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War Thunder is a next generation MMO combat game dedicated to World War II military aviation, armored vehicles, and fleets. Available for Windows, Linux, SteamOS, PS4 and Mac. System requirements for all systems.

Game mechanics

Article of the month: February

Bf 109 E-1

Bf-109e-1 game avatar.png

The Bf 109 E-1 is essentially the first 'modern' 109. Similar in many respects to its logical evolution in game, the Bf 109 E-3, differing mainly in armament.

The main features of this aircraft are its good acceleration and climb rate over many of its counterparts in game. The E-1 boasts a great power-to-weight ratio and is a very maneuverable fighter. Whilst many of its opponents can out-turn the “Emil” in combat situations, it still has a very respectable range of maneuvers it can achieve. For Armament, the Bf 109 E-1 has four 7.92mm MG 17 machine guns with a total ammunition capacity of 3000 rounds. Two mounted within the wings and a further two mounted within the engine cowling. Alternatively, the E-1 can be equipped for the Fighter-Bomber role and mount four 50kg bombs with the ETC 50/VIIId modification or a single 250 kg bomb with the ETC 500/IXb modification. Whilst it may not be one of the hardest hitting aircraft for its tier, its ammunition supply makes the Bf 109 E-1 a very forgiving aircraft for Rookie pilots. Its excellent performance makes it an effective energy fighting “Boom and Zoom” aircraft that is still capable of pulling efficient aerial maneuvers in combat.

The Bf 109 E-1 will most likely not be an immediate success for new players. While sporting a very respectable climb rate and good acceleration over its historic counterparts, the Bf 109 E-1 is not an easy plane to fly. That said, its light-weight in relation to its engine performance allows the player to wield a pure-breed energy-fighter. Yet, it is lacking in two regards that often make it hard for new players to do well from the off-start. First off, while the Emil does have a good turn, its main historic enemies either turn as good or better. Second, it's armament (four light machine guns) is insufficient to reliably dispatch enemies in a quick burst.

The Bf 109 E-1 is a solid example of how the Bf 109 family perform and demonstrates many of the key features they boast in terms of flight performance. Whilst its armament is somewhat lacking, the Bf 109 E-1 is a great fighter in its own right and leads on to the improved Bf 109 E-3 featuring more powerful 20mm MG FF cannons.

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Game modes


Arcade Realistic Simulator


Featured historic article

Turbojet perfomance

Fig.1: Jumo 004B - power to altitude table

The velocity characteristic of a turbojet engine is the dependence of engine power on the true M (Mach - speed of sound) airspeed value at a constant H (height) according to the engine speed control law. It was only possible to regulate early turbojet engines that had a fixed flow channel shape by changing the level of fuel consumption. This is why, under these conditions, the speed control law is implemented through maintaining a stable number of engine revolutions and a constant temperature of the gases that leave the combustion chamber.

The typical speed characteristics for a turbojet engine can be seen on fig.1 (Jumo 004B). The graphs show that when the flight speed increases, the thrust first decreases, then increases and then at М (Mach) 2...4 falls to zero again. This type of change in thrust depends on changes to some of the main parameters of the turbojet engine: the extent of increases in pressure, air consumption, unit thrust, etc.

The unit thrust of a turbojet engine constantly falls as flight speed increases, because it is determined by the difference in the speed of exhaust gas flow and the flight speed (when the flight speed and the speed of exhaust gas are equal, the engine obviously does not produce thrust).

The amount of pressure increase and the great flow of air related to it (Ga, fig.3) increase as speed increases (the higher the speed the more air flows through the engine as a result of dynamic pressure). At low flight speeds, the growth in pressure and air flow is insignificant but becomes a lot higher as speed increases (the relation is close to being quadratic).

As a result at low speeds, the thrust is reduced... Continue reading

Community content

Did you know that...

  • you are able to zoom into the minimap by moving your mouse cursor over the map and scrolling in? You need to assign the following settings to be able to do this: in control settings, make sure "show mouse cursor" is enabled.
  • with 1800 rounds per minute the Soviet-made 7.62mm ShKAS is the fastest firing gun ingame. This is made possible thanks to a revolving feeding mechanism and additionally a push back spring and a high gas pressure for the piston.
  • pressing with the cursor on the map seen while pressing "M" will signal the team to pay attention to the specific sector?
  • different steel types exist for armour? Every metal has got its own modifier e.g. cast steel is only 90% as strong as rolled homogenes steel (which is the standard armour plate). All part of the damage mechanics.
  • reducing the vehicles ammo load, affects the ammo storage by making them smaller and once empty disappear. Empty Ammo Racks cannot be exploded and are literally empty space.
  • rockets can be shot down mid-air by gun fire?
  • by binding a button to "Manual Engine Control" under the "Full Aircraft Control" tab in the controls menu, you can control the engine settings manually in RB and SB, even when using Mouse Aim controls and potentially achieve better performance.
  • there is no cow level in War Thunder!
  • the plane with the most weapons is the PBJ-1J with twelve offensive M2 Brownings in the nose and six Brownings in defensive turrets.
  • Torpedoes can destroy bridges too, if they hit the pillars.
    • further they can destroy tanks and floatplanes, if they're in the water.
    • as most torpedoes travel at certain depths, they will detonate upon impact on shore. With a radius & penetration exceeding 30m and 300mm, killing tanks in the vicinity is possible for these swimming 270kg of pure Torpex explosives.
  • most bombs are general-purpose_bomb (medium capacity) i.e. their pure explosive content is 50% of the bombs total wheight.
  • your aiming reticle in Arcade adjusts for the slowest bullet of your guns. Thus with the P-39 only one caliber (the slower 37mm, not faster 7.7mm) will hit in turn-fights.

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