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Article of the month: February
Naval Forces have long had a presence in War Thunder combat since the very beginning. Often pilots begin their battles from an Aircraft Carrier in the pacific theatre or find their mission objects to be an assault on Capital Ships leading an attack task force. But how well do you know your ships? Do you have what it takes to go toe to toe with a Battleship in your aircraft? How many torpedoes does it really take to send a Carrier to the depths?
They have sizes from a heavy tank up to a small city. Crew – from a couple of sailors to several thousand people. Computer-controlled ships are present in War Thunder in the majority of game modes. As mission targets, they are one of the most dangerous opponents for any pilot. Without its bombers and assault aircraft, a team often loses not to live players, but to the decisive actions of the enemy fleet. In this article, you will learn the basics of the damage model and the durability of most ships, and get recommendations on how to destroy them.
First of all, keep in mind that this article is about computer-controlled ships in aviation battles in any mode. Ships controlled by players and a few AI ships, that are mission targets in naval battles, have a more complex design
For an aircraft to wage an effective battle against a ship, the pilot must know the general configuration of that ship. The damage model of AI ships is quite simple to understand. Hitting any part of the ship deals an equal amount of damage, so it isn’t particularly important whether a bomb lands: on the deck or hits the cabin. However, apart from the hull, large ships have weapons that you can knock out of action with a direct hit, so aiming before attack is useful if your goal is to do as much significant damage as possible.
Every large ship also has an armour that protects her not only from frontal aircraft cannons, but also from explosions of certain force. So using, for example, a 50 kg bomb against a battleship would seem to be a doubtful endeavor.
Featured historic article
Dear readers and valuable writers,
The Wiki staff are proud to announce our next big feature for our dear readers. After the addition of weapon tables to the wiki, which was our first attempt of displaying data mine information from in game files,turned out to such a success. We decided to focus on a much more difficult task, data mining flight models.
With this in mind we would like to present a major overhaul of the statistic cards and addition of piston-engine performance charts for all aircraft.
The format of every aircraft page is slowly being updated. We hope these additions will help everyone in their task for air supremacy.
Please note that this information is still in the development phase and information can be incorrect due many factors. Please point out error to us as it is most likely an error on our end not in the flight model.
Similar features are currently in the works for Ground Forces, we hope to give players information that can not be easily found in game such as gear ratios and break force. We cannot announce a publishing date, as of now.
Interested in spreading your knowledge of warfare and combat tactics? Then wait no longer and log-into the War Thunder: Wikipedia with your forum account! Our first steps walk-through can be found here. Though I am sure you won't need it ;-)
"Good hunting!" - Wiki Team
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