Difference between pages "IS-1" and "T-80"

From War Thunder Wiki
(Difference between pages)
Jump to: navigation, search
(Usage in battles)
 
(Media: Added video)
 
Line 1: Line 1:
{{Specs-Card|code=ussr_is_1}}
+
{{Specs-Card|code=ussr_t_80}}
 +
{{About
 +
| about = Soviet light tank '''{{PAGENAME}}'''
 +
| usage = the Main Battle Tank with similar designation
 +
| link = T-80B
 +
}}
  
 
== Description ==
 
== Description ==
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_IS-1.jpg|420px|thumb|left]]
+
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}
+
{{Break}}
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Soviet heavy tank {{Battle-rating}}. It was introduced during the closed beta testing for Ground Forces before Update 1.41. It is the first unlockable IS series heavy tank.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet light tank {{Battle-rating}}. It was introduced during the Closed Beta Test for Ground Forces before Update 1.41. An upgrade over the [[T-70]], the T-80 introduces better armour and an extra crew member to increase the tank's survivability in the battlefield.
  
Operational and visual characteristics of the IS-1 retain the visual and operational similarities to the previous KV line of heavy tanks of which it is descended from. Players experienced in operating previous models of the KV series of tanks should have little to no difficulty in adjusting to this vehicle. Unlike its predecessor, the IS series of tanks are designed with a priority of engaging enemy armoured vehicles in mind and as such, come with increased yet more sloped armour than its KV predecessors whilst sporting a slightly longer chassis, more powerful 85 mm D-5T gun and a larger, rounded turret.
+
Just like the previous [[T-70]], the T-80 boasts strong frontal armour and high mobility in a compact package. However, several notable upgrades are present. These upgrades include an increased crew count, fire rate, and cannon traverse range. The only downsides are that turret armour is reduced, and a somewhat large shot trap now exists all around the turret.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
+
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
 
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
 
 
'''Armour type:'''
 
'''Armour type:'''
  
* Cast homogeneous armour (Front hull, Turret)
+
* Rolled homogeneous armour
* Rolled homogeneous armour (Rear hull, Gun mantlet)
+
* Cast homogeneous armour (Gun mantlet)
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 23: Line 26:
 
! Armour !! Front !! Sides !! Rear !! Roof
 
! Armour !! Front !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || 120 mm (35°) ''Front plate'' <br> 60 mm (75°) ''Front glacis'' <br> 100 mm (28-36°) ''Lower glais'' || 100 mm (11-27°)''Top front'' <br> 90 mm (11°) ''Top rear'' <br> 90 mm ''Bottom'' || 60 mm (48°) ''Top'' <br> 60 mm (35°) ''Lower'' || 30 mm
+
| Hull || 35 mm (62°) ''Front glacis'' <br> 35 mm (33-71°) ''Driver's port'' <br> 45 mm (31°) ''Lower glacis''|| 25 mm || 15 mm (70°) ''Top'' <br> 25 mm (43°) ''Bottom'' || 15 mm
|-
 
| Turret || 100 mm (0-89°) ''Turret front'' <br> 100 mm (4-59°) ''Gun mantlet'' || 100 mm (19-21°) || 100 mm (2-36°) || 30 mm <br> 35 mm ''Turret hatches''
 
|-
 
! Armour !! Sides !! Roof
 
|-
 
| Cupola || 90 mm || 35 mm
 
 
|-
 
|-
 +
| Turret || 35 mm (4-67°) ''Turret front'' <br> 45 mm (12-59°) ''Gun mantlet''  || 35 mm (6-23°) || 35 mm (28°) || 15 mm
 
|}
 
|}
 
'''Notes:'''
 
'''Notes:'''
  
* Suspension wheels are 20 mm thick and tracks are 30 mm thick.
+
* Suspension wheels are 10 mm thick while tracks are 15 mm thick.
* Though the front plate is 120 mm thick, it is not very sloped in comparison to the front glacis. Despite front glacis, 60 mm thickness, slope effect up to ~130 mm and ricochet chances improve protection.
 
  
 
=== Mobility ===
 
=== Mobility ===
<!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.-->
+
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 671|rbMinHp= 460|<!--AoAweight=(optional) -->}}
+
{{tankMobility|abMinHp= 263|rbMinHp= 150}}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
+
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
{{main|D-5T (85 mm)}}
+
{{main|20-K (45 mm)}}The T-80 has an adequate cannon for its BR. Stock round BR-240 has a maximum penetration of 70 mm. Combined with the 29 g TNT, it is almost certain that the T-80 will one-shot most tank upon penetration. Even at more than 500 m away from the target, it still has 40-50 mm of penetration which is still enough to go through a lot of light tanks' armour. The 3.3 second reload (stock) is one of the fastest reload time for non-automatic guns, allowing the player to quickly fire more shells if the first shot didn't kill. The tank has 8 degrees of gun depression which is enough for most terrain. At 2.3 BR, facing heavily armored tanks becomes a common thing, so the player should get comfortable with using the BR-240P APCR which penetrates more but lacks damage.
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="6" | [[D-5T (85 mm)|85 mm D-5T]]
 
|-
 
! colspan="3" rowspan="1" style="width:5em" |Capacity
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Stabilizer
 
  
 +
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
|-
| colspan="3" | 59 || -5°/+25° || ±180° || N/A
+
! colspan="5" | [[20-K (45 mm)|45 mm 20-K]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
|-
 
! colspan="6" | Turret rotation speed (°/s)
 
|-
 
! style="width:4em" |Mode
 
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' || 8.30 || 11.50 || _.__ || _.__ || _.__
 
|-
 
| ''Realistic'' || 8.30 || 9.80 || _.__ || _.__ || _.__
 
 
|-
 
|-
! colspan="4" | Reloading rate (seconds)
+
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 
|-
 
|-
! colspan="1" style="width:4em" |Stock
+
! ''Arcade''
! colspan="1" style="width:4em" |Prior + Full crew
+
| rowspan="2" | 94 || rowspan="2" | -8°/+65° || rowspan="2" | ±180° || rowspan="2" | N/A ||5.71||7.91||9.60||10.62||11.29|| rowspan="2" |3.25|| rowspan="2" |2.87|| rowspan="2" |2.65|| rowspan="2" |2.5
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
 
|-
 
|-
| 9.60 || _.__ || _.__ || _.__
+
! ''Realistic''
 +
|3.57||4.2||5.10||5.64||6.0
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
==== Ammunition ====
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
! colspan="8" | Penetration statistics
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" | Type of<br>warhead
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''
+
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 +
|-
 +
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 +
|-
 +
| BR-240 || APHEBC || 70 || 68 || 59 || 50 || 42 || 35
 
|-
 
|-
! 10m
+
| BR-240P || APCR || 106 || 99 || 72 || 49 || 33 || 23
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
 
|-
 
|-
| BR-365A || APHEBC ||135||133||125||115||106||97
+
| BR-240SP || AP || 73 || 71 || 62 || 52 || 44 || 37
 
|-
 
|-
| BR-365K || APHE ||147||143||126|| 107 ||90||77
+
| O-243 || HE || 4 || 4 || 4 || 4 || 4 || 4
|-
 
| O-365K || HE ||12||12||11||11||11||11
 
|-
 
| BR-365P || APCR || 180 || 175 || 136 || 100 || 73 || 54
 
 
|-
 
|-
 
|}
 
|}
Line 111: Line 83:
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" |Velocity <br /> in m/s
+
! rowspan="2" | Type of<br>warhead
! rowspan="2" |Projectile<br />Mass in kg
+
! rowspan="2" | Velocity<br>(m/s)
! rowspan="2" | ''Fuse delay''
+
! rowspan="2" | Projectile<br>Mass (kg)
''in m:''
+
! rowspan="2" | Fuse delay<br>(m)
! rowspan="2" | ''Fuse sensitivity''
+
! rowspan="2" | Fuse sensitivity<br>(mm)
''in mm:''
+
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
+
! colspan="3" | Ricochet
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
+
|-
! colspan="3" | ''Ricochet:''
+
! 0% !! 50% !! 100%
 +
|-
 +
| BR-240 || APHEBC || 760 || 1.43 || 1.2 || 9.0 || 29.26 || 48° || 63° || 71°
 
|-
 
|-
! 0%
+
| BR-240P || APCR || 1,070 || 0.85 || N/A || N/A || N/A || 66° || 70° || 72°
! 50%
 
! 100%
 
 
|-
 
|-
| BR-365A || 792 || 9.2 || 1.2 || 15 || 164 || +4° || 48° || 63° || 71°
+
| BR-240SP || AP || 757 || 1.43 || N/A || N/A || N/A || 47° || 60° || 65°
 
|-
 
|-
| BR-365K || 792 || 9.2 || 1.2 || 15 || 81.6 || -1° || 47° || 60° || 65°
+
| O-243 || HE || 343 || 2.15 || 0.4 || 0.3 || 118 || 79° || 80° || 81°
|-
 
| O-365K || 780 || 9.5 || 0.1 || 0.3 || 646 || +0° || 79° || 80° || 81°
 
|-
 
| BR-365P || 1030 || 5.4 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°
 
 
|-
 
|-
 
|}
 
|}
 
+
==== [[Ammo racks]] ====
===== [[Ammo racks|Ammo racks]] =====
+
{| class="wikitable" style="text-align:center"
[[File:Ammoracks_IS-1.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] of the IS-1.]]
 
{| class="wikitable sortable" style="text-align:center"
 
 
|-
 
|-
! class="wikitable unsortable" |Full<br /> ammo
+
! Full<br>ammo
! class="wikitable unsortable" |1st<br /> rack empty
+
! 1st<br>rack empty
! class="wikitable unsortable" |2nd<br /> rack empty
+
! 2nd<br>rack empty
! class="wikitable unsortable" |3rd<br /> rack empty
+
! 3rd<br>rack empty
! class="wikitable unsortable" |4th<br /> rack empty
+
! 4th<br>rack empty
! class="wikitable unsortable" |5th<br /> rack empty
+
! 5th<br>rack empty
! class="wikitable unsortable" |6th<br /> rack empty
+
! 6th<br>rack empty
! class="wikitable unsortable" |7th<br /> rack empty
+
! 7th<br>rack empty
! class="wikitable unsortable" |Visual<br /> discrepancy
+
! 8th<br>rack empty
 +
! Visual<br>discrepancy
 
|-
 
|-
|| '''59''' || 42&nbsp;''(+17)'' || 37&nbsp;''(+22)'' || 32&nbsp;''(+27)'' || 27&nbsp;''(+32)'' || 24&nbsp;''(+35)'' || 11&nbsp;''(+48)'' || 1&nbsp;''(+58)'' || style="text-align:left" | no
+
| '''94''' || 85&nbsp;''(+9)'' || 75&nbsp;''(+19)'' || 63&nbsp;''(+31)'' || 51&nbsp;''(+43)'' || 39&nbsp;''(+55)'' || 27&nbsp;''(+67)'' || 15&nbsp;''(+79)'' || 1&nbsp;''(+93)'' || No
 
|-
 
|-
 
|}
 
|}
 +
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 +
Notes:
  
Turret empty: 37&nbsp;(+22)
+
* To go into battle with the turret empty of ammo, pack 75&nbsp;''(+19)'' shells (racks 1 and 2 emptied).
 +
* Racks disappear after you've fired all shells in the rack.
  
 
=== Machine guns ===
 
=== Machine guns ===
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
+
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|DT (7.62 mm)}}
 
{{main|DT (7.62 mm)}}
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | [[DT (7.62 mm)|7.62 mm DT]]
+
! colspan="5" | [[DT (7.62 mm)|7.62 mm DT]]
|-
 
! colspan="7" | ''Coaxial mount''
 
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
! Mount
! rowspan="1" | Fire rate <br> (shots/minute)
+
! Capacity<br>(Belt capacity)
! rowspan="1" | Vertical <br> guidance
+
! Rate of fire<br>(shots/minute)
! rowspan="1" | Horizontal <br> guidance
+
! Vertical<br>guidance
 +
! Horizontal<br>guidance
 
|-
 
|-
| colspan="4" | 1,890 (63) || 600 || N/A || N/A
+
| Coaxial || 1,071 (63) || 600 || N/A || N/A
 
|-
 
|-
 
|}
 
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
+
The T-80 is a little different from most light tanks. Like all light tanks, it has excellent speed and mobility. Unlike most light tanks it has great, sloped frontal armour and good turret armour, making it highly resistant to most tier 1 gun. Pair this with its fast firing 45mm gun and it becomes an excellent vehicle for hunting lightly armoured foes. The addition of APCR allows you to fight more heavily armoured vehicles. You may come across Matilda and Valentine tanks, which are highly resistant to the APHEBC round but can be more easily penetrated by the APCR (at the expense of less damage).
As the tank's design purpose suggests, the IS-1 is a heavy tank built with an emphasis on engaging hostile armoured vehicles as well as a breakthrough tank. The tanks heavy armour has similar properties of its previous KV-1 line, but the introduction of sloped armour on the front plate and turret mantlet can allow operators to withstand a significant amount of damage at most ranges, especially when armour is angled. The fast reloads speed of the 85mm gun (on par with its T-34 and KV-85 mounted sisters) also allows it to be an effective brawler in close quarters combat against multiple targets. When encountering better-protected targets, the IS tank (although equipped with the same type of cannon) has access to APCR rounds to better deal with heavier opponents, something the KV and T-34 models lack.
 
  
Although classified as a heavy tank and an upgraded improved design over the KV predecessor, the tank is not invulnerable. The vehicle's armour thickness is quite effective in its class. Unlike its Tiger rivals and KV predecessors, the IS-1 has better or equal thickness armour on almost all sides except the rear hull and is sloped increasing the chance of ricochet and damage reduction when struck. Of note is the large turret and exposed turret mount which is commonly targeted at engaging hostile vehicles from the front. Armaments and ammunition options aside, the IS tank can perform similarly if not better at engaging targets than the common T-34, albeit with more satisfactory armour protection, able to allow users to lead a charge from the front with relative confidence or provide fire support from the sides or rear. This tank is quite sufficient in holding its own on the battlefield in many situations where a lighter vehicle cannot.  
+
In order to take full advantage of this tank's strengths, you should aim to use one of two distinct tactical options. Option one is to operate as a frontline tank in urban combat. Your frontal armour is of great use here. However, this strategy should be avoided if you are not near or at the top of this tank's matchmaking range. The other option is to work as a flanking tank. Your gun is more than capable in this role, and unlike most flanking role tanks, the surprise isn't always necessary for survival. Thanks to your strong frontal armour, you can do well under incoming fire if your attempt at flanking is discovered, or if your opponent is determined to survive and providing stiff resistance. Few tanks offer the level of flexibility in terms of combat approach that is granted to the T-80.
  
Another significant note of this vehicle is its considerably fast reverse rate, the highest of its Rank and Battle-Rating for the nation's faction, topping at 17 km/h. During situations where close-quarters engagement is expected, an unorthodox strategy can be utilized when the operator of the IS tank re-positions the vehicle 90 degrees and drive in reverse towards the enemy. By driving in reverse with the rear-facing the opposition, the engine blocks make a crude yet somewhat effective shield and protecting the more delicate crew. As the fuel tanks are mostly stored at the front on the left and right side of the driver's station, the risk of fire and fuel-tank explosion is reduced significantly (but not completely eliminated) and thus, the tank is able to resist even the most powerful of shots. Be aware that more experienced players may attempt to instead fire at the more exposed turret of the IS tank and instantly knocking out the crew with a common APHE penetrating the shell.
+
When taking the tank into battle, a mix of APHEBC and APCR is favourable. The BR-240 AP shells against flanked opponents and structural weaknesses (e.g. [[Pz.IV E]] turret), while the BR-240P APCR role is for close range combat (<400m, due blunt nose cone) and engaging heavy armoured box tanks, especially the [[M3 Lee]], [[StuG III A|StuG]] and up-armoured [[T-28E]]. As usual, having a few rounds of pure HE is great against any [[:Category:Anti-aircraft_vehicles|SPAAG]].
  
When engaging the common Tiger tank and Panzer IV models, each of these vehicles retains the design flaw of 90 degree flat armour plates on the front and sides of each respective vehicle. The IS-1's 85 mm cannon should have little no difficulty in penetrating this and destroying the opposition's vehicle in a single shot if this weakness is exploited. The Panther and occasional Tiger II models are more considerably dangerous and difficult to dispatch when encountering them head-on due to the thicker and sloped armour of which the 85 mm cannon of the IS-1 cannot penetrate. In head-on engagements, operators of this vehicle should note to precisely target the right and left side turret mantlet of each respective vehicles instead. Time expended in attempting to find a penetration confirmation indication on the cross-hair when inspecting the sloped front plate is time wasted and instead, should be diverted on precise targeting of the mantlet. Other more common tanks such as opposition USSR KV, IS and T-34 models are usually less of a concern than the common Panther tank, as most of these respective tanks also inherit the weakness of somewhat slopped frontal chassis and turret armour which can be easily penetrated even from significant distances with a precise aim.
+
In battle, you must beware of some of the high calibre guns found at the tier. Tank destroyers such as the [[Panzerjager I|Panzerjäger I]], [[M3 GMC]] and the Japanese [[Ho-Ni III]] will all be able to take the T-80 out easily. SPGs armed with howitzer type guns like the Type 4 [[Ho-Ro]] also pose a high threat. Also, beware German vehicles armed with the long barreled 50 mm gun, like the [[Pz.III J]] and [[Sd.Kfz.234/2]] Puma. The best way to play the T-80 is to use it as a light tank. Do not be overconfident. Avoid direct combat and assume that enemy tanks will be able to penetrate you. Attacking from an advantageous position will allow your tanks great armour and gun to shine.
  
 
=== Modules ===
 
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
!Tier
+
! Tier
! colspan="2" |Mobility
+
! colspan="2" | Mobility
!Protection
+
! Protection
! colspan="3" |Firepower
+
! colspan="3" | Firepower
 
|-
 
|-
|I
+
| I
|Tracks
+
| Tracks
 
|
 
|
|Parts
+
| Parts
|Horizontal Drive
+
| BR-240SP
|BR-365A
+
| Horizontal Drive
 
|
 
|
 
|-
 
|-
|II
+
| II
|Suspension
+
| Suspension
|Brake System
+
| Brake System
|FPE
+
| FPE
|Adjustment of Fire
 
|
 
 
|
 
|
 +
| Adjustment of Fire
 +
| Airstrike
 
|-
 
|-
|III
+
| III
|Filters
+
| Filters
 
|
 
|
|Crew Replenishment
+
| Crew Replenishment
|Elevation Mechanism
+
| BR-240P
|BR-365P
+
| Elevation Mechanism
 
|
 
|
 
|-
 
|-
|IV
+
| IV
|Transmission
+
| Transmission
|Engine
+
| Engine
|
 
|
 
 
|
 
|
 +
| Artillery Support
 +
| Improved optics
 
|
 
|
 +
|-
 
|}
 
|}
 +
 +
The T-80 is damaged very easily, and as such, having the "parts" modification should be the first priority. After that, researching AP and APCR rounds is very useful, since it allows the tanker to be much more of a threat to well-armoured opponents, being much more versatile.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
 
 
'''Pros:'''
 
'''Pros:'''
  
* Good armour
+
* Fastest reload speed in the game for a non-automated cannon
* Sufficient firepower
+
* Small target
* High rate of fire
+
* Co-axial MG suitable against unarmoured vehicles
* Good mobility
+
* Capability to shoot APCR rounds
* Significantly fast reverse speed
+
* Frontal turret and hull armour is surprisingly good, and can easily bounce shots from same Br opponents
* Ability to fire APCR
+
* First Soviet light tank to feature more than two crew, meaning you can now afford to lose a crew member
* Extremely durable against in down-tiered battles (when encountering lower rank M4 Shermans, Valentines, Pz.IV etc.)
+
* Awesome vertical traverse limit of 65°, allows for some anti-air potential, though it is unreliable in this role
* Re-positioning of fuel tanks reducing chances of fires.
+
* Some guns will really struggle to penetrate your armour at this tier. Japanese 37/57 mm and other 45 mm guns (without APCR) pose very little threat.
* Player skill compatibility between older and newer KV and IS models
+
* Often underestimated. Many players will aim poorly and their shells will ricochet
 +
* Ability to scout in low rank
  
 
'''Cons:'''
 
'''Cons:'''
  
* Poor gun depression (a common trait in all USSR tanks)
+
* Very slow traverse speed for turret (hand cranked)
* Large silhouette and profile (slightly longer than its KV predecessor)
+
* Slow gun elevation speed
* Difficult to angle armour due to weaker hull cheeks
+
* Front shot trap, although decently protected, is a serious weak point
 +
* Low calibre gun
 +
* Easily damaged by careless driving
 +
* Gun is inaccurate at long range.
 +
* Tank wobbles when you stop, meaning you will have to wait a few seconds before you can fire accurately.
 +
* Easily one-shotted due to the small crew number
  
 
== History ==
 
== History ==
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).-->
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
===Development===
+
The '''T-80''' light tank was a redesign of the [[T-70]] light tank in an attempt to make the design relevant again.
The start of the development for a new heavy tank in the Red Army came from the many criticisms of their current heavy tank, the [[KV-1 (ZiS-5)|KV-1]]. The KV-1 had poor mobility and a lack of firepower and armour advantage over the standard [[T-34 (1942)|T-34]], plus the KV-1 was more expensive to produce for no real advantage. Attempts to remedy this problem produced the ''KV-1S'' and the ''[[KV-85]]'', which tried to make the KV-1 more mobile, more ergonomic, and have better firepower. Though they were improvements over the original KV-1 design, it was already determined that the KV-1 designs are to be replaced by a new heavy tank design and the newer KV-1 developments were to be interim designs until the heavy tank development is complete.
 
 
 
The heavy tank project, code-named ''Object 237'', had its basis from the cancelled KV-13 program and was restarted from the discovery of the [[Tiger H1|Tiger I]] after one was captured in Leningrad, thus it began in January 1943. However, despite the ensuing development, the intense tank fighting in 1943 in Kursk and ensuing operations forced the Object 237 to see action early, with its turret used on the KV-85, which itself was built atop the KV-1S hull. The turret mounted the new 85 mm D-5T gun and would be a great firepower advantage enjoyed by the Soviet tank forces as it gave them a heavy tank with comparable firepower to the Tiger I's 88 mm cannon. At the end of 1943, the Object 237 project was finished and was accepted into service as the '''IS-85''', or the '''IS-1''', named after Iosef (Joseph) Stalin, the current leader of the Soviet Union during World War II, putting an end to the Voroshilov (KV) line of tanks. The IS-1 began to be delivered in October 1943 and went into service in the same month. The IS-1 stayed in service until January 1944, when its production also ended with about 200 units produced.
 
  
===Combat usage===
+
During World War II, the concept of the light tank was deemed obsolete, they were too lightly armoured, too lightly armed, and sometimes don't go that much faster than the 1940s medium tank designs which had better armour and guns. Plus, the smaller profile of the tank meant that the crew are not necessarily given enough comfort room and the constraint would force turret design to be a one or two-man turret, restricting the commander to perform other duties as well.
The IS-1, like the KV-85 before it, was a great assist to the Soviet tank forces, giving them a heavily armoured tank with a great 85 mm gun that could defeat most of the German tanks in service except their heaviest ones such as the [[Tiger E|Tiger I]] and the [[Panther D|Panther]] tanks. The IS-1 was issued to Guards Heavy Tank Regiments for service, most notably the 1st, 8th, and 13th Guards Heavy Tank Regiments which saw service in Ukraine and Slovakia.  Within a standard IS-1 issue tank, there were often 59 85 mm rounds and 2,500 rounds for the three DT machine guns, which allowed it to have both superior armaments and capacity compared to the standard [[Tiger E|Tiger I]].
 
  
The IS-1 had a short-lived production due to advances in Soviet tank technology. Their standard [[T-34 (1942)|T-34]] medium tanks were upgraded with the same 85 mm gun on the IS-1 into the [[T-34-85]]. The lack of firepower advantage the IS-1 now presented due to this upgrade prompted an up-gunning of the IS tank with a much bigger gun. After further development in late 1943, the IS-1 evolved into the [[IS-2]], which has the larger and much more powerful 122 mm A-19 gun.
+
The T-80 tried to remedy this by giving the tank more armour and a two-man turret so the commander could coordinate more efficiently than the one-man turret on the T-70. However, the role of the light tank in the Soviet Union could be fulfilled by the incoming supplies of Lend-Lease equipment available from Britain and America in the form of [[M3 Stuart]]s and [[Valentine Mk I|Valentine]] tanks, which are better than the T-70 and T-80 designs. In October of 1943, the light tank production were all cancelled, resulting in only 120 T-80s being produced in its brief production life.
  
 
=== In-game description ===
 
=== In-game description ===
The IS-1 was developed in the spring and summer of 1943 by factory No. 100's design bureau led by Z.Y. Kotin. The tank's hull design and overall layout were taken from the previously developed experimental KV-13 tank. The main priority was creating reliable protection against the German 88 mm Flak 18 artillery cannon and making considerable mobility improvements by reducing the tank's mass and introducing a new epicyclic gearbox. The results of battles in 1943 revealed the need for a new heavy assault tank to replace the outdated mass-produced KV tanks. The prototype, designated IS, was built, tested and put into service in the Red Army in July-September 1943. Thanks to its new gearbox and the more streamlined placement of its strengthened armour, the new tank possessed superior mobility.
+
This tank was created based on the T-70M, with the aim of eliminating its main flaws.
  
The IS's tight layout in its habitable section meant that a fifth crew member - the gunner/radio officer - would not fit inside. His duties were distributed between the commander and the driver.
+
An analysis of the use of this tank in battle showed that a tank equipped with a cannon needs more than two crew members: the tank commander had to fulfill the role of both a driver and a loader, which negatively affected the tank's manoeuvrability and firing rate in battle. In addition, the constantly developing array of anti-tank weapons meant that stronger armour was required. So in 1943, the GAZ design bureau developed the new T-80 light tank with stronger armour and a three-man crew. One of the tank's key elements was its 45 mm cannon's high angle of fire. To allow for high-angle firing, e.g. during battles in urban conditions, the tank was equipped with a K-8T collimator sight. This sight provided the ability to fire at both air and ground targets.
  
Three crew were housed in the turret: the tank commander and the driver worked to the left of the gun, and the loader to the right. A command cupola with 82 mm thick vertical armour was installed in the tank's turret, and its hull had a hatch leading to the underside of the tank to allow the crew to evacuate in an emergency.
+
By September 1943, factory No. 40 in the town of Mytishchi had produced 81 vehicles of this type in total.
  
The IS-1 was armed with an 85 mm D-5T Mod. 1943 tank cannon and three machine guns.
+
The T-80 tank had an assembly typical of Soviet-produced light tanks. The transmission compartment was located at the front, and the engine at the back. This caused increased vulnerability, since it was the front of the tank that was most often subjected to fire from the enemy. The T-80's fuel tanks were located outside of the fighting compartment in an armoured partition, which reduced the risk of a hit starting a fire. This arrangement increased the survivability of the tank's crew.
  
It entered mass production in October 1943 at the ChKZ factory. In total, 130 of them were built.
+
The tank's effectivity in combat was reduced by the unreliability of its high-powered engines and its low mobility due to its increased weight.
  
The IS-1 was deployed in battles from February 1944 up to and including the winter of 1945. The results of these battles led to the conclusion that the armament and armour of the new tank were not equal to those of German heavy tanks. At that time, it was recommended that the shape and armour of the frontal hull be changed and the tank's armament upgraded immediately.
+
The new vehicles entered service in self-propelled artillery regiments as command tanks and were used until 1945.
  
 
== Media ==
 
== Media ==
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
 
 
;Skins
 
;Skins
 
+
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&vehicleType=tank&vehicleClass=light_tank&vehicle=ussr_t_80 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
* [http://live.warthunder.com/feed/camouflages/?q=%23is1 Skins and camouflages for the IS-1 from live.warthunder.com]
 
  
 
;Videos
 
;Videos
{{Youtube-gallery|EyD1M_Mi-dw|'''The Shooting Range #61''' - ''Pages of History'' section at 09:02 discusses the IS-1.}}
+
{{Youtube-gallery|EEZYLCusQo8|'''T-80 Tank Review''' - ''NUSensei''}}
 
 
==References==
 
<references />
 
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the vehicles;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
 +
;Vehicles equipped with the same chassis
 +
* [[T-60]]
 +
* [[T-70]]
 +
* [[ZUT-37]]
  
* ''reference to the series of the vehicles;''
+
;Vehicles equipped with the same gun
* ''links to approximate analogues of other nations and research trees.''
+
* [[T-26 (Family)]]
 +
* [[BT-5]] / [[BT-7]]
 +
* [[T-50]] / [[T-126]]
  
 
== External links ==
 
== External links ==
Line 296: Line 273:
 
* ''other literature.''
 
* ''other literature.''
  
{{USSR heavy tanks}}
+
{{USSR light tanks}}

Revision as of 22:12, 3 August 2020

RANK 6 BRITAIN
Rooikat 105 PACK
T-80
ussr_t_80.png
T-80
AB RB SB
2.0 2.3 2.3
Class:
Research:7 900 Specs-Card-Exp.png
Purchase:10 000 Specs-Card-Lion.png
Show in game
This page is about the Soviet light tank T-80. For the Main Battle Tank with similar designation, see T-80B.

Description

GarageImage T-80.jpg


The T-80 is a rank II Soviet light tank with a battle rating of 2.0 (AB) and 2.3 (RB/SB). It was introduced during the Closed Beta Test for Ground Forces before Update 1.41. An upgrade over the T-70, the T-80 introduces better armour and an extra crew member to increase the tank's survivability in the battlefield.

Just like the previous T-70, the T-80 boasts strong frontal armour and high mobility in a compact package. However, several notable upgrades are present. These upgrades include an increased crew count, fire rate, and cannon traverse range. The only downsides are that turret armour is reduced, and a somewhat large shot trap now exists all around the turret.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet)
Armour Front Sides Rear Roof
Hull 35 mm (62°) Front glacis
35 mm (33-71°) Driver's port
45 mm (31°) Lower glacis
25 mm 15 mm (70°) Top
25 mm (43°) Bottom
15 mm
Turret 35 mm (4-67°) Turret front
45 mm (12-59°) Gun mantlet
35 mm (6-23°) 35 mm (28°) 15 mm

Notes:

  • Suspension wheels are 10 mm thick while tracks are 15 mm thick.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 51 7 11.6 263 324 22.67 27.93
Realistic 46 6 150 170 12.93 14.66

Armaments

Main armament

Main article: 20-K (45 mm)
The T-80 has an adequate cannon for its BR. Stock round BR-240 has a maximum penetration of 70 mm. Combined with the 29 g TNT, it is almost certain that the T-80 will one-shot most tank upon penetration. Even at more than 500 m away from the target, it still has 40-50 mm of penetration which is still enough to go through a lot of light tanks' armour. The 3.3 second reload (stock) is one of the fastest reload time for non-automatic guns, allowing the player to quickly fire more shells if the first shot didn't kill. The tank has 8 degrees of gun depression which is enough for most terrain. At 2.3 BR, facing heavily armored tanks becomes a common thing, so the player should get comfortable with using the BR-240P APCR which penetrates more but lacks damage.
45 mm 20-K Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 94 -8°/+65° ±180° N/A 5.71 7.91 9.60 10.62 11.29 3.25 2.87 2.65 2.5
Realistic 3.57 4.2 5.10 5.64 6.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-240 APHEBC 70 68 59 50 42 35
BR-240P APCR 106 99 72 49 33 23
BR-240SP AP 73 71 62 52 44 37
O-243 HE 4 4 4 4 4 4
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-240 APHEBC 760 1.43 1.2 9.0 29.26 48° 63° 71°
BR-240P APCR 1,070 0.85 N/A N/A N/A 66° 70° 72°
BR-240SP AP 757 1.43 N/A N/A N/A 47° 60° 65°
O-243 HE 343 2.15 0.4 0.3 118 79° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
Visual
discrepancy
94 85 (+9) 75 (+19) 63 (+31) 51 (+43) 39 (+55) 27 (+67) 15 (+79) (+93) No
Ammo racks of the T-80

Notes:

  • To go into battle with the turret empty of ammo, pack 75 (+19) shells (racks 1 and 2 emptied).
  • Racks disappear after you've fired all shells in the rack.

Machine guns

Main article: DT (7.62 mm)
7.62 mm DT
Mount Capacity
(Belt capacity)
Rate of fire
(shots/minute)
Vertical
guidance
Horizontal
guidance
Coaxial 1,071 (63) 600 N/A N/A

Usage in battles

The T-80 is a little different from most light tanks. Like all light tanks, it has excellent speed and mobility. Unlike most light tanks it has great, sloped frontal armour and good turret armour, making it highly resistant to most tier 1 gun. Pair this with its fast firing 45mm gun and it becomes an excellent vehicle for hunting lightly armoured foes. The addition of APCR allows you to fight more heavily armoured vehicles. You may come across Matilda and Valentine tanks, which are highly resistant to the APHEBC round but can be more easily penetrated by the APCR (at the expense of less damage).

In order to take full advantage of this tank's strengths, you should aim to use one of two distinct tactical options. Option one is to operate as a frontline tank in urban combat. Your frontal armour is of great use here. However, this strategy should be avoided if you are not near or at the top of this tank's matchmaking range. The other option is to work as a flanking tank. Your gun is more than capable in this role, and unlike most flanking role tanks, the surprise isn't always necessary for survival. Thanks to your strong frontal armour, you can do well under incoming fire if your attempt at flanking is discovered, or if your opponent is determined to survive and providing stiff resistance. Few tanks offer the level of flexibility in terms of combat approach that is granted to the T-80.

When taking the tank into battle, a mix of APHEBC and APCR is favourable. The BR-240 AP shells against flanked opponents and structural weaknesses (e.g. Pz.IV E turret), while the BR-240P APCR role is for close range combat (<400m, due blunt nose cone) and engaging heavy armoured box tanks, especially the M3 Lee, StuG and up-armoured T-28E. As usual, having a few rounds of pure HE is great against any SPAAG.

In battle, you must beware of some of the high calibre guns found at the tier. Tank destroyers such as the Panzerjäger I, M3 GMC and the Japanese Ho-Ni III will all be able to take the T-80 out easily. SPGs armed with howitzer type guns like the Type 4 Ho-Ro also pose a high threat. Also, beware German vehicles armed with the long barreled 50 mm gun, like the Pz.III J and Sd.Kfz.234/2 Puma. The best way to play the T-80 is to use it as a light tank. Do not be overconfident. Avoid direct combat and assume that enemy tanks will be able to penetrate you. Attacking from an advantageous position will allow your tanks great armour and gun to shine.

Modules

Tier Mobility Protection Firepower
I Tracks Parts BR-240SP Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire Airstrike
III Filters Crew Replenishment BR-240P Elevation Mechanism
IV Transmission Engine Artillery Support Improved optics

The T-80 is damaged very easily, and as such, having the "parts" modification should be the first priority. After that, researching AP and APCR rounds is very useful, since it allows the tanker to be much more of a threat to well-armoured opponents, being much more versatile.

Pros and cons

Pros:

  • Fastest reload speed in the game for a non-automated cannon
  • Small target
  • Co-axial MG suitable against unarmoured vehicles
  • Capability to shoot APCR rounds
  • Frontal turret and hull armour is surprisingly good, and can easily bounce shots from same Br opponents
  • First Soviet light tank to feature more than two crew, meaning you can now afford to lose a crew member
  • Awesome vertical traverse limit of 65°, allows for some anti-air potential, though it is unreliable in this role
  • Some guns will really struggle to penetrate your armour at this tier. Japanese 37/57 mm and other 45 mm guns (without APCR) pose very little threat.
  • Often underestimated. Many players will aim poorly and their shells will ricochet
  • Ability to scout in low rank

Cons:

  • Very slow traverse speed for turret (hand cranked)
  • Slow gun elevation speed
  • Front shot trap, although decently protected, is a serious weak point
  • Low calibre gun
  • Easily damaged by careless driving
  • Gun is inaccurate at long range.
  • Tank wobbles when you stop, meaning you will have to wait a few seconds before you can fire accurately.
  • Easily one-shotted due to the small crew number

History

The T-80 light tank was a redesign of the T-70 light tank in an attempt to make the design relevant again.

During World War II, the concept of the light tank was deemed obsolete, they were too lightly armoured, too lightly armed, and sometimes don't go that much faster than the 1940s medium tank designs which had better armour and guns. Plus, the smaller profile of the tank meant that the crew are not necessarily given enough comfort room and the constraint would force turret design to be a one or two-man turret, restricting the commander to perform other duties as well.

The T-80 tried to remedy this by giving the tank more armour and a two-man turret so the commander could coordinate more efficiently than the one-man turret on the T-70. However, the role of the light tank in the Soviet Union could be fulfilled by the incoming supplies of Lend-Lease equipment available from Britain and America in the form of M3 Stuarts and Valentine tanks, which are better than the T-70 and T-80 designs. In October of 1943, the light tank production were all cancelled, resulting in only 120 T-80s being produced in its brief production life.

In-game description

This tank was created based on the T-70M, with the aim of eliminating its main flaws.

An analysis of the use of this tank in battle showed that a tank equipped with a cannon needs more than two crew members: the tank commander had to fulfill the role of both a driver and a loader, which negatively affected the tank's manoeuvrability and firing rate in battle. In addition, the constantly developing array of anti-tank weapons meant that stronger armour was required. So in 1943, the GAZ design bureau developed the new T-80 light tank with stronger armour and a three-man crew. One of the tank's key elements was its 45 mm cannon's high angle of fire. To allow for high-angle firing, e.g. during battles in urban conditions, the tank was equipped with a K-8T collimator sight. This sight provided the ability to fire at both air and ground targets.

By September 1943, factory No. 40 in the town of Mytishchi had produced 81 vehicles of this type in total.

The T-80 tank had an assembly typical of Soviet-produced light tanks. The transmission compartment was located at the front, and the engine at the back. This caused increased vulnerability, since it was the front of the tank that was most often subjected to fire from the enemy. The T-80's fuel tanks were located outside of the fighting compartment in an armoured partition, which reduced the risk of a hit starting a fire. This arrangement increased the survivability of the tank's crew.

The tank's effectivity in combat was reduced by the unreliability of its high-powered engines and its low mobility due to its increased weight.

The new vehicles entered service in self-propelled artillery regiments as command tanks and were used until 1945.

Media

Skins
Videos

See also

Vehicles equipped with the same chassis
Vehicles equipped with the same gun

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


USSR light tanks
T-26  T-26 · T-26 (1st Gv.T.Br.) · T-26-4 · T-26E
BT  BT-5 · RBT-5 · BT-7 · BT-7 TD · BT-7M · BT-7A (F-32)
T-50  T-126 · T-50
T-70  T-70 · T-80
PT-76  PT-76B · PT-76-57 · Object 906
BMP  BMP-1 · BMP-2 · BMP-2M · BMP-3
BMD  BMD-4
2S25  2S25 · 2S25M
Wheeled  BA-11 · BTR-80A
Other  T-60 · Object 685 · 2S38
China  ▂Type 62