Difference between pages "PT-3" and "R.35 (SA38)"

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(Cutting history into multiple paragraph and some minor edits.)
 
(Main armament)
 
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{{Specs-Card|code=us_pt3}}
+
=== d armour ===
 +
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
  
== Description ==
+
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
<!--''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.''-->
+
With good armour thickness and surprising hull angles, this tank can take some beating at a distance, provided you do not get a lucky shot in the turret ring or that you face a heavy-hitting gun. This should get you into effective combat ranges (500 - m) in relative safety. The most obvious weakspot is its turret flat left side, which is only 45 mm thick and badly angled, this makes hull-down position ineffective.
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{Break}}
 
The '''{{specs|name}}''' is a premium rank {{specs|rank}} American motor torpedo boat {{Battle-rating|1}}. It was introduced in [[Update 1.83 "Masters of the Sea"]] as part of the release of fleet into open beta test.
 
  
== General info ==
+
With its heavy side armour, one should use angles at its advantages and angle it at about 35° while facing opponents. Such an angling gives about 60 mm of effective thickness for 80% of the exposed area.  
=== Survivability and armour ===
 
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.''
 
  
''If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.''
+
In an ambush position, this tank could face its opponents backwards (engine deck first). This unusual tactic could confuse enemies for a moment and provide extra protection as your engine may absorb shots. This will also decrease the chances of a lucky penetration : if turret is facing enemy, almost 90% of exposed surfaces have ~60 + mm of LoS thickness. If danger gets too high, you could give it the gas and "fly" away in forward motion.
 +
 
 +
'''Armour type:'''
 +
 
 +
* Cast homogeneous armour
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 32 mm (13-64°) ''Front plate'' <br> 22 mm (73-74°), 32 mm (24-26°) ''Front glacis'' <br> 32 mm (0-74°) ''Lower glacis'' <br> 32 mm (23°) ''Driver’s plate'' || 40 mm (1-33°) <br> 40 mm (1-2°) || 40 mm (24-30°) ''Top'' <br> 40 mm (9-32°) ''Bottom'' || 25 mm <br> 5 mm ''Engine grille''
 +
|-
 +
| Turret || 45 + 25 mm (5°) ''Turret front'' <br> 45 mm (28-30°) ''Left side'' <br> 25 mm (10-19°) ''Gun mantlet'' || 40 mm (1-27°) || 40 mm (8-63°) || 25 mm
 +
|-
 +
! Armour !! Sides !! Roof
 +
|-
 +
| Cupola || 40 mm || 40 mm
 +
|}
 +
'''Notes:'''
 +
 
 +
* Suspension wheels, bogies, and tracks are all 15 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
+
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 +
 
 +
{{tankMobility|abMinHp= 89|rbMinHp= 73}}
 +
 
 +
The mobility is the {{PAGENAME}}'s biggest weakness: while it does not like long-range engagements and needs to close-up with its foes in order to damage them, its very low speed will always leave it far behind its allies. With its narrow tracks and poor power ratio (8.09 HP/ton), the {{PAGENAME}} hates being taken out in the mud as its speeds fall drastically. 20 km/h forward and -3 km/h backwards is all you'll get from this struggling 73 HP engine. Plan your moves in advance and do not stay too near to the front line as a successful retreat is hard to achieve with such a slow tank.
  
== Armament ==
+
== Armaments ==
=== Primary armament ===
+
=== Main armament ===
{{main|AN-M2 (12.7 mm)}}
+
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells.''
+
{{main|SA38 L/33 (37 mm)}}
  
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
+
The 37 mm is not the best gun, but it can do some damage at reasonable ranges. Bear in mind its long reload time (for the BR) and back up into cover between shots. The gun is best used by an experienced tanker, as its post-penetration damage is poor. The best strategy is to snipe crew members and modules one at a time. Avoid being too close to the front line as your slow reload speed makes multi-target engagement difficult. Your turret slewing rate is also an issue since you'll not be able to react in time to flanking opponents.
  
=== Torpedo armament ===
+
{| class="wikitable" width="100%" style="text-align:center"
{{main|18-inch Mk.7 (450 mm)}}
+
|-
''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
+
! colspan="5" |37mm SA38 L/33|| colspan="5" |Turret rotation speed (°/s)|| colspan="4" |Reloading rate (seconds)
 +
|-
 +
!Mode!!Capacity!!Vertical!!Horizontal!!Stabilizer
 +
!Stock!!Upgraded!!Full!!Expert!!Aced
 +
!Stock!!Full!!Expert!!Aced
 +
|-
 +
!''Arcade''
 +
| rowspan="2" |58|| rowspan="2" |-8°/+12°|| rowspan="2" |±180°|| rowspan="2" |Vertical||14.9||20.56||__.__||__.__||__.__|| rowspan="2" |5.2|| rowspan="2" |_.__|| rowspan="2" |_.__|| rowspan="2" |_.__
 +
|-
 +
!''Realistic''
 +
|9.3||10.97||__.__||__.__||__.__
 +
|}
 +
===== Ammunition =====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| Mle1938 || APC || 48 || 45 || 32 || 21 || 14 || 9
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
| Mle1938 || APC || 705 || 0.7 || N/A || N/A || N/A || +4° || 48° || 63° || 71°
 +
|-
 +
|}
  
=== Special armament ===
+
===== [[Ammo racks|Ammo racks]] =====
{{main|Mk.6 depth charge}}
+
[[File:Ammoracks_{{PAGENAME}}.png|right|thumbnail|250px|[[Ammo racks|Ammo racks]] of the {{PAGENAME}}.]]
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''
+
{| class="wikitable sortable" style="text-align:center"
 +
|-
 +
! class="wikitable unsortable" |Full<br /> ammo
 +
! class="wikitable unsortable" |1st<br />  rack empty
 +
! class="wikitable unsortable" |2nd<br />  rack empty
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 +
|-
 +
|| '''58''' || 45&nbsp;''(+13)'' || 1&nbsp;''(+57)'' || style="text-align:left" | Yes
 +
|-
 +
|}
 +
 
 +
=== Machine guns ===
 +
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
 +
{{main|MAC 31 (7.5 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | [[MAC 31 (7.5 mm)|7.5 mm MAC 31]]
 +
|-
 +
! colspan="7" | ''Coaxial mount''
 +
|-
 +
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 +
! rowspan="1" | Fire rate <br> (shots/minute)
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
|-
 +
| colspan="4" | 1,800 (150) || 1,350 || N/A || N/A
 +
|-
 +
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
+
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
'''Gameplay summary:'''
 +
 
 +
The R.35 is a decent light tank for 1.0, so long as it is played with the right tactics. The most important aspect of R.35 gameplay is armour angling. Being that the side armour is actually thicker than the front armour, angling at 45 degrees or more is ideal. The tank is not particularly quick, so flanking is generally difficult, so sticking with your team is the best strategy. Generally, medium range engagements are ideal.
 +
 
 +
'''Close Range Engagements:'''
 +
 
 +
The R.35 is capable at close range, although the slow reload can cause issues. The armour if angles correctly may bounce enemy rounds even at point blank, however the R.35 must disable the enemy tank with the first shot. Most enemies that the R.35 will face have a faster reload, and may be able to outmanoeuvre it, as the R.35 is somewhat slow. This means that getting too close to the enemy is a mistake, always maintain some distance with quick enemies.
 +
 
 +
'''Long Range Engagements:'''
 +
 
 +
The R.35 will struggle to deal damage at long range, the cannon having mediocre penetration and reload. However staying at range can also be a good strategy, as enemies may struggle to penetrate the armor of the R.35 as well.
 +
 
 +
'''Notable Enemies:'''
 +
 
 +
Some notable enemies include: any German vehicles that use 20mm autocannons, these include [[Pz.II (Disambiguation)|Panzer II]] and [[Flakpanzer I|Flankpanzer]] tanks. Their autocannons will easily destroy the R.35 if the armour is not angled. Additionally, the R.35 struggles to penetrate Panzer II tanks.
 +
 
 +
Additionally, the R.35 will be easily penetrated by enemy vehicles equipped with the American [[M3 (37 mm)|M3 37mm]] cannon, the British [[QF 2-pounder (40 mm)|QF 2-Pounder]] gun, or the Swedish [[Kan m/38 (37 mm)|kan m/38]] 37mm gun.
 +
 
 +
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2" | Mobility
 +
! Protection
 +
! colspan="2" | Firepower
 +
|-
 +
| I
 +
| Tracks
 +
|
 +
| Parts
 +
| Horizontal Drive
 +
|-
 +
| II
 +
| Suspension
 +
| Brake System
 +
| FPE
 +
| Adjustment of Fire
 +
|-
 +
| III
 +
| Filters
 +
|
 +
| Crew Replenishment
 +
| Elevation Mechanism
 +
|-
 +
| IV
 +
| Transmission
 +
| Engine
 +
|
 +
| Artillery Support
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
 
 
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* Tiny profile = tiny tank
 +
* Has one of the best French gun at rank 1
 +
* Has decent sloped hull armour
 +
* Has a very thick gun mantlet area: 10mm gun shield + 45 mm armour + 20 mm internal shield.
 +
* Thick sides allows for heavy angling
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* Only one choice of ammunition, that one choice also has no explosive filler
 +
* Only two crew members, one knocked out means tank destroyed.
 +
* Extremely low speed, with bad cross-country and hill-climbing ability
 +
* Thin turret ring
 +
* Slow reload speed
 +
* Only 2 crew members in a cramped position (easy to one-shot)
 +
* Awful reverse speed of -3 km/h
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.'' -->
+
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).-->
 
 
'''''PT-3''''' was layed down on August 1, 1939 by Fisher Boat Works in Detroit, Michigan. It was launched on April 18, 1940 and it was completed on June 20 of the same year. It entered service on July 24 and it was assigned to Motor Torpedo Boat Squadron ONE (PTRon 1) to be evaluated.
 
 
 
PTRon 1 was the first squadron of its kind, and it was a squadron of experimental ships when it was created and was under the command of Lt. Earl S. Caldwell, USN. It was to be given to the Royal Navy on April 19, 1942 and would have been re-designated as the '''''HM MTB-273'''''. However, the transfer was cancelled and was instead transferred to the Royal Canadian Air Force (RCAF) with the designation '''''Bras D'Or (M 413)'''''. It was intended to be used as a high speed rescue launch boat.
 
  
Following its service in the war, it was was returned to the US on April 10, 1945 and once again re-designated, this time as the '''''B-119'''''. The last transfer in its long and storied history was between the United States Navy (USN) to the War Shipping Administration on May 2, 1946.  
+
The Char Leger mle 1935 Renault (Renault Light Tank model 1935), armed with the SA 18 short 37 mm gun, was the most common French tank at the onset of the war in Europe, with 900 on active service in infantry tank battalions in May, 1940. However, like its competitor H.35, its gun was known to be unsatisfactory as an anti-tank weapon.
  
It still survives today in rather poor condition and can be found at Flanigan Brothers Boatyard, Fairton, NJ (as of 2012), waiting to be restored.  
+
Only a few of these R.35s could be converted to the improved SA 38 main gun prior to the fall of France, with the H.35s and H.39s of the cavalry receiving priority. It is known the 1st (Free) Polish Tank Regiment in France near Paris did receive some converted R.35s in May, 1940. These upgunned R.35 tanks are sometimes referred to (erroneously) as the R.39.
  
The ship historically had a displacement of 25 t, a length of 58 ft, and a beam of 18 ft. It was powered by two 1,350 hp Packard gasoline engines, and had two shafts. The armament consisted of two .50 cal machine guns, two 18 inch Mk. 7 torpedoes, and two Mk. 6 depth charge racks.
+
Concurrently, in 1939, AMX had developed a new type of track and suspension for the R.35, which had continued to be produced. This new variant, also armed with the SA 38, and sometimes designated the R.40, had gone into production in March, 1940. It saw limited service, but it is known the 40th and 48th tank battalions had received 30 each, and the 1st Polish as many as another 25, in time to serve in the invasion and fall of France. Some of these were still around to be seized by French Resistance forces during the fall of Paris in 1944.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
* ''reference to the series of the ship;''
+
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
Line 71: Line 225:
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on ship;''
+
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
* ''other literature.''
  
{{USA boats}}
+
{{France light tanks}}
{{USA premium ships}}
 

Revision as of 07:39, 24 June 2020

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)

d armour

With good armour thickness and surprising hull angles, this tank can take some beating at a distance, provided you do not get a lucky shot in the turret ring or that you face a heavy-hitting gun. This should get you into effective combat ranges (500 - m) in relative safety. The most obvious weakspot is its turret flat left side, which is only 45 mm thick and badly angled, this makes hull-down position ineffective.

With its heavy side armour, one should use angles at its advantages and angle it at about 35° while facing opponents. Such an angling gives about 60 mm of effective thickness for 80% of the exposed area.

In an ambush position, this tank could face its opponents backwards (engine deck first). This unusual tactic could confuse enemies for a moment and provide extra protection as your engine may absorb shots. This will also decrease the chances of a lucky penetration : if turret is facing enemy, almost 90% of exposed surfaces have ~60 + mm of LoS thickness. If danger gets too high, you could give it the gas and "fly" away in forward motion.

Armour type:

  • Cast homogeneous armour
Armour Front (Slope angle) Sides Rear Roof
Hull 32 mm (13-64°) Front plate
22 mm (73-74°), 32 mm (24-26°) Front glacis
32 mm (0-74°) Lower glacis
32 mm (23°) Driver’s plate
40 mm (1-33°)
40 mm (1-2°)
40 mm (24-30°) Top
40 mm (9-32°) Bottom
25 mm
5 mm Engine grille
Turret 45 + 25 mm (5°) Turret front
45 mm (28-30°) Left side
25 mm (10-19°) Gun mantlet
40 mm (1-27°) 40 mm (8-63°) 25 mm
Armour Sides Roof
Cupola 40 mm 40 mm

Notes:

  • Suspension wheels, bogies, and tracks are all 15 mm thick.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade Expression error: Unexpected * operator. 89 Expression error: Unexpected round operator. __.__
Realistic 73 Expression error: Unexpected round operator. __.__

The mobility is the R.35 (SA38)'s biggest weakness: while it does not like long-range engagements and needs to close-up with its foes in order to damage them, its very low speed will always leave it far behind its allies. With its narrow tracks and poor power ratio (8.09 HP/ton), the R.35 (SA38) hates being taken out in the mud as its speeds fall drastically. 20 km/h forward and -3 km/h backwards is all you'll get from this struggling 73 HP engine. Plan your moves in advance and do not stay too near to the front line as a successful retreat is hard to achieve with such a slow tank.

Armaments

Main armament

Main article: SA38 L/33 (37 mm)

The 37 mm is not the best gun, but it can do some damage at reasonable ranges. Bear in mind its long reload time (for the BR) and back up into cover between shots. The gun is best used by an experienced tanker, as its post-penetration damage is poor. The best strategy is to snipe crew members and modules one at a time. Avoid being too close to the front line as your slow reload speed makes multi-target engagement difficult. Your turret slewing rate is also an issue since you'll not be able to react in time to flanking opponents.

37mm SA38 L/33 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 58 -8°/+12° ±180° Vertical 14.9 20.56 __.__ __.__ __.__ 5.2 _.__ _.__ _.__
Realistic 9.3 10.97 __.__ __.__ __.__
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 0° Angle of Attack
10m 100m 500m 1000m 1500m 2000m
Mle1938 APC 48 45 32 21 14 9
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
Mle1938 APC 705 0.7 N/A N/A N/A +4° 48° 63° 71°
Ammo racks
Ammo racks of the R.35 (SA38).
Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
58 45 (+13) (+57) Yes

Machine guns

Main article: MAC 31 (7.5 mm)
7.5 mm MAC 31
Coaxial mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
1,800 (150) 1,350 N/A N/A

Usage in battles

Gameplay summary:

The R.35 is a decent light tank for 1.0, so long as it is played with the right tactics. The most important aspect of R.35 gameplay is armour angling. Being that the side armour is actually thicker than the front armour, angling at 45 degrees or more is ideal. The tank is not particularly quick, so flanking is generally difficult, so sticking with your team is the best strategy. Generally, medium range engagements are ideal.

Close Range Engagements:

The R.35 is capable at close range, although the slow reload can cause issues. The armour if angles correctly may bounce enemy rounds even at point blank, however the R.35 must disable the enemy tank with the first shot. Most enemies that the R.35 will face have a faster reload, and may be able to outmanoeuvre it, as the R.35 is somewhat slow. This means that getting too close to the enemy is a mistake, always maintain some distance with quick enemies.

Long Range Engagements:

The R.35 will struggle to deal damage at long range, the cannon having mediocre penetration and reload. However staying at range can also be a good strategy, as enemies may struggle to penetrate the armor of the R.35 as well.

Notable Enemies:

Some notable enemies include: any German vehicles that use 20mm autocannons, these include Panzer II and Flankpanzer tanks. Their autocannons will easily destroy the R.35 if the armour is not angled. Additionally, the R.35 struggles to penetrate Panzer II tanks.

Additionally, the R.35 will be easily penetrated by enemy vehicles equipped with the American M3 37mm cannon, the British QF 2-Pounder gun, or the Swedish kan m/38 37mm gun.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine Artillery Support

Pros and cons

Pros:

  • Tiny profile = tiny tank
  • Has one of the best French gun at rank 1
  • Has decent sloped hull armour
  • Has a very thick gun mantlet area: 10mm gun shield + 45 mm armour + 20 mm internal shield.
  • Thick sides allows for heavy angling

Cons:

  • Only one choice of ammunition, that one choice also has no explosive filler
  • Only two crew members, one knocked out means tank destroyed.
  • Extremely low speed, with bad cross-country and hill-climbing ability
  • Thin turret ring
  • Slow reload speed
  • Only 2 crew members in a cramped position (easy to one-shot)
  • Awful reverse speed of -3 km/h

History

The Char Leger mle 1935 Renault (Renault Light Tank model 1935), armed with the SA 18 short 37 mm gun, was the most common French tank at the onset of the war in Europe, with 900 on active service in infantry tank battalions in May, 1940. However, like its competitor H.35, its gun was known to be unsatisfactory as an anti-tank weapon.

Only a few of these R.35s could be converted to the improved SA 38 main gun prior to the fall of France, with the H.35s and H.39s of the cavalry receiving priority. It is known the 1st (Free) Polish Tank Regiment in France near Paris did receive some converted R.35s in May, 1940. These upgunned R.35 tanks are sometimes referred to (erroneously) as the R.39.

Concurrently, in 1939, AMX had developed a new type of track and suspension for the R.35, which had continued to be produced. This new variant, also armed with the SA 38, and sometimes designated the R.40, had gone into production in March, 1940. It saw limited service, but it is known the 40th and 48th tank battalions had received 30 each, and the 1st Polish as many as another 25, in time to serve in the invasion and fall of France. Some of these were still around to be seized by French Resistance forces during the fall of Paris in 1944.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


France light tanks
AMC.34/35  AMC.34 YR · AMC.35 (ACG.1)
H.35/39  H.35 · H.39 · H.39 "Cambronne"
AMX-13  AMX-13 (FL11) · AMX-13-M24 · AMX-13 · AMX-13 (SS.11) · AMX-13-90 · AMX-13 (HOT)
Wheeled  AML-90 · AMX-10RC
AMD.35  AMD.35 · AMD.35 (SA35)
E.B.R.  E.B.R. (1951) · E.B.R. (1954) · E.B.R. (1963)
Other  FCM.36 · R.35 (SA38) · Char 25t · MARS 15 · VBCI-2 (MCT30)
Austria  SK-105A2
Great Britain  ▄Crusader Mk.II
USA  LVT-4/40 · ▄M3A3 Stuart