Difference between pages "PV-2D" and "F-80C-10"

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{{Specs-Card
 
{{Specs-Card
|code=pv_2d
+
|code=f-80
|market=PV-2D Harpoon (USA)
+
|cockpit=380021/1304880
 
}}
 
}}
 
{{About
 
{{About
| about = gift American medium bomber '''{{PAGENAME}}'''
+
|about=aircraft '''{{PAGENAME}}'''
| usage = standard version
+
|usage=the other version
| link = B-34
+
|link=F-80A-5
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
<!--''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''-->
 +
 
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} American bomber {{Battle-rating}}. It was introduced in [[Update 1.67 "Assault"]], during the 2017 World War Two: Chronicles event, unlocked after obtaining 6 Chronicle Awards.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American jet fighter {{Battle-rating}}. It was introduced in [[Update 1.33]]. It is found under the F-80 bracket, immediately after the F-80A-5.
 +
 
 +
The greatest performance upgrade from the A-5 to the C-10 is that the C-10 comes with WEP. This additional power significantly increases acceleration, allowing you to match that of the British Meteor series. It also allows for a last-resort method to escape if you happen to get jumped on. However, maximum power WEP only lasts for about 2 minutes, and once that runs out, the thrust increase by the less powerful WEP (now visible in gray instead of red), is not as significant.
  
 
== General info ==
 
== General info ==
=== Flight performance ===
+
=== Flight Performance ===
 
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
  
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! colspan="8" | ''Stock''
 
! colspan="8" | ''Stock''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 4,267 m)
+
! colspan="2" | Max Speed<br>(km/h at sea level)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run<br>(meters)
+
! rowspan="2" |Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
Line 38: Line 41:
 
! RB
 
! RB
 
|-
 
|-
| ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 549
+
| 891 || 884 || {{Specs|ceiling}} || 24.4 || 25.6 || 18.9 || 17.7 || 850
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 4,267 m)
+
! colspan="2" | Max Speed<br>(km/h at sea level)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" |Max altitude (meters)
! colspan="2" | Turn time<br>(seconds)
+
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run<br>(meters)
+
! rowspan="2" |Take-off run (meters)
 
|-
 
|-
 
! AB
 
! AB
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! RB
 
! RB
 
|-
 
|-
| 511 || 478 || {{Specs|ceiling}} || 26.9 || 28.0 || 15.8 || 12 || 549
+
| 915 || 903 || {{Specs|ceiling}} || 23.7 || 24.0 || 32.2 || 25.2 || 850
 
|-
 
|-
 
|}
 
|}
  
==== Details ====
+
====Details====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flaps
+
! Combat flap
! Take-off flaps
+
! Take-off flap
! Landing flaps
+
! Landing flap
 
! Air brakes
 
! Air brakes
 
! Arrestor gear
 
! Arrestor gear
 
|-
 
|-
| ✓ || ✓ || ✓ || X || X     <!-- ✓ -->
+
| ✓ || ✓ || ✓ || || X <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
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! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flaps<br>(km/h)
+
! rowspan="2" | Combat flap<br> (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
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! -
 
! -
 
|-
 
|-
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 340 || ~4 || ~2
+
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 560 || ~11 || ~4.5
 
|-
 
|-
 
|}
 
|}
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! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < 260 || < 290 || < 320 || > 337
+
| < 482 || < 600 || < 640 || N/A
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 1,615 m || 1,600 hp || 1,984 hp
+
| 0 m || 1980 kgf || 2,396 kgf
 
|-
 
|-
! colspan="3" | Setting 2
+
<!--! colspan="3" | Setting 2
 
|-
 
|-
 
! Optimal altitude
 
! Optimal altitude
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 4,023 m || 1,450 hp || 1,798 hp
+
| ?,??? m || ?,??? hp || ?,??? hp  
 +
|-
 +
! colspan="3" | Setting 3
 
|-
 
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
+
<!-- Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems. -->
* 12.7 mm Steel - Armour plate cockpit, in front of the pilot
+
 
* 12.7 mm Steel - Armour plate cockpit, behind the pilot
+
* 12.7 mm steel - behind the pilot
* 12.7 mm Steel - Armour plate cockpit, behind radio operator/navigator
+
* 10 mm steel - in front of the pilot
* 12.7 mm Steel - Armour plate - tail section and ventral gunner protection
+
* 38 mm bulletproof glass - armoured windscreen
* 12.7 mm Steel - Armour plate - dorsal gunner protective plate
 
* Fuel tanks at wing roots to middle of wing
 
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
{{main|Browning M2 (12.7 mm)}}
+
{{main|Browning M3 (12.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
* 8 x 12.7 mm Browning M2 machine guns, chin-mounted (250 rpg = 2,000 total)
+
 
 +
* 6 x 12.7 mm M3 Browning machine gun, nose-mounted (300 rpg = 1,800 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|AN-M57 (250 lb)|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)}}
+
{{main|AN-M65A1 (1,000 lb)|HVAR}}
{{main|Tiny Tim|HVAR|Mk.13/44|Browning M2 (12.7 mm)}}
 
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
* 6 x 250 lb AN-M57 bombs (1,500 lb total)
 
* 8 x HVAR rockets
 
* 6 x 250 lb AN-M57 bombs + 8 x HVAR rockets (1,500 lb total)
 
* 8 x HVAR rockets + 1 x Mk.13/44 torpedo
 
* 6 x 500 lb AN-M64A1 bombs + 8 x HVAR rockets (3,000 lb total)
 
* 6 x 1,000 lb AN-M65A1 bombs + 8 x HVAR rockets (6,000 lb total)
 
* 2 x Tiny Tim rockets + 8 x HVAR rockets
 
* 4 x 12.7 mm Browning M2 machine guns (340 rpg = 1,360 total)
 
  
Note: Gunpods are fired separately from nose armaments if fired via '''"Additional guns"''' keybinds.
+
* 2 х 1000 lb AN-M65A1 bomb
 +
* 8 х 127 mm HVAR rockets
  
=== Defensive armament ===
+
== Usage in battles ==
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
+
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
{{main|Browning M2 (12.7 mm)}}
 
  
The '''''{{PAGENAME}}''''' is defended by:
+
Like most American props and tech, your best option to attack is Boom and Zoom. At the start of the match, fly out towards the edge of the map. Climb at 2-3 degrees until you have reached ~770 km/h (~420 knots) at ~910 metres (~3,000 ft), then zoom climb at 20-30 degrees. Once you have slowed down to 287 km/h (155 kt), continue to climb at a solid 10 degrees. Optimally, you should have between 3.7-4.9 km (12,000-16,000 ft) depending on how high the highest enemy is, before turning in towards the area of conflict (continue to climb or maintain altitude). Only once you have selected a target should you dive and make your pass. Always keep your energy high, whether it be speed or altitude. Because the F-80 is frequently uptiered to 9.0, the best option is to dive on unsuspecting targets that are occupied engaging your teammates.
* 2 x 12.7 mm Browning M2 machine guns, dorsal turret (400 rpg = 800 total)
 
* 2 x 12.7 mm Browning M2 machine guns, ventral turret (1,000 rpg = 2,000 total)
 
  
== Usage in battles ==
+
Defensive flying, rolling scissors, and to some degree, turn fighting, are options with the hydraulic boosters upgrade, as the straight wing as compared to 9.0 jets with swept wings provides better maneuverability at medium speeds (463-648 km/h, 250-350 knots). Any higher and the control surfaces begin to stiffen, any lower and you risk stalling out first, as jets with higher BR generally have a better thrust-to-weight ratio.
<!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
The PV-2D Harpoon is a bomber and should be played as such. Its gigantic and versatile payload options allow for enough power against ground/naval targets and bases. The eight nose-mounted 12.7 mm machine guns deal excellent damage, and can be used offensively with the dorsal turret able to point forward. Though the gunners provide ample top and bottom protection, the tail of the vehicle is a blind spot to the two turret gunners and thus a tailing pursuant would be a priority threat.
 
  
It is also viable for bomber hunting due to the bomber spawn and its offensive armaments. Engaging unsuspecting fighters is also good, provided that you utilise BnZing and extend away. If your nose guns are out, consider using your dorsal for emergency shooting. Without an arrestor hook, you must land on carriers with some risk. Approach low and slow, use your flaps to slow down more and land on the deck without deploying your gear. Your plane won't break, the fuselage and engines will eat the brunt of impact. Same applies to landing on ground, you can do a soft belly landing without dying.
+
If you are given an awkward firing angle (e.g.: your target is near ground level and you are diving at a steep angle) or you fail to destroy them on your first pass, slowly pull your aircraft back up into a straight vertical climb to recover as much altitude as possible. If you persist on knocking out your target, you risk crashing into the ground from control stiffening or getting strafed by another enemy because you are losing your energy in a dogfight.
  
If you do engage, try to drag the enemy to ground level. Dragging hostiles down is great for your team to pick off, and you can force pursuers to your tail by diving down. Dogfighting is not encouraged, but it can turn on a dime occasionally.
+
===Manual Engine Control===
 
 
=== Manual Engine Control ===
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" | Mixer
+
! rowspan="2" |Mixer
! rowspan="2" | Pitch
+
! rowspan="2" |Pitch
! colspan="3" | Radiator
+
! colspan="3" |Radiator
! rowspan="2" | Supercharger
+
! rowspan="2" |Supercharger
! rowspan="2" | Turbocharger
+
! rowspan="2" |Turbocharger
 
|-
 
|-
 
! Oil
 
! Oil
 
! Water
 
! Water
! Type
+
! Type  
 
|-
 
|-
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Controllable<br>2 gears || Not controllable
+
| Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
  
=== Modules ===
+
===Modules===
 
{| class="wikitable"
 
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="1" | Survivability
! colspan="3" | Weaponry
+
! colspan="2" | Weaponry
 
|-
 
|-
 
| I
 
| I
| Fuselage repair
+
| Fuselage Repair
| Radiator
+
| Compressor
 +
| Airframe
 +
| Offensive 12 mm
 
|
 
|
| Offensive 12 mm
 
| DGP-1
 
| FRC mk.5
 
 
|-
 
|-
 
| II
 
| II
|
+
| New Boosters
| Compressor
+
|  
| Airframe
+
|  
|
+
|  
|
+
|FRC mk.2
| ITC mk.III
 
 
|-
 
|-
 
| III
 
| III
| Wings repair
+
| Wings Repair
 
| Engine
 
| Engine
 +
| Cover
 +
| New 12 mm MGs
 
|
 
|
| New 12 mm MGs
 
| Turret 12 mm
 
| SBC-17
 
 
|-
 
|-
 
| IV
 
| IV
|
+
| G-suit
| Engine injection
+
|  
| Cover
+
|  
|
+
|  
| New 12 mm MGs (turret)
+
|FLBC mk.1
| LBC-25
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
* Very deadly offensive armament with plenty of ammunition
+
 
* Effective defensive armament with good coverage over rear section of aircraft
+
* Good acceleration and climb rate
* The dorsal turret can swivel 360 degrees and even fire at targets off the nose of the plane
+
* Effective weapons
* Defensive armament has lots of ammo
+
* Can outturn Mig-15's when the need arises
* Good acceleration overall
 
* Acceptable climb rate
 
* Good energy retention in turns due to heavy weight(But do not turn too much, else you bleed all your energy)
 
* Large and versatile payload options
 
  
 
'''Cons:'''
 
'''Cons:'''
* Huge airframe: prone to damage
+
 
* Big tail section is prone to attacks, usually crippling tail control
+
* Relatively slow dive speed
* Belly is a blindspot for gunners
+
* Average level flight speed
* Cannot sustain multiple turns, energy will bleed despite nice energy retention
+
* Poor turn rate at 4-500 km/h
* Mediocre manoeuvrability
+
* Overall useless in a uptier, it is just too slow
* Cannot fly on one engine: you cannot sustain flight with just one
+
* Just 100 seconds of WEP in RB, it is only there for emergencies
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
===Ventura===
 
After the success of the Lockheed Hudson, Lockheed sought to introduce another bomber named the ''Ventura'' based off their Model 18 Lodestar transport aircraft. Though similar to the Hudson, the Ventura was a lot bigger. The Royal Air Force adopted the plane under the Ventura name, and the United States Army Air Force (USAAF) adopted it as the [[B-34|B-34 Lexington]]. Though the Ventura was faster and could hold twice as many bombs than the Hudson, the Royal Air Force did not like the plane very much and replaced them with Mosquitoes, the surplus Venturas sent to Coastal Command. America's usage of the B-34 Lexington was complicated with a feud in air power between the USAAF and the US Navy (USN). The USAAF had a monopoly on manufacturing and command of land-based bombers, leading to naval activities such as anti-submarine duties with bombers shouldered by the USAAF rather than the USN, forcing the usage of float planes like the [[PBY-5_Catalina|Catalina]] in the Navy's role. It wasn't until a compromise with the [[B-29A-BN|B-29 Superfortress]] in a naval manufacturing factory that the Army finally gave the Navy the aircraft and jurisdiction to act in their roles.
 
  
===Naval adoption===
+
=== In-game description ===
The Lockheed Ventura bomber, an aircraft the USN had an eye for, was converted for their usage. The adapted Venturas were adopted under the designation ''PV-1 Ventura'' for the navy, with special equipment for patrol bombing, increased fuel storage along with a decrease in forward defensive armaments, and the addition of search radar. The first PV-1s arrived in December 1942, then entered naval service in February 1943.
+
"An all-metal, single-seat fighter-bomber with one turbojet engine. The aircraft was created by a group of Lockheed engineers (headed by Clarence ""Kelly"" Johnson) in only 143 days.
  
The PV-1 was an adequate bomber but provided some weaknesses needed addressing, most notably in that the increased fuel weight made it difficult to take-off without problems. The Ventura design was modified with an increased wing area in order to improve take-off and load-carrying capability. This allowed the aircraft to carry not only up to 4,000 lb of bombs but even rockets under the wings. The redesigned aircraft was accepted by the USN as the '''PV-2 Harpoon'''. More than 500 Harpoons were built in the course of the war, with several variants. The original PV-2 had five forward armaments whereas the '''PV-2D''' updated it with eight forward guns. The ''PV-2C'' and ''PV-2T'' models were models built for training.
+
The first flight of the XP-80 prototype was performed in January 1944. The first production version, designated the P-80A Shooting Star, entered service in 1946. The P-80 became the first combat-capable jet aircraft to enter service with the USAAF.
  
===Combat usage===
+
1947 saw the appearance of the next production version of the aircraft, the P-80B. The ninth production P-80A-1 was converted to a new prototype, designated the XP-80B. It had an Allison J33-A-17 turbojet engine producing 1,816 kg of thrust, equipped with a methanol-water injection system. The airfoil was thinner, but the skin's thickness was increased. To install a water mixture tank, the plane's fuel quantity had to be sacrificed by reducing it from 1,781 to 1,610 liters The aircraft also received a Lockheed-designed ejection seat and a cockpit air-conditioning system.
The PV-1 was operated by three squadrons in the Pacific Theatre and flew bombing strikes against Japan. The PV-1 usually accompanied [[B-24D-25-CO|B-24s]] due to having a more sophisticated radar system. A few were also given to the Marine Corps fighter squadron VMF(N)-531 at the Solomon Islands.
 
  
The PV-2's design had a shaky start, issues with the wings wrinkling came off as dangerously problematic. Another redesign was needed, delaying the introduction into the Navy until early 1945, with the ones already delivered converted for training purposes as the ''PV-2C''. When the Harpoons were finally shipped, it went as the ''PV-2D'' model, and these aircraft designs proved reliable and popular with the crews that used them.
+
The plane's armament consisted of six 12.7 mm Colt-Browning M3 machine guns with 300 rounds each in the forward fuselage. One 1,000 lb (454 kg) bomb or ten 5-inch (127 mm) unguided HVAR missiles could be suspended under each wing panel.
  
After the war, the Venturas and its variants were eventually declared obsolete. A number were scrapped, some were given away to foreign nations during and after the war. A number of the aircraft still survive today in both airworthy and display-only conditions.
+
A total of 240 P-80B fighter-bombers were built from March 1947 to March 1948, including P-80B-1s and 31 P-80B-5s. The В-5 variant was intended to be operated in Arctic conditions; its heated canopy prevented icing. In addition, special types of oil and special rubber were used to operate the aircraft in low temperature conditions.
 +
 
 +
At least five P-80Bs were equipped with a guidance system for Bell GAM-63 RASCAL air-to-surface missiles. Externally, these aircraft differed in the shape of the forward fuselage and the wing-mounted tanks. Also, they were fitted with extra spoilers on the upper and lower wing surfaces.
 +
 
 +
In June 1948, when the US military aircraft designation system was changed, the P-80B was renamed to the F-80B.
 +
 
 +
When the Korean War started, F-80Bs were stationed in the USA and in Europe, being used by the USAAF mainly for training purposes. Later, 117 F-80Bs were brought up to the F-80C's standards and re-designated "F-80C-12." The remaining F-80Bs were withdrawn from service by the end of 1951."
 +
 
 +
=== Notable pilots ===
 +
 
 +
<div><ul>
 +
<li style="display: inline-block;"> [[File:Robin_Olds_portrait.jpg|thumb|none|250px|link=User:U64962917#Olds,_Robin.|When United States ace pilot [[User:U64962917#Olds, Robin|Robin Olds]], showed up for a staff position and was told "to go find something to do", he opted to performed his own flight check (and first flight in a jet) in a '''P-80''' without prior authorization.]] </li><!--
 +
<li style="display: inline-block;"> [[File:X.jpg|thumb|none|250px|"Image Description"]] </li>
 +
<li style="display: inline-block;"> [[File:X.jpg|thumb|none|250px|"Image Description"]] </li>
 +
<li style="display: inline-block;"> [[File:X.jpg|thumb|none|250px|"Image Description"]] </li>-->
 +
</ul></div>
  
 
== Media ==
 
== Media ==
Line 277: Line 276:
  
 
== See also ==
 
== See also ==
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.'' -->
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* ''links to approximate analogues of other nations and research trees.''
* [http://warthunder.com/en/news/4657-development-ww2-chronicles-vehicles-the-pv-2-harpoon-en// [Devblog<nowiki>]</nowiki> WW2 Chronicles vehicles: The PV-2 Harpoon]
 
 
 
===Obtainable events===
 
* The PV-2D Harpoon was available in 2017 World War Two: Chronicle Event, unlocked after obtaining 6 Chronicle Awards.
 
* It was made available again during the 2018 WW2 Chronicles during the "Special Objectives" section of the event, where it could be assembled as a coupon with 12 Element piece and a scheme, with the latter obtainable after completing seven tasks in air battles and a community milestone of 400,000 completed Special Objectives is obtained.
 
  
 
== External links ==
 
== External links ==
 
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* ''topic on the official game forum;''
 
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{{AirManufacturer Lockheed}}
 
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{{USA jet aircraft}}

Revision as of 18:25, 31 December 2019

Rank VI | Premium | Golden Eagles
Challenger DS Pack
F-80C-10
f-80.png
F-80C-10
AB RB SB
7.7 7.7 7.3
Research:105 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
Show in game
This page is about the aircraft F-80C-10. For the other version, see F-80A-5.

Description

GarageImage F-80C-10.jpg


The F-80C-10 Shooting Star is a rank V American jet fighter with a battle rating of 7.7 (AB/RB) and 7.3 (SB). It was introduced in Update 1.33. It is found under the F-80 bracket, immediately after the F-80A-5.

The greatest performance upgrade from the A-5 to the C-10 is that the C-10 comes with WEP. This additional power significantly increases acceleration, allowing you to match that of the British Meteor series. It also allows for a last-resort method to escape if you happen to get jumped on. However, maximum power WEP only lasts for about 2 minutes, and once that runs out, the thrust increase by the less powerful WEP (now visible in gray instead of red), is not as significant.

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at sea level)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
891 884 12500 24.4 25.6 18.9 17.7 850
Upgraded
Max Speed
(km/h at sea level)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
915 903 12500 23.7 24.0 32.2 25.2 850

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
990 380 560 ~11 ~4.5
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 482 < 600 < 640 N/A
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
0 m 1980 kgf 2,396 kgf

Survivability and armour

  • 12.7 mm steel - behind the pilot
  • 10 mm steel - in front of the pilot
  • 38 mm bulletproof glass - armoured windscreen

Armaments

Offensive armament

Main article: Browning M3 (12.7 mm)

The F-80C-10 is armed with:

  • 6 x 12.7 mm M3 Browning machine gun, nose-mounted (300 rpg = 1,800 total)

Suspended armament

Main articles: AN-M65A1 (1,000 lb), HVAR

The F-80C-10 can be outfitted with the following ordnance:

  • 2 х 1000 lb AN-M65A1 bomb
  • 8 х 127 mm HVAR rockets

Usage in battles

Like most American props and tech, your best option to attack is Boom and Zoom. At the start of the match, fly out towards the edge of the map. Climb at 2-3 degrees until you have reached ~770 km/h (~420 knots) at ~910 metres (~3,000 ft), then zoom climb at 20-30 degrees. Once you have slowed down to 287 km/h (155 kt), continue to climb at a solid 10 degrees. Optimally, you should have between 3.7-4.9 km (12,000-16,000 ft) depending on how high the highest enemy is, before turning in towards the area of conflict (continue to climb or maintain altitude). Only once you have selected a target should you dive and make your pass. Always keep your energy high, whether it be speed or altitude. Because the F-80 is frequently uptiered to 9.0, the best option is to dive on unsuspecting targets that are occupied engaging your teammates.

Defensive flying, rolling scissors, and to some degree, turn fighting, are options with the hydraulic boosters upgrade, as the straight wing as compared to 9.0 jets with swept wings provides better maneuverability at medium speeds (463-648 km/h, 250-350 knots). Any higher and the control surfaces begin to stiffen, any lower and you risk stalling out first, as jets with higher BR generally have a better thrust-to-weight ratio.

If you are given an awkward firing angle (e.g.: your target is near ground level and you are diving at a steep angle) or you fail to destroy them on your first pass, slowly pull your aircraft back up into a straight vertical climb to recover as much altitude as possible. If you persist on knocking out your target, you risk crashing into the ground from control stiffening or getting strafed by another enemy because you are losing your energy in a dogfight.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Not controllable Not controllable Not controllable Separate Not controllable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Compressor Airframe Offensive 12 mm
II New Boosters FRC mk.2
III Wings Repair Engine Cover New 12 mm MGs
IV G-suit FLBC mk.1

Pros and cons

Pros:

  • Good acceleration and climb rate
  • Effective weapons
  • Can outturn Mig-15's when the need arises

Cons:

  • Relatively slow dive speed
  • Average level flight speed
  • Poor turn rate at 4-500 km/h
  • Overall useless in a uptier, it is just too slow
  • Just 100 seconds of WEP in RB, it is only there for emergencies

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

In-game description

"An all-metal, single-seat fighter-bomber with one turbojet engine. The aircraft was created by a group of Lockheed engineers (headed by Clarence ""Kelly"" Johnson) in only 143 days.

The first flight of the XP-80 prototype was performed in January 1944. The first production version, designated the P-80A Shooting Star, entered service in 1946. The P-80 became the first combat-capable jet aircraft to enter service with the USAAF.

1947 saw the appearance of the next production version of the aircraft, the P-80B. The ninth production P-80A-1 was converted to a new prototype, designated the XP-80B. It had an Allison J33-A-17 turbojet engine producing 1,816 kg of thrust, equipped with a methanol-water injection system. The airfoil was thinner, but the skin's thickness was increased. To install a water mixture tank, the plane's fuel quantity had to be sacrificed by reducing it from 1,781 to 1,610 liters The aircraft also received a Lockheed-designed ejection seat and a cockpit air-conditioning system.

The plane's armament consisted of six 12.7 mm Colt-Browning M3 machine guns with 300 rounds each in the forward fuselage. One 1,000 lb (454 kg) bomb or ten 5-inch (127 mm) unguided HVAR missiles could be suspended under each wing panel.

A total of 240 P-80B fighter-bombers were built from March 1947 to March 1948, including P-80B-1s and 31 P-80B-5s. The В-5 variant was intended to be operated in Arctic conditions; its heated canopy prevented icing. In addition, special types of oil and special rubber were used to operate the aircraft in low temperature conditions.

At least five P-80Bs were equipped with a guidance system for Bell GAM-63 RASCAL air-to-surface missiles. Externally, these aircraft differed in the shape of the forward fuselage and the wing-mounted tanks. Also, they were fitted with extra spoilers on the upper and lower wing surfaces.

In June 1948, when the US military aircraft designation system was changed, the P-80B was renamed to the F-80B.

When the Korean War started, F-80Bs were stationed in the USA and in Europe, being used by the USAAF mainly for training purposes. Later, 117 F-80Bs were brought up to the F-80C's standards and re-designated "F-80C-12." The remaining F-80Bs were withdrawn from service by the end of 1951."

Notable pilots

  • When United States ace pilot Robin Olds, showed up for a staff position and was told "to go find something to do", he opted to performed his own flight check (and first flight in a jet) in a P-80 without prior authorization.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Lockheed Corporation
Fighters  XP-38G · P-38E · P-38G-1 · P-38J-15 · Bong's P-38J-15 · P-38K · P-38L-5-LO · YP-38
Bombers  B-34 · PV-2D
Jet Fighters  F-80A-5 · F-80C-10
  F-104A · F-104C
Export / License  A-29 · ▄Hudson Mk V
  ␗P-38L-1
  ␗F-104A · ▀F-104G · ␗F-104G · ▅F-104J · ▄F-104S
See Also  Mitsubishi Heavy Industries · Fiat Aviation

USA jet aircraft
  Fighters
F-4  F-4C Phantom II · F-4E Phantom II · F-4J Phantom II · F-4S Phantom II
F-5  F-5A · F-5C · F-5E · F-20A
F-8  F8U-2 · F-8E
F-80  F-80A-5 · F-80C-10
F-84  F-84B-26 · F-84F · F-84G-21-RE
F-86  F-86A-5 · F-86F-25 · F-86F-2 · F-86F-35
F-89  F-89B · F-89D
F-100  F-100D
F-104  F-104A · F-104C
F-14  F-14A Early · F-14B
F-15  F-15A
F-16  F-16A · F-16A ADF · F-16C
F9F  F9F-2 · F9F-5 · F9F-8
Other  P-59A · F2H-2 · F3D-1 · F3H-2 · F4D-1 · F11F-1
  Strike Aircraft
FJ-4  FJ-4B · FJ-4B VMF-232
A-4  A-4B · A-4E Early
A-6  A-6E TRAM
A-7  A-7D · A-7E · A-7K
AV-8  AV-8A · AV-8C
A-10  A-10A · A-10A Late
B-57  B-57A · B-57B
F-105  F-105D
F-111  F-111A