F7F-1 Tigercat

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

F7F-1 Tigercat in the Garage.

The F7F-1 Tigercat is a Rank IV American naval fighter with a battle rating of 6.7 (AB), 6.0 (RB) and 6.3 (SB). It was introduced in Update 1.43.

The main purpose, usage and tactics recommendations

General play style

The Tigercat performs decently at medium to low altitudes. It has good firepower and preforms well in a dive and can achieve high speeds. At sea level it has a decent climb but at 3km the climb rate is dropping substantially making fighting the high altitude fighters in it's battle range difficult. It is recommended to side climb to 5km and accelerate to a high speed before engaging the enemy. At it's battle rating, it will be out climbed by just about every fighter. The best defensive maneuver is attempting to out run your opponent and engage in head on engagements. For opponents you cannot outrun the only hope is to lure them low in a dive where the plane preforms better, but you will only be able to make a few turns before you run out of energy so make them count.

WEP on this plane is limited and does not add considerable power until supercharger gear 2 is activated so it is advised not to waste it until you reach about 2500m altitude. At certain low altitudes WEP actually reduces the engine power. The automatic engine controls will overheat the plane at 100% throttle necessitating the need for manual engine controls to open the radiators. The F7f-1 is difficult to manage and likely contains several oversights in the game that have yet to be addressed.

Vehicle characteristics

The main armament is extremely powerful. Equipped with 4 20mm cannon and M2 Brownings in the nose, expect one shot kills frequently. Unlike many other planes that have more spread out armament, the Tigercat packs a massive punch. If one cannon shell hits, the rest will as well. Do not waste time researching additional ammo belts for the 20mm; the Default has the most HE shells of any other belt except for Stealth. However, it is recommended you research "New 20mm Cannons" and "12.7mm Ammo Belts", as the Cannon jam quite quickly and the stealth ammo for the 12.7mm is far more effective than the Default.
Use the armament wisely- do not use the cannon until you are about .5-.6 km from your target. However, the 12.7mm is great for harassing targets out to more than 1 km. A good hit to the wings of any plane will bring it down, while 2-3 bursts to the fuselage will grind a plane to pieces.
The secondary weapons are not recommended for use, as they will reduce performance considerably- also, due to the high BR, jets will exist, and will intercept you before you are halfway to your bombing target due to their speed.

Performance-wise, the Tigercat has a maximum speed of 668 kph (415 mph) at an altitude of 5190 meters (17 028 feet), or 695 kph (431 mph) at the same altitude with WEP. At sea level, the maximum speed is 619 kph (384.6 mph), or 638 kph (396.4 mph) with WEP. The Tigercat can climb to an altitude of 3000 meters (9843 feet) in 155 seconds (135 seconds with WEP), giving it an average climb rate of 19.3 meters (63.3 feet) per second (22.2 meters or 72.8 feet per second with WEP). It can perform a full horizontal turn at 3000 meters in 24 seconds at a speed of 500 kph (310.6 mph), as well as perform a full vertical turn at the same altitude and speed, which it completes in 27 seconds.

Tactics

Specific enemies worth noting

Counter-tactics

Pros and cons

Pros:

  • Punishing armament.
  • 12.7mm guns are mounted on the nose and the 20mm AN/M3's are mounted very close to the fuselage, resulting in very little convergence.
  • Reasonable turn rate.
  • Excellent Energy Retention.
  • Excellent ammunition capacity.
  • Very high speed in dive and at level flight.
  • Very good cockpit visibility.

Cons:

  • Poor climb at altitude.
  • Mediocre roll rate.
  • Large target.
  • Durability is average.
  • Locks up quickly.
  • Engines overheat quickly.
  • Tends to have pilot knocked out due to bubble canopy.
  • Tends to get pitted into battles against jets.

Specifications

Armaments

Offensive armaments

  • 4 x 20 mm AN/M3 cannons, wing-mounted (200 rpg = 800 total)
  • 4 x 12.7 mm M2 Browning machine guns, nose-mounted (400 rpg = 1,600 total)

Payloads

  • Without load
  • 2 x 500 lb AN-M64A1 bombs
  • 1 x 1000 lb AN-M65A1 bombs
  • 2 x 500 lb AN-M64A1 bombs + 1 x 1000 lb AN-M65A1 bomb

Engine & mobility

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator


Engine

Name: Pratt & Whitney R-2800-22W 18-cylinder radial
  • Cooling type: Air
  • Max power: 1861 hp (Stock), ____ hp (Upgraded)
  • Takeoff power: 2225 hp (Stock), ____ hp (Upgraded)
  • Mass: 1133 kg
Name: Pratt & Whitney R-2800-22W 18-cylinder radial
  • Cooling type: Air
  • Max power: 1840 hp (Stock), ____ hp (Upgraded)
  • Takeoff power: 2204 hp (Stock), ____ hp (Upgraded)
  • Mass: 1133 kg
Name: Pratt & Whitney R-2800-22W 18-cylinder radial
  • Cooling type: Air
  • Max power: 1840 hp (Stock), ____ hp (Upgraded)
  • Takeoff power: 2204 hp (Stock), ____ hp (Upgraded)
  • Mass: 1133 kg

Stat card

Stock
  • Max speed: 657 km/h
    • at height: 5,182 m
  • Max altitude: 12,300 m
  • Turn Time: 26.6 s
  • Rate of Climb: 17.2 m/s
  • Takeoff run: 444 m

Upgraded

  • Max speed: ___ km/h
    • at height: 5,182 m
  • Max altitude: 12,300 m
  • Turn Time: __._ s
  • Rate of Climb: _._ m/s
  • Takeoff run: 444 m
Stock
  • Max speed: 638 km/h
    • at height: 5,182 m
  • Max altitude: 12,300 m
  • Turn Time: 27.1 s
  • Rate of Climb: 20.0 m/s
  • Takeoff run: 444 m

Upgraded

  • Max speed: ___ km/h
    • at height: 5,182 m
  • Max altitude: 12,300 m
  • Turn Time: __._ s
  • Rate of Climb: _._ m/s
  • Takeoff run: 444 m
Stock
  • Max speed: 638 km/h
    • at height: 5,182 m
  • Max altitude: 12,300 m
  • Turn Time: 27.1 s
  • Rate of Climb: 20.0 m/s
  • Takeoff run: 444 m

Upgraded

  • Max speed: ___ km/h
    • at height: 5,182 m
  • Max altitude: 12,300 m
  • Turn Time: __._ s
  • Rate of Climb: _._ m/s
  • Takeoff run: 444 m

Performance

Warning this is still in the test phase and is probably incorrect. Take information with a grain of salt (data taken from 1.55)




0
1
2
3
4
5
6
7
8
9
10
0
1.18
2.36
3.54
4.72
5.9
Horsepower in 1000hp
Altitude in 1000m

Supercharger Stage #1: 100%

Supercharger Stage #1: WEP

Supercharger Stage #2: 100%

Supercharger Stage #2: WEP



Modules and improvements

History of creation and combat usage

By around 1938 the U.S. Navy started investigating into the possibilities of a twin-engined carrier-borne fighter. The contract to develop such a fighter was awarded to Grumman. Quickly thereafter the XF5F Skyrocket was designed. The compact aircraft was two include a 23mm Madsen cannon, two .50 caliber machine guns, and two .30 caliber machine guns. The Skyrocket test results were not very satisfactory and in 1941 the U.S. Navy moved onto to a new aircraft. The new goal was to create a heavy fighter for its upcoming Midway-class aircraft carriers. This next design was to incorporate two R-2800 engines, four 20mm cannons, four .50 caliber machine guns, and the ability to carry bombs, rockets, and torpedoes.

The XF7F-1 Tigercat prototype made its original flight on December 2, 1943. The F7F-1 aircraft went into production in April of 1944. The Midway-class carriers were not completed yet for the Tigercat. These original Tigercats were given to the U.S. Marine Corp. Only 35 of these aircraft were built until production switched to the two seat night fighter variant. These were built in limited numbers as well.

The Tigercat came too late to see any action in World War II. Late model Tigercats did eventually see action in Korea with the Marines. The aircraft was eventually retired from U.S. service in 1954.

Vehicle Profile

In 1942, after an unsuccessful XF5F Skyrocket (and XP-50, its land-based modified variant) project, Grumman Aircraft Engineering Corporation began work on an improved aircraft using the same twin-engine concept as the Skyrocket, which they named the XP-65. It was only a year later, however, that this project was cancelled, and Grumman began work on an entirely new plane based on the XF5F concept. This plane was intended to be operated from new, large Midway-class carriers (the first vessel being the USS Midway, which was commissioned in 1945) and Grumman had two main goals in sight – the plane would have ground attack capabilities, and it would be able to outperform and outgun any other fighter of that time. The maiden flight of the prototype, titled XF7F-1, occurred in December 1943, and was rushed into production in 1944 under the name F7F-1 Tigercat, continuing the Grumman’s tradition of giving planes “cat“ names.

The Tigercat was designed for two things – speed and firepower. The first of these was achieved by the combination of its sleek hull and two massive 18-cylinder Pratt & Whitney R-2800-22W Double Wasp radial engines, producing 2100 horsepower each. With these power plants, the Tigercat was able to achieve a maximum speed of 700 kph (435 mph) at an altitude of 6706 meters (22 000 feet), and had climb rate of more than 1372 meters (4500 feet) per minute. It was nearly 114 kph (71 mph) faster than the F6F Hellcat, and Captain Fred M. Trapnell, one of the US Navy’s best test pilots, was quoted saying: “It’s the best damn fighter I’ve ever flown!“ The Tigercat’s firepower was no less impressing. The Tigercat was armed with four 20 mm M2 cannons in the wing roots, and four .50 M2 nose-mounted machine guns. Additionally, it could carry up to two 454 kg (1000 lb) bombs on underwing racks, or one torpedo under the fuselage. It was also the first US Navy twin-engine fighter ever accepted into service, and the first US Navy fighter ever to use a tricycle landing gear configuration.

However, air tests and trials proved that the Tigercat was simply too overpowered for Midway-class carriers. Its landing speed was too high and it suffered instability in single-engine flight. The arrestor hook design was also proven to be unreliable. As a result of these multiple issues, the Tigercat was then assigned to be used as a land-based fighter in the US Marine Corps service. Deliveries started in April 1944, but problems with carrier operations clearance and changes in its operational requirements caused significant delays. As a result, the Tigercat was too late to participate in World War 2, and only 34 aircraft of initial F7F-1 versions were made. Tigercats eventually saw combat at last, but no sooner than during the initial stages of the Korean War, where F7F’s managed to shoot down two North Korean Polikarpov Po-2 biplanes. Subsequently, due to the developement of jet fighters, Tigercats were phased out of service, with the last of them retiring in 1954.

Ingame description

@var:description

Screenshots and fan art

Camouflages and skins for the F7F from live.warthunder.com.

Additional information (links)

References


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f7f1.png

Icon-country-usa.png F7F-1 Tigercat
Nation USA
Type Carrier fighter
Fighting style Boom & Zoom
Engery Fighting
Tremendous Firepower

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Empty Weight ~8106 kg
Empty Weight + fuel ~9370 kg
Takeoff Weight ~9718 kg
Wing Area ~42 m²
# Flap Positions 3
Number of Engines 2
Air Brakes no
Arrestor Gear yes
Statistics
Power per Engine 2080 hp
WEP Duration 5.92 minutes
top speed ~681.00 kph at 5182 m
Climb Rate ~25.00 m/s
Turn Time ~19.73 s
Wing loading (Empty) ~192.00 kg/m²
Characteristics
Empty Weight ~17871 lb
Empty Weight + fuel ~20657 lb
Takeoff Weight ~21425 lb
Wing Area ~455 ft²
# Flap Positions 3
Number of Engines 2
Air Brakes no
Arrestor Gear yes
Statistics
Power per Engine 2080 hp
WEP Duration 5.92 minutes
Top speed ~423.15 mph at 17000 m
Climb Rate 82.02 ft/s
Turn Time 19.73 s
Wing loading (Empty) ~39.32 lb/ft²
Main Weapons
4 x AN/M2 200 rpg
4 x M2/early Browning 400 rpg
Payload Option 1
Without load Clean Plane
Payload Option 2
2 x 💣 500 lbs Bomb
Payload Option 3
1 x 💣 1000 lbs AN-M65A1 Bomb
Payload Option 4
1 x 💣 1000 lbs AN-M65A1 Bomb
2 x 💣 500 lbs Bomb
Limits
Max Speed limit 885 kph
Gear lmit 463 kph
Combat Flaps 478 kph
Max static +G's ~7
Max static -G's ~5
Optimal Velocities
Ailerons <467 kph
Rudder <450 kph
Elevators <555 kph
Radiator >275 kph
Limits
Max Speed limit 550 mph
Gear lmit 288 mph
Combat Flaps 297 mph
Max static +G's ~7
Max static -G's ~5
Optimal Velocities
Ailerons <290 mph
Rudder <280 mph
Elevators <345 mph
Radiator >171 mph
Manual Control
Mixer is controllable
Pitch is controllable
has automatic pitch
Radiator (water) is controllable
Radiator (oil) is not controllable
Oil and water uses combined radiator control
Supercharger is controllable
Turbocharger is not controllable
Compressor settings 1
Optimal Altitude
900 m
2953 ft
100% Enginepower 4200 hp
WEP Enginepower 5250 hp
Compressor settings 2
Optimal Altitude
5200 m
17060 ft
100% Enginepower 3260 hp
WEP Enginepower 3994 hp
* Warning this is still in the test phase and can be incorrect. Take information with a grain of salt (data from 1.57 initial release)