Char léger Hotchkiss modèle 1935 H

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

The H.35 in the garage.

The Char léger Hotchkiss modèle 1935 H (Hotchkiss light tank model 1935) is a reserve French light tank with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.75 "La Résistance". It is arguably the worst reserve vehicle in War Thunder. Bearing a puny 75 HP engine for its 10.6 tons, about 35 mm of armour all around and a WWI gun (yes, the same gun as the Renault FT), it can barely stand in front of its contemporaries.

The main purpose, usage and tactics recommendations

General play style

Playing the H.35 is a hard task. Having such a bad gun, it cannot reliably engage a fight without getting the first shot off; hence, one must stick with its teammates in order to survive an encounter. Never drag attention on yourself since anything bigger than HMG fire will shred you at normal combat ranges (~500 m).

Vehicle characteristics

Combining a 17 years old gun from WWI, average armour, and a subpar engine sounds like a bad tank design, right? Well someone did it anyways.

Mobility (?):

With its low speed, don't even dream of bold flanking manœuvres, you must rely on road and downhills in order to achieve a decent speed. Climbing hills and turning on the spot are also hard thing to achieve while driving this vehicle. The only thing "light" about this tank is the weight.

Firepower (?):

With only 36 mm of penetration, poor post-penetration damage and a long reload time, this tank's main gun is what gives the H.35 the running title as one of the worst reserve vehicle in War Thunder. With -13° of depression, it is actually a very depressing gun to shoot.

Armour (!):

A light beneath shadows: armour is decent and it will protect you from incoming long-range shots... but nothing more than that. At close ranges, anything bigger than HMG fire can shred your tank very easily. If you're lucky enough to survive a shot, retreat and ask your allies for help.

Tactics

Hull down:

Since your turret armour is decent, a good way to use this tank can be to hide the hull behind a rock, an hill or any shell-proof prop and wait for the enemy to fall in your sights. This way, you will either be able to shoot at their weak side or have enough time to aim before they can react to your presence. Ensure yourself to pick a spot near a choke-point such as a capture point or a popular main road.

"Brawling":

In urban maps, narrow streets and crossroad allows for many flanking and close-quarter action: follow your team, always cover behind allied vehicles and don't bother stealing a kill from them since it's about the only good shots you will get on an enemy with such a poor vehicle.

Fleeing:

Turn your back to the enemy and use your engine deck as a shield for the crew. Use this tactic anytime you are left alone and go find yourself another teammate. Don't use your reverse speed since it's too low : turn back and flee, your armour is as thick as on the front of your tank. Never stop to try a shot since your pursuers have a way better gun than yours.

Specific enemies worth noting

Even at this BR, this tank's cannon makes killing an hard task. It is unreliable at frontal engagements, in order to make a kill, you'll have to surprise the enemy. Here is some soft targets this gun will be able to hopefully go through:

Usaflag.png
USA
Germanflag.png
Germany
Ussrflag.png
USSR
Britainflag.png
Britain
Japanflag.png
Japan
Nation-it-flag.png
Italy
Nation-fr-flag.png
France
LVT(A)(1)
M13 MGC
M3 GMC
Pz.35(t)
Pz.38(t) A
Panzerjäger I
Flakpanzer I
Flakpanzer 38(t) Gepard
Pz.III B
BT-5
BT-7
T-26
T-26-4
SU-5-1
4M GAZ-AAA
DShK GAZ AAA
Tetrarch Mk I
Daimler AC Mk.II
Type 94
Ta-Se
No Italian tank at this BR (As of update 1.75) AMC.34 YR
AMC.35 (ACG.1)
AMR.35 ZT3
P4T AA

Counter-tactics

Don't get too close to the H.35 since its cannon can actually damage you from less than 100 m. A bit of angling will defeat anything this tank can throw at you. (APCR shots are very bad against angled surfaces)

Pros and cons

Pros:

  • Decent armour for its BR (at distances).
  • Good depression of -13°.
  • Tiny target.
  • Thick and sloped turret makes good hull-down position.
  • Coaxial MAC 31 MG.

Cons:

  • Arguably the worst beginner ground vehicle: very frustrating to play.
  • It has the worst APCR-shot in the entire game.
  • Reload time is twice as long as other main armaments at this BR.
  • APCR deals only punctual damage: unable to one-shot anything but other French light tanks.
  • APHE only has 28 mm of penetration.
  • Not very mobile for a reserve light tank.
  • Tracks are narrow, offering poor cross-country capability.
  • HP/ton ratio is unsatisfying (8.49 HP/ton).
  • Only two crew member allows for no survivability, and barely so with crew replenishment.

Specifications

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Arcade Realistic Simulator

Arcade Realistic Simulator

Armaments

1 x 37 mm SA18 L/21 cannon (76 rounds)
1 x 7.5 mm MAC 31 machine gun (2,400 rounds)

Main armament

1 x 37 mm SA18 L/21 cannon
  • Ammunition Capacity: 76 Shells
  • Gun Depression: -13°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 9.3°/s (Stock), __._°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 4.03s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), 3.1s (Prior + Ace Qualif.)
1 x 37 mm SA18 L/21 cannon
  • Ammunition Capacity: 76 Shells
  • Gun Depression: -13°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 9.3°/s (Stock), __._°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 4.03s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), 3.1s (Prior + Ace Qualif.)
1 x 37 mm SA18 L/21 cannon
  • Ammunition Capacity: 76 Shells
  • Gun Depression: -13°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 9.3°/s (Stock), __._°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 4.03s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), 3.1s (Prior + Ace Qualif.)
Ammunition
Ammunition Penetration in mm @ 90° Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay in m: Fuse sensitivity in mm: Explosive Mass in
TNT equivalent
in g:
Normalization At 30° from horizontal: Ricochet:
10m 100m 500m 1000m 1500m 2000m 0% 50% 100%
Mle1937 36 33 24 16 8 5 APCR 600 0.5 N/A N/A N/A ° 24° 20° 18°
Mle1892 28 26 19 13 9 5 APHE 388 0.5 1.2 25 15 ° 43° 30° 25°
Ammo racks
Ammo racks of the H.35.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
Recommendations Visual
discrepancy
76 75 (+1) 62 (+14) 49 (+27) 36 (+40) 23 (+53) 10 (+66) (+75) Turret empty:  () Yes

Secondary armament

7.5 mm MAC 31 machine gun (coaxial)

Crew

  • Commander
  • Driver

Total: 2 Crew members

Armour

Armour type:

  • Cast homogeneous armour
Armour Front (Slope angle) Sides Rear Roof
Hull 34 mm (8-87°) Front plate
22 mm (75-85°), 34 mm (31°) Front glacis
34 mm (30°) Lower glacis
34 mm (1-33°)
34 mm (1-2°)
34 mm (31°) Top
34 mm Bottom (7-32°)
22 mm
Turret 45 + 25 mm (5°) Turret front
45 mm (28-30°) Left side
25 mm (10-19°) Gun mantlet
35 mm (9-88°) Vision port
40 mm (1-28°)
35 mm (8-87°) Vision ports
40 mm (8-63°) 25 mm
Armour Sides Roof
Cupola 40 mm 40 mm

Notes:

  • Suspension wheels, bogies, and tracks are all 15 mm thick.

Engine & mobility

Weight: 10.6 ton

Max Speed: 31 km/h
Stock

  • Engine Power: 90 hp @ 2700 rpm
  • Power-to-Weight Ratio: 8.49 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 100 hp @ 2700 rpm
  • Power-to-Weight Ratio: 9.43 hp/ton
  • Maximum Inclination: 43°
Weight: 10.6 ton

Max Speed: 28 km/h
Stock

  • Engine Power: 71 hp @ 2700 rpm
  • Power-to-Weight Ratio: 6.70 hp/ton
  • Maximum Inclination: 41°

Upgraded

  • Engine Power: 75 hp @ 2700 rpm
  • Power-to-Weight Ratio: 7.07 hp/ton
  • Maximum Inclination: 41°
Weight: 10.6 ton

Max Speed: 28 km/h
Stock

  • Engine Power: 71 hp @ 2700 rpm
  • Power-to-Weight Ratio: 6.70 hp/ton
  • Maximum Inclination: 41°

Upgraded

  • Engine Power: 75 hp @ 2700 rpm
  • Power-to-Weight Ratio: 7.07 hp/ton
  • Maximum Inclination: 41°

Modules and improvements

History of creation and combat usage

Screenshots and fan art

Skins and camouflages for the _____ from live.warthunder.com.

Additional information (links)

References


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fr_hotchkiss_h35.png

Icon-country-fra.png H.35
Nation France
Type Light tank
Rank Reserve
Battle Rating 1.0

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Weight
10,600 kg
23,369 lb
Number of Crew 2
Hull armour thickness
34/34/34/22 mm
1.34/1.34/1.34/0.87 inches
Statistics
Engine power (stock)
90 hp
71 hp
71 hp
Engine power (upgraded)
100 hp
75 hp
75 hp
HP/ton ratio (stock)
8.49
8.63
6.70
6.80
6.70
6.80
HP/ton ratio (Upgraded)
9.43
9.58
7.07
7.19
7.07
7.19
Max speed
31 km/h
19.4 mph
28 km/h
17.4 mph
28 km/h
17.4 mph
Main Weapon
1 x 37 mm SA18 Cannon
Ammo stowage 76 rounds
Vertical guidance -13°/20°
Secondary Weapon
1 x 7.5 mm MAC 31 Machine gun
Ammo stowage 2,400 rounds
Mount Coaxial
Economy
Required RP N/A
Vehicle cost N/A
Crew training cost 0 SL
Max repair cost*
0 SL
0 SL
0 SL
Free repair time (Stock)
0m
0m
0m
Free repair time (Upgraded)
0m
0m
0m
Warning: this sidebar is a WIP, and can be incorrect. Last updated 1.75.0.154.