P-400

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General info

P-400 in the Garage.

The P-400 is a Rank II American fighter with a battle rating of 2.7 (AB) and 2.3 (RB/SB). It was introduced in Update 1.37.

The main purpose, usage and tactics recommendations

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator


General play style

Vehicle characteristics

The P-400 is the "little brother" of the P-39's and P-63's. Reaching maximum speed at 2400m (7,900ft), meaning you will have to look for enemies below you, or sacrifice speed to meet the opposition higher up. At medium & low altitudes it can be considered quite a fast plane for it's BR range. It handles turning at higher speed rather well, but can become quite unstable at lower speeds. Watch out when engaging in stall fighting, hammerheads & Yo-yo's. The P-400 can survive at high speeds while diving, yet will suffer from compression. The plane is suitable for high speeds attacks where you work with more with horizontal than vertical movements. Keep your speed up!

The P-400 has good weapons consisting of one 20 mm cannon with 60 rounds and two .50cals and four .30cals. If you have a good aim you can kill enemies in seconds, but if you don't the limited cannon ammo will run out in about 10-15 seconds. Yet the .50 cals will still kill foes fairly quickly, though the .30cals require a fair amount of consistent and concentrated fire.

Tactics

Try using energy tactics at low altitude and use Boom and Zoom to dispatch targets if you are at high altitude. In domination games this plane comes into its own enviornment with dogfight furballs occuring that the P-400 can intervene in. Use the excellent energy retention to your advantage and avoid any sort of turnfighting, as even a F6F Hellcat would be able to outturn you.

Never try to contest bomber altitude when you have it stock - it just lacks the engine power to compete above 4000 meters, and even when it is spaded, it still doesn't perform as well as the Spitfires and Bf 109s at similar battle ratings. If you're ever forced to dogfight, use the rudder and elevator to pull yourself into a sort of climbing spiral, which the P-400 is exceptionally good at thanks to its powerful engine.

The Hispano cannon once on target will easily take out fighters and most bombers with even a short burst, or at the very least, cripple it. However, if there is any good fighter pilot on the enemy team they will climb and try to secure high altitude. When you see them in more agile aircraft, your only option is to dive away and begin to strafe the furball down low. Beware that many planes in this battle rating range, including the Cannon Ishak, outperforms this plane in at least one, if not more categories, but this plane usually has more than one advantage over every plane it will face (i.e. It is faster than the Spitfire Mk 1a and out rolls it).

Long story short, use the advantages of this plane - its high speed, great rudder, powerful engine, excellent armament, and very good initial turn at high speeds, and don't use it in a way that exposes its weaknesses - bad low speed handling, bad turning, and bad climb rate - in combat, like when you are getting Rope-a-Doped, just flip over and get outta there.

Specific enemies worth noting

Counter-tactics

Pros and cons

Pros:

  • Fast plane up to ~3000m (12,000ft).
  • Decent turn time (especially at higher speeds).
  • Good pool of machine gun ammunition.
  • Good stopping power with all weapons active.
  • Nose mounted 20mm cannon (center line mounted weaponry equals good accuracy).
  • Well armoured.
  • Cockpit has a good visibility.
  • Carries a total of 7 guns with 3 slightly different trajectories, resulting in a high hit probability with at least one of them.
  • Hispano cannon is more accurate and reliable than the 37 mm cannon.
  • Excellent rudder control even at high speeds.
  • Very powerful engine.

Cons:

  • Very low ammunition for 20 mm cannon.
  • Machine guns, the .30 cal and the .50 cal has no separate trigger.
  • Ammo counter represents the total amount of machine gun ammo, not the individual caliber.
  • Gets pilot killed very easily due to the bubble canopy design.
  • Suffers a lot from compression.
  • Becomes quite unstable at low speeds.
  • Fuel cells are stretched across the wings, resulting in fairly common fires.
  • Engine is mounted at the rear of the plane, getting engine damage from being chased is common.

Specifications

Armaments

  • 1 x 20 mm Hispano 404 cannon, nose-mounted (60 rpg)
  • 2 x 12.7 mm M2 Browning machine gun, nose-mounted (270 rpg = 540 total)
  • 4 x 7.92 mm Browning machine gun, wing-mounted in pairs, (500 outer rpg, 1,000 inner rpg = 3000 total)

Engine & Mobility

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator


Engine

Name: Allison V-1710-35 12 cylinder inline
  • Cooling type: Water
  • Max power: 839 hp (Stock), 1098 hp (Upgraded)
  • Takeoff power: 1040 hp (Stock), 1299 hp (Upgraded)
  • Mass: 594 kg
Name: Allison V-1710-35 12 cylinder inline
  • Cooling type: Water
  • Max power: 829 hp (Stock), 950 hp (Upgraded)
  • Takeoff power: 1029 hp (Stock), 1151 hp (Upgraded)
  • Mass: 594 kg
Name: Allison V-1710-35 12 cylinder inline
  • Cooling type: Water
  • Max power: 829 hp (Stock), 950 hp (Upgraded)
  • Takeoff power: 1029 hp (Stock), 1151 hp (Upgraded)
  • Mass: 594 kg

Stats

Stock
  • Max speed: 546 km/h
    • at height: 2,400 m
  • Max altitude: 9,500 m
  • Turn Time: 23.6 s
  • Rate of Climb: 5.0 m/s
  • Takeoff run: 320 m

Upgraded

  • Max speed: 608 km/h
    • at height: 2,400 m
  • Max altitude: 9,500 m
  • Turn Time: 21.2 s
  • Rate of Climb: 16.6 m/s
  • Takeoff run: 320 m
Stock
  • Max speed: 532 km/h
    • at height: 2,400 m
  • Max altitude: 9,500 m
  • Turn Time: 24.2 s
  • Rate of Climb: 6.6 m/s
  • Takeoff run: 320 m

Upgraded

  • Max speed: 576 km/h
    • at height: 2,400 m
  • Max altitude: 9,500 m
  • Turn Time: 22.0 s
  • Rate of Climb: 9.7 m/s
  • Takeoff run: 320 m
Stock
  • Max speed: 532 km/h
    • at height: 2,400 m
  • Max altitude: 9,500 m
  • Turn Time: 24.2 s
  • Rate of Climb: 6.6 m/s
  • Takeoff run: 320 m

Upgraded

  • Max speed: 576 km/h
    • at height: 2,400 m
  • Max altitude: 9,500 m
  • Turn Time: 22.0 s
  • Rate of Climb: 9.7 m/s
  • Takeoff run: 320 m

Performance

Warning this is still in the test phase and is probably incorrect. Take information with a grain of salt (data taken from 1.55)



0
1
2
3
4
5
6
7
8
9
10
0
0.26
0.52
0.78
1.04
1.3
Horsepower in 1000hp
Altitude in 1000m

Supercharger Stage #1: 100%

Supercharger Stage #1: WEP



Modules and improvements

History of creation and combat usage

Ingame description

@var:description

Screenshots and fan art

Skins and camouflages for the P-400 from live.warthunder

Additional information (links)

Joke

A joke which may (or may not) have been used by the British in WW2:

Why is the P-400 called the P-400?
Because it's a P-40 with a Zero on it's tail![1]

References

  1. Copied from War Thunder Forum "Schlechte Witze mit War Thunder Bezug" - 'Bad jokes with War Thunder related content', no source was given by the forum user. Topic is named/about "Bad jokes".
Horsepower graphSidebar

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p-400.png

P-400
Nation USA
Type Fighter
Fighting style Boom & Zoom
superior Firepower

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Empty Weight ~3043 kg
Empty Weight + fuel ~3370 kg
Takeoff Weight ~4672 kg
Wing Area ~20 m²
# Flap Positions 3
Number of Engines 1
Air Breaks no
Arrestor Gear no
Statistics
Power per Engine 960 hp
WEP Duration infinite
top speed ~521.34 kph at 2400 m
Climb Rate ~16.65 m/s
Optimal climb velocity ~273.92 kph
Turn Time ~22.31 s
Wing loading (Empty) ~153.00 kg/m²
Characteristics
Empty Weight ~6709 lb
Empty Weight + fuel ~7429 lb
Takeoff Weight ~10300 lb
Wing Area ~214 ft²
# Flap Positions 3
Number of Engines 1
Air Breaks no
Arrestor Gear no
Statistics
Power per Engine 960 hp
WEP Duration infinite
Top speed ~323.94 mph at 7874 m
Climb Rate 54.62 ft/s
Optimal climb velocity ~170.21 mph
Turn Time 22.31 s
Wing loading (Empty) ~31.34 lb/ft²
Main Weapons
1 x Hispano 404 60 RPG
2 x .30-06 Browning USAAF 500 RPG
2 x .30-06 Browning USAAF 1000 RPG
2 x M2/early Browning 270 RPG
Limits
Max Speed limit 886 kph
Gear lmit 322 kph
Combat Flaps 450 kph
Max static +G's ~16
Max static -G's ~12
Optimal Velocities
Ailerons <360 kph
Rudder <380 kph
Elevators <450 kph
Radiator >250 kph
Limits
Max Speed limit 551 mph
Gear lmit 200 mph
Combat Flaps 280 mph
Max static +G's ~16
Max static -G's ~12
Optimal Velocities
Ailerons <224 mph
Rudder <236 mph
Elevators <280 mph
Radiator >155 mph
Manual Control
Mixer is controllable
Pitch is controllable
no automatic pitch
Radiator (water) is controllable
Radiator (oil) is controllable
Oil and water uses different radiator control
Supercharger is not controllable
Turbocharger is not controllable
Compressor settings 1
Optimal Altitude
3500 m
11483 ft
100% Enginepower 1085 hp
WEP Enginepower 1186 hp
* Warning this is still in the test phase and can be incorrect. Take information with a grain of salt (data from 1.57 initial release)


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