Difference between pages "File:Lightning F.6 WTWallpaper 005.jpg" and "F-104A"

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[[Category:Wallpapers]]
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{{Specs-Card|code=f-104a}}
 +
{{About
 +
| about = jet fighter '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = F-104 (Family)
 +
}}
 +
 
 +
== Description ==
 +
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{Break}}
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American jet fighter {{Battle-rating}}. It was introduced in [[Update "Starfighters"]].
 +
 
 +
== General info ==
 +
=== Flight performance ===
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
[[File:F-104A in the sunset.jpg|alt=F-104 Starfighter breaks the soundbarrier at sunset with its afterburner roaring|thumb|A F-104A Starfighter breaks the sound barrier at sunset]]
 +
The F-104s are generally very fast and the F-104A is no exception. Even when it is stock the climb rate can be comparable to that of both the MiGs and the Phantoms. Its max speed of 2,079 km/h is just as good if not better than other top-tier jets. The acceleration of the F-104A is amazing so even when you are at low speeds it can quickly gain back the lost energy. However, the jet's manoeuvrability leaves much to be desired. Although it can out-turn other jets at its BR it can only do so when it is going above mach 1, at low speeds any other top-tier jets can easily out-turn you.
 +
 
 +
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | Characteristics
 +
! colspan="2" | Max Speed<br>(km/h at 10,668 m)
 +
! rowspan="2" | Max altitude<br>(metres)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(metres/second)
 +
! rowspan="2" | Take-off run<br>(metres)
 +
|-
 +
! AB !! RB !! AB !! RB !! AB !! RB
 +
|-
 +
! Stock
 +
| 2,104 || 2,079 || rowspan="2" | {{Specs|ceiling}} || 32.4 || 33.0 || 190.9 || 182.9 || rowspan="2" | 1,180
 +
|-
 +
! Upgraded
 +
| ___ || ___ || __._ || __._ || __._ || __._
 +
|-
 +
|}
 +
 
 +
==== Details ====
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="6" | Features
 +
|-
 +
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 +
|-
 +
| ✓ || ✓ || ✓ || ✓ || ✓ || ✓    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="7" | Limits
 +
|-
 +
! rowspan="2" | Wings (km/h)
 +
! rowspan="2" | Gear (km/h)
 +
! colspan="3" | Flaps (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! Combat !! Take-off !! Landing !! + !! -
 +
|-
 +
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 2,350 || 833 || 444 || ~12 || ~5
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities (km/h)
 +
|-
 +
! Ailerons !! Rudder !! Elevators !! Radiator
 +
|-
 +
| < 720 || < 950 || < 800 || N/A
 +
|-
 +
|}
 +
 
 +
==== Engine performance ====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Engine
 +
! colspan="5" | Aircraft mass
 +
|-
 +
! colspan="2" | Engine name || Number
 +
! colspan="2" | {{Annotation|Basic Mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="3" | Wing loading (full fuel)
 +
|-
 +
| colspan="2" | General Electric J79-GE-3 || 1
 +
| colspan="2" | 6,182 kg || colspan="3" | 513 kg/m<sup>2</sup>
 +
|-
 +
! colspan="3" | Engine characteristics
 +
! colspan="4" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
 +
|-
 +
! Weight (each) || colspan="2" | Type
 +
! 10m fuel || 20m fuel || 30m fuel || 35m fuel
 +
|-
 +
| 1,750 kg || colspan="2" | Afterburning axial-flow turbojet
 +
| 6,947 kg || 7,712 kg || 8,477 kg || 8,859 kg || 24,000 kg
 +
|-
 +
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 +
! colspan="5" | Thrust to weight ratio @ 0 m (WEP)
 +
|-
 +
! Condition || 100% || WEP
 +
! 10m fuel || 20m fuel || 30m fuel || 35m fuel || MTOW
 +
|-
 +
| ''Stationary'' || 3,936 kgf || 6,061 kgf
 +
| 0.87 || 0.79 || 0.71 || 0.68 || 0.25
 +
|-
 +
| ''Optimal'' || 3,936 kgf<br />(0 km/h) || 7,751 kgf<br />(1,200 km/h)
 +
| 1.12 || 1.00 || 0.91 || 0.87 || 0.32
 +
|-
 +
|}
 +
 
 +
=== Survivability and armour ===
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
In terms of armour, there is no armour on the F-104A. Since the F-104A relies on high speed, it wouldn't need armour as that would reduce the speed and maneuverability of the plane.
 +
 
 +
== Armaments ==
 +
=== Offensive armament ===
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|M61 (20 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 1 x 20 mm M61 cannon, chin-mounted (750 rpg)
 +
 
 +
=== Suspended armament ===
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|AIM-9B Sidewinder}}
 +
 
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 
 +
* Without load
 +
* 2 x AIM-9B Sidewinder missiles
 +
 
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
The F-104A is a high speed, high altitude fighter-bomber / interceptor. It performs well in high altitude flights meant to intercept fighters and mainly bombers at high altitudes. When the F-104A is fighting at low altitudes with a slower plane, the pilot should consider a hit and run technique to out-speed and return to the target to avoid getting shot back. If you need to turn, be sure to extend your combat flaps as they significantly decrease your turn time.
 +
 
 +
The F-104A has a decent stock turn time of 33 seconds which is the average or decent turn time of most supersonic jets at rank VI for Russian jets. The F-104A will have difficulties when trying to hit an enemy less than 1 or 2 kilometers away using the 20mm M61 cannon since this cannon will take some time to warm-up before shooting and turn fights will also be difficult due to high speed maneuvers causing an average 8 or more Gs rendering the pilot unconscious for most of the time.
 +
 
 +
Using the F-104A's M61 cannon against helicopters would be very easy since they're slow and most of the time are in constant direction and speed, while you are attacking from the side or back with speeds almost or higher than mach 1, the helicopter won't notice until you strafe at them.
 +
 
 +
Unfortunately, the AIM-9B sidewinder missiles the F-104A carries are lacking at its BR. Most other jets at top tier have much better air-to-air missiles which travel, lock and turn better than the AIM-9B.  Therefore, they should only be used in situations where they cannot effectively turn or dodge, or don't know its coming.
 +
 
 +
The F-104A isn't carrying any flares, so you would have to rely on the planes decent maneuverability, and high speed, and maybe turn off the afterburner and maybe even the engine to reduce the incoming AAMs chance to hit the plane. Always remember the insane climb rate for the plane, this means you can also face the incoming AAM at the sun even when the sun is at a steep angle. This in turn would spend more fuel since you would need to use afterburners to efficiently climb at steep angles, out-running short-range anti-air missiles are tricky since some go mach 1.7, while others go mach 2.5, do not expect all missiles to be outrun.
 +
 
 +
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2" | Flight performance
 +
! Survivability
 +
! colspan="2" | Weaponry
 +
|-
 +
| I
 +
| Fuselage repair
 +
|
 +
|
 +
| Offensive 20 mm
 +
|
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
|
 +
| AIM-9B
 +
|-
 +
| III
 +
| Wings repair
 +
| Engine
 +
|
 +
| New 20 mm cannons
 +
|
 +
|-
 +
| IV
 +
| G-suit
 +
|
 +
| Cover
 +
|
 +
|
 +
|-
 +
|}
 +
 
 +
=== Pros and cons ===
 +
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
 
 +
'''Pros:'''
 +
 
 +
* Good top speed for its rank
 +
* Great rate of climb; even the F-4 Phantom may struggle to match it
 +
* Decent high-speed maneuverability, in spite of its tiny wings
 +
* 20 mm Vulcan gun can really do some serious damage
 +
* Good roll rate for a jet
 +
 
 +
'''Cons:'''
 +
 
 +
* Lousy low-speed maneuverability
 +
* Only one secondary weapon load
 +
* Can't carry bombs
 +
* Relatively low ammo count for the Vulcan; trigger discipline is necessary
 +
* M61 Vulcan doesn't shoot instantly, takes less than a second to rotate
 +
* No flares to counter AAMs
 +
* As with most jets, it tends to bleed off speed quickly in sustained turns
 +
* AIM-9B Sidewinder missiles are inadequate compared to other AAMs at top tier
 +
 
 +
== History ==
 +
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
The F-104A Starfighter was the first in-service United States Air Force (USAF) fighter to fly at twice the speed of sound, and made its first flight on February 7th, 1954<ref>https://airandspace.si.edu/collection-objects/lockheed-f-104a-starfighter/nasm_A19761017000</ref>. In [https://www.youtube.com/watch?v=6DV7q-ptOyQ&feature=youtu.be this video] from Lockheed Martin's archives, the Starfighter's maiden flight can be viewed. The F-104 began being designed in November 1952, when the USAF requested a superiority day fighter<ref name=":0">https://www.airplanesofthepast.com/f104-starfighter.htm</ref>.  The USAF chose Lockheed Martin's prototype, with its unusually stubby straight wings, in a time when fighters had large, swept back, wings<ref name=":0" />. The first F-104A's were delivered to the 83rd Fighter-Interceptor squadron stationed at Hamilton Air Force Base on January 26, 1958, where they would break speed and altitude records<ref name=":0" />. One major record that was set by an F-104A was when Major Howard C. Johnson set a new altitude record by flying at 91,243 ft on May 7th, 1958<ref>https://www.militaryfactory.com/aircraft/detail.asp?aircraft_id=113</ref>.
 +
 
 +
== Media ==
 +
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Images
 +
 
 +
[[File:F-104A Starfighter Among the Stars.jpg|alt=F104A Starfighter flying with a full afterburner on a clear starry night (in-game screenshot)|left|thumb|F-104A Starfighter Among the Stars]]
 +
{{Break}}
 +
 
 +
;Videos
 +
{{Youtube-gallery|QAA4S31Hbhw|'''The Shooting Range #202''' - ''Metal Beasts'' section at 00:30 discusses the F-104 Starfighter.|S9qfGHj1YcI|'''The Shooting Range #211''' - ''Pages of History'' section at 04:15 discusses the F-104 Starfighter.}}
 +
 
 +
== See also ==
 +
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the aircraft;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
 +
* ''reference to the series of the aircraft;''
 +
* ''links to approximate analogues of other nations and research trees.''
 +
 
 +
== External links ==
 +
<!-- ''Paste links to sources and external resources, such as:''
 +
* ''topic on the official game forum;''
 +
* ''encyclopedia page on the aircraft;''
 +
* ''other literature.'' -->
 +
=== References ===
 +
<references />
 +
 
 +
{{AirManufacturer Lockheed}}
 +
{{USA jet aircraft}}

Revision as of 08:13, 10 August 2020

f-104a.png
F-104A
AB RB SB
9.7 9.3 9.7
Research:160 000 Specs-Card-Exp.png
Purchase:450 000 Specs-Card-Lion.png
Show in game
This page is about the jet fighter F-104A. For other versions, see F-104 (Family).

Description

GarageImage F-104A.jpg


The F-104A Starfighter is a rank VI American jet fighter with a battle rating of 9.7 (AB/SB) and 9.3 (RB). It was introduced in Update "Starfighters".

General info

Flight performance

F-104 Starfighter breaks the soundbarrier at sunset with its afterburner roaring
A F-104A Starfighter breaks the sound barrier at sunset

The F-104s are generally very fast and the F-104A is no exception. Even when it is stock the climb rate can be comparable to that of both the MiGs and the Phantoms. Its max speed of 2,079 km/h is just as good if not better than other top-tier jets. The acceleration of the F-104A is amazing so even when you are at low speeds it can quickly gain back the lost energy. However, the jet's manoeuvrability leaves much to be desired. Although it can out-turn other jets at its BR it can only do so when it is going above mach 1, at low speeds any other top-tier jets can easily out-turn you.

Characteristics Max Speed
(km/h at 10,668 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 2,104 2,079 18900 32.4 33.0 190.9 182.9 1,180
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 546 2,350 833 444 ~12 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 720 < 950 < 800 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic Mass Wing loading (full fuel)
General Electric J79-GE-3 1 6,182 kg 513 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 10m fuel 20m fuel 30m fuel 35m fuel
1,750 kg Afterburning axial-flow turbojet 6,947 kg 7,712 kg 8,477 kg 8,859 kg 24,000 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (WEP)
Condition 100% WEP 10m fuel 20m fuel 30m fuel 35m fuel MTOW
Stationary 3,936 kgf 6,061 kgf 0.87 0.79 0.71 0.68 0.25
Optimal 3,936 kgf
(0 km/h)
7,751 kgf
(1,200 km/h)
1.12 1.00 0.91 0.87 0.32

Survivability and armour

In terms of armour, there is no armour on the F-104A. Since the F-104A relies on high speed, it wouldn't need armour as that would reduce the speed and maneuverability of the plane.

Armaments

Offensive armament

Main article: M61 (20 mm)

The F-104A is armed with:

  • 1 x 20 mm M61 cannon, chin-mounted (750 rpg)

Suspended armament

Main article: AIM-9B Sidewinder

The F-104A can be outfitted with the following ordnance:

  • Without load
  • 2 x AIM-9B Sidewinder missiles

Usage in battles

The F-104A is a high speed, high altitude fighter-bomber / interceptor. It performs well in high altitude flights meant to intercept fighters and mainly bombers at high altitudes. When the F-104A is fighting at low altitudes with a slower plane, the pilot should consider a hit and run technique to out-speed and return to the target to avoid getting shot back. If you need to turn, be sure to extend your combat flaps as they significantly decrease your turn time.

The F-104A has a decent stock turn time of 33 seconds which is the average or decent turn time of most supersonic jets at rank VI for Russian jets. The F-104A will have difficulties when trying to hit an enemy less than 1 or 2 kilometers away using the 20mm M61 cannon since this cannon will take some time to warm-up before shooting and turn fights will also be difficult due to high speed maneuvers causing an average 8 or more Gs rendering the pilot unconscious for most of the time.

Using the F-104A's M61 cannon against helicopters would be very easy since they're slow and most of the time are in constant direction and speed, while you are attacking from the side or back with speeds almost or higher than mach 1, the helicopter won't notice until you strafe at them.

Unfortunately, the AIM-9B sidewinder missiles the F-104A carries are lacking at its BR. Most other jets at top tier have much better air-to-air missiles which travel, lock and turn better than the AIM-9B. Therefore, they should only be used in situations where they cannot effectively turn or dodge, or don't know its coming.

The F-104A isn't carrying any flares, so you would have to rely on the planes decent maneuverability, and high speed, and maybe turn off the afterburner and maybe even the engine to reduce the incoming AAMs chance to hit the plane. Always remember the insane climb rate for the plane, this means you can also face the incoming AAM at the sun even when the sun is at a steep angle. This in turn would spend more fuel since you would need to use afterburners to efficiently climb at steep angles, out-running short-range anti-air missiles are tricky since some go mach 1.7, while others go mach 2.5, do not expect all missiles to be outrun.

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Offensive 20 mm
II Compressor Airframe AIM-9B
III Wings repair Engine New 20 mm cannons
IV G-suit Cover

Pros and cons

Pros:

  • Good top speed for its rank
  • Great rate of climb; even the F-4 Phantom may struggle to match it
  • Decent high-speed maneuverability, in spite of its tiny wings
  • 20 mm Vulcan gun can really do some serious damage
  • Good roll rate for a jet

Cons:

  • Lousy low-speed maneuverability
  • Only one secondary weapon load
  • Can't carry bombs
  • Relatively low ammo count for the Vulcan; trigger discipline is necessary
  • M61 Vulcan doesn't shoot instantly, takes less than a second to rotate
  • No flares to counter AAMs
  • As with most jets, it tends to bleed off speed quickly in sustained turns
  • AIM-9B Sidewinder missiles are inadequate compared to other AAMs at top tier

History

The F-104A Starfighter was the first in-service United States Air Force (USAF) fighter to fly at twice the speed of sound, and made its first flight on February 7th, 1954[1]. In this video from Lockheed Martin's archives, the Starfighter's maiden flight can be viewed. The F-104 began being designed in November 1952, when the USAF requested a superiority day fighter[2]. The USAF chose Lockheed Martin's prototype, with its unusually stubby straight wings, in a time when fighters had large, swept back, wings[2]. The first F-104A's were delivered to the 83rd Fighter-Interceptor squadron stationed at Hamilton Air Force Base on January 26, 1958, where they would break speed and altitude records[2]. One major record that was set by an F-104A was when Major Howard C. Johnson set a new altitude record by flying at 91,243 ft on May 7th, 1958[3].

Media

Images
F104A Starfighter flying with a full afterburner on a clear starry night (in-game screenshot)
F-104A Starfighter Among the Stars


Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

References


Lockheed Corporation
Fighters  XP-38G · P-38E · P-38G-1 · P-38J-15 · Bong's P-38J-15 · P-38K · P-38L-5-LO · YP-38
Bombers  B-34 · PV-2D
Jet Fighters  F-80A-5 · F-80C-10
  F-104A · F-104C
Export / License  A-29 · ▄Hudson Mk V
  ␗P-38L-1
  ␗F-104A · ▀F-104G · ␗F-104G · ▅F-104J · ▄F-104S
See Also  Mitsubishi Heavy Industries · Fiat Aviation

USA jet aircraft
  Fighters
F-4  F-4C Phantom II · F-4E Phantom II · F-4J Phantom II · F-4S Phantom II
F-5  F-5A · F-5C · F-5E · F-20A
F-8  F8U-2 · F-8E
F-80  F-80A-5 · F-80C-10
F-84  F-84B-26 · F-84F · F-84G-21-RE
F-86  F-86A-5 · F-86F-25 · F-86F-2 · F-86F-35
F-89  F-89B · F-89D
F-100  F-100D
F-104  F-104A · F-104C
F-14  F-14A Early · F-14B
F-15  F-15A
F-16  F-16A · F-16A ADF · F-16C
F9F  F9F-2 · F9F-5 · F9F-8
Other  P-59A · F2H-2 · F3D-1 · F3H-2 · F4D-1 · F11F-1
  Strike Aircraft
FJ-4  FJ-4B · FJ-4B VMF-232
A-4  A-4B · A-4E Early
A-6  A-6E TRAM
A-7  A-7D · A-7E · A-7K
AV-8  AV-8A · AV-8C
A-10  A-10A · A-10A Late
B-57  B-57A · B-57B
F-105  F-105D
F-111  F-111A

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