Difference between pages "AMX-30 ACRA" and "User:U82489575"

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(Edits.)
 
(Added some basic stuff, including the NVD template I've used)
 
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{{Specs-Card|code=fr_amx_30_ACRA}}
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{{Userbox
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|id = [[File:Icons War Thunder.png|60px|none]]
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|id-background = #871000
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|info = This member has been playing War Thunder since<br />9 February 2020
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|info-background = #871000
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|info-color= white
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|info-font-size = 10}}
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{{Userbox/Favorite vehicle|potez_631}}
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{{Userbox/Favorite vehicle|fr_amx_50}}
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= Quick description =
  
== Description ==
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I just wanted to drop some quick info on the wiki to avoid too many unnecessary questions (most notably the inevitable, ever-present "which thermal gen does tank X and Y get")
<!--''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''-->
 
<!--[[File:GarageImage {{PAGENAME}}.jpg|420px|thumb|left]]
 
{{Break}}-->
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} French tank destroyer {{Battle-rating}}.
 
  
In the 1960s, a proposal was made to mount a 142 mm gun system firing the ACRA (Anti-Char Rapide Autopropulsé), English: Anti-Tank Rapid Self-guided Missile. A single prototype was finished in 1967 with a unique cast turret built around the gun, but due to the unreasonably high cost of the missiles, the project was scrapped. However, in War Thunder, it is a formidable tank to play with play styles similar to the M60A2.
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= Useful templates =
  
== General info ==
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==== Optics and night vision ====
=== Survivability and armour ===
 
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
 
  
=== Mobility ===
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{| class="wikitable" style="text-align:center"
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forward and backwards.''-->
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! colspan="7" | {{PAGENAME}} [[Optics]]
The gun is mounted on the well-proven AMX-30 chassis, providing adequate mobility slightly slower than the Leopard 1.  
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|-
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! rowspan="3" |Type of optic
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! rowspan="3" |Magnification
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! colspan="5" |[[Night Vision Devices]]
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|-
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! colspan="3" |Image Intensifier
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! rowspan="2" |{{Annotation|Thermal Imager<br>Resolution|The higher the resolution the clearer and more detailed the image is}}
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! rowspan="2" |Notes
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|-
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! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}
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! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}
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! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}
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|-
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! Gunner's Sight
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| X3.0 - X12.0 || - || - || - || 800 x 600 || Thermal imager unlocked by "NVD" modification (tier 4)
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|-
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! Commander's View
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| X6 || 1600 x 1200 || 9.0 || High || Not Fitted || Image intensifier unlocked by "NVD" modification (tier 4)
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|-
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! Driver's View
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| X1 || 800 x 600 || 5.0 || High || Not Fitted || Image intensifier unlocked by "NVD" modification (tier 4)
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|-
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|}
  
== Armaments ==
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(Not sure if I should re-add a "Similar Optics" section below, just took that from the T-80U article)
=== Main armament ===
 
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
 
  
=== Additional armament ===
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(need to discuss what counts as "high", "medium", or "low" noise, even vehicles with relatively low "ghosting" and "noiseFactor" counts as "high")
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
 
  
=== Machine guns ===
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(maybe figure out equation for zoom level based on "zoomInFov" "zoomOutFov"?)
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
 
 
 
== Usage in battles ==
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
 
 
=== Pros and cons ===
 
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
 
 
'''Pros:'''
 
 
 
*
 
 
 
'''Cons:'''
 
 
 
*
 
 
 
== History ==
 
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 
 
 
== Media ==
 
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
 
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
 
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
 
 
{{France medium tanks}}
 

Latest revision as of 05:42, 6 August 2020

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
Icons War Thunder.png
This member has been playing War Thunder since
9 February 2020
potez_631.png This member considers Potez 631 the best aircraft in game.
fr_amx_50.png This member considers AMX Char Moyen de 50 tonnes (TOA100) the best tank in game.

Quick description

I just wanted to drop some quick info on the wiki to avoid too many unnecessary questions (most notably the inevitable, ever-present "which thermal gen does tank X and Y get")

Useful templates

Optics and night vision

U82489575 Optics
Type of optic Magnification Night Vision Devices
Image Intensifier Thermal Imager
Resolution
Notes
Resolution Light Mult Noise Level
Gunner's Sight X3.0 - X12.0 - - - 800 x 600 Thermal imager unlocked by "NVD" modification (tier 4)
Commander's View X6 1600 x 1200 9.0 High Not Fitted Image intensifier unlocked by "NVD" modification (tier 4)
Driver's View X1 800 x 600 5.0 High Not Fitted Image intensifier unlocked by "NVD" modification (tier 4)

(Not sure if I should re-add a "Similar Optics" section below, just took that from the T-80U article)

(need to discuss what counts as "high", "medium", or "low" noise, even vehicles with relatively low "ghosting" and "noiseFactor" counts as "high")

(maybe figure out equation for zoom level based on "zoomInFov" "zoomOutFov"?)