M1 IP Abrams

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

The M1 IP Abrams in the garage.

The Tank, Combat, Full Tracked, 105-mm Gun M1 IP, or just M1 IP Abrams, is a Rank VI American medium tank with a battle rating of 10.0 (AB/RB/SB). It was introduced in Update 1.81 "The Valkyries".

The main purpose, usage and tactics recommendations

General play style

In game, the M1 IP Abrams is a fairly quick main battle tank. It accelerates quickly, and will hold a speed of 32 miles an hour over rough terrain. On city maps or paved surfaces, an M1 IP Abrams can easily reach its top speed of 45 miles an hour, thanks to its monstrously powerful turbine engine. With three speeds in reverse, it is also capable of an impressive 25 miles an hour to back away from troublesome situations.

As powerful as the motor may be, the M1 IP Abrams has a slow to respond, and relatively slow traverse rate for its neutral steering. In some circumstances, it may be more beneficial to back away before turning around, as waiting for the neutral steering to turn 180 degrees is lengthy.

The M1 IP Abrams also suffers from a raised engine deck- As such, its capacity for “over the shoulder” shots and shots directly over the rear is very limited, because the engine deck prevents lowering the cannon.

Vehicle characteristics

Tactics

If you must advance, advance facing forward after checking for enemies. As long as your armour faces the enemy, you have relative safety. When defending, go hull-down. Make sure there are places to retreat to if needed, and take advantage of the reverse speed and smoke grenades to run from ATGMs. Use the rangefinder when you can, but if the target is moving, you will probably miss. Try to guess based on experience if it comes to it.

Specific enemies worth noting

  • T-64B (1984)
  • T-80B
  • Type 90

Counter-tactics

  • Aim for the big boxy optic, as shrapnel will more often then not go down into the tank.
  • Shoot for the turret ring.
  • Get behind it. Use the raised engine deck to your advantage.
  • Shoot the side of the Turret when they turn. Yes, there is composite there, but it's not much. (NOTE: Aim a bit under or behind the smoke grenade launchers. If you aim too forward, you will hit the sloped composite armor cheeks)

Pros and cons

Pros:

  • Very good mobility for its weight.
  • Good chemical protection from composite armour.
  • Turret also has composite armour on the side.
  • Turns very fast, even in neutral steering.
  • Internal armour plating helps with increasing the crew survivability.
  • Very accurate main gun with very good gun stabilizers and good rate of fire.
  • Great forward and reverse speed.
  • Very good acceleration.
  • Blowout panels protect the crew from ammo-racks detonation.
  • Although composite armor is absent on the upper glacis plate the extreme sloping makes shells bounce everytime.
  • Upgraded cheeks compared to the regular Abrams will allow you to resist every chemical munition in the game.

Cons:

  • Large target
  • The three shells under the gun do NOT have blowout panels, if detonated you will die.
  • No composite armour on the upper glacis plate and in the rear of the turret, so remaining on level terrain is priority.
  • Low APFSDS penetration compared to Challenger 1 and T-80B.
  • Still retains the inadequate M735 stock shell and the M774 top shell.
  • Losing some crew members will prevent you from firing some of your smoke grenades
  • Slightly less mobile than the regular Abrams
  • Armour only serves to slow the tank down in most cases, as tanks that that can penetrate the turret on the Standard Abrams can also penetrate the M1IP
  • Just as with the Abrams, the frontal plate can easily be penetrated by any tank this vehicle will face.

Specifications

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

Armaments

Main armament

Ammunition
Ammo racks

Secondary armament

Crew

Armour

Engine & mobility

Weight: 55.3 ton

Max Speed: 75 km/h
Stock

  • Engine Power: 2058 hp @ 3000 rpm
  • Power-to-Weight Ratio: 37.22 hp/ton

Upgraded

  • Engine Power: 2533 hp @ 3000 rpm
  • Power-to-Weight Ratio: 45.8 hp/ton
Weight: 55.3 ton

Max Speed: 68 km/h
Stock

  • Engine Power: 1343 hp @ 3000 rpm
  • Power-to-Weight Ratio: 24.3 hp/ton

Upgraded

  • Engine Power: 1519 hp @ 3000 rpm
  • Power-to-Weight Ratio: 27.5 hp/ton
Weight: 55.3 ton

Max Speed: 68 km/h
Stock

  • Engine Power: 1343 hp @ 3000 rpm
  • Power-to-Weight Ratio: 24.3 hp/ton

Upgraded

  • Engine Power: 51519 hp @ 3000 rpm
  • Power-to-Weight Ratio: 27.5 hp/ton

Modules and improvements

History of creation, combat usage and evolution

Screenshots and fan art

Additional information (links)

References


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