MiG-3-15 (BK)

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

The MiG-3-15 (BK) in the garage.

The MiG-3-15 (BK) is a Rank II Soviet interceptor with a battle rating of 2.3 (AB/RB) and 2.0 (SB). It was introduced in Update 1.37.

The main purpose, usage and tactics recommendations

General play style

The MiG-3-15 (BK) is a Rank II interceptor in the Mig/I-185 line. It follows the MiG-3, and differs only in the additional non-synchronized suspended armament. It is armed with 2x ShKAS 7.62mm MGs and 3x 12.7mm Berezin UB MGs. It also has twin-row Mikulin AM-35A engine sporting 1,350 hp.

Being a fighter with an inline engine distinguishes the MiG-3 greatly from its predecessors, the I-16 Ishak line, and they have very different play styles. The MiG-3 is an excellent early BnZ fighter, and should be used accordingly.

Vehicle characteristics

Many players complain about the light nature of the armament on not only the Mig-3 but also the Mig-3-15. It mostly comes down to personal preferences.

The Mig-3-15 is relatively unique owing to the fact that it has the highest number of Berezin UB MGs as main armament of any plane in War Thunder. To put this into perspective, compare the efficacy of the Berezin to the M2 Browning. The Berezin UB has a heavier round due to the longer length (12.7 x 108mm vs. 12.7mm x 99mm) which thus gives it a higher muzzle velocity, also. Additionally, the fire rate of the Berezin UB is faster at about 900-950 rpm (vs. about 850 rpm with the M2). Also, the Berezin has access to cermet-core rounds, which give it better penetration.

Now how does this benefit the MiG-3-15 (BK)? Well, when combined with the ShKAS for range finding, the Berezin MGs can be devastating. A 2-3 second burst is all that is needed to either slice off a wing or set the engine on fire, whether it be a BF-109 F-1 or an A6M2 (especially). Always aim for the wings, however, as many air-frames can absorb the 12.7mm bullets. Against bombers, however, the MGs may be slightly less effective than cannon. Use either the Air-Targets Belt, pure AP-IT (Tracers), or Ground Targets (which have cermet core rounds). The MGs are also more effective than the ShVAKs at longer range, as they are generally more accurate and lose less velocity.

Therefore, depending on whether you enjoy the larger ammo reserve or are a weaker player who prefers spraying over taking careful shots, the Mig-3-15 could be the plane for you, or it may not (in terms of armament).

Tactics

Even in Arcade, the Mig-3-15 is relatively inferior to most competitors. Its BR of 2.3 puts it with fighters such as the A6M2-N, F4F, and even the early Yak line. However, high altitude performance is one redeeming aspect, as is its top speed as well as level speed. Use this to your advantage, and BnR is very effective and BnZ is do-able as well. The armament in AB is actually quite effective. The Berezin UB MGs are more than effective for bringing down any fighter, but may struggle with larger and faster bombers such as the A-20. In most aspects, the Berezin UB is more effective and versatile than the M2 Browning .5 caliber MG.
Like the successor to the I-16 and ultimately itself, the I-185, the Mig-3-15 is an excellent BnZ fighter. Strangely enough (for a Russian plane), it has better performance at higher altitude than it does at low alts due to the specialized high-altitude engine meant to remedy the problems of the Mig-1 (not in War Thunder). Additionally, it has a good climb rate and excellent speed for a BR of 2.3. Start a match by climbing fairly high- 3-4 km should be enough depending on your opponents (biplanes or Bfs). From there you can either make work of the bombers or lower-altitude fighters. Roll rate is average while durability is also average for a plane at 2.3. The high speed make BnR (Boom and run) maneuvers a breeze.

The armament, though considered weak by some players, can be extremely deadly if used correctly. Aim for the wings and/or engine of all planes, bomber or fighter. The Berezin UB is very effective when used with the Tracers (APIT) or Ground Targets (with the fantastic cermet core rounds).

Visit the "Armament" section for more details.
Visibility is quite poor due to the lack of a good canopy. However, most other planes at this BR or similar do not have good visibility either. Use the same tactics as described in the RB tab.

Overall, the Mig-3-15 (BK) is an effective energy fighter due to its high speed, climb rate, and acceleration. It heralds what is to come in the next great War Thunder BnZ fighter- the I-185.

Specific enemies worth noting

Counter-tactics

Pros and cons

Pros:

  • High speed, especially for its battle rating
  • Good climb rate, though inferior to most biplanes and the Spitfire
  • No cannons, which can be a pro or a con depending on your battle style.
  • Cermet core ammo belt option
  • Good acceleration and energy retention
  • Engine is forgiving in terms of overheating
  • Able to use interceptor spawn.

Cons:

  • Poor turn rate when compared to other fighters at 2.3
  • Average durability, wings can rip fairly easily at high speeds, which are easily attainable
  • No leading edge slats
  • No cannons (visit Armament section)
  • High wing-loading
  • Difficulty pulling up from a high speed dive attack

Specifications

Armaments

  • 1 x 12.7 mm Berezin UB machine gun, nose-mounted (280 rpg)
  • 2 x 12.7 mm Berezin UBK machine gun, wing-mounted (145 rpg = 290 total)
  • 2 x 7.62 mm ShKAS machine guns, nose-mounted (750 rpg = 1,500 total)

Armour

  • 8 mm Steel plate behind the pilot.
  • 8.5 mm Steel plate under the pilot.

Engine & mobility

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator


Engine

Name: Mikulin AM-35A 12-cylinder inline
  • Cooling type: Water
  • Max power: 991 hp (Stock), 1292 hp (Upgraded)
  • Takeoff power: 1221 hp (Stock), 1521 hp (Upgraded)
  • Mass: 830 kg
Name: Mikulin AM-35A 12-cylinder inline
  • Cooling type: Water
  • Max power: 979 hp (Stock), 1120 hp (Upgraded)
  • Takeoff power: 1209 hp (Stock), 1350 hp (Upgraded)
  • Mass: 830 kg
Name: Mikulin AM-35A 12-cylinder inline
  • Cooling type: Water
  • Max power: 979 hp (Stock), 1120 hp (Upgraded)
  • Takeoff power: 1209 hp (Stock), 1350 hp (Upgraded)
  • Mass: 830 kg

Stat card

Stock
  • Max speed: 606 km/h
    • at height: 7,800 m
  • Max altitude: 12,000 m
  • Turn Time: 25.7 s
  • Rate of Climb: 12.7 m/s
  • Takeoff run: 300 m

Upgraded

  • Max speed: 663 km/h
    • at height: 7,800 m
  • Max altitude: 12,000 m
  • Turn Time: 22.4 s
  • Rate of Climb: 23.3 m/s
  • Takeoff run: 300 m
Stock
  • Max speed: 592 km/h
    • at height: 7,800 m
  • Max altitude: 12,000 m
  • Turn Time: 26.2 s
  • Rate of Climb: 12.7 m/s
  • Takeoff run: 300 m

Upgraded

  • Max speed: 633 km/h
    • at height: 7,800 m
  • Max altitude: 12,000 m
  • Turn Time: 24.0 s
  • Rate of Climb: 16.0 m/s
  • Takeoff run: 300 m
Stock
  • Max speed: 592 km/h
    • at height: 7,800 m
  • Max altitude: 12,000 m
  • Turn Time: 26.2 s
  • Rate of Climb: 12.7 m/s
  • Takeoff run: 300 m

Upgraded

  • Max speed: 633 km/h
    • at height: 7,800 m
  • Max altitude: 12,000 m
  • Turn Time: 24.0 s
  • Rate of Climb: 16.0 m/s
  • Takeoff run: 300 m

Performance

Warning this is still in the test phase and is probably incorrect. Take information with a grain of salt (data taken from 1.55)



0
1
2
3
4
5
6
7
8
9
10
0
0.3
0.6
0.9
1.2
1.5
Horsepower in 1000hp
Altitude in 1000m

Supercharger Stage #1: 100%

Supercharger Stage #1: WEP



Modules and improvements

History of creation and combat usage

Ingame description

@var:description

Screenshots and fan art

Skins and camouflages for the ___ from live.warthunder.com.

Additional information (links)

References


Horsepower graphSidebar

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mig_3_series_1_15_bk_pod.png

Icon-country-sov.png MiG-3-15 (BK)
Nation USSR
Type High Altitude Fighter
Fighting style Boom & Zoom

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Empty Weight ~2870 kg
Empty Weight + fuel ~3333 kg
Takeoff Weight ~3510 kg
Wing Area ~17 m²
# Flap Positions 3
Number of Engines 1
Air Breaks no
Arrestor Gear no
Statistics
Power per Engine 1120 hp
WEP Duration infinite
top speed ~591.84 kph at 7800 m
Climb Rate ~16.00 m/s
Optimal climb velocity ~241.62 kph
Turn Time ~18.50 s
Wing loading (Empty) ~165.00 kg/m²
Characteristics
Empty Weight ~6327 lb
Empty Weight + fuel ~7348 lb
Takeoff Weight ~7738 lb
Wing Area ~188 ft²
# Flap Positions 3
Number of Engines 1
Air Breaks no
Arrestor Gear no
Statistics
Power per Engine 1120 hp
WEP Duration infinite
Top speed ~367.75 mph at 25591 m
Climb Rate 52.49 ft/s
Optimal climb velocity ~150.14 mph
Turn Time 18.50 s
Wing loading (Empty) ~33.79 lb/ft²
Main Weapons
2 x ShKAS 750 rpg
2 x Berezin UBK 145 rpg
1 x Berezin UB 280 rpg
Limits
Max Speed limit 645 kph
Gear limit 645 kph
Max static +G's ~22
Max static -G's ~22
Optimal Velocities
Ailerons <380 kph
Rudder <380 kph
Elevators <380 kph
Radiator >250 kph
Limits
Max Speed limit 401 mph
Gear limit 401 mph
Max static +G's ~22
Max static -G's ~22
Optimal Velocities
Ailerons <236 mph
Rudder <236 mph
Elevators <236 mph
Radiator >155 mph
Manual Control
Mixer is controllable
Pitch is controllable
no automatic pitch
Radiator (water) is controllable
Radiator (oil) is not controllable
Oil and water uses combined radiator control
Supercharger is not controllable
Turbocharger is controllable
Compressor settings 1
Optimal Altitude
6600 m
21654 ft
100% Engine power 1210 hp
WEP Engine power 1458 hp
* Warning this is still in the test phase and can be incorrect. Take information with a grain of salt (data from 1.57 initial release)