Difference between pages "Ki-67-I otsu" and "User:U82489575"

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(Added some basic stuff, including the NVD template I've used)
 
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{{Specs-Card|code=ki_67_1_otsu}}
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{{Userbox
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For the ''Ko'' version, see [[Ki-67-I Ko]]''}}
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|id = [[File:Icons War Thunder.png|60px|none]]
== Description ==
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|id-background = #871000
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
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|info = This member has been playing War Thunder since<br />9 February 2020
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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|info-background = #871000
{{break}}
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|info-color= white
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Japanese medium bomber {{Battle-rating|1}}. This aircraft was introduced in [[Update_1.67_"Assault"|Update 1.67 "Assault"]].
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|info-font-size = 10}}
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{{Userbox/Favorite vehicle|potez_631}}
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{{Userbox/Favorite vehicle|fr_amx_50}}
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= Quick description =
  
== General info ==
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I just wanted to drop some quick info on the wiki to avoid too many unnecessary questions (most notably the inevitable, ever-present "which thermal gen does tank X and Y get")
=== Flight Performance ===
 
<!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run<br>(meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
 
|-
 
! colspan="8" | ''Upgraded''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
 
|-
 
|}
 
  
====Details====
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= Useful templates =
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="5" | Features
 
|-
 
! Combat flap
 
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
|-
 
| X || X || X || X || X    <!-- ✓ -->
 
|-
 
|}
 
  
{| class="wikitable" style="text-align:center"
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==== Optics and night vision ====
|-
 
! colspan="5" | Limits
 
|-
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Combat flap<br> (km/h)
 
! colspan="2" | Max Static G
 
|-
 
! +
 
! -
 
|-
 
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
 
|-
 
|}
 
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
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! colspan="7" | {{PAGENAME}} [[Optics]]
 
|-
 
|-
! colspan="4" | Optimal velocities
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! rowspan="3" |Type of optic
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! rowspan="3" |Magnification
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! colspan="5" |[[Night Vision Devices]]
 
|-
 
|-
! Ailerons<br>(km/h)
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! colspan="3" |Image Intensifier
! Rudder<br>(km/h)
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! rowspan="2" |{{Annotation|Thermal Imager<br>Resolution|The higher the resolution the clearer and more detailed the image is}}
! Elevators<br>(km/h)
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! rowspan="2" |Notes
! Radiator<br>(km/h)
 
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
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! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}
 +
! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}
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! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}
 
|-
 
|-
|}
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! Gunner's Sight
 
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| X3.0 - X12.0 || - || - || - || 800 x 600 || Thermal imager unlocked by "NVD" modification (tier 4)
{| class="wikitable" style="text-align:center"
 
 
|-
 
|-
! colspan="3" | Compressor (RB/SB)
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! Commander's View
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| X6 || 1600 x 1200 || 9.0 || High || Not Fitted || Image intensifier unlocked by "NVD" modification (tier 4)
 
|-
 
|-
! colspan="3" | Setting 1
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! Driver's View
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| X1 || 800 x 600 || 5.0 || High || Not Fitted || Image intensifier unlocked by "NVD" modification (tier 4)
 
|-
 
|-
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ??? hp || ?,??? hp
 
|-
 
<!--! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
=== Survivability and armour ===
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(Not sure if I should re-add a "Similar Optics" section below, just took that from the T-80U article)
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 
* No armour plating
 
* No armour glazing
 
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)
 
* More fuel tanks located in wings near the fuselage
 
 
 
== Armaments ==
 
=== Offensive armament ===
 
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
 
{{main|MAC 1934 (7.5 mm)}}
 
 
 
The '''''{{PAGENAME}}''''' is armed with:
 
 
 
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
 
-->
 
<!--=== Suspended armament ===
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''-->
 
<!--
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
 
-->
 
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
 
 
===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="7" | MEC elements
 
|-
 
! rowspan="2" |Mixer
 
! rowspan="2" |Pitch
 
! colspan="3" |Radiator
 
! rowspan="2" |Supercharger
 
! rowspan="2" |Turbocharger
 
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
!colspan = "1"| Tier
 
!colspan = "2"| Flight performance
 
!colspan = "1"| Survivability
 
!colspan = "2"| Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
| Radiator
 
|
 
|
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
|
 
|-
 
| III
 
| Wings Repair
 
| Engine
 
|
 
|
 
|-
 
| IV
 
|
 
| Engine Injection
 
| Cover
 
|
 
|-
 
|}
 
 
 
=== Pros and cons ===
 
<!--''Summarise and briefly evaluate the vehicle regarding its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
 
 
'''Pros:'''
 
*
 
 
 
'''Cons:'''
 
*
 
 
 
== History ==
 
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
 
 
 
== Media ==
 
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
 
 
 
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
<!--''ETC.''-->
 
  
== Sources ==
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(need to discuss what counts as "high", "medium", or "low" noise, even vehicles with relatively low "ghosting" and "noiseFactor" counts as "high")
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''page on aircraft encyclopedia;''
 
* ''other literature.''
 
  
{{Japan bombers}}
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(maybe figure out equation for zoom level based on "zoomInFov" "zoomOutFov"?)

Latest revision as of 05:42, 6 August 2020

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
Icons War Thunder.png
This member has been playing War Thunder since
9 February 2020
potez_631.png This member considers Potez 631 the best aircraft in game.
fr_amx_50.png This member considers AMX Char Moyen de 50 tonnes (TOA100) the best tank in game.

Quick description

I just wanted to drop some quick info on the wiki to avoid too many unnecessary questions (most notably the inevitable, ever-present "which thermal gen does tank X and Y get")

Useful templates

Optics and night vision

U82489575 Optics
Type of optic Magnification Night Vision Devices
Image Intensifier Thermal Imager
Resolution
Notes
Resolution Light Mult Noise Level
Gunner's Sight X3.0 - X12.0 - - - 800 x 600 Thermal imager unlocked by "NVD" modification (tier 4)
Commander's View X6 1600 x 1200 9.0 High Not Fitted Image intensifier unlocked by "NVD" modification (tier 4)
Driver's View X1 800 x 600 5.0 High Not Fitted Image intensifier unlocked by "NVD" modification (tier 4)

(Not sure if I should re-add a "Similar Optics" section below, just took that from the T-80U article)

(need to discuss what counts as "high", "medium", or "low" noise, even vehicles with relatively low "ghosting" and "noiseFactor" counts as "high")

(maybe figure out equation for zoom level based on "zoomInFov" "zoomOutFov"?)