Difference between pages "Help:Creating articles" and "Javelin F.(A.W.) Mk.9"

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(Flight Performance: Updated flight performance stats and added engine table))
 
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{{Notice|Dear reader! The War Thunder Wiki team thanks you for participating in the project, as well as what you most likely went to this page for - the desire to add, edit and create new articles in our encyclopedia.}}
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{{Specs-Card|code=javelin_fmk9}}
  
This manual will help you fully familiar with the rules and features of editing articles in the War Thunder Wiki, even if you have never been familiar with either our wiki or any other online encyclopedias built on the MediaWiki engine.
+
== Description ==
 +
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
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[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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{{break}}
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} British jet fighter {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]].
  
If you are interested in help on a specific section, then use this navigation block:
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== General info ==
 +
=== Flight Performance ===
 +
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
  
__TOC__
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{| class="wikitable" style="text-align:center"
 
+
|-
== General principles of creating and editing articles ==
+
! colspan="8" | Characteristics
* The purpose of the work in the encyclopedia is to create articles that will be of interest both to beginners and experienced players who know the battles in the sky, on land, and at sea.
+
|-
* Pages on a vehicle already available or recently added to the game will appear in the encyclopedia and are filled in with an [[:Category:Design_templates|empty template]] automatically, so it's forbidden to create your own pages on the vehicles, even if they are missing at the moment!
+
! colspan="8" | ''Stock''
* When creating or editing articles, adhere to the [[:Category:Design_templates|design template]], this will allow the moderator to approve your edits faster, and it is more convenient for readers to navigate the article.
+
|-
* All articles in the War Thunder Wiki are not written as a subjective "guide", but as a technical article. Adhere to the scientific style of writing and evaluate the technique, relying only on the facts and not on personal preferences. Text written in the first person is also not allowed. It is recommended to use the journalistic style only in the section "Usage in the battles".
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! colspan="2" | Max Speed<br>(km/h at 100 m)
* The articles on the War Thunder Wiki are to be written with an emphasis on the game play of Realistic battles; however, the description of the features in Arcade and Simulator battles are also welcome. You are not limited in scope, but do not forget that "brevity is the sister of talent".
+
! rowspan="2" | Max altitude<br>(meters)
* Copying distributed text-based materials is allowed, but discouraged and using them on the WT Wiki without prior processing is still not recommended. If the volume of the copied text takes up most of the article, moderators have the right to not accept the editing.
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! colspan="2" | Turn time<br>(seconds)
* Usage of illustrations in the form of game screenshots, and at opportunities - archival photos, fan art, as well as video reviews or historical newsreels, is welcomed.
+
! colspan="2" | Rate of climb<br>(meters/second)
* All of the following are prohibited on the War Thunder Wiki: copyrighted materials; offensive or abusive language; materials that promote discrimination at any level; reference to psychotropic or narcotic substances or their use; extremist materials; erotic content; materials violating international law, laws of the Russian Federation and the War Thunder User Agreement.
+
! rowspan="2" | Take-off run<br>(meters)
* Images of the swastika and other signs prohibited by international law, if they are present on the used images and video materials, should be retouched (changed beyond recognition or completely hidden by using the graphic editors available to you).
 
* In any other cases, rules applicable to the War Thunder game and website are also applicable to the War Thunder Wiki.
 
 
 
==Creating a page==
 
{{Notice
 
|Editing articles in the War Thunder Wiki is an ability only available to registered users!
 
|!
 
}}
 
 
 
Since all pages on vehicles are created automatically, you just have to find the desired page through an internal search or special navigation pages on aviation, ground, or naval equipment, after which you can immediately start editing. But at the moment, War Thunder Wiki also contains articles on weapons, game mechanics, and historical articles. The pages for these articles are not automatically created, so if you decide to write one of these articles, then first you have to create the corresponding page yourself. To create a new article you need:
 
 
 
# Search for a similar page on the WT Wiki
 
#: Before creating a new page, make sure that no one has created this yet. Use the wiki search, wiki map, and search engines.
 
# Choose a name
 
#: The title of the page should be short enough, but at the same time fully correspond to what the article will be devoted to. You can read more about naming articles in wiki projects in the article: [[Wikipedia:Article_titles|Naming of articles]]. In addition to the rules mentioned above, the War Thunder Wiki also has additional rules on the classification of titles, for example:
 
#* The article about the Soviet 76 mm tank gun F-34 would be called "F-34 (76 mm)" (F-34 is the name of the gun itself, and 76 mm is its calibre).
 
#* The article about the pilot Golovachev would be called "Golovachev Pavel Yakovlevich" (the full name in the nominative case).
 
#* The article about the general rules of manoeuvring on airplanes would be called "Air manoeuvres" (a brief description of the content of the article in the nominative case).
 
# Create the New Page
 
#: There are several ways to access a non-existent page on any wiki:
 
## Enter the name in the search box on the wiki and click on the red link:
 
##:[[File:CreatingArticles - Page Searchbox.gif|class=dynamic_image]]
 
## Enter the name in the address bar:
 
##:[[File:CreatingArticles - Page AddressName.gif|class=dynamic_image]]
 
## In the text of any existing article, create a link with the name of your new page and click on it in preview mode. There are instructions for [[Help:Creating_articles#Wiki_markup|creating these links]] in this section.
 
 
 
Then you just need to click the button "Create" (or "Create source" if you prefer to work with wiki markup directly), then click the "Save page" button at the bottom - then the page is created.
 
 
 
== Article writing and editing ==
 
If the page on which you want to write an article has already been created, or you have created it yourself, you can safely get to work. Also, do not forget that editing articles already written by other users is only necessary if you want to supplement them with more detailed information, or if the written article has obvious errors and inaccuracies. To edit any existing page you need to click "Edit" ( or "Edit Source" if you prefer to work with wiki markup directly) at the upper right corner of the page. If you want to edit a specific section of the article, then the title of each section also has corresponding buttons. Below is a detailed help on editing articles.
 
 
 
<gallery>
 
File:CreatingArticles - Edit PageButtons.png|Buttons in the upper right corner of the page
 
File:CreatingArticles - Edit SectionButtons.png|Buttons right of the section header
 
</gallery>
 
 
 
If the page has just been created and is still completely empty, the first thing to do is to copy the appropriate [[:Category:Design_templates|design template]] into the page if it has not already been done. If the template matching the topic of your article is not in the list provided in the link, you should choose the template that best suits your content and customize it yourself for your article (recommended only for experienced users). If there is already a template on the page that marks its basic topic, you should work with it.
 
 
 
At the beginning and at the end of an existing page, the necessary navigation patterns may be present, for example, "Specs-Card".
 
 
 
{{Notice
 
|In order to avoid damage to the content and structure of the article, it is strictly forbidden to delete such templates and any other obscure markup elements!
 
|!!
 
}}
 
 
 
So that no one makes changes to the article as long as you're writing it, put the template code "Writing" with your signature at the very top of the page, for example: <code><nowiki>{{Writing|~~~~}}</nowiki></code>. Do note this announcement is for a limited time and may be removed by moderators to show the page is free once more to be edited.
 
 
 
Before collecting material for a new article, you should familiarise yourself with examples of existing high-quality articles in order to better understand the process of writing and designing your future text.
 
 
 
In the empty design template, there are explanations below each section to show how to best sort or describe the edited information. In brief, we can describe the collection of information for an article on the vehicle as follows: you must play this vehicle yourself, understand all the main combat characteristics of this machine, and identify its positive and negative qualities directly in combat. You also need to learn about the most common opponents, and at the same time check the effectiveness of the weapons of the surveyed vehicles. Try different tactics, usage in battles, and describe the most effective employment for this machine. Learn about its real history of creation and use in battle, find historical photos or chronicles and, of course, make or find some good game screenshots on [https://live.warthunder.com/feed/all/ War Thunder Live].
 
 
 
The main principles of creating a new article:
 
* Write articles from a third-person perspective in a scientific style;
 
* Use competent language, be sure to re-read and check the text for errors;
 
* Rely only on the actual characteristics of the equipment; it is not necessary to describe the subjective impressions of any machine;
 
* Do not insert a lot of dry technical information and abbreviations, the reader may get confused by the text, oversaturated with insignificant details, and as a result it becomes difficult to perceive such an article. When it is imperative to use complex technical concepts, disclose them in the text using the Annotation template or in a footnote;
 
* Do not completely copy text from third-party sources. If the description of some of the details cannot do without copying, at least rewrite the text in your own words, highlighting the most important and interesting points;
 
* When specifying the game characteristics of the equipment, use automatically substituted data, this will eliminate the need to edit the text if they are changed in one of the future patches;
 
* Do not duplicate links to other articles - for each concept, insert the link only once at the first use.
 
* Add images and videos on the subject of the article, but use them in moderation and use only materials in good resolution and quality.
 
 
 
== Editing with the visual editor ==
 
The visual editor is the WYSIWYG page editor contained in the [https://www.mediawiki.org/wiki/Extension:VisualEditor VisualEditor extension] for MediaWiki. It allows users to make edits without having to learn the wiki markup syntax. To edit the text using the visual editor, you must click the "Edit" button in the upper right corner of the page or the right side of the title of any section, or the "Create" button if you decide to create a page from scratch. The visual editor has a simple and intuitive interface, but its capabilities are limited, so for more detailed page markup you need to use the wiki code editor (read more below).
 
 
 
When you start editing the page using the visual editor, a toolbar will appear at the top of the screen:
 
[[File:CreatingArticles - Visual Toolbar.png|class=dynamic_image]]
 
 
 
This panel contains the following icons:
 
 
 
{| class="wikitable" width="100%"
 
| [[File:CreatingArticles - Visual UndoRedo.png]] || '''Undo''' and '''Redo''' the changes you made.
 
 
|-
 
|-
| [[File:CreatingArticles - Visual Headerformat.png|class=dynamic_image]] || '''Paragraph''' drop-down menu: this allows you to change the formatting of the selected paragraph. To change the paragraph style, place the cursor in a paragraph and select an item in this menu (you do not have to select any text). Headings of sections are formed by the item "Heading", subsections - "Sub-heading 2", "Sub-heading 3", and so on. Normal text formatting - "Paragraph".
+
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
| [[File:CreatingArticles - Visual Formatting.gif|class=dynamic_image]] || Pressing «'''<u>A</u>'''» will open the '''Formatting''' drop-down menu (for the menu commands to work, you must first select the text to which you intend to apply the formatting):
+
|974||964|| {{Specs|ceiling}} ||25.3||26.2||42.4||37.2||325
* "Bold" ( '''B''' ) makes the selected text bold.
 
* The "Italic" item ( ''I'' ) converts the selected text to italic.
 
* The "superscript index" (x<sup>I</sup>) makes the selected text smaller and slightly higher than the surrounding text.
 
* The "Subscript Index" (x<sub>I</sub>) makes the selected text smaller and slightly lower than the surrounding text.
 
* The item "Strikethrough" (<s>S</s>) adds a solid stripe through the selected text (crosses out the selected text).
 
* The "Computer Code" item (a set of curly brackets: '''{}''' ) changes the font of the selected text to monospaced, which makes it different from the surrounding (proportional) text.
 
* "Underline" (<u>U</u>) adds a solid line to the selected text.
 
* The "Language" item (文<small>A</small>) allows you to mark the language (for example, Japanese) and the direction (for example, from right to left) of the selected text.
 
* The "Big" item (<small><small>A</small></small>A) increases the size of the selected text.
 
* Small" (A<small><small>A</small></small>) reduces the size of the selected text.
 
* The last item is called "Clear Styling", removes all formatting from the selected text, including links.
 
If you did not select the text in advance, the choice of the formatting style will apply to the text that you will begin to enter immediately after the selection.
 
 
|-
 
|-
| [[File:CreatingArticles - Visual Link.png]] || '''Link Tool''': The chain link icon denotes link tool. Clicking it will open the link insertion window (the selected text will be the visible part of the link):
+
! colspan="8" | ''Upgraded''
 
 
[[File:CreatingArticles - Visual LinkSearch.png]]
 
 
 
The window will prompt you to enter the name of the internal page (in the "Search pages" section) to which the link will link, or the URL of the external page (in the "External link" section).
 
 
 
 
|-
 
|-
| [[File:CreatingArticles - Visual Cite.gif|class=dynamic_image]] || '''Cite''': used to add inline quotes (also called "footnotes"). The place to display text for all footnotes on the page must be selected via the Insert menu "References list" (if this is not done, then by default all footnotes will be displayed at the very bottom of the page).
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! colspan="2" | Max Speed<br>(km/h at 100 m)
 
+
! rowspan="2" | Max altitude (meters)
To reuse an existing footnote in another part of the text, you must click the "Reuse" button.
+
! colspan="2" | Turn time (seconds)
 
+
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" | Take-off run (meters)
 
|-
 
|-
| [[File:CreatingArticles - Visual ListsIndents.png]] || '''Lists and Indents''': The first two items allow you to format selected paragraphs as "Bullet List" or "Numbered List". The last two items allow you to reduce or increase the indent from the left edge for elements of the same list.
+
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
| [[File:CreatingArticles - Visual Insert.png]] || '''Insert''' allows you to insert into the text of the article various elements:
+
| 1009 || 991 || {{Specs|ceiling}} || 22.9 || 24 || 68.9 || 55 ||325
* The "Media" icon (picture with mountains) opens the image insertion dialog. For more information, see [[Help:Inserting pictures|"Inserting Pictures"]].
 
* The "Template" icon (puzzle piece) allows you to insert and edit templates. Read more in the article [[Help:Templates|"Templates"]].
 
* The "Table" icon inserts a 4x4 table into the text (the number of cells can be increased or decreased using the corresponding buttons).
 
* The "Comment" icon (exclamation mark) allows you to insert a comment invisible to readers, which can only be seen in edit mode.
 
* The "Your signature" feature is unusable, so ignore.
 
* The "Gallery" icon (set of photos) allows you to put an image gallery on the page. For more information, see [[Help:Inserting pictures|"Inserting Pictures"]].
 
* The "References list" icon (three books) allows you to determine where in the page explanatory texts will be placed for footnotes (recommended before the "See also" section).
 
 
|-
 
|-
| [[File:CreatingArticles - Visual SpecialCharacters.png]] || The '''Ω''' icon brings up a window with "'''Special characters'''". Click on the desired symbol to insert it into the text.
 
 
|}
 
|}
  
Saving changes: after you finish editing the article, click the blue "Save changes" button on the toolbar right side. If you have not made any changes, the button will remain inactive (gray). To undo all changes made, simply close the browser window or go to the Read tab above the toolbar. Clicking the "Save Page" button will open the following dialog box:
+
{| class="wikitable" style="text-align:center"
 
+
! rowspan="2" | Characteristics
[[File:CreatingArticles - Visual Savebox.png]]
+
! colspan="2" | Max Speed<br>(km/h at 10,667 m)
 
+
! rowspan="2" | Max altitude<br>(metres)
In it, you can write a short description of your actions, mark the edit as a small change with "This is a minor edit", and/or add the page to your personal watch list with "Watch this page". You can also view your changes using the "Review your changes" button. The "Resume editing" button will close the window and return you to the page you edited.
+
! colspan="2" | Turn time<br>(seconds)
 
+
! colspan="2" | Rate of climb<br>(metres/second)
Recorded changes will not be displayed on the page immediately, first they will have to approve the moderator. If the page is not approved for too long (more than a week), you can independently contact one of the active moderators or administrators on his personal wiki page in the Discussions section or on the forum.
+
! rowspan="2" | Take-off run<br>(metres)
 
 
== Editing with the wiki text editor (for advanced users) ==
 
Although the visual editor has an intuitive interface and is very convenient for editing, its capabilities are rather limited. The wiki text (or code) editor in the War Thunder Wiki is the standard MediaWiki engine editor with the [https://www.mediawiki.org/wiki/Extension:WikiEditor WikiEditor editing panel], which provides users with additional features and makes editing easier.
 
 
 
To edit pages using the code editor, you must click the "Edit source" button in the upper right-hand corner of the page, or the right side of the title of any section, or "Create source" if you decide to create a page from scratch. The code editor requires the user to have at least a basic knowledge of wiki markup, the basic principles of which are described in the section below.
 
 
 
When you start editing with the code editor, a toolbar and a wiki text entry box appear on the page:
 
 
 
[[File:CreatingArticles - Editor Toolbar.png|class=dynamic_image]]
 
 
 
The items on the code editor panel are very simple and straightforward, and they can often coincide with the items on the visual editor toolbar, but there are some differences:
 
 
 
{| class="wikitable" width="100%"
 
| [[File:CreatingArticles - Editor BoldandItalic.png]] || The "'''Bold'''" and "'''Italic'''" buttons will frame the selected text with <nowiki>'''</nowiki> or <nowiki>''</nowiki> character sets, causing the format setting respectively (this is how bold and italic wiki-markup text are indicated)
 
 
|-
 
|-
| [[File:CreatingArticles - Editor Link.png]] || The "'''Link'''" button opens a window to insert a link:
+
! AB !! RB !! AB !! RB !! AB !! RB
 
 
[[File:CreatingArticles - Editor Link Window.png|class=dynamic_image]]
 
 
 
In this window, you can enter the name of the internal page on the wiki where the link will be referred to, or the URL address of the external page (you must change the type of link in the switch from "To a wiki page" to "To an external web page"), as well as the text that will be shown to users instead of the link address. If you select the necessary text before clicking the "Link" button, this selected text will fill both fields in the default dialog box to expedite the process.
 
 
 
 
|-
 
|-
| [[File:CreatingArticles - Editor EmbeddedFile.png]] || The "'''Embedded File'''" button allows you to upload a file, such as an image, into the text of the article. For more information, see [[Help:Inserting pictures|"Inserting Pictures"]].
+
! Stock
 +
| 974 || 964 || rowspan="2" | {{Specs|ceiling}} || 25.3 || 26.2 || 42.4 || 37.2 || rowspan="2" | 325
 
|-
 
|-
| [[File:CreatingArticles - Editor Reference.png]] || The "'''Reference'''" button allows you to insert a footnote in the article. At the same time, it is necessary to preset the "Notes" section and the <nowiki></references></nowiki> tag before the "See also". Otherwise, footnote texts will be displayed at the very bottom of the page.
+
! Upgraded
 +
| 1,009 || 991 || 22.9 || 24.0 || 68.9 || 55.0
 
|-
 
|-
| [[File:CreatingArticles - Editor SpecialCharacters.png]] || The "'''Special characters'''" drop-down button opens a menu with special characters. Click on the desired symbol to insert it into the text.
+
|}
 +
 
 +
====Details====
 +
{| class="wikitable" style="text-align:center"
 
|-
 
|-
| [[File:CreatingArticles - Editor Help.png]] || The '''Help''' button opens a small wiki reference material.
+
! colspan="6" | Features
 
|-
 
|-
| [[File:CreatingArticles - Editor SaveChanges.png]] || The "'''Save Changes'''" button saves all edits made.
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
 
Recorded changes will not be displayed on the page immediately, first they will have to approve the moderator. If the page is not approved for too long (more than a week), you can independently contact one of the active moderators or administrators on his personal wiki page in the Discussions section or on the forum.
 
 
 
 
|-
 
|-
| [[File:CreatingArticles - Editor ShowPreview.png]] || The button "'''Show Preview'''" allows you to view how the page with all current edits will look.
+
| ✓ || ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
| [[File:CreatingArticles - Editor Cancel.png]] || The "'''Cancel'''" button cancels all current edits and returns you to the page being edited.
 
 
|}
 
|}
  
The other buttons, such as "'''Show Changes'''," the "'''Change summary''' dialogue box," the check boxes of "This is a minor edit" and "Watch this page" all have similar to same features as described in the visual editor.
+
{| class="wikitable" style="text-align:center"
 
 
The Advanced button opens the extended toolbar:
 
 
 
[[File:CreatingArticles - Editor Advanced.png]]
 
 
 
It includes the following items:
 
 
 
{| class="wikitable" width="100%"
 
| [[File:CreatingArticles - Editor AdvancedHeaderformat.png]] || The drop-down menu "'''Title'''" allows you to make the selected text section title.
 
 
|-
 
|-
| [[File:CreatingArticles - Editor AdvancedLists.png]] || The "'''Bulleted list'''" and "'''Numbered list'''" buttons make paragraphs marked as bullet points or numbered items, respectively.
+
! colspan="7" | Limits
 
|-
 
|-
| [[File:CreatingArticles - Editor AdvancedNoWiki.png]] || The "'''No wiki formatting'''" button frames the selected text with <nowiki><nowiki></nowiki> tags, which allow you to ignore the wiki markup in them, displaying it as plain text.
+
! rowspan="2" | Wings (km/h)
 +
! rowspan="2" | Gear (km/h)
 +
! colspan="3" | Flaps (km/h)
 +
! colspan="2" | Max Static G
 
|-
 
|-
| [[File:CreatingArticles - Editor AdvancedNewLine.png]] || The "'''New Line'''" button inserts the <nowiki><br></nowiki> tag at the cursor location, which allows you to switch to a new line without creating a new paragraph. This button is '''not recommended to be used''', and it is best to transfer lines simply by leaving one empty line between them (a new paragraph according to the rules of wiki markup).
+
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| [[File:CreatingArticles - Editor AdvancedTextSize.png]] || The "'''Big'''", "'''Small'''", "'''Superscript'''" and "'''Subscript'''" buttons change the selected text, making it correspondingly: more main text, less main text, less and above main text, less and less main text.
+
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 540 || 540 || 370|| ~8 || ~4.5
 
|-
 
|-
| [[File:CreatingArticles - Editor AdvancedGallery.png]] || The "'''Picture gallery'''" button inserts a gallery of pictures into the text. For more information, see [[Help:Inserting_pictures|Insert illustrations]].
 
|-
 
| [[File:CreatingArticles - Editor AdvancedRedirect.png]] || The "'''Redirect'''" button inserts a code that redirects the current page to another at the specified address. This feature is recommended for experienced users only.
 
|-
 
| [[File:CreatingArticles - Editor AdvancedTable.png]] || The "'''Table'''" button opens a dialog box in which you can adjust the parameters of the table before inserting it into the text.
 
 
|}
 
|}
  
== Wiki markup ==
+
{| class="wikitable" style="text-align:center"
The table below shows the main wiki markup tools for text formatting:
 
 
 
{| class="wikitable" width="100%" cellpadding="0"
 
!width="20%"| Description !! Code !! Result
 
 
|-
 
|-
| Headings of different levels
+
! colspan="4" | Optimal velocities (km/h)
||
 
== Level 2 ==
 
=== Level 3 ===
 
==== Level 4 ====
 
===== Level 5 =====
 
====== Level 6 ======
 
||
 
 
 
 
|-
 
|-
!colspan="3"| "Magic" words
+
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
| Hides page contents
+
| < 720 || < 600 || < 620 || N/A
||
 
<nowiki>__NOTOC__</nowiki>
 
||
 
 
|-
 
|-
!colspan="3"| Text formatting (different types can be combined)
+
|}
|-
 
| Paragraph (separated by an empty line) =
 
||
 
Paragraph 1. Proposal 1.
 
Sentence 2.
 
  
Paragraph 2. Proposal 3.
+
==== Engine performance ====
||
+
{| class="wikitable" style="text-align:center"
Paragraph 1. Proposal 1. Sentence 2.
 
 
 
Paragraph 2. Proposal 3.
 
 
|-
 
|-
| Horizontal bar
+
! colspan="4" | Engine
||
+
! colspan="3" | Aircraft mass
Text before
 
----
 
Text after
 
||
 
Text before
 
----
 
Text after
 
 
|-
 
|-
| Italic text
+
! colspan="3" | Engine name || Number
||
+
! colspan="1" | Empty mass || colspan="2" | Wing loading (full fuel)
<nowiki>''Italics''</nowiki>
 
||
 
''Italics''
 
 
|-
 
|-
| Bold text
+
| colspan="3" | Armstrong Siddeley Sapphire Mk.209 ||  1
||
+
| colspan="1" | 14,200 kg || colspan="2" | 203 kg/m<sup>2</sup>
<nowiki>'''Bold'''</nowiki>
 
||
 
'''Bold'''
 
 
|-
 
|-
| Underlined text
+
! colspan="4" | Engine characteristics
||
+
! colspan="2" | Mass with fuel (no weapons load)
<nowiki><u>Underline</u></nowiki>
+
! rowspan="2" | Max Takeoff<br/>Weight
||
 
<u>Underline</u>
 
 
|-
 
|-
| Strikethrough text
+
! Weight (each) || colspan="3" | Type
||
+
! 5m fuel || 19m fuel
<nowiki><s>Strikethrough</s></nowiki>
 
||
 
<s>Strikethrough</s>
 
 
|-
 
|-
| Bulleted list
+
| 1,400 kg || colspan="3" | Afterburning Axial-flow turbojet
||
+
| 15,063 kg || 17,415 kg || 18,415 kg
* Section 1
 
** Subsection 1
 
* Section 2
 
* Section 3
 
||
 
* Section 1
 
** Subsection 1
 
* Section 2
 
* Section 3
 
 
|-
 
|-
| Numbered list
+
! colspan="4" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
||
+
! colspan="3" | Thrust to weight ratio @ 0 m (WEP%)
# Section 1
 
## Subsection 1
 
## Subsection 2
 
# Section 2
 
# Section 3
 
||
 
# Section 1
 
## Subsection 1
 
## Subsection 2
 
# Section 2
 
# Section 3
 
 
|-
 
|-
| Text indent
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Text
 
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Text
 
: Section 1
 
:: Subsection 1
 
: Section 2
 
 
|-
 
|-
|Mix of different types of lists
+
| colspan="2" | ''Stationary'' || 4,800 kgf || 5,664 kgf
||
+
| 0.75 || 0.65 || 0.62
<pre># one
 
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|-
 
|-
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| colspan="2" | ''Optimal'' || 4,800 kgf<br/>(0 km/h) || 5,664 kgf<br/>(0 km/h)
||
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| 0.75 || 0.65 || 0.62
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|}
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<nowiki>{{Annotation|Text|Hint}}</nowiki>
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=== Survivability and armour ===
||
+
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
{{Annotation|Text|Hint}}
+
 
|-
+
== Armaments ==
| [[Template:Quote|Quote]] (More in the link)
+
=== Offensive armament ===
||
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
<pre>Text before
+
{{main|ADEN (30 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 4 х 30 mm ADEN cannons, wing-mounted (100 rpg = 400 total)
 +
 
 +
=== Suspended armament ===
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|Firestreak}}
  
{{Quote
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
|Quote text
 
|Author
 
}}
 
  
Text after</pre>
+
* Without load
||
+
* 4 х Firestreak air-to-air missiles
Text before
 
  
{{Quote
+
== Usage in battles ==
|Quote text
+
<!-- Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB). -->
|Author
 
}}
 
  
Text after
+
<!--=== Manual Engine Control ===
 +
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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<nowiki><nowiki> '''Text''' ''without'' markup </ nowiki></nowiki>
 
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<nowiki>'''Text''' ''without'' markup </nowiki>
 
 
|-
 
|-
|Fully preformatted text
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! rowspan="2" | Mixer
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! rowspan="2" | Pitch
<pre>
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! colspan="3" | Radiator
<pre> The text '''preformatted''' and ''markup '''does not apply''''' </ pre>
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! rowspan="2" | Supercharger
</pre>
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! rowspan="2" | Turbocharger
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|-
 
|-
!colspan="3"| Tables
+
| Not controllable || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Auto control available || rowspan="2" | Not controllable<br>Auto control available || rowspan="2" | Combined || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable
 
|-
 
|-
| Standard table
+
|}-->As an aircraft the Javelin has many flaws and has picked up a fairly poor reputation, but once you get used to its quirks you can work around them and the Javelin can become an effective aircraft, which you can do well int. The Javelin's key advantage is its dual after-burning engines which give it good acceleration and very good climb rate, it will (at lower altitudes) accelerate past 600 kph in a 20° climb, without issue. As the Javelin has a fairly poor top speed (at least compared to some of the vehicles you can face), you will want to make use of the powerful engines and climb to a reasonable attitude quickly at the start of the match. In terms of climb profile your options are to either throw the Javelin in to a 10 - 20° climb straight off the runway, or build you speed (up to about 700 kph or so), then enter the same sort of angle climb; the first option will get you to altitude in less distance, but you likely will not have much speed when you get there, on maps with room for it building speed first will give you more options. Your target altitude will vary depending on the situation, but typically you will want to be at at least about 4,000 m, maybe closer to 6,000 m on larger maps. Ultimately if an enemy fighter is above you in the Javelin and decides to dive on you, you're in for a bad time, you will likely not have the speed to out run them in this scenario, and the Javelin's large size and somewhat lacking flight characteristics can make evasion tricky (and lead to you loosing lots of energy); by climbing to a suitable altitude (depending on that the other team are doing) you can minimise the risk of this situation occurring.
||
+
 
<nowiki>{| class="standard"
+
Once at altitude you have two main options; you can either take up the role of bomber hunter, or set yourself up in a position to start diving down on enemy aircraft below you. The Javelin fits the role of bomber hunter fairly well, the search and tracking radars can be useful for finding bombers (although they suffer heavily from ground clutter) and the armament of four 30 mm cannons is more than capable of bringing down anything you face with one or two well aimed bursts. The Firestreak missiles also work well against bombers, which often do not have the manoeuvrability to evade them.A benefit of the radar, when coupled with missiles, is that if a target is locked then the locking cone for the missile will automatically follow the target, meaning you do not have to worry about pointing your plane straight at the target to get a missile lock. The Firestreaks can also be used against fighters, however they are not very manoeuvrable missiles so they can often be evaded by fighters fairly easily; they are best used a fairly short range, or if a target is flying in a straight line trying to outrun you.
|-
+
 
! Latin || Cyrillic || Numbers
+
The main drawbacks of the Javelin are the previously mentioned, low top speed as well as it having terrible energy retention. The idea of turn fighting in the Javelin can be completely forgotten about in most circumstances; the turning circle is not great and attempting it will rapidly kill any speed / energy advantage you once had. Due to its poor energy retention sudden movements in the Javelin should be avoided, where possible make large sweeping turns and gentle control inputs, in some situations even a brief hard rudder input can cost you a not insignificant chunk of speed.
|-
+
 
| D || Г || 3
+
Although the Javelin cannot generally out run enemy on pure speed alone there are cases where you can escape faster aircraft by exploiting the Javelin's excellent climb performance. While many aircraft have a higher top speed than the Javelin, not many can hold speed in a climb quite as well as a Javelin. This works best a low altitude and ideally needs to be done before the enemy can get within firing range. While travelling near your top speed open up the throttles to max and enter a climb; the Javelin will hold its top speed in a 10° climb all day, depending on what is chasing you this may be enough to stop them catching you, if not a 20° climb can be held for some time and even a 30° or more climb can be used for short periods of time if needed. This tactic will not work against all aircraft but many will bleed speed much quicker than the Javelin in a climb (particularly ones approaching 20 degrees) and often start falling behind you leading the the enemy player giving up and finding someone else to engage.
 +
 
 +
Another annoyance with the Javelin is the gun placement: quite far apart in the wings. The means that you have to take convergence into account and gives you less flexibility in terms of engagement range than nose mounted guns, it also makes head on attacks a very risky proposition.
 +
 
 +
One more thing to be aware of with the javelin (particularly at higher altitudes) is that once you reach your tops speed you often do not need to use afterburner of even full throttle to maintain it in level flight.Depending on altitude you can maintain a speed near your top speed with 90% throttle or less, this can be useful for saving fuel or cooling the engines (not the latter is necessary most of the time), if you don't want maxed out speed even a throttle setting as low as 75% can maintain a decent cruising speed).
 +
 
 +
===Radars===
 +
{{main|AN/APS-21|AN/APG-26}}
 +
The Javelin F.(A.W.) Mk.9 is equipped with an [[AN/APS-21]] search radar, as well as an [[AN/APG-26]] target tracking radar. Both radars are located in the nose of the aircraft.
 +
{| class="wikitable" style="text-align:center"
 +
! colspan="4" | [[AN/APS-21]] - Target Detection Radar
 
|-
 
|-
| E || Щ || 2
+
! {{Annotation|Maximum<br/>Detection<br/>Range|The maximum possible range at which a target can be detected}}
 +
! {{Annotation|Guaranteed<br/>Detection<br/>Range|The range, below which, detection of a target is practically guaranteed}}
 +
! {{Annotation|Max Azimuth<br/>Scan Angle|How far to each side the radar can scan (widest search mode)}}
 +
! {{Annotation|Max Elevation<br/>Scan Angle|How far up and down the radar can scan (widest search mode)}}
 
|-
 
|-
| F || Б || 11
+
| 45,000 m || 28,000 m || ±85° || ±16°
|}</nowiki>
 
||
 
{| class="standard"
 
 
|-
 
|-
! Latin || Cyrillic || Numbers
+
! colspan="4" | [[AN/APG-26]] - Target Tracking Radar
 
|-
 
|-
| D || Г || 3
+
! {{Annotation|Maximum<br/>Tracking<br/>Range|The maximum range at which a target can be tracked}}
 +
! {{Annotation|Minimum<br/>Tracking<br/>Range|The range below which targets cannot be tracked by the radar}}
 +
! {{Annotation|Azimuth Tracking<br/>Angle|How far to each side the radar can track a target}}
 +
! {{Annotation|Elevation Tracking<br/>Angle|How far up and down the radar can track a target}}
 
|-
 
|-
| E || Щ || 2
+
| 4,000 m || 150 m || ±60° || ±60°
 
|-
 
|-
| F || Б || 11
 
 
|}
 
|}
|-
+
 
| Wikitable
+
===Modules===
||
+
You are going to want to focus on getting flight performance modifications first to make the Javelin more bearable to fly. The stock belts and ADEN cannons are very good so these upgrades can be left until last, the stock roll rate is also good so new boosters are not a necessity and you may wish to go for higher rank engine upgrades first. The Firestreaks come down to personal preference; if you like missile game-play then they can be effective, but they are far from the best missiles available in game. If you have never played with air to air missiles before or can't stand the stock offensive capabilities then you may with to unlock them, but do not expect to be shooting down fighters in the middle of a dog fight with them. Learning when / where to use them, and in what circumstances they are likely to hit will take time.
<nowiki>{| class="wikitable"
 
|-
 
! Title 1 || Title 2
 
|-
 
| Cell 1*1 || Cell 2*1
 
|-
 
| Cell 1*2 || Cell 2*2
 
|-
 
| Cell 1*3 || Cell 2*3
 
|}</nowiki>
 
||
 
 
{| class="wikitable"
 
{| class="wikitable"
 +
! colspan="1" | Tier
 +
! colspan="2" | Flight performance
 +
! colspan="1" | Survivability
 +
! colspan="2" | Weaponry
 
|-
 
|-
! Title 1 || Title 2
+
| I
|-
+
| Fuselage Repair
| Cell 1*1 || Cell 2*1
+
|
|-
+
|
| Cell 1*2 || Cell 2*2
+
| Offensive 30 mm
|-
+
|
| Cell 1*3 || Cell 2*3
 
|}
 
 
|-
 
|-
!colspan="3"| Links
+
| II
 +
| New boosters
 +
| Compressor
 +
| Airframe
 +
|
 +
| Firestreak
 
|-
 
|-
| Internal link
+
| III
||
+
| Wings Repair
<nowiki>[[T-34-85|Displayed text]]</nowiki>
+
| Engine
||
+
|
[[T-34-85|Displayed text]]
+
| New 30 mm cannons
 +
|
 
|-
 
|-
| Internal link to subsection
+
| IV
||
+
| G-Suit
<nowiki>[[Help:Creating articles#Wiki markup|Wiki markup]]</nowiki>
+
| Cover
||
+
|
[[Help:Creating articles#Wiki markup|Wiki markup]]
+
|
 +
|
 
|-
 
|-
| Wikipedia link
 
||
 
<nowiki>[[wikipedia:Article titles|Displayed text]]</nowiki>
 
||
 
[[wikipedia:Article titles|Displayed text]]
 
|-
 
| External reference
 
||
 
<nowiki>[https://warthunder.com Displayed text]</nowiki>
 
||
 
[https://warthunder.com Displayed text]
 
 
|}
 
|}
  
== Conclusion ==
+
=== Pros and cons ===
Not the main question, but rather important for every novice editor: “Will I get anything for contributing to the War Thunder Wiki?”. As a typical wiki editor, no you will not receive any Golden Eagles for the work you do. Your work is still very important and whatever time you spend adding, editing and updating the wiki is much appreciated by thousands of War Thunder Wiki readers! There is however an opportunity for those who get accepted into the Wiki Share Program in a coordinated effort with administrators and moderators to earn Golden Eagles for work completed in writing articles and updating vehicle pages. As a member of the Wiki Share Program, it is possible each month, for the War Thunder Wiki team to award Golden Eagles to active participants.
+
<!-- ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
 
 +
'''Pros:'''
 +
 
 +
* More manoeuvrable than some other jets and has very good roll rate
 +
* Effective air to air missiles
 +
* Good acceleration
 +
* Is equipped with the [[AN/APS-21]] target detection radar, with the best range of any airborne radar in the game; as well having an [[AN/APG-26]] tracking radar.
 +
* Can use afterburner (WEP) for very long periods of time without overheating engines
 +
 
 +
'''Cons:'''
 +
 
 +
* Relatively low top speed
 +
* Big target
 +
* Pulling negative G cuts out engines due to fuel starvation
 +
* Convergence is important (guns are far apart)
 +
* Extremely poor energy retention
 +
* Anything more than slight damage to wings causes massive loss in speed and lift
 +
* Can push past its wing break speed at sea level while at 100% throttle
 +
 
 +
== History ==
 +
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
 +
 
 +
== Media ==
 +
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 +
 
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
The conditions for obtaining Golden Eagles as a Wiki Share Member are simple: only qualitative changes made by a participant for an accounting calendar month and approved by moderators are evaluated. Qualitative edits imply the creation of a solid good article, the addition of missing important and relevant sections in already existing articles and/or multiple minor additions and corrections in already existing articles to help improve their content and relevance to the player base. In this case, all edits should be relevant and useful, and when making additions or corrections to existing articles, you should always adhere to the style of the text used in them.
+
* ''reference to the series of the aircraft;''
 +
* ''links to approximate analogues of other nations and research trees.''
  
'''FAQ:'''
+
== External links ==
*"How many eagles will I get for this edit?"
+
<!-- ''Paste links to sources and external resources, such as:''
:The amount of remuneration is calculated individually, based on all edits made during the month.
+
* ''topic on the official game forum;''
*"When does the reward come?"
+
* ''encyclopedia page on the aircraft;''
:The reward for the account (the month during which you made edits) calendar month will come at the beginning of the next.
+
* ''other literature.'' -->
*"How do I know that I will receive a reward?"
 
:If you have made quality edits within a month, then you will certainly receive a reward. The reward will be credited to your in-game account automatically. If unforeseen difficulties or questions arise, the responsible administrator can contact you on the wiki or on the game forum to clarify details.
 
  
If you're interested in getting more involved with the Wiki, check out the [[WSP|Wiki Share Program]]!
+
* [https://forum.warthunder.com/index.php?/topic/440050-development-javelin-faw-mk-9-delta-defender/ [Development<nowiki>]</nowiki> Javelin F.A.W Mk 9 - Delta Defender (Forum)]
  
[[Category:Help]]
+
{{AirManufacturer Gloster}}
 +
{{Britain jet aircraft}}

Revision as of 16:48, 18 January 2020

Javelin F.(A.W.) Mk.9
javelin_fmk9.png
Javelin F.(A.W.) Mk.9
AB RB SB
8.3 8.3 8.7
Research:135 000 Specs-Card-Exp.png
Purchase:380 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Javelin F.(A.W.) Mk.9.jpg


The Javelin F.(A.W.) Mk.9 is a rank VI British jet fighter with a battle rating of 8.3 (AB/RB) and 8.7 (SB). It was introduced in Update 1.85 "Supersonic".

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 100 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
974 964 15000 25.3 26.2 42.4 37.2 325
Upgraded
Max Speed
(km/h at 100 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
1009 991 15000 22.9 24 68.9 55 325
Characteristics Max Speed
(km/h at 10,667 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 974 964 15000 25.3 26.2 42.4 37.2 325
Upgraded 1,009 991 22.9 24.0 68.9 55.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 407 540 540 370 ~8 ~4.5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 720 < 600 < 620 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
Armstrong Siddeley Sapphire Mk.209 1 14,200 kg 203 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 5m fuel 19m fuel
1,400 kg Afterburning Axial-flow turbojet 15,063 kg 17,415 kg 18,415 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (WEP%)
Condition 100% WEP 5m fuel 19m fuel MTOW
Stationary 4,800 kgf 5,664 kgf 0.75 0.65 0.62
Optimal 4,800 kgf
(0 km/h)
5,664 kgf
(0 km/h)
0.75 0.65 0.62

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Armaments

Offensive armament

Main article: ADEN (30 mm)

The Javelin F.(A.W.) Mk.9 is armed with:

  • 4 х 30 mm ADEN cannons, wing-mounted (100 rpg = 400 total)

Suspended armament

Main article: Firestreak

The Javelin F.(A.W.) Mk.9 can be outfitted with the following ordinance:

  • Without load
  • 4 х Firestreak air-to-air missiles

Usage in battles

As an aircraft the Javelin has many flaws and has picked up a fairly poor reputation, but once you get used to its quirks you can work around them and the Javelin can become an effective aircraft, which you can do well int. The Javelin's key advantage is its dual after-burning engines which give it good acceleration and very good climb rate, it will (at lower altitudes) accelerate past 600 kph in a 20° climb, without issue. As the Javelin has a fairly poor top speed (at least compared to some of the vehicles you can face), you will want to make use of the powerful engines and climb to a reasonable attitude quickly at the start of the match. In terms of climb profile your options are to either throw the Javelin in to a 10 - 20° climb straight off the runway, or build you speed (up to about 700 kph or so), then enter the same sort of angle climb; the first option will get you to altitude in less distance, but you likely will not have much speed when you get there, on maps with room for it building speed first will give you more options. Your target altitude will vary depending on the situation, but typically you will want to be at at least about 4,000 m, maybe closer to 6,000 m on larger maps. Ultimately if an enemy fighter is above you in the Javelin and decides to dive on you, you're in for a bad time, you will likely not have the speed to out run them in this scenario, and the Javelin's large size and somewhat lacking flight characteristics can make evasion tricky (and lead to you loosing lots of energy); by climbing to a suitable altitude (depending on that the other team are doing) you can minimise the risk of this situation occurring.

Once at altitude you have two main options; you can either take up the role of bomber hunter, or set yourself up in a position to start diving down on enemy aircraft below you. The Javelin fits the role of bomber hunter fairly well, the search and tracking radars can be useful for finding bombers (although they suffer heavily from ground clutter) and the armament of four 30 mm cannons is more than capable of bringing down anything you face with one or two well aimed bursts. The Firestreak missiles also work well against bombers, which often do not have the manoeuvrability to evade them.A benefit of the radar, when coupled with missiles, is that if a target is locked then the locking cone for the missile will automatically follow the target, meaning you do not have to worry about pointing your plane straight at the target to get a missile lock. The Firestreaks can also be used against fighters, however they are not very manoeuvrable missiles so they can often be evaded by fighters fairly easily; they are best used a fairly short range, or if a target is flying in a straight line trying to outrun you.

The main drawbacks of the Javelin are the previously mentioned, low top speed as well as it having terrible energy retention. The idea of turn fighting in the Javelin can be completely forgotten about in most circumstances; the turning circle is not great and attempting it will rapidly kill any speed / energy advantage you once had. Due to its poor energy retention sudden movements in the Javelin should be avoided, where possible make large sweeping turns and gentle control inputs, in some situations even a brief hard rudder input can cost you a not insignificant chunk of speed.

Although the Javelin cannot generally out run enemy on pure speed alone there are cases where you can escape faster aircraft by exploiting the Javelin's excellent climb performance. While many aircraft have a higher top speed than the Javelin, not many can hold speed in a climb quite as well as a Javelin. This works best a low altitude and ideally needs to be done before the enemy can get within firing range. While travelling near your top speed open up the throttles to max and enter a climb; the Javelin will hold its top speed in a 10° climb all day, depending on what is chasing you this may be enough to stop them catching you, if not a 20° climb can be held for some time and even a 30° or more climb can be used for short periods of time if needed. This tactic will not work against all aircraft but many will bleed speed much quicker than the Javelin in a climb (particularly ones approaching 20 degrees) and often start falling behind you leading the the enemy player giving up and finding someone else to engage.

Another annoyance with the Javelin is the gun placement: quite far apart in the wings. The means that you have to take convergence into account and gives you less flexibility in terms of engagement range than nose mounted guns, it also makes head on attacks a very risky proposition.

One more thing to be aware of with the javelin (particularly at higher altitudes) is that once you reach your tops speed you often do not need to use afterburner of even full throttle to maintain it in level flight.Depending on altitude you can maintain a speed near your top speed with 90% throttle or less, this can be useful for saving fuel or cooling the engines (not the latter is necessary most of the time), if you don't want maxed out speed even a throttle setting as low as 75% can maintain a decent cruising speed).

Radars

Main articles: AN/APS-21, AN/APG-26

The Javelin F.(A.W.) Mk.9 is equipped with an AN/APS-21 search radar, as well as an AN/APG-26 target tracking radar. Both radars are located in the nose of the aircraft.

AN/APS-21 - Target Detection Radar
Maximum
Detection
Range
Guaranteed
Detection
Range
Max Azimuth
Scan Angle
Max Elevation
Scan Angle
45,000 m 28,000 m ±85° ±16°
AN/APG-26 - Target Tracking Radar
Maximum
Tracking
Range
Minimum
Tracking
Range
Azimuth Tracking
Angle
Elevation Tracking
Angle
4,000 m 150 m ±60° ±60°

Modules

You are going to want to focus on getting flight performance modifications first to make the Javelin more bearable to fly. The stock belts and ADEN cannons are very good so these upgrades can be left until last, the stock roll rate is also good so new boosters are not a necessity and you may wish to go for higher rank engine upgrades first. The Firestreaks come down to personal preference; if you like missile game-play then they can be effective, but they are far from the best missiles available in game. If you have never played with air to air missiles before or can't stand the stock offensive capabilities then you may with to unlock them, but do not expect to be shooting down fighters in the middle of a dog fight with them. Learning when / where to use them, and in what circumstances they are likely to hit will take time.

Tier Flight performance Survivability Weaponry
I Fuselage Repair Offensive 30 mm
II New boosters Compressor Airframe Firestreak
III Wings Repair Engine New 30 mm cannons
IV G-Suit Cover

Pros and cons

Pros:

  • More manoeuvrable than some other jets and has very good roll rate
  • Effective air to air missiles
  • Good acceleration
  • Is equipped with the AN/APS-21 target detection radar, with the best range of any airborne radar in the game; as well having an AN/APG-26 tracking radar.
  • Can use afterburner (WEP) for very long periods of time without overheating engines

Cons:

  • Relatively low top speed
  • Big target
  • Pulling negative G cuts out engines due to fuel starvation
  • Convergence is important (guns are far apart)
  • Extremely poor energy retention
  • Anything more than slight damage to wings causes massive loss in speed and lift
  • Can push past its wing break speed at sea level while at 100% throttle

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Gloster Aircraft Company, Limited
Fighters  Gladiator Mk II · Sea Gladiator Mk I · Gladiator Mk IIS · Tuck's Gladiator Mk II
Jet Fighters  Meteor F Mk 3 · Sea Meteor F Mk 3 · Meteor F Mk 4 G.41F · Meteor F Mk 4 G.41G · Meteor F Mk 8 G.41K · Meteor F Mk.8 Reaper
  Javelin F.(A.W.) Mk.9
Export  J8A · Iacobi's J8A · ␗Gladiator Mk I · Gladiator Mk IIF
  Meteor NF.13 · Meteor F.8

Britain jet aircraft
Blackburn  Buccaneer S.1 · Buccaneer S.2 · Buccaneer S.2B
British Aerospace  Harrier GR.7 · Sea Harrier FRS.1 (e) · Sea Harrier FRS.1
British Aircraft Corporation  Strikemaster Mk.88
English Electric  Canberra B Mk 2 · Canberra B (I) Mk 6 · Lightning F.6 · Lightning F.53
Gloster  Meteor F Mk 3 · Sea Meteor F Mk 3 · Meteor F Mk 4 G.41F · Meteor F Mk 4 G.41G · Meteor F Mk 8 G.41K · Meteor F Mk.8 Reaper
  Javelin F.(A.W.) Mk.9
de Havilland  Vampire F.B.5 · Venom FB.4 · Sea Venom FAW 20 · Sea Vixen F.A.W. Mk.2
Hawker  Sea Hawk FGA.6 · Hunter F.1 · Hunter F.6 · Hunter FGA.9 · Harrier GR.1 · Harrier GR.3
Panavia  Tornado GR.1 · Tornado F.3
SEPECAT  Jaguar GR.1 · Jaguar GR.1A · Jaguar IS
Supermarine  Attacker FB 1 · Attacker FB.2 · Scimitar F Mk.1 · Swift F.1 · Swift F.7
Foreign  Phantom FG.1 (USA) · Phantom FGR.2 (USA) · F-4J(UK) Phantom II (USA)
  JAS39C (Sweden)