P-36C Hawk

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General info

P-36C Hawk in the Garage.

The P-36C Hawk is a Rank I American fighter with a battle rating of 2.0 (AB), 1.7 (RB), and 2.3 (SB). It was introduced in Update 1.31.

The main purpose, usage and tactics recommendations

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator


General play style

This aircraft is an all-round performer, with later versions taking on FW-190s and later 109 F variants. It has an excellent turn time at low and high speeds, a good dive speed and good rate of climb. Its higher altitude performance is fairly average, but this doesn't really matter since most lower tier games occur at lower/ ground level. The issue with the C variant is that its armament is sometimes in-effective against higher tier aircraft with armour as well as the ammo count being quite small, meaning frequent reloads. In Realistic Battles, it is recommended to climb straight- side-climbing can be done, but isn't normally necessary- and gain altitude over your opponent, before diving and pulling numerous energy loops, oval-shaped flight moves over the enemy. Head-ons, especially with little armour and the large radial engine, is not recommended unless the enemy is known to be weaker. A P-36 has the speed to catch and escort bombers if the choose to wait, and can do an excellent job of escorting higher tier bombers. The one weakness of the plane's maneuverability is its role rate, which can be countered by hard yaw movements, although this is only advised in large direction changes, in dog-fights, this reduces speed and accuracy.

Vehicle characteristics

Tactics

Specific enemies worth noting

Counter-tactics

Pros and cons

Pros:

  • Excellent climb speed
  • Excellent dive speed
  • Better-than-average turn-radius
  • Good energy retention

Cons:

  • Small ammo count
  • Sometimes in-effective weapons
  • No bombs
  • Less-than-average roll rate at certain speeds
  • Weak armour
  • Poor in a head-on
  • Large engine to get hit with

Specifications

Armaments

  • 1 x 12.7 mm M2 Browning machine guns, nose-mounted (200 rpg)
  • 1 x 7.62 mm M1919 Browning machine gun, nose-mounted (500 rpg)
  • 2 x 7.62 mm M1919 Browning machine guns, wing-mounted (500 rpg = 1,000 total)

M2_Early

M2_Early

M2/early Browning USA

Pros

  • More powerful than the .30cals.
  • High rate of fire, though lower than the .30cals.
  • Accurate.

Cons

  • Weaker than cannons
  • Like the .30cals, default belts usually contain ball ammunition.



30_Browning_belts

30_Browning_belts

30-06 Browning

Pros

  • Very large ammo loads
  • High rate of fire
  • Take a very long time to overheat

Cons

  • Very weak in terms of power.
  • Default belts contain ball ammunition with a tendency to glance off harmlessly.



Engine & Mobility

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator


Engine

Name: Pratt & Whitney R-1830-17 14-cylinder radial
  • Cooling type: Air
  • Max power: 918 hp (Stock), 1165 hp (Upgraded)
  • Takeoff power: 1092 hp (Stock), 1340 hp (Upgraded)
  • Mass: 675 kg
Name: Pratt & Whitney R-1830-17 14-cylinder radial
  • Cooling type: Air
  • Max power: 907 hp (Stock), 1025 hp (Upgraded)
  • Takeoff power: 1081 hp (Stock), 1199 hp (Upgraded)
  • Mass: 675 kg
Name: Pratt & Whitney R-1830-17 14-cylinder radial
  • Cooling type: Air
  • Max power: 907 hp (Stock), 1025 hp (Upgraded)
  • Takeoff power: 1081 hp (Stock), 1199 hp (Upgraded)
  • Mass: 675 kg

Stats

Stock
  • Max speed: 473 km/h
    • at height: 3,048 m
  • Max altitude: 9,754 m
  • Turn Time: 17.2 s
  • Rate of Climb: 4.4 m/s
  • Takeoff run: 183 m

Upgraded

  • Max speed: 531 km/h
    • at height: 3,048 m
  • Max altitude: 9,754 m
  • Turn Time: 16.8 s
  • Rate of Climb: 19.4 m/s
  • Takeoff run: 183 m
Stock
  • Max speed: 462 km/h
    • at height: 3,048 m
  • Max altitude: 9,754 m
  • Turn Time: 18.2 s
  • Rate of Climb: 6.9 m/s
  • Takeoff run: 183 m

Upgraded

  • Max speed: 501 km/h
    • at height: 3,048 m
  • Max altitude: 9,754 m
  • Turn Time: 17.0 s
  • Rate of Climb: 10.6 m/s
  • Takeoff run: 183 m
Stock
  • Max speed: 462 km/h
    • at height: 3,048 m
  • Max altitude: 9,754 m
  • Turn Time: 18.2 s
  • Rate of Climb: 6.9 m/s
  • Takeoff run: 183 m

Upgraded

  • Max speed: 501 km/h
    • at height: 3,048 m
  • Max altitude: 9,754 m
  • Turn Time: 17.0 s
  • Rate of Climb: 10.6 m/s
  • Takeoff run: 183 m

Performance

Warning this is still in the test phase and is probably incorrect. Take information with a grain of salt (data taken from 1.55)



0
1
2
3
4
5
6
7
8
9
10
0
0.26
0.52
0.78
1.04
1.3
Horsepower in 1000hp
Altitude in 1000m

Supercharger Stage #1: 100%

Supercharger Stage #1: WEP



Modules and improvements

History of creation and combat usage

Ingame description

The P-36A's “teething problems” were so serious that its introduction was halted in several squadrons and flights with the new fighters were limited. Many of the planes were left grounded and waiting for the modernization they needed.

The Curtiss company had to fix the situation quickly. The measures they took resulted in the creation of the new P-36C model with a strengthened airframe and improved exhaust system.
They also made modifications to the powerplant – the new model was powered by the air-cooled Pratt & Whitney R-1830-17 Twin Wasp engine with a maximum output of 1,200 hp.
The P-36A's firepower was inferior to that of European fighters of the time, such as the Spitfire and Bf.109D, so its armament was enhanced. Two more 7.62 mm Colt-Browning ANM2.3 machine guns with 500 rounds each were mounted on the wing panels, supplementing the two synchronized machine guns the plane already possessed.
These Brownings were equipped with special containers mounted under the wing for the collection of spent shell casings. This was done to prevent changes to the plane's center of gravity as its ammunition was used.
In spite of its increased flight weight of 2,630 kg, the new engine increased the plane's maximum speed, which reached the round number of 500 km/h at a height of 3,000 m.
A total of 30 P-36C planes were produced.
By the time Japan attacked the USA, most P-36 planes still in service were being used as training vehicles. However, they were still present in fighter squadrons in distant regions such as Alaska, the Panama Canal Zone and Hawaii. It was these planes that had to go into battle against the attacking enemy.
When Japan attacked Pearl Harbor on 7 December 1941, there were 45 P-36As in Hawaii, 44 of which were part of the three squadrons and command division of the 15th PG. Ten of the Hawks were destroyed or damaged in attacks on airfields. After the first wave from the Japanese, four standby P-36s from the 46th Pursuit Squadron were able to take off and chase the retreating group of 11 B5N2 torpedo bombers and A6M fighters. In the resulting battle, they shot down two Japanese planes, making these the first USAAC conquests in the Pacific War. On the same day, P-36s made another 14 combat flights in search of Japanese aircraft carriers.

The American Hawks ended their combat operations there. P-36 planes were quickly removed from active service and given to training subdivisions, which used them until mid-1943.

Screenshots and fan art

Skins and camouflages for the P-36C from live.warthunder

Additional information (links)

References


Horsepower graphSidebar

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p-36c.png

P-36C
Nation USA
Type Fighter
Fighting style Boom & Zoom

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Empty Weight ~2047 kg
Empty Weight + fuel ~2491 kg
Takeoff Weight ~2649 kg
Wing Area ~22 m²
# Flap Positions 3
Number of Engines 1
Air Breaks no
Arrestor Gear no
Statistics
Power per Engine 1025 hp
WEP Duration infinite
top speed ~589.00 kph at 3048 m
Climb Rate ~10.60 m/s
Optimal climb velocity ~220.32 kph
Turn Time ~22.88 s
Wing loading (Empty) ~93.00 kg/m²
Characteristics
Empty Weight ~4513 lb
Empty Weight + fuel ~5492 lb
Takeoff Weight ~5840 lb
Wing Area ~236 ft²
# Flap Positions 3
Number of Engines 1
Air Breaks no
Arrestor Gear no
Statistics
Power per Engine 1025 hp
WEP Duration infinite
Top speed ~365.99 mph at 10000 m
Climb Rate 34.78 ft/s
Optimal climb velocity ~136.90 mph
Turn Time 22.88 s
Wing loading (Empty) ~19.05 lb/ft²
Main Weapons
3 x .30-06 Browning USAAF 500 RPG
1 x Browning 50cal synchronized 200 RPG
Payload Option 1
Nothing Loaded Clean Plane
Payload Option 2
2 x 💣 100 lbs AN-M30 Bomb
Payload Option 3
1 x 💣 500 lbs Bomb
Payload Option 4
2 x 💣 100 lbs AN-M30 Bomb
1 x 💣 500 lbs Bomb
Limits
Max Speed limit 670 kph
Gear lmit 290 kph
Combat Flaps 520 kph
Max static +G's ~17
Max static -G's ~9
Optimal Velocities
Ailerons <290 kph
Rudder <380 kph
Elevators <460 kph
Radiator >250 kph
Limits
Max Speed limit 416 mph
Gear lmit 180 mph
Combat Flaps 323 mph
Max static +G's ~17
Max static -G's ~9
Optimal Velocities
Ailerons <180 mph
Rudder <236 mph
Elevators <286 mph
Radiator >155 mph
Manual Control
Mixer is not controllable
Pitch is controllable
no automatic pitch
Radiator (water) is controllable
Radiator (oil) is not controllable
Oil and water uses combined radiator control
Supercharger is not controllable
Turbocharger is not controllable
Compressor settings 1
Optimal Altitude
1981 m
6499 ft
100% Enginepower 1050 hp
WEP Enginepower 1229 hp
* Warning this is still in the test phase and can be incorrect. Take information with a grain of salt (data from 1.57 initial release)