M26 Pershing 132a Divisione corazzata "Ariete"

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

The Nation-su.png M26 Ariete in the garage.

The M26 Pershing of 132a Divisione corazzata "Ariete" (132nd armored division) is a gift Rank IV Italian medium tank with a battle rating of 6.3. It was introduced in Update 1.73 "Vive la France".

The main purpose, usage and tactics recommendations

General play style

Even being designated as a medium, the Pershing can perform in many different roles in battle. Participate in flanking maneuvers — your speed and agility is not brilliant but enough for that — and be successful in sniping and ambushing situations. Your vertical guidance (-10º/20º) allows you to shoot from upper positions without exposing too much yourself.

The 90 mm M3 gun owns a wide selection of ammunition to be used. The M82 APCBC with 200g of explosive filler is extremely deadly. Usually successful penetration with this shell can lead to a one hit kill on a vehicle. It lacks a bit of penetration for the tier this vehicle sits, but it's great for flanking shots. The M304 HVAP shot, gives the vehicle the ability to penetrate thick armour, mind you APCR/HVAP has poor slope characteristics. This means you need to aim for flat armour. Although you are moderately armoured for your class, most enemies can easily kill you at this rank. A safe play style is a must. To reduce direct impacts in frontal engagements angle the Pershing, the V-shape frontal armour can deflect some shots. Your lower glacis is a very good target, try to keep it hidden from the enemy.

One down side to the Pershing is the engine. The power to weight ratio is poor and does not allow for very quick maneuvering. You will need to know the maps and areas you are operating, and use them wisely.

Vehicle characteristics

Tactics

Urban maps (Poland, Eastern Europe, Hürtgen Forest, Cologne) are perfect for ambushing, use your moderate speed to catch off-guard heavier enemy tanks. Drop arty in front of suspected enemy positions if you need to cross a street and relocate, the smoke screen will cover you.

If you´ve been able to flank an enemy, your first shot is decisive. Always shoot the breech to knock out the gun. The best ammo to do this is M304(APCR) round, or M82(APCBC). M304 will guarantee a 100% successful shot, M82 can also work very good and might destroy everything inside the turret. But some Germans have tracks in the hull´s sides and if enemy saw you and is turning the turret, the M82 could bounce. Make sure you don't miss.

The large sides of German heavy´s are tempting targets but its very easy to over pen with the wrong ammo like the T33(APCBC) or M304. If you flanked an SPG like Jagdpanther, Jagdtiger or Ferdinand just aim to the engine, and you will have virtually killed it.

In arcade battles, it is much harder to flank and ambush enemy tanks because of the player-name system. However, the tank is still very playable and you can do different tactics depending on the situation. For Urban environments, it's best to move with the team and only poke your head out when you have a good shot and the enemy tank isn't aimed at you. In open terrain, you will still be able to use the hills to your advantage and side-shot / pot-shot enemy tanks. The main rule here is don't show your sides and stay low.
In realistic battles and simulator battles, The Pershing shouldn't be in the toughest part of the match facing very heavily armoured enemies. It's better to stay behind front lines supporting or try a flank maneuver, you can´t be spotted in the minimap. 6.3 BR means you can be uptiered to some top tank battles in realistic mode. The compression and matchmaking can put you into situations where you have to fight cold war era soviet tanks. Which are specially hard to pierce, even from the sides.
In realistic battles and simulator battles, The Pershing shouldn't be in the toughest part of the match facing very heavily armoured enemies. It's better to stay behind front lines supporting or try a flank maneuver, you can´t be spotted in the minimap. 6.3 BR means you can be uptiered to some top tank battles in simulator mode. The compression and matchmaking can put you into situations where you have to fight Cold War era Soviet tanks. Which are specially hard to pierce, even from the sides.

Specific enemies worth noting

Counter-tactics

Pros and cons

Pros:

  • Penetrating 90 mm M82 rounds can one shot most tanks.
  • Low profile.
  • Nice handling at Gear 5.
  • .50 caliber machine gun on top helps for anti-aircraft defenses.
  • Fast reverse speed.

Cons:

  • Turret ring can be easily damaged.
  • Not too well armoured.
  • Slow compared to other nation's medium tanks.
  • Slow acceleration.
  • Heavy handling at low speed.
  • 90 mm gun penetration not the best.
  • Poor horsepower to weight ratio.

Specifications

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

Armaments

1 x 90 mm Gun M3 (70 rounds)
1 x 7.62 mm Browning M1919A4 machine gun (5,250 rounds)

Main armament

1 x 90 mm Gun M3
  • Ammunition Capacity: 70 Shells
  • Gun Depression: -10°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 14.3°/s (Stock), 19.8°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 11.1s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 90 mm Gun M3
  • Ammunition Capacity: 70 Shells
  • Gun Depression: -10°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 14.3°/s (Stock), 16.8°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 11.1s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 90 mm Gun M3
  • Ammunition Capacity: 70 Shells
  • Gun Depression: -10°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 14.3°/s (Stock), 16.8°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 11.1s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
Ammunition
Ammunition Penetration in mm @ 90° Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay in m: Fuse sensitivity in mm: Explosive Mass in
TNT equivalent
in g:
Normalization At 30° from horizontal: Ricochet:
10m 100m 500m 1000m 1500m 2000m 0% 50% 100%
T33 shot 189 188 163 137 115 96 AP 822 11 N/A N/A N/A +4° 43° 30° 25°
M71 shell 13 13 13 13 13 13 HE 823 11 0.1 0.5 925 +0° 11° 10°
M82 shot 165 164 150 137 125 114 APCBC 807 11 1.2 20 137.2 +4° 42° 27° 19°
M304 shot 264 260 245 226 210 191 APCR 1021 7.6 N/A N/A N/A +1.5° 24° 20° 18°
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Screen radius
in m
Screen time
in s
Screen hold time
in s:
Explosive Mass in
TNT equivalent
in g:
M313 Smoke 821 11 13 5 20 50
Ammo racks
Ammo racks of the M26 Pershing
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
9th
rack empty
Recommendations Visual
discrepancy
70 61 (+9) 55 (+15) 49 (+21) 41 (+29) 33 (+37) 25 (+45) 17 (+53) (+61) (+69) Only bottom: 49 (+21) no

Secondary armaments

1 x 12.7 mm Browning M2HB heavy machine gun (pintle mount)
1 x 7.62 mm Browning M1919A4 machine gun (coaxial)

Crew

  • Commander
  • Gunner
  • Loader
  • Driver
  • Assistant Driver

Total: 5 Crew members

Armour

Armour Type:

  • Cast homogeneous armour (Front, turret)
  • Rolled homogeneous armour (Side, Rear, Roof)
Armour Front (Slope angle) Sides Rear Roof
Hull 101.6 mm (42-46°) Front Glacis
162.5 mm (25-60°) Upper front glacis
76.2 mm (28-53°) Lower Glacis
76.2 mm (0-1°) Front
50.8 mm (0-3°) Rear
50.8 mm (7°) Top
22.2 mm (71°) Bottom
22.2 mm
Turret 101.6 mm (1-55°) Turret front
114.3 mm (1-84°) Gun mantlet
76.2 mm (2-54°) 76.2 mm (0-79°) 25.4 mm
Armour Sides Roof
Cupola 76.2 mm 25.4 mm

Notes:

  • Suspension wheels and tracks are 20 mm thick.
  • Belly armour is 25.4 mm thick.

Engine & mobility

Weight: 41.6 ton

Max Speed: 45 km/h
Stock

  • Engine Power: 775 hp @ 2600 rpm
  • Power-to-Weight Ratio: 18.63 hp/ton
  • Maximum Inclination: 27°

Upgraded

  • Engine Power: 954 hp @ 2600 rpm
  • Power-to-Weight Ratio: 22.93 hp/ton
  • Maximum Inclination: 34°
Weight: 41.6 ton

Max Speed: 40 km/h
Stock

  • Engine Power: 442 hp @ 2600 rpm
  • Power-to-Weight Ratio: 10.63 hp/ton
  • Maximum Inclination: 30°

Upgraded

  • Engine Power: 500 hp @ 2600 rpm
  • Power-to-Weight Ratio: 12.02 hp/ton
  • Maximum Inclination: 34°
Weight: 41.6 ton

Max Speed: 40 km/h
Stock

  • Engine Power: 442 hp @ 2600 rpm
  • Power-to-Weight Ratio: 10.63 hp/ton
  • Maximum Inclination: 30°

Upgraded

  • Engine Power: 500 hp @ 2600 rpm
  • Power-to-Weight Ratio: 12.02 hp/ton
  • Maximum Inclination: 34°

Modules and improvements

History of creation and combat usage

Screenshots and fan art

Skins and camouflages for the _____ from live.warthunder.com.

Additional information (links)

References


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it_m26_ariete.png

Icon-country-ita.png M26 Pershing "Ariete"
Nation Italy
Type Medium tank
Rank 4
Battle Rating 6.3

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Weight
41,600 kg
91,712 lb
Number of Crew 5
Hull armour thickness
101.6/76.2/50.8/22.2 mm
4.0/3.0/2.0/0.875 inches
Statistics
Engine power (stock)
775 hp
442 hp
442 hp
Engine power (upgraded)
954 hp
500 hp
500 hp
HP/ton ratio (stock)
18.63
18.94
10.63
10.79
10.63
10.79
HP/ton ratio (Upgraded)
22.93
23.30
12.02
12.21
12.02
12.21
Max speed
45 km/h
27.8 mph
40 km/h
25.0 mph
40 km/h
25.0 mph
Main Weapon
1x 90 mm M3 Cannon
Ammo stowage 70 rounds
Vertical guidance -10°/20°
Secondary Weapon
1x 12.7 mm M2HB Heavy machine gun
Ammo stowage 1,000 rounds
Mount Pintle mount
Vertical guidance -10°/50°
Horizontal guidance -120°/120°
1x 7.62 mm M1919A4 Machine gun
Ammo stowage 5,250 rounds
Mount Coaxial
Economy
Required RP N/A
Vehicle cost N/A
Crew training cost 10,000 SL
Max repair cost*
2,440 SL
2,540 SL
2,770 SL
Free repair time (Stock)
2d 06h
4d 08h
4d 08h
Free repair time (Upgraded)
_d __h
_d __h
_d __h
Warning: this sidebar is a WIP, and can be incorrect. Last updated 1.75.0.120.