and fire-rate of the .50 cals lightly armoured planes such as the A6M can be head-on'd from a distance. The heavy armament is extremely effective with default and stealth belts against any opponent. Due to its poor engine performance, it is recommended to climb higher than your opponents and utilizing BnZ and BnR manouevers. Turn-fighting is extremely recommended as this is the most successful manouever. It can easily out-turn most yaks, the La-5, most Bf 109s and the He 112. Do not try to out-turn the A6M, energy fighting against this opponent is the only option you have.

In short, the P-40 is one of the best performing low-rank US planes- its turn time performance outmatches most, if not all, opponents at the 2.3 BR.

Vehicle characteristics

Tactics

Air Combat
The P-40 is good at turn fights and low altitude fights, compared to fighters like Bf 109's which it faces, e.g. the E-3, G-2s and F-4s; these aircraft cannot really turn with it but are faster. The speed of this aircraft at 560 km/h makes it pretty fast for its rank and BR, however, this is only applicable to low altitudes. An important point is that the aircraft chokes above 5000m and is basically a sitting duck at this altitude.

While performing dive attacks, the P-40 is surprisingly strong and can turn/dive very quickly at high speeds, as well as keep structural integrity extremely well; although it seems to have a tendency to lock up at speeds higher than 600 kph.

Compared to other planes at the 2.3 BR, the P-40 is extremely heavily armed. The 6 x M2 HMGs can rip apart any plane, whether fighter or bomber, in a matter of seconds with a well trained burst. Ammo capacity is also very good and will easily last an entire RB match, given that the pilot has good accuracy and trigger control.

In short, always remember to energy fight and use the P-40's high top speed to quickly dive away and leave combat if things get dirty.

The Ground Attack Role
The P-40E can carry a bomb payload of 2 x 100 lb or 1 x 500 lb or 2 x 100 lb + 1 x 500 lb (700 lbs), making it a decent ground attack aircraft for its rank. The Ground Targets belt for the .50 cals allow the P-40 to rip apart enemy AAA, Pillboxes, and even most German/Japanese light/medium tanks. Pz. IIIs, IVs, Chi-Ha's, etc., can all be torn to shreds with the .50 cals- primarily from the side and top.

Specific enemies worth noting

Some concerning fighters that the P-40E-1 should worry about are:

Against the Bf 109:
Turn-fight- the BF-109 is typically a superior aircraft in terms of climb rate and vertical maneuvers. However, early/mid-rank 109s can be turned against in the Warhawk, especially at higher speeds.

Against the Zero:

  • Boom 'n' Zoom- dive on the target and engage. Due to it's lack of armour and large fuel tanks, the A6M is easy to destroy.
  • Outrun the A6M- the A6M isn't a really high speed plane, the P-40E can outrun it flat-out easily, so turn around after 3-4 km and try to head on or start climbing then. The A6M might start to climb to try and gain energy- if you keep running from it, you will put enough space between you and your opponent to climb to an acceptable altitude, or re-group with allies

Never, ever, ever turn-fight a Zero. Zeros are the natural and historical nemeses of Allied aircrafts, and those 2 x 20 mms can rip P-40s to shreds.

Against the Yak-1/7:

  • Turn-fighting is recommended as a last resort, especially with the Yak-1B's superior handling and turn-radius. You will not be able to outrun a Yak and head-ons are not advised due to the Yak's nose weapons. Try and get a friendly to assist you, without losing speed- avoid engaging and losing speed, otherwise the Yak will catch you. If you are in a squad, stick together and use the scissor-baiting method, until an opponent locks onto one of you, then you can destroy it. Boom and zoom should be used, but the circumstances often don't arise.

Against Spitfires:

  • Try to Boom and Zoom, if given the position to do so. In a straight line, the P-40 will outrun a Spitfire Mk.I at lower altitudes, but not out-climb it. The performance of the Spitfire makes it a difficult enemy, only turn-fight with it at high speed- wingmen or more teammates is the optimal solution, strength in numbers

Counter-tactics

This plane suffers at high alt and tends to lose control fairly quickly at low speeds. Stall fighting may be effective; although not recommended due to its heavy armament. Utilizing loops may help as well.

Pros and cons

Pros:

  • Decent roll rate.
  • Lots of vibrant and historically accurate camouflage to unlock.
  • Good flat out speed.
  • Good dive speed.
  • Can carry bombs.
  • Somewhat adequate cockpit visibility despite lots of bars.
  • Pilot is protected by a steel plate behind his seat and by another plate and a bulletproof glass from the front.
  • Deadly armament(6 x M2 .50 HMG), easily rip apart any opponents
  • Extremely strong rudder, can help with maneuvers a lot and decrease turn radius (AB)

Cons:

  • Poor climb rate.
  • Poor high altitude performance.
  • Poor energy retention.
  • Low ammunition count per gun.
  • Elevators completely lock up at 600 kph (352 mph).
  • Rear visibility from the cockpit is hindered by the armour plate.
  • Unstable in yaw axis (RB and SB)

Specifications

Armaments

Offensive armaments

  • 6 x 12.7 mm M2 Browning machine guns, wing-mounted (225 rpg outer, 260 rpg middle, 295 rpg inner = 1,560 total)

Payloads

  • Without load
  • 2 x 100 lbs AN-M30A1 bombs
  • 1 x 500 lbs AN-M64A1 bomb
  • 2 x 100 lbs AN-M30A1 bombs + 500 lbs AN-M64A1 bomb

bombs

bombs

Bombs

Nation Mass (nominal) Name Caliber Drag   Damage  
  Rating  
  Radius     Pen     Damage  
  Rating  
  Radius     Pen  
Bomb properties High explosive Fragmentation
Nation-de.png
Germany
1,000 kg SC 1000L2 450 33 360.4 30m 250mm 94.4 150m 15mm
250 kg SC 250Ja 285 16.9 6.3 10m 100mm 111 80m 12mm
50 kg SC 50Ja 152 4.3 0 3m 35mm 51.3 40m 10mm
500 kg SC 500K 392 23.7 100 25m 160mm 100 120m 15mm
10 kg SD 10C 152 0.8 0.3 5m 8mm 0 15m 5mm
10 kg SD 10a 152 0.8 0.5 5m 10mm 0 15m 5mm
Nation-jp.png
Japan
250 kg mod.25 mk 2 285 16.9 6.3 10m 100mm 111 80m 12mm
500 kg mod. 50 mk 2 392 23.7 100 25m 160mm 100 120m 15mm
800 kg mod. 80 mk 1 450 49.6 640.9 40m 250mm 94.4 150m 15mm
250 kg Type 92 mod. 25 285 16.9 6.3 10m 100mm 111 80m 12mm
500 kg Type 92 mod. 50 392 23.7 100 25m 160mm 100 120m 15mm
100 kg Type 94 mod. 10 267 9.3 0.9 6m 75mm 102.3 45m 12mm
50 kg Army Type 94 mod. 5 152 4.3 0 3m 35mm 51.3 40m 10mm
60 kg Type 97 mod. 6 152 4.3 0 3m 35mm 51.3 40m 10mm
250 kg Type 98 mod.25 285 16.9 6.3 10m 100mm 111 80m 12mm
800kg Type 99 mod. 25 450 49.6 640.9 40m 250mm 94.4 150m 15mm
800 kg Navy Type 99 No. 80 mod. 1 450 49.6 640.9 40m 250mm 94.4 150m 15mm
Nation-su.png
USSR
100 kg FAB-100 267 9.3 0.9 6m 75mm 102.3 45m 12mm
1,000 kg FAB-1000 450 33 360.4 30m 250mm 94.4 150m 15mm
250 kg FAB-250M-43 285 16.9 6.3 10m 100mm 111 80m 12mm
50 kg FAB-50 152 4.3 0 3m 35mm 51.3 40m 10mm
500 kg FAB-500 392 23.7 100 25m 160mm 100 120m 15mm
1,500 kg FAB-1500M-46 450 33 2452.7 70m 450mm 94.4 150m 15mm
3,000 kg FAB-3000M-46 450 33 8493.2 100m 500mm 94.4 150m 15mm
Nation-gb.png
Britain
453 kg 1000 lb GP 392 37 100 25m 160mm 100 120m 15mm
453 kg 1000 lb GP mk 1 392 37 100 25m 160mm 100 120m 15mm
453 kg 1000 lb MC mk 1 392 37 100 25m 160mm 100 120m 15mm
113.4 kg 250 lb 267 0 5.4 13m 78mm 100.6 48m 12mm
113.4 kg 250 lb 43 267 0 5.4 13m 78mm 100.6 48m 12mm
113.4 kg 250 lb late 267 0 5.4 13m 78mm 100.6 48m 12mm
226.8 kg 500 lb 285 16.9 15.7 16m 100mm 111 80m 12mm
226.8 kg 500 lb 43 285 16.9 15.7 16m 100mm 111 80m 12mm
1,815 kg mk 2 Cookie 450 100 4955.1 80m 400mm 87.6 200m 15mm
Nation-us.png
USA
453.6 kg 1000lb AN-M65 cone 392 37 100 25m 160mm 100 120m 15mm
453.6 kg 1000 lb AN-M65A1 392 37 100 25m 160mm 100 120m 15mm
45.4 kg 100 lb AN-M30A1 152 4.3 1 8m 50mm 51.3 40m 10mm
907.2 kg 2000 lb AN-M66A2 450 49.6 640.9 40m 250mm 94.4 150m 15mm
113.4 kg 250 lb AN-M57 267 9.3 4.1 12m 75mm 102.3 45m 12mm
226.8 kg 500 lb AN-M64A1 285 16.9 15.7 16m 100mm 111 80m 12mm
Nation-fr.png
France
kg 100 kg No. 1 m mm m mm
kg 200 kg No. 1 m mm m mm
kg 500 kg No. 2 m mm m mm

Armour

  • 38 mm Bulletproof glass to the front.
  • 9.5 mm Steel plate in front
  • 8 mm Steel plate in the pilot's back.
  • 6.35 mm Steel plate flaps attached to the rear.

Engine & mobility

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Arcade Realistic Simulator

Arcade Realistic Simulator


Engine

Name: Allison V-1710-39 12 cylinder inline
  • Cooling type: Water
  • Max power: 990 hp (Stock), 1478 hp (Upgraded)
  • Takeoff power: 1309 hp (Stock), 1798 hp (Upgraded)
  • Mass: 594 kg
Name: Allison V-1710-39 12 cylinder inline
  • Cooling type: Water
  • Max power: 977 hp (Stock), 1265 hp (Upgraded)
  • Takeoff power: 1297 hp (Stock), 1585 hp (Upgraded)
  • Mass: 594 kg
Name: Allison V-1710-39 12 cylinder inline
  • Cooling type: Water
  • Max power: 977 hp (Stock), 1265 hp (Upgraded)
  • Takeoff power: 1297 hp (Stock), 1585 hp (Upgraded)
  • Mass: 594 kg

Stats

Stock
  • Max speed: 528 km/h
    • at height: 3,810 m
  • Max altitude: 9,555 m
  • Turn Time: 22.3 s
  • Rate of Climb: 4.6 m/s
  • Takeoff run: 343 m

Upgraded

  • Max speed: 603 km/h
    • at height: 3,810 m
  • Max altitude: 9,555 m
  • Turn Time: 20.2 s
  • Rate of Climb: 22.0 m/s
  • Takeoff run: 343 m
Stock
  • Max speed: 513 km/h
    • at height: 3,810 m
  • Max altitude: 9,555 m
  • Turn Time: 22.7 s
  • Rate of Climb: 6.7 m/s
  • Takeoff run: 343 m

Upgraded

  • Max speed: 575 km/h
    • at height: 3,810 m
  • Max altitude: 9,555 m
  • Turn Time: 20.6 s
  • Rate of Climb: 12.4 m/s
  • Takeoff run: 343 m
Stock
  • Max speed: 513 km/h
    • at height: 3,810 m
  • Max altitude: 9,555 m
  • Turn Time: 22.7 s
  • Rate of Climb: 6.7 m/s
  • Takeoff run: 343 m

Upgraded

  • Max speed: 575 km/h
    • at height: 3,810 m
  • Max altitude: 9,555 m
  • Turn Time: 20.6 s
  • Rate of Climb: 12.4 m/s
  • Takeoff run: 343 m

Performance

Warning this is still in the test phase and is probably incorrect. Take information with a grain of salt (data taken from 1.55)



0
1
2
3
4
5
6
7
8
9
10
0
0.26
0.52
0.78
1.04
1.3
Horsepower in 1000hp
Altitude in 1000m

Supercharger Stage #1: 100%

Supercharger Stage #1: WEP



Modules and improvements

Tier Flight performance Survivability Weaponry
I Fuselage repair, Radiator Offensive 12 mm
II Compressor Airframe FSBC mk.1
III Wings repair, Engine New 12 mm MGs
IV Engine injection Cover FMBC mk.1

Recommendation:
The primary modules to focus on are ammo belts and performance. For best results in air to air combat the Universal belts are recommended.

History of creation and combat usage

Development

The P-40 was born in 1938 when Curtiss realized the need for a replacement to the P-36. The P-36 was a formidable aircraft, but top speeds of newer fighter designs were quickly passing it. Donovan Berlin a former Northrop engineer who was employed by Curtiss went to work on the redesign of the Hawk. The radial engine were replaced with a turbo supercharged version of the Allison V-1710 inline engine. The cockpit was moved to offset the weight of the new engine. This delivered a performance boost and higher top speeds when tested. The Army ordered thirteen versions of this prototype built for additional testing. Unfortunately the experimental turbo supercharged engine was unreliable and poor visibility from the cockpit forced the project to be abandoned.

The next attempt at a design was a simpler one. Berlin recognized the U.S. Army believed they only needed a fighter effective to only 15,000 ft. The aircraft's engine was replaced with a simpler super charged Allison engine and was designated XP-40. The new prototype first flew on October 14, 1938. The aircraft flew and looked good but various adjustments were quickly made. These included moving the radiator and a more powerful version of the Allison V-1710. The XP-40 was quickly recognized for its good handling and dive speeds.

Procurement

On April 26, 1939 Curtiss was handed a record setting contract of 524 P-40s for $13 million. The primary reason Curtiss won the contract was due to availability. Other manufacturers still needed a couple years before they could launch their aircraft into production (Examples: P-38, P-39). The first production P-40 rolled off the factory line in March of 1940. The first P-40s to see action were RAF Tomahawks over North Africa in June of 1941. The aircraft was quickly noted for being a stable gun platform and capable of withstanding more battle damage then its counterparts. The aircraft's altitude limitations quickly forced pilots to accept they would have to endure higher flying opponents.

When the P-40 reached the D and E variants many changes had to be made. Allison redesigned its V-1710 and the aircraft's fuselage when need to accommodate the higher thrust and additional horsepower from the new engine. Curtiss removed all armament from the nose of the aircraft and placed four 12.7mm M2 Browning machine guns in the wing. In the later E model that number would be increased to six. The P-40 was also fitted with a improved cockpit enclosure, larger windshield, and a better canopy. The P-40E-1 was also capable of carrying six small bombs under the wings. In late production models a small dorsal fin was added near the base of the tail for added stability.

Design

The Curtiss P-40E Kittyhawk was an American single-engine, single-seat, fighter/ground-attack aircraft that first flew in 1938. Better know as the "Warhawk," the P-40 series design was a modification of the previous Curtiss P-36 Hawk. The Kittyhawk was used by most Allied powers in World War II, and remained in the front lines until the end of the war. It was the third-most produced American fighter, the first two being the P-51, and the P-47. Production of the Kittyhawk ceased in the November of 1944. By that time, 13,738 has been built.

Although many models of the P-40 were built, the model series was officially given the general name "P-40 Warhawk," making all planes off the P-40 series P-40 Warhawk's, although British and Soviet air forces gave the Warhawk the name "Tomahawk" for any models equivalent to the P-40B and P-40C. The name "Kittyhawk" was given to any models equivalent to the P-40D and above.

Combat Usage

The P-40 series first saw combat not in North America, but in the Middle East and North African campaigns, being flown by British pilots, during the June of 1941. No. 112 Squadron Royal Air Force was one of the first squadrons to operate the Warhawks, (Considered "Tomahawks" by the pilots that flew them,) and was the first unit of Allied forces to use the "Shark Mouth" decal, copying similar German markings that were used on some Messerschmitt Bf 110's.

The P-40 was inferior to some German single-engine fighters in high-altitude combat due to its lack of a two-stage supercharger. This caused the P-40 to be rarely used in operation in Northwest Europe. But between the years of 1941 and 1944, the P-40 played a critical role in the theaters North Africa, the Southwest Pacific, and China. It also had a considerable role in the Middle East, Southeast Asia, Eastern Europe, Alaska, and Italy. The P-40's bad high-altitude performance did not matter in these theaters, where it was used as an air superiority fighter, bomber escort, and a fighter-bomber. Although the design was considered mediocre in postwar, suitable for only close air support, Allied pilots reported the P-40 flew surprisingly well as an air superiority fighter. The P-40 also had the advantage of low-cost assembly, which kept it in production as a ground-attack aircraft long after it was considered obsolete as a fighter. A survey conducted in 2008 showed that at the time, 29 P-40's were airworthy.

Ingame description

@var:description

Screenshots and fan art

Skins and camouflages for the P-40E-1 from live.warthunder

Additional information (links)

[News] Ace of the Month: Edward F Rector (Pilot of Curtiss P40 'White 104')

Sites

References


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p-40e.png

Icon-country-usa.png P-40E-1 Warhawk
Nation USA
Type Fighter
Fighting style Boom & Zoom
superior Firepower

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Empty Weight ~3305 kg
Empty Weight + fuel ~3709 kg
Takeoff Weight ~4212 kg
Wing Area ~22 m²
# Flap Positions 3
Number of Engines 1
Air Breaks no
Arrestor Gear no
Statistics
Power per Engine 1000 hp
WEP Duration infinite
top speed ~589.00 kph at 3810 m
Climb Rate ~10.60 m/s
Optimal climb velocity ~246.21 kph
Turn Time ~22.88 s
Wing loading (Empty) ~151.00 kg/m²
Characteristics
Empty Weight ~7286 lb
Empty Weight + fuel ~8177 lb
Takeoff Weight ~9286 lb
Wing Area ~236 ft²
# Flap Positions 3
Number of Engines 1
Air Breaks no
Arrestor Gear no
Statistics
Power per Engine 1000 hp
WEP Duration infinite
Top speed ~365.99 mph at 12500 m
Climb Rate 34.78 ft/s
Optimal climb velocity ~152.99 mph
Turn Time 22.88 s
Wing loading (Empty) ~30.93 lb/ft²
Main Weapons
2 x M2/early Browning 240 RPG
2 x M2/early Browning 291 RPG
2 x M2/early Browning 312 RPG
Payload Option 1
Nothing Loaded Clean Plane
Payload Option 2
2 x 💣 100 lbs AN-M30 Bomb
Payload Option 3
1 x 💣 500 lbs Bomb
Payload Option 4
2 x 💣 100 lbs AN-M30 Bomb
1 x 💣 500 lbs Bomb
Limits
Max Speed limit 772 kph
Gear lmit 290 kph
Max static +G's ~16
Max static -G's ~7
Optimal Velocities
Ailerons <458 kph
Rudder <380 kph
Elevators <450 kph
Radiator >200 kph
Limits
Max Speed limit 480 mph
Gear lmit 180 mph
Max static +G's ~16
Max static -G's ~7
Optimal Velocities
Ailerons <285 mph
Rudder <236 mph
Elevators <280 mph
Radiator >124 mph
Manual Control
Mixer is not controllable
Pitch is controllable
has automatic pitch
Radiator (water) is controllable
Radiator (oil) is not controllable
Oil and water uses combined radiator control
Supercharger is not controllable
Turbocharger is not controllable
Compressor settings 1
Optimal Altitude
3108 m
10197 ft
100% Enginepower 1070 hp
WEP Enginepower 1198 hp
* Warning this is still in the test phase and can be incorrect. Take information with a grain of salt (data from 1.57 initial release)