IL-10 (1946)

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

The IL-10 (1946) in the garage.

The IL-10 (1946) is a Rank IV Soviet attacker aircraft with a battle rating of 5.0 (AB) and 5.3 (RB/SB). It was introduced in Update 1.41.

The main purpose, usage and tactics recommendations

General play style

As a continuation of the famed Ilyushin IL-2 series, the IL-10 (1946) is a highly upgraded version of the classic Soviet ground attacker of World War Two. Unlike its predecessors, who wield a pair VYa 23mm cannons, the IL-10 (1946) utilizes four NS-23 23mm cannons which increase the plane's anti-aircraft capabilities, at the expense of anti-armour stopping power (31mm -> 21mm). The IL-10 (1946) is also highly capable of defending itself from the rear, unlike its earlier relatives which wielded a single 12.7mm Berezin UB machine gun. This aircraft boasts a 20mm Berezin B-20 cannon capable of ripping would-be killers apart. Although extremely dangerous in a low-speed and low-altitude dogfight, this aircraft suffers at both higher altitudes and higher speeds, where post-war fighters such as the F8F-1B have the advantage. The IL-10 (1946) also features an armored cockpit and engine, which increases the aircraft's resistance to sub-caliber armor piercing rounds. Thus, just like its earlier relatives, the IL-10 is a very heavy aircraft which can hurt performance aspects such as acceleration.

Cockpit with English labels. It is quite cramped, but features more visibilty than the earlier IL-2.

Vehicle characteristics

The IL-10 (1946) wields an impressive armament of four 23mm NS-23 cannons, placed in the wings. While not capable of destroying heavy ground targets, these cannons are extremely deadly to single, twin, and quad-engined aircraft alike. The rounds have a fairly slow muzzle velocity, however, so it is crucial to lead the target properly, especially in a dogfight. Equipping the "air targets" belt is the best choice as it serves the both light-ground attack and anti-aircraft roles very well.

Tactics

NS-23 cannons are not capable of destroying medium or light tanks even with AP ammunition. This severely hinders the aircraft's ground attack capabilities, so it is best utilized as a multi-purpose aircraft similar to the B7A2 Ryusei. However, it is worth nothing that this aircraft wields the ability to carry a varied payload of both bombs and rockets. With proper aim, it is possible to destroy heavy tanks albeit very difficult as there is no bombing reticule. The "air targets" belt for the 23mm cannons have the ability to demolish soft ground targets such as armored cars and AAA units, but also retains the ability to destroy fighters and bombers alike with only a handful of rounds. Therefore, it can be beneficial to first attack the enemy's light defenses and then if a teammate has been forced to a lower altitude by a pursuer, attempting to alleivate the stress of that pilot can be beneficial. Like the La-9, the IL-10 (1946) has the ability to fire two of its 23mm cannons instead of four as the ammunition pools are seperate. A good strategy is to use one set of 23mm belts for attacking ground targets, and the other for destroying enemy aircraft.

If found in a sticky situation, the IL-10 (1946) pilot may choose to call for help or to "roll the dice" and use the 20mm tail cannon. While it is effective, hitting the enemy at longer distances can be very difficult, especially without the "new 20mm cannon (turret)" module upgrade. It is best to lure an enemy by turning and evading their fire, and then lining them up directly with your tail cannon. It is possible to destroy the enemy aircraft with less than 10 shells if they are very close and the tail gunner is accurate. Another unorthodox method of using the 20mm tail cannon involves a situation in which an initial pass on a ground target failed. Depending on how close the IL-10 (1946) is to the ground target, it is possible to destroy it from behind with the 20mm tail gun. This is very difficult especially as the distance from the target increases.

Specific enemies worth noting

Counter-Tactics

Pros and cons

Pros

  • Forward-firing 4 x 23mm cannons do massive damage when they hit
  • Defensive 20mm gunner with 300 rounds of ammunition for protection (won't always save you, but can bring down stupid enemy fighters reliably)
  • Accelerates rather quickly (useful for gaining distance from a failed ground strike)
  • Versatile payload of bombs and rockets
  • Highly armored cockpit
  • Can tank a few hits
  • Maneuverable for an attacker

Cons

  • Large aircraft, easy target
  • 23mm are hard to aim due to low muzzle velocity
  • Lots of bars in cockpit, hinders visibility
  • Cannot perform high-speed manoeuvres
  • Loses energy extremely quickly
  • Very slow roll rate
  • Low top speed, manuverabillity and climb rate
  • NS-23 still does not have the penetration to damage medium tanks, even with API-T at optimal angles.
  • Almost no protection for rear gunner

Specifications

Armaments

Offensive armaments

  • 4 × 23 mm NS-23 cannons, wing-mounted (150 rpg = 600 total)

Defensive armament

  • 1 × 20 mm B-20E cannon, dorsal turret (300 rpg)

Payloads

  • 2 x 50 kg FAB-50 (forged) bombs
  • 2 x 100 kg FAB-100 (forged) bombs
  • 2 x 250 kg FAB-250M43 bombs
  • 4 x RS-82 rockets + 2 x 50 kg FAB-50 (forged) bombs
  • 4 x RBS-82 rockets + 2 x 50 kg FAB-50 (forged) bombs
  • 4 x RS-132 rockets + 2 x 50 kg FAB-50 (forged) bombs
  • 4 x RBS-132 rockets + 2 x 50 kg FAB-50 (forged) bombs
  • 4 x RS-82 rockets + 2 x 100 kg FAB-100 (forged) bombs
  • 4 x RBS-82 rockets + 2 x 100 kg FAB-100 (forged) bombs
  • 4 x RS-132 rockets + 2 x 100 kg FAB-100 (forged) bombs
  • 4 x RBS-132 rockets + 2 x 100 kg FAB-100 (forged) bombs

Engine & mobility

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Engine

Name: Mikulin AM-42 12-cylinder inline
  • Cooling type: Water
  • Max power: 1587 hp (Stock), ____ hp (Upgraded)
  • Takeoff power: 1824 hp (Stock), ____ hp (Upgraded)
  • Mass: 996 kg
Name: Mikulin AM-42 12-cylinder inline
  • Cooling type: Water
  • Max power: 1570 hp (Stock), ____ hp (Upgraded)
  • Takeoff power: 1806 hp (Stock), ____ hp (Upgraded)
  • Mass: 996 kg
Name: Mikulin AM-42 12-cylinder inline
  • Cooling type: Water
  • Max power: 1570 hp (Stock), ____ hp (Upgraded)
  • Takeoff power: 1806 hp (Stock), ____ hp (Upgraded)
  • Mass: 996 kg

Stats

Stock
  • Max speed: 503 km/h
    • at height: 2,650 m
  • Max altitude: 7,600 m
  • Turn Time: 25.8 s
  • Rate of Climb: 6.2 m/s
  • Takeoff run: 550 m

Upgraded

  • Max speed: ___ km/h
    • at height: 2,650 m
  • Max altitude: 7,600 m
  • Turn Time: __._ s
  • Rate of Climb: _._ m/s
  • Takeoff run: 550 m
Stock
  • Max speed: 487 km/h
    • at height: 2,650 m
  • Max altitude: 7,600 m
  • Turn Time: 26.6 s
  • Rate of Climb: 7.6 m/s
  • Takeoff run: 550 m

Upgraded

  • Max speed: ___ km/h
    • at height: 2,650 m
  • Max altitude: 7,600 m
  • Turn Time: __._ s
  • Rate of Climb: _._ m/s
  • Takeoff run: 550 m
Stock
  • Max speed: 487 km/h
    • at height: 2,650 m
  • Max altitude: 7,600 m
  • Turn Time: 26.6 s
  • Rate of Climb: 7.6 m/s
  • Takeoff run: 550 m

Upgraded

  • Max speed: ___ km/h
    • at height: 2,650 m
  • Max altitude: 7,600 m
  • Turn Time: __._ s
  • Rate of Climb: _._ m/s
  • Takeoff run: 550 m

Performance

Warning this is still in the test phase and is probably incorrect. Take information with a grain of salt (data taken from 1.55)



0
1
2
3
4
5
6
7
8
9
10
0
0.42
0.84
1.26
1.68
2.1
Horsepower in 1000hp
Altitude in 1000m

Supercharger Stage #1: 100%

Supercharger Stage #1: WEP



Modules and improvements

Since the IL-10 (1946) is a multi-role aircraft any module research path is viable. Unlocking performance modules will boost survivability and damage potential in dogfights, whereas unlocking armament modules will help with ground attack. Some of the best modules to unlock are the "engine injection" and "offensive 23mm belts". Any of the turret upgrades will also improve potential damage output. __MODIFICATIONS__

History of creation and combat usage

Screenshots and fan art

Skins for the IL-10 (1946) on WT:Live

Additional information (links)

References


Horsepower graphSidebar

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il-10_1946.png

Icon-country-sov.png IL-10 (1946)
Nation USSR
Design Family Šturmovík
Type Attackers
Fighting style Ground Attack

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Empty Weight ~5453 kg
Empty Weight + fuel ~5988 kg
Takeoff Weight ~6876 kg
Wing Area ~30 m²
# Flap Positions 3
Number of Engines 1
Air Brakes no
Arrestor Gear no
Statistics
Power per Engine 1750 hp
WEP Duration infinite
top speed ~550.98 kph at 2650 m
Climb Rate ~10.41 m/s
Turn Time ~30.29 s
Wing loading (Empty) ~182.00 kg/m²
Characteristics
Empty Weight ~12022 lb
Empty Weight + fuel ~13201 lb
Takeoff Weight ~15159 lb
Wing Area ~323 ft²
# Flap Positions 3
Number of Engines 1
Air Brakes no
Arrestor Gear no
Statistics
Power per Engine 1750 hp
WEP Duration infinite
Top speed ~342.36 mph at 8694 m
Climb Rate 34.15 ft/s
Turn Time 30.29 s
Wing loading (Empty) ~37.28 lb/ft²
Main Weapons
1 x Berezin B20 300 RPG
4 x NS-23 150 RPG
Payload Option 1
Without load Clean Plane
Payload Option 2
2 x 💣 50 kg FAB-50 Bomb
Payload Option 3
2 x 💣 100 kg FAB-100 Bomb
Payload Option 4
2 x 💣 250 kg FAB-250 Bomb
Payload Option 5
2 x 💣 50 kg FAB-50 Bomb
4 x 🚀 82mm, 6.8kg RS-82 rocket
Payload Option 6
2 x 💣 50 kg FAB-50 Bomb
4 x 🚀 23kg RS-132 rocket
Payload Option 7
2 x 💣 100 kg FAB-100 Bomb
4 x 🚀 82mm, 6.8kg RS-82 rocket
Payload Option 8
2 x 💣 100 kg FAB-100 Bomb
4 x 🚀 23kg RS-132 rocket
Limits
Max Speed limit 720 kph
Gear limit 450 kph
Max static +G's ~13
Max static -G's ~13
Optimal Velocities
Ailerons <370 kph
Rudder <410 kph
Elevators <400 kph
Radiator >260 kph
Limits
Max Speed limit 447 mph
Gear limit 280 mph
Max static +G's ~13
Max static -G's ~13
Optimal Velocities
Ailerons <230 mph
Rudder <255 mph
Elevators <249 mph
Radiator >162 mph
Manual Control
Mixer is controllable
Pitch is controllable
no automatic pitch
Radiator (water) is controllable
Radiator (oil) is not controllable
Oil and water uses combined radiator control
Supercharger is not controllable
Turbocharger is not controllable
Compressor settings 1
Optimal Altitude
1500 m
4921 ft
100% Engine power 1770 hp
WEP Engine power 2009 hp
* Warning this is still in the test phase and can be incorrect. Take information with a grain of salt (data from 1.57 initial release)