Difference between pages "Chieftain Mk 10" and "Ki-49-IIb"

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{{Specs-Card|code=uk_chieftain_mk_10}}
+
{{Specs-Card|code=ki-49_2b}}
 
{{About
 
{{About
| about = British medium tank '''{{PAGENAME}}'''
+
| about = Japanese medium bomber '''{{PAGENAME}}'''
 
| usage = other uses
 
| usage = other uses
| link = Chieftain (Family)
+
| link = Ki-49 (Family)
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
+
<!--In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
[[File:GarageImage_Chieftain_Mk_10.jpg|420px|thumb|left]]
+
 
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{specs|name}}''' is a Rank {{Specs|rank}} British medium tank {{Battle-rating}}. It was introduced in [[Update 1.71 "New E.R.A"]]..
+
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Japanese medium bomber {{Battle-rating}}. This bomber has been in the game since the start of the Open Beta Test prior to Update 1.29.
 +
 
 +
The Ki-49's role is a low-altitude medium bomber capable of destroying ground targets such as pillboxes and tanks. Although hindered by a low total bomb capacity, this aircraft is renowned for its impressive maneuverability. This being said, it is very easy for the Ki-49 to hover above an area and drop all of its payload rather quickly. Heavy bombers such as the G8N1 Renzan have a harder time due to their sheer size and slow rate of turn. Make sure to select either of the 4 x 250 kg bomb load outs if attacking targets like tanks, pillboxes, bases or smaller ships or use the 1 x 800 kg Navy Type Number 80 Model 1 bomb to attack large vessels (Aircraft carriers, battleships or heavy cruisers).
  
 
== General info ==
 
== General info ==
=== Survivability and armour ===
+
=== Flight Performance ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
+
{| class="wikitable" style="text-align:center"
Armour is identical to the earlier Chieftain variants, but with the addition of Stillbrew composite armor over the turret front and turret ring. Stillbrew covers a majority of a hull-down Chieftain's frontal projection, but certain areas are not covered. Weak points include the area directly around the gun breach and a sliver of the turret ring between the hull and turret composite packages.
+
|-
 
+
! colspan="8" | Characteristics
Due to the very thick, highly angled armor package, Stillbrew-protected areas are very resistant to KE projectiles up until top-tier longrod APFSDS (e.g. DM33, 3BM42, etc.). The simple composition of Stillbrew means it isn't as efficient against CE threats, but it retains a somewhat respectable CE protection of around 500 mm,
 
 
 
'''Armour types:'''
 
 
 
* Stillbrew composite armour (turret front, turret ring)
 
* Cast homogeneous armour (hull front, turret)
 
* Rolled homogeneous armour (hull sides, hull rear, hull roof, turret roof)
 
* Aluminium (side skirts)
 
 
 
{| class="wikitable"
 
 
|-
 
|-
! Armour !! Front !! Sides !! Rear !! Roof
+
! colspan="8" | ''Stock''
 
|-
 
|-
| Hull || 70-127 mm (40-79°) ''Front glacis'' <br> 76.2 mm (40-45°) ''Lower glacis'' <br> 200* mm (0-45°) ''Turret ring'' || 88-220 (8-30°) + 13 mm ''Front Top'' <br> 50 mm (1-31°) ''Center Top'' <br> 37 mm (30°) + 13 mm ''Rear Top'' <br> 37 (10°) + 13 mm ''Bottom'' || 37 mm (1-7°) || 13-28 mm
+
! colspan="2" | Max Speed<br>(km/h at 5,150 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 
|-
 
|-
| Turret || 125-250 + 80-150* mm (2-81°) Turret front 100-220 mm (1-53°) Gun mantlet || 45-196 mm (1-65°) || 45 mm (1°) || 50.8 mm ''Front'' <br> 25 mm ''Rear''
+
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
! Armour !! Sides !! Roof
+
| 480 || 467 || {{Specs|ceiling}} || 31.4 || 31.9 || 8.1 || 9.7 || 650
 
|-
 
|-
| Cupola || 150 mm || 25 mm
+
! colspan="8" | ''Upgraded''
 
|-
 
|-
! Composite armour* !! Front !! Sides !! Rear !! Roof
+
! colspan="2" | Max Speed<br>(km/h at 5,150 m)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 
|-
 
|-
| Hull || '''Turret ring:'''<br> 200 mm ''Kinetic'' <br> 200 mm ''Chemical'' || N/A || N/A || N/A
+
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
| Turret || '''Turret front:'''<br>450 mm ''Kinetic'' <br> 500 mm ''Chemical''<br> || N/A || N/A || N/A
+
| 502 || 502 || {{Specs|ceiling}} || 30.0 || 30.0 || 18.7 || 12.5 || 650
 
|-
 
|-
 
|}
 
|}
'''Notes:'''
 
 
* Suspension wheels and tracks are 20 mm thick.
 
* Belly armour is 16 mm of RHA.
 
* Stillbrew armour at turret ring is pure 200 mm CHA.
 
* Stillbrew armour on turret front is composed of (80 to 150 mm CHA) + (60 mm rubber) + (150 to 250 mm CHA).
 
  
=== Mobility ===
+
====Details====
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Mobility characteristic
+
! colspan="5" | Features
 
|-
 
|-
! Weight (tons)
+
! Combat flap
! colspan="1" | Add-on Armor<br>weight (tons)
+
! Take-off flap
! colspan="1" | Max speed (km/h)
+
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 
|-
 
|-
| rowspan="2" | 57.2 || colspan="1" rowspan="2" | N/A || colspan="1" | 53 (AB)
+
| X || || || X || X    <!-- ✓ -->
 
|-
 
|-
|48 (RB/SB)
+
|}
|-
+
 
! colspan="3" | Engine power (horsepower)
+
{| class="wikitable" style="text-align:center"
|-
 
! colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|1,178
 
|???
 
|-
 
|''Realistic/Simulator''
 
|672
 
|???
 
 
|-
 
|-
! colspan="3" | Power-to-weight ratio (hp/ton)
+
! colspan="5" | Limits
 
|-
 
|-
! colspan="1" | Mode
+
! rowspan="2" | Wing-break speed<br>(km/h)
!Stock
+
! rowspan="2" | Gear limit<br>(km/h)
!Upgraded
+
<!--! rowspan="2" | Combat flap<br> (km/h)-->
 +
! colspan="2" | Max Static G
 
|-
 
|-
|''Arcade''
+
! +
|20.59
+
! -
|???
 
 
|-
 
|-
|''Realistic/Simulator''
+
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} <!--|| ??? --?|| ~3 || ~2
|11.75
 
|???
 
 
|-
 
|-
 
|}
 
|}
== Armaments ==
 
=== Main armament ===
 
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 
{{main|Ordnance BL Tk. L11 (120 mm)}}
 
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="6" | [[Ordnance BL Tk. L11 (120 mm)|120 mm L11]]
+
! colspan="4" | Optimal velocities
 
|-
 
|-
! colspan="3" rowspan="1" style="width:5em" |Capacity
+
! Ailerons<br>(km/h)
! rowspan="1" | Vertical <br> guidance
+
! Rudder<br>(km/h)
! rowspan="1" | Horizontal <br> guidance
+
! Elevators<br>(km/h)
! rowspan="1" | Stabilizer
+
! Radiator<br>(km/h)
 
|-
 
|-
| colspan="3" | 53 || -10°/+20° || ±180° || Two-plane
+
| < 360|| < 360 || < 403 || > 250
|-
 
! colspan="6" | Turret rotation speed (°/s)
 
|-
 
! style="width:4em" |Mode
 
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' || 21.4 || _.__ || _.__ || _.__ || _.__
 
|-
 
| ''Realistic'' || 13.4 || _.__ || _.__ || _.__ || _.__
 
|-
 
! colspan="4" | Reloading rate (seconds)
 
|-
 
! colspan="1" style="width:4em" |Stock
 
! colspan="1" style="width:4em" |Prior + Full crew
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
| 9.70 || _.__ || _.__ || _.__
 
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
{| class="wikitable" style="text-align:center"
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 
|-
 
! 10m
 
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
 
|-
 
|-
| Shot L15A3 || APDS || 320 || 315 || 305 || 294 || 280 || 270
+
! colspan="3" | Compressor (RB/SB)
 
|-
 
|-
| Shot L23 || APFSDS || 410 || 408 || 405 || 400 || 390 || 380
+
! colspan="3" | Setting 1
 
|-
 
|-
| Shell L31A7 || HESH || 152 || 152 || 152 || 152 || 152 || 152
+
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
|}
+
| 1,147 m || 2,855 hp || 3,217 hp
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="11" | Shell details
 
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! colspan="3" | Setting 2
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
 
|-
 
|-
! 0%
+
! Optimal altitude
! 50%
+
! 100% Engine power
! 100%
+
! WEP Engine power
 
|-
 
|-
| Shot L15A3 || APDS || 1370 || 7.6 || N/A || N/A || N/A || +1.5° || 75° || 78° || 80°
+
| 4,850 m || 2,616 hp || 2,949 hp
 
|-
 
|-
| Shot L23 || APFSDS || 1535 || 3.89 || N/A || N/A || N/A || +1.5° || 76° || 77° || 78°
+
<!--! colspan="3" | Setting 3
 
|-
 
|-
| Shell L31A7 || HESH || 670 || 17 || 0.4 || 0.1 || 4,100 || +0° || 73° || 77° || 80°
+
! Optimal altitude
|-
+
! 100% Engine power
|}
+
! WEP Engine power
{| class="wikitable sortable" style="text-align:center"
 
! colspan="7" | Smoke characteristic
 
|-
 
! Ammunition
 
! Velocity <br /> in m/s
 
! Projectile<br />Mass in kg
 
! ''Screen radius <br /> in m''
 
! ''Screen time <br /> in s''
 
! ''Screen hold time <br /> in s:''
 
! ''Explosive Mass in g<br /> (TNT equivalent):''
 
|-
 
| L34 || 670 || 17.0 || 20 || 5 || 25 || 50
 
 
|-
 
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 
|}
 
|}
  
===== [[Ammo racks|Ammo racks]] =====
+
=== Survivability and armour ===
<!--[[File:Ammoracks_ChieftainMk10.png|right|thumbnail|x250px|Ammo racks of the Chieftain Mk.10.]]-->
+
<!--Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.-->
{| class="wikitable sortable" style="text-align:center"
+
 
|-
+
* 68 mm Bulletproof glass in front of the pilot
! class="wikitable unsortable" |Full<br />ammo
+
* 12.5 mm Steel plate in front of the pilot
! class="wikitable unsortable" |1st<br />rack empty
+
* 16.5 mm Steel plate behind the pilots
! class="wikitable unsortable" |2nd<br />rack empty
+
* 12.5 mm Steel plate behind the dorsal gunner
! class="wikitable unsortable" |Visual<br /> discrepancy
+
* 12.5 mm Steel plates surrounding the dorsal gunner
|-
+
* 12.5 mm Steel plates in front of the tail gunner
| '''53''' || &nbsp;''(+)''|| &nbsp;''(+)'' || style="text-align:center" | No
+
 
|-
+
== Armaments ==
|}
+
=== Suspended armament ===
 +
<!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.-->
 +
{{main|Army Type 94 GPHE (50 kg)|Army Type 92 GPHE (250 kg)|Army Type 92 GPHE (500 kg)}}
 +
 
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 
 +
* 12 x 50 kg Army Type 94 GPHE bombs (600 kg total)
 +
* 4 x 250 kg Army Type 92 GPHE bombs (1,000 kg total)
 +
* 1 x 500 kg Army Type 92 GPHE bomb (500 kg total)
 +
 
 +
=== Defensive armament ===
 +
<!--Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.-->
 +
{{main|Ho-1 army (20 mm)|Ho-104 army (12.7 mm)|Type 89 (7.7 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is defended by:
 +
 
 +
* 1 x 20 mm Ho-1 cannon, dorsal turret (180 rpg)
 +
* 1 x 12.7 mm Ho-104 machine gun, nose turret (250 rpg)
 +
* 1 x 12.7 mm Ho-104 machine gun, ventral turret (250 rpg)
 +
* 1 x 12.7 mm Ho-104 machine gun, tail turret (250 rpg)
 +
* 1 x 7.7 mm Type 89 machine guns, 2 x beam turrets (414 rpg = 828 total)
 +
 
 +
== Usage in battles ==
 +
<!--Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
 +
 
 +
If attacked by fighters, it is important to remember and recognize the Ki-49's turning capabilities. It is actually possible to win lateral turn fights against fighters with this aircraft. Try not to act like a "sitting duck" because the Ki-49 features little armour protection and has limited defensive capabilities as far as weapons go. If found in a sticky situation, the hard-hitting 20mm dorsal cannon is deadly. The only problem is that it isn't located directly on the tail. If an enemy is directly behind or below the Ki-49, the 20mm tail gunner's arc will not reach it. Therefore, one may need to change altitude in order to have the enemy plane both above and behind you. Pulling hard manoeuvres will throw the enemy off and allow you to set up for more defensive fire.
 +
 
 +
This aircraft has the ability to hold up to 1000 kg of bombs in several different variations. 12 x 50 kg bombs, 2 versions of 4 x 250 kg bombs, 1 x 500 kg bomb, and 2 versions of 1 x 800 kg bomb. Use the 12 x 50 kg bombs to attack light tanks and light pillboxes. They are not viable against bigger targets since direct hits are needed to destroy. This loadout is particularly useful on maps like Zhengzhou where there is an abundance on non-moving targets (light pillboxes). Use either of the 4 x 250 kg bomb versions to destroy heavier targets such as medium tanks, pillboxes, destroyers, and cargo ships. Although different in real life, both kinds of 250 kg and 800 kg bomb seem to do the exact same thing. It is purely up to choose which variation to use. It is not recommended to use the 500 kg bomb simply because one can opt for the 800 kg bomb with only a slight performance decrease. In any case, use either of these bombs to destroy targets like carriers or mini bases.
 +
 
 +
In arcade battles, this aircraft is particularly proficient at bombing bases, especially with a maxed reload crew skill. Since the Ki-49 can virtually turn on a dime, instead of having to line up longer bombing runs like heavy bombers you can "hover" over the base or airfield and attempt dive attacks. The 800 kg bomb is useful here because you only have to drop one bomb instead of spamming multiple. It's also possible to use this same tactic against pillboxes or tanks. With fighter cover, a good reload time skill and good aim it's possible to destroy dozens of ground units.
 +
 
 +
Although unconventional, this aircraft is a fantastic weapon if you want to bait the enemy. Ideally, you would want to attract a higher flying enemy down to you and to get into a turn fight. This way, depending on the enemy aircraft you can out manoeuvre and distract him while teammates fly down to finish him off. Also if the enemy aircraft attacks from above, the 20mm Ho-1 cannon can do a lot of damage.
 +
 
 +
Specific aircraft to watch out for:
 +
* North American Aviation B-25J Mitchel (This is due to the firepower the B-25J has with its nose mounted machine guns and its air spawn).
 +
* Bristol Beaufighter (This heavy fighter has 4 x 20 mm cannons and can destroy the Ki-49-IIb with relative ease).
 +
* Northrop P-61 Black Widow (This heavy fighter has 4 x 20 mm cannons and 4 machine guns. This level of firepower can destroy the Ki-49-IIb with relative ease).
 +
* Any planes with big guns (Bell P-39 Airacobra, Bell P-63 King Cobra....) this is because the Ki-49-IIb does not react well to damage.
  
<!--=== Additional armament ===
+
When dealing with the Ki-49-IIb, be careful of its defensive armament. It may not be strong, however, do not underestimate it. To attack this bomber while taking minimal damage, attack it from the front of the plane or attack from below. Do not attack from above the rear of the Ki-49-IIb as the 20 mm cannon will cripple your plane if not outright destroy it.
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''-->
 
=== Machine guns ===
 
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
 
{{main|L37A1 (7.62 mm)|L8A1 (7.62 mm)}}
 
  
 +
===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | [[L37A1 (7.62 mm)|7.62 mm L37A1]]
+
! colspan="7" | MEC elements
 
|-
 
|-
! colspan="7" | ''Pintle mount''
+
! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
! Oil
! rowspan="1" | Fire rate <br> (shots/minute)
+
! Water
! rowspan="1" | Vertical <br> guidance
+
! Type
! rowspan="1" | Horizontal <br> guidance
 
 
|-
 
|-
| colspan="4" | 2,000 (100) || 650 || -10°/+50° || ±120°
+
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
{| class="wikitable" style="text-align:center"
+
 
 +
===Modules===
 +
{| class="wikitable"
 +
!colspan = "1"| Tier
 +
!colspan = "2"| Flight performance
 +
!colspan = "1"| Survivability
 +
!colspan = "2"| Weaponry
 
|-
 
|-
! colspan="7" | [[L8A1 (7.62 mm)|7.62 mm L8A1]]
+
| I
 +
| Fuselage Repair
 +
| Radiator
 +
|
 +
|  
 
|-
 
|-
! colspan="7" | ''Coaxial mount''
+
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
|
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
| III
! rowspan="1" | Fire rate <br> (shots/minute)
+
| Wings Repair
! rowspan="1" | Vertical <br> guidance
+
| Engine
! rowspan="1" | Horizontal <br> guidance
+
|  
 +
|  
 
|-
 
|-
| colspan="4" | 6,000 (200) || 600 || N/A || N/A
+
| IV
 +
|  
 +
| Engine Injection
 +
| Cover
 +
|  
 
|-
 
|-
 
|}
 
|}
 +
* Being a bomber, speed is not necessarily an important attribute, however, payload and defensive armament is. Upgrading the bombs allows for more target flexibility and damage potential while turret upgrades will help survivability. the turret belts and the "new turrets" upgrades are useful. The "new turrets" upgrade will allow you to fire the turrets for longer periods of time and having access to multiple ammunition belts is also helpful. The engine upgrades are also useful in that they will help you reach your target faster and will control engine temperature. Having all of the weapons upgrades will help drastically in unlocking the other modules on this aircraft.
  
== Usage in battles ==
+
* The best way of grinding with this aircraft is to play cautiously and to use communication. As with any bomber, if you're caught alone or off guard you are as good as lost. Although not a sure tactic, having a fighter escort will boost RP gains drastically. This goes for all game modes. Generally, try to destroy as many targets as possible without wasting bombs. If done in a speedy fashion it is possible to drop multiple payloads in RB. The same goes for simulator battles. In arcade battles, having a high reload speed and a fighter escort will allow for constant bombardment. If done correctly, flying the Ki-49 in all modes will net you large amounts of RP.  
<!--
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
The Chieftain Mk 10 has a similar playstyle to the earlier marks but gains much-needed additional turret armour. This allows the player to maintain a much stronger hull-down position, as Chieftain turrets without Stillbrew can be penetrated very easily at this rank. The added L23 APFSDS round helps with engaging stronger armour at longer distances as well. These factors make the Mk 10 a "super Chieftain" of sorts; it retains its weaknesses (a weak hull and low mobility) and doubles down on its strengths (a heavily-armoured turret and powerful gun).
 
 
 
A player should seek to avoid brawling and instead entrench themselves in a hull-down, supportive position for the team.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
  
 
'''Pros:'''
 
'''Pros:'''
 
+
* Very good manoeuvrability and turn time for a bomber
* Stillbrew composite turret armour
+
* Variety of payload options
* L23 APFSDS
+
* Multiple gunners for protection in almost all directions
* 10 degrees of gun depression
+
* Armor protection around pilots and gunners
 +
* Tremendous fuel capacity
  
 
'''Cons:'''
 
'''Cons:'''
 
+
* Prone to engine and fuel fires
* Poor mobility
+
* Relatively slow
* Weak, CHA hull comprised only of CHA
+
* Low total bomb capacity (1,000 kg)
* Many ammo racks in the hull
+
* Below average defensive armament
 +
* Low rate of climb
 +
* Gunners are closely grouped together
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
+
<!--Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).-->
===Concept===
 
The idea of a "universal tank" began in Britain in 1944 when Montgomery and other influential people began advocating for more standardized tank to replace the cruiser and infantry tank classes used on the field. Efforts did not start until after World War II under the General Staff designation A45, with development starting just as the new cruiser tank [[Centurion Mk 3|Centurion]] started to enter military service. The A45 was cancelled in 1948 after development troubles and its inability to be used as a "universal" platform. Ironically, the Centurion proved to be a better "universal tank" platform than the A45.<ref name="DunstanChieftain">Dunstan Simon. ''Chieftain Main Battle Tank 1965-2003'' Great Britain: Osprey Publishing Ltd., 2003</ref>
 
 
 
===Development===
 
The [[Centurion Mk 10|Centurion]] tank series was very successful in British and its allies' service, but development of new Soviet armour such as the [[IS-3]] and [[T-54 (1951)|T-54/55]] caused the British tank arms race to take another leap forward. Development on the Centurion's successor began in 1951 under the name ''Medium Gun Tank No. 2''. The project's priority was gun and armour, but with mobility to be equal to the Centurion's and a weight of less than 45 tons. The weight limit caused a program known as the Concept Study Programme to commence in order to find ways to keep the tank under that weight limit yet meet all the armour and firepower specifications. One of the concept that came out was the usage of bagged charges, which was already in use on naval ships, but was a new concept for tank ammunition. Thus, a gun using the bagged charge propellant system began development in 1954, along with a new specification by General Staff that the Medium Gun Tank No.2, now known as ''FV4201'', uses a conventional four crew tank with a turret and a better gun and armour than the Centurion. Though the [[Conqueror]] heavy tank was one such response to the firepower requirement, limited production cut that to only 200 units built.<ref name="DunstanChieftain">Dunstan Simon. ''Chieftain Main Battle Tank 1965-2003'' Great Britain: Osprey Publishing Ltd., 2003</ref>
 
 
 
The biggest bump to the firepower of the FV4201 was the recommendation of a 120 mm caliber tank cannon. Though the Conqueror used a 120 mm, the new one would incorporate more innovative features such as the bagged charges. Other design features added was the usage of a Rolls-Royce V8 engine, an auxiliary engine, an automatic gearbox, and a reclining seat for the driver. The reclining seat was a very new feature in tank design as it reduced the vehicle's hull height and thus gave it a lower profile. Leyland Motors was assigned to be the main designer for the tank despite their commitment to the Centurion production lines. The manufacturing process of the tank was decided to be cast rather than welded. In 1957, several specifications added to the FV4201 impeded its attempt to fit in the specifications. A bigger turret was designed and it mounted IR equipment for night fighting. Troops requested more frontal and turret side armour, which along with the turret change caused an increase in the tank's overall weight. A controversial decision was also made in 1957 by NATO that tanks should have multi-fuel engines. The FV4201 installed a new engine conforming to these standards in 1958, a German engine derived from a Junkers Jumo aviation engine. This extended development time since the engine compartment had to be redesigned to fit the engine, raising the total tank weight to 50 tons. The engine, designated the L60, was received with mixed reception by the Royal Armoured Corps (RAC) and other users due to its novel features. Britain stayed as the only user of a multi-fuel engine in the Cold War as many other nations found the concept impractical and abandoned it.<ref name="DunstanChieftain">Dunstan Simon. ''Chieftain Main Battle Tank 1965-2003'' Great Britain: Osprey Publishing Ltd., 2003</ref>
 
 
 
As the FV4201 finalized its prototype stages, General Staff sent a revised specification for it. The tank was to have the firepower of the Conqueror with the mobility of the Centurion, an armour that maximizes the protection-weight ratio, a weight limit at 45 ton with a top speed of 26 mph and an operating range of 300 miles. The first wooden prototype was made in March 1959, with full prototypes ordered in June 1959 for troop trials. Vickers-Armstrong and Royal Ordnance Factory shared the manufacturing process and the first prototypes were built in January 1960. The first two prototype FV4201 was trialed in Germany alongside their new [[Leopard I|Leopard 1]]. The greatest issue with the FV4201 was the engine, which caused many failures due to vibration, a result of the flawed multi-fuel concept. Trials were delayed due to lack of parts to fix broken pieces and redesigns were requested to fix problems. After a lengthy trial period in 1962, the FV4201, now named the '''Chieftain''', was sent to the operational unit in Germany for service and combat trials. The Chieftain was finally accepted for service in 1st May 1963, despite the many faults in the design. The first deliveries of the improved and redesigned Chieftains began in mid-1965. These were the ''Chieftain Mk 1's'', which further revealed problems with the horsepower that the ''Mk 2'' was designed and sent in April 1966. The ''[[Chieftain Mk 3]]'' rolled out of the production lines in September 1969, it now weighed 53 tons and the L60 engine was producing 650 hp, still underpowered for the weight. Engine failures were still frequent and left the Chieftain with a sour note until the [[Chieftain Mk 5|Mk 5]] variant fixed these pressing issues with a new engine and NBC protection. The Mk 5 would be the main variant of the Chieftain in British service. During its production life from 1965 to 1985, a total of 2,265 Chieftains would be built by Britain, with about 1,000 used by the British Army.<ref name="DunstanChieftain">Dunstan Simon. ''Chieftain Main Battle Tank 1965-2003'' Great Britain: Osprey Publishing Ltd., 2003</ref>
 
 
 
===Service===
 
The first British units to receive the Chieftains was the 1st and 5th Royal Tank Regiments back during the trials. The Chieftain, despite its initial engine flaws, proved to be combat-proof and could be upgraded to fit new requirements. Some of these upgrades were the addition of composite add-on armour to fight off new anti-tank technology such as the HEAT rounds. The Chieftain earned the title "most formidable tank in the world" during the 1960's Cold War period and also redefined the specifications of a "main battle tank". Its success is due to its novel main gun and heavily sloped armour, as well as a satisfactory mobility and speed able to compete with the Leopard 1. The Chieftain stayed in use by the British Army On the Rhine on the German border with the Warsaw Pact, which caused the Soviets to in turn station their best tanks such as their [[T-64A (1971)|T-64's]] against the Chieftains. The British retained the Chieftains all the way until 1997, when it was replaced by the Challenger II, initially being used in addition to Challenger I.
 
  
The Chieftain was also successful on the export market, primarily in the Middle East to the hands of Iran, Jordan, Kuwait, and Oman. Another user of the Chieftain was Israel, with Britain initially agreeing to help set up production for locally produced Chieftains. Two Chieftains were sent for trials among the Israeli Defense Force in 1967. After two years of trials and deliberation for the acquirement of the Chieftains, Britain ultimately refused to offer the Israelis the Chieftain for political reasons. The Israeli trials benefit Britain with data on desert combat with the Chieftain however, and the refusal did jump start Israel's tank program that would become the ''Merkava''.
+
;Nakajima Ki-49-II Donryu Army Bomber, type 100 model 2 (code name "''Helen''")
  
Despite that, sales to the Middle East soared, with Iran being the major buyer of the Chieftains with at least 887 of mostly the MK3 and MK5 variants sent to them before their revolution in 1979. The Chieftain saw prolonged combat in the Middle East in the Iran-Iraq War, including Operation Nasr which was the largest tank vs. tank battle of the war where the Iranian Chieftains and [[M60A1 (AOS)|M60A1 Pattons]] fought against the Iraqi [[T-62]]s. After that war, the Chieftain in Kuwait then saw combat fighting the Iraqis during their invasion in 1990. Kuwait eventually replaced their Chieftains with the Yugoslavian M-84 tanks, which are a variant of the Soviet T-72s.
+
Prior to the outbreak of the War in the Pacific, the Japanese utilised the Ki-49 in China where it served well. It wasn't until the spring of 1942 that the Japanese military determined that the Ki-49 should be fitted with upgraded engines, namely the Nakajima Ha-109 radial piston engines which were rated at 1450 hp. Upgrading the engines, however, required slight modification of the engine nacelles to accommodate the newer engines even though they were roughly the same size as the original engines. Unfortunately, the oil cooler would not fit inside the nacelle along with the new engine and was instead mounted on the exterior of the nacelle. Other changes were also made to improve combat conditions of this aircraft: upgraded armour protection protecting the aircrew was installed along with self-sealing fuel tanks and a bombsight. The defensive armament remained similar to that of the Ki-49-I, however, the Type 89 machine guns were replaced with Type 98 7.92 mm machine guns (which were based on the Rheinmetall-Borsig MG.15). The normal bomb-carrying capacity of the aircraft was increased to 1,000 kg. A few short months later in August of 1942, this new version of the Donryu entered production under the designation Ki-49-IIa (model 2 Ko).  
  
The Chieftain is still in service Iran, Jordan, and Oman in varying numbers, about 100 in Iran, 350 in Jordan, and 27 in Oman. The Chieftains underwent local upgrades to keep them up to date against modern threat, which resulted in the Iran ''Mobarez'' Chieftain upgrade.
+
Quickly it was determined that the defensive machine guns were proven to be ineffective against Allied fighters and this required a new modification, which became the Ki-49-IIb (model 2 Otsu) implemented with stronger defensive weaponry. In the bow, stern, and ventral firing positions, the Type 98 7.92 mm machine guns were replaced with Ho-103 12.7 mm machine guns (the Type 1 Japanese version of the Browning M2 .50 calibre machine guns). The two guns on the aircraft's sides were replaced with the original Type 89 7.7mm machine guns removed during the Ki-49-Ia upgrade. The bomb load remained unchanged at 1,000 kg. In later series, the Ki-49-IIb's common exhaust tube was replaced with several individual pipes. Even though the Ki-49-II bombers went through several revisions and upgrades, they were unable to completely replace the older models still in service. These bombers were used mainly in New Guinea, and China, and, in October of 1944, they were transferred to the Phillapines where they actively participated in the Battle of Leyte Gulf. The Ki-49 was utilised as a jack-of-all-trades aircraft as she was used as both a day and a night bomber, long-range reconnaissance, transport, and anti-submarine patrols to name a few. Towards the end of the war, the Ki-49s were assigned to kamikaze units and modified for such action. Modifications for the kamikaze missions included stripping out all of the defensive armaments, the crew was reduced to two pilots and the bomb load was increased to 1,600 kg. Production of the Ki-49 ceased in December of 1944. In all its different variants, a total of 819 Ki-49s were constructed.  
  
===Legacy===
+
* ''7th Sentai, 2nd Chutai 1944-45''
The Chieftain helped revolutionize tank design with its innovative features. The most important was the reclining driver seat, which allowed the tank to have a lower profile as the driver was now that highest part of the hull in tank design. It also had the most powerful NATO tank armament in service until the advent of the German Rheinmetall 120 mm, which came about two decades later. Chieftain can be considered the definitive main battle tank of the 1960s and help transition the path between second-generation main battle tanks and the third.
+
* ''74th Sentai, 2nd Chutai Philippines 1944-45''
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
==References==
 
<references />
 
  
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
+
* ''reference to the series of the aircraft;''
* ''reference to the series of the vehicles;''
 
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
 
== External links ==
 
== External links ==
<!--''Paste links to sources and external resources, such as:''
+
<!--Paste links to sources and external resources, such as:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on tank;''
+
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''-->
 
* ''other literature.''-->
[https://warthunder.com/en/news/4946-development-chieftain-mk-10-dressing-up-for-war-en [Devblog<nowiki>]</nowiki> Chieftain Mk.10: Dressing Up for War]
+
* [http://www.militaryfactory.com/aircraft/detail.asp?aircraft_id=559 [Military Factory<nowiki>]</nowiki> Nakajima Ki-49 Donryu (Helen)]
 +
* [http://www.pilotfriend.com/photo_albums/timeline/ww2/Nakajima%20Ki%2049%20Helen.htm [Pilot Friend<nowiki>]</nowiki> Nakajima Ki 49 Helen]
 +
* [http://wp.scn.ru/en/ww2/b/1033/65 [Wings Palette<nowiki>]</nowiki> Nakajima Ki-49 Donryu/Helen]
 +
 
 +
{{Japan bombers}}

Revision as of 23:11, 28 April 2019

VTOL | Rank 5 USA
AV-8A Harrier Pack
ki-49_2b.png
Ki-49-IIb
Research:18 000 Specs-Card-Exp.png
Purchase:47 000 Specs-Card-Lion.png
Show in game
This page is about the Japanese medium bomber Ki-49-IIb. For other uses, see Ki-49 (Family).

Description

GarageImage Ki-49-IIb.jpg


The Ki-49-IIb Donryu is a Rank III Japanese medium bomber with a battle rating of 3.3 (AB), 3.7 (RB), and 4.0 (SB). This bomber has been in the game since the start of the Open Beta Test prior to Update 1.29.

The Ki-49's role is a low-altitude medium bomber capable of destroying ground targets such as pillboxes and tanks. Although hindered by a low total bomb capacity, this aircraft is renowned for its impressive maneuverability. This being said, it is very easy for the Ki-49 to hover above an area and drop all of its payload rather quickly. Heavy bombers such as the G8N1 Renzan have a harder time due to their sheer size and slow rate of turn. Make sure to select either of the 4 x 250 kg bomb load outs if attacking targets like tanks, pillboxes, bases or smaller ships or use the 1 x 800 kg Navy Type Number 80 Model 1 bomb to attack large vessels (Aircraft carriers, battleships or heavy cruisers).

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 5,150 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
480 467 9300 31.4 31.9 8.1 9.7 650
Upgraded
Max Speed
(km/h at 5,150 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
502 502 9300 30.0 30.0 18.7 12.5 650

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Max Static G
+ -
0 300

Survivability and armour

  • 68 mm Bulletproof glass in front of the pilot
  • 12.5 mm Steel plate in front of the pilot
  • 16.5 mm Steel plate behind the pilots
  • 12.5 mm Steel plate behind the dorsal gunner
  • 12.5 mm Steel plates surrounding the dorsal gunner
  • 12.5 mm Steel plates in front of the tail gunner

Armaments

Suspended armament

The Ki-49-IIb can be outfitted with the following ordnance:

  • 12 x 50 kg Army Type 94 GPHE bombs (600 kg total)
  • 4 x 250 kg Army Type 92 GPHE bombs (1,000 kg total)
  • 1 x 500 kg Army Type 92 GPHE bomb (500 kg total)

Defensive armament

The Ki-49-IIb is defended by:

  • 1 x 20 mm Ho-1 cannon, dorsal turret (180 rpg)
  • 1 x 12.7 mm Ho-104 machine gun, nose turret (250 rpg)
  • 1 x 12.7 mm Ho-104 machine gun, ventral turret (250 rpg)
  • 1 x 12.7 mm Ho-104 machine gun, tail turret (250 rpg)
  • 1 x 7.7 mm Type 89 machine guns, 2 x beam turrets (414 rpg = 828 total)

Usage in battles

If attacked by fighters, it is important to remember and recognize the Ki-49's turning capabilities. It is actually possible to win lateral turn fights against fighters with this aircraft. Try not to act like a "sitting duck" because the Ki-49 features little armour protection and has limited defensive capabilities as far as weapons go. If found in a sticky situation, the hard-hitting 20mm dorsal cannon is deadly. The only problem is that it isn't located directly on the tail. If an enemy is directly behind or below the Ki-49, the 20mm tail gunner's arc will not reach it. Therefore, one may need to change altitude in order to have the enemy plane both above and behind you. Pulling hard manoeuvres will throw the enemy off and allow you to set up for more defensive fire.

This aircraft has the ability to hold up to 1000 kg of bombs in several different variations. 12 x 50 kg bombs, 2 versions of 4 x 250 kg bombs, 1 x 500 kg bomb, and 2 versions of 1 x 800 kg bomb. Use the 12 x 50 kg bombs to attack light tanks and light pillboxes. They are not viable against bigger targets since direct hits are needed to destroy. This loadout is particularly useful on maps like Zhengzhou where there is an abundance on non-moving targets (light pillboxes). Use either of the 4 x 250 kg bomb versions to destroy heavier targets such as medium tanks, pillboxes, destroyers, and cargo ships. Although different in real life, both kinds of 250 kg and 800 kg bomb seem to do the exact same thing. It is purely up to choose which variation to use. It is not recommended to use the 500 kg bomb simply because one can opt for the 800 kg bomb with only a slight performance decrease. In any case, use either of these bombs to destroy targets like carriers or mini bases.

In arcade battles, this aircraft is particularly proficient at bombing bases, especially with a maxed reload crew skill. Since the Ki-49 can virtually turn on a dime, instead of having to line up longer bombing runs like heavy bombers you can "hover" over the base or airfield and attempt dive attacks. The 800 kg bomb is useful here because you only have to drop one bomb instead of spamming multiple. It's also possible to use this same tactic against pillboxes or tanks. With fighter cover, a good reload time skill and good aim it's possible to destroy dozens of ground units.

Although unconventional, this aircraft is a fantastic weapon if you want to bait the enemy. Ideally, you would want to attract a higher flying enemy down to you and to get into a turn fight. This way, depending on the enemy aircraft you can out manoeuvre and distract him while teammates fly down to finish him off. Also if the enemy aircraft attacks from above, the 20mm Ho-1 cannon can do a lot of damage.

Specific aircraft to watch out for:

  • North American Aviation B-25J Mitchel (This is due to the firepower the B-25J has with its nose mounted machine guns and its air spawn).
  • Bristol Beaufighter (This heavy fighter has 4 x 20 mm cannons and can destroy the Ki-49-IIb with relative ease).
  • Northrop P-61 Black Widow (This heavy fighter has 4 x 20 mm cannons and 4 machine guns. This level of firepower can destroy the Ki-49-IIb with relative ease).
  • Any planes with big guns (Bell P-39 Airacobra, Bell P-63 King Cobra....) this is because the Ki-49-IIb does not react well to damage.

When dealing with the Ki-49-IIb, be careful of its defensive armament. It may not be strong, however, do not underestimate it. To attack this bomber while taking minimal damage, attack it from the front of the plane or attack from below. Do not attack from above the rear of the Ki-49-IIb as the 20 mm cannon will cripple your plane if not outright destroy it.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not controllable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV Engine Injection Cover
  • Being a bomber, speed is not necessarily an important attribute, however, payload and defensive armament is. Upgrading the bombs allows for more target flexibility and damage potential while turret upgrades will help survivability. the turret belts and the "new turrets" upgrades are useful. The "new turrets" upgrade will allow you to fire the turrets for longer periods of time and having access to multiple ammunition belts is also helpful. The engine upgrades are also useful in that they will help you reach your target faster and will control engine temperature. Having all of the weapons upgrades will help drastically in unlocking the other modules on this aircraft.
  • The best way of grinding with this aircraft is to play cautiously and to use communication. As with any bomber, if you're caught alone or off guard you are as good as lost. Although not a sure tactic, having a fighter escort will boost RP gains drastically. This goes for all game modes. Generally, try to destroy as many targets as possible without wasting bombs. If done in a speedy fashion it is possible to drop multiple payloads in RB. The same goes for simulator battles. In arcade battles, having a high reload speed and a fighter escort will allow for constant bombardment. If done correctly, flying the Ki-49 in all modes will net you large amounts of RP.

Pros and cons

Pros:

  • Very good manoeuvrability and turn time for a bomber
  • Variety of payload options
  • Multiple gunners for protection in almost all directions
  • Armor protection around pilots and gunners
  • Tremendous fuel capacity

Cons:

  • Prone to engine and fuel fires
  • Relatively slow
  • Low total bomb capacity (1,000 kg)
  • Below average defensive armament
  • Low rate of climb
  • Gunners are closely grouped together

History

Nakajima Ki-49-II Donryu Army Bomber, type 100 model 2 (code name "Helen")

Prior to the outbreak of the War in the Pacific, the Japanese utilised the Ki-49 in China where it served well. It wasn't until the spring of 1942 that the Japanese military determined that the Ki-49 should be fitted with upgraded engines, namely the Nakajima Ha-109 radial piston engines which were rated at 1450 hp. Upgrading the engines, however, required slight modification of the engine nacelles to accommodate the newer engines even though they were roughly the same size as the original engines. Unfortunately, the oil cooler would not fit inside the nacelle along with the new engine and was instead mounted on the exterior of the nacelle. Other changes were also made to improve combat conditions of this aircraft: upgraded armour protection protecting the aircrew was installed along with self-sealing fuel tanks and a bombsight. The defensive armament remained similar to that of the Ki-49-I, however, the Type 89 machine guns were replaced with Type 98 7.92 mm machine guns (which were based on the Rheinmetall-Borsig MG.15). The normal bomb-carrying capacity of the aircraft was increased to 1,000 kg. A few short months later in August of 1942, this new version of the Donryu entered production under the designation Ki-49-IIa (model 2 Ko).

Quickly it was determined that the defensive machine guns were proven to be ineffective against Allied fighters and this required a new modification, which became the Ki-49-IIb (model 2 Otsu) implemented with stronger defensive weaponry. In the bow, stern, and ventral firing positions, the Type 98 7.92 mm machine guns were replaced with Ho-103 12.7 mm machine guns (the Type 1 Japanese version of the Browning M2 .50 calibre machine guns). The two guns on the aircraft's sides were replaced with the original Type 89 7.7mm machine guns removed during the Ki-49-Ia upgrade. The bomb load remained unchanged at 1,000 kg. In later series, the Ki-49-IIb's common exhaust tube was replaced with several individual pipes. Even though the Ki-49-II bombers went through several revisions and upgrades, they were unable to completely replace the older models still in service. These bombers were used mainly in New Guinea, and China, and, in October of 1944, they were transferred to the Phillapines where they actively participated in the Battle of Leyte Gulf. The Ki-49 was utilised as a jack-of-all-trades aircraft as she was used as both a day and a night bomber, long-range reconnaissance, transport, and anti-submarine patrols to name a few. Towards the end of the war, the Ki-49s were assigned to kamikaze units and modified for such action. Modifications for the kamikaze missions included stripping out all of the defensive armaments, the crew was reduced to two pilots and the bomb load was increased to 1,600 kg. Production of the Ki-49 ceased in December of 1944. In all its different variants, a total of 819 Ki-49s were constructed.

  • 7th Sentai, 2nd Chutai 1944-45
  • 74th Sentai, 2nd Chutai Philippines 1944-45

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Japan bombers
Navy 
Carrier-based attack bomber 
B5N  B5N2
B6N  B6N1 · B6N2 · B6N2a
B7A  B7A2 · B7A2 (Homare 23)
Carrier-based dive bomber 
D3A  D3A1
D4Y  D4Y1 · D4Y2 · D4Y3 Ko
Shipboard Observation seaplane 
F1M  F1M2
Land-based Attack bomber 
G4M  G4M1
G5N  G5N1
G8N  G8N1
Flying boat 
H6K  H6K4
H8K  H8K2 · H8K3
Land-based Bomber 
P1Y  P1Y1
Army 
Light  Ki-32
  Ki-48-II otsu
Heavy  Ki-21-Ia · Ki-21-I hei
  Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L
  Ki-67-I Ko · Ki-67-I otsu
Other countries  ▅B-17E