Difference between pages "Fairmile D (5001)" and "User:U82489575"

From War Thunder Wiki
(Difference between pages)
Jump to: navigation, search
m
 
(Added some basic stuff, including the NVD template I've used)
 
Line 1: Line 1:
{{Specs-Card
+
{{Userbox
|code=uk_fairmile_d_5001_5029
+
|id = [[File:Icons War Thunder.png|60px|none]]
|store=6570
+
|id-background = #871000
}}
+
|info = This member has been playing War Thunder since<br />9 February 2020
 +
|info-background = #871000
 +
|info-color= white
 +
|info-font-size = 10}}
 +
{{Userbox/Favorite vehicle|potez_631}}
 +
{{Userbox/Favorite vehicle|fr_amx_50}}
 +
= Quick description =
  
== Description ==
+
I just wanted to drop some quick info on the wiki to avoid too many unnecessary questions (most notably the inevitable, ever-present "which thermal gen does tank X and Y get")
''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.''
 
  
== General info ==
+
= Useful templates =
=== Survivability and armour ===
 
''Talk about the vehicle’s armor. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and maneuverability. Evaluate the survivability of the primary and secondary armament separately. Don’t forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the “Use in battle” section.
 
If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armor.''
 
  
=== Mobility ===
+
==== Optics and night vision ====
''Write about the ship’s mobility. Evaluate its power and maneuverability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
 
  
== Armament ==
+
{| class="wikitable" style="text-align:center"
=== Primary armament ===
+
! colspan="7" | {{PAGENAME}} [[Optics]]
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <nowiki>{{main|Weapon name}}</nowiki>.
+
|-
Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
+
! rowspan="3" |Type of optic
 +
! rowspan="3" |Magnification
 +
! colspan="5" |[[Night Vision Devices]]
 +
|-
 +
! colspan="3" |Image Intensifier
 +
! rowspan="2" |{{Annotation|Thermal Imager<br>Resolution|The higher the resolution the clearer and more detailed the image is}}
 +
! rowspan="2" |Notes
 +
|-
 +
! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}
 +
! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}
 +
! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}
 +
|-
 +
! Gunner's Sight
 +
| X3.0 - X12.0 || - || - || - || 800 x 600 || Thermal imager unlocked by "NVD" modification (tier 4)
 +
|-
 +
! Commander's View
 +
| X6 || 1600 x 1200 || 9.0 || High || Not Fitted || Image intensifier unlocked by "NVD" modification (tier 4)
 +
|-
 +
! Driver's View
 +
| X1 || 800 x 600 || 5.0 || High || Not Fitted || Image intensifier unlocked by "NVD" modification (tier 4)
 +
|-
 +
|}
  
=== Secondary armament ===
+
(Not sure if I should re-add a "Similar Optics" section below, just took that from the T-80U article)
''Some ships are fitted with weapons of various calibers. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy caliber weapons, belong in the next section.''
 
  
''If there is no secondary armament, remove this section.''
+
(need to discuss what counts as "high", "medium", or "low" noise, even vehicles with relatively low "ghosting" and "noiseFactor" counts as "high")
  
=== Anti-aircraft armament ===
+
(maybe figure out equation for zoom level based on "zoomInFov" "zoomOutFov"?)
''An important part of the ship’s armament responsible for air raid defense. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
 
 
 
''If there is no anti-aircraft artillery, remove this section.''
 
 
 
=== Torpedo armament ===
 
''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
 
 
 
''If there is no torpedo armament, remove this section.''
 
 
 
=== Special armament ===
 
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''
 
 
 
== Usage in the battles ==
 
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
 
 
 
=== Pros and cons ===
 
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
 
 
 
'''Pros:'''
 
*
 
 
 
'''Cons:'''
 
*
 
 
 
== History ==
 
''Talk about the history of the creation and military application of the ship in greater detail than in the introduction. If there turns out to be too much historical information, put it in a separate article, taking the link to the vehicle article and adding the “/historical” block to it (e.g. https://wiki.warthunder.ru/Vehicle-name/historical) and add a link to it here using the main template. Links to sources must be provided at the end of the article.''
 
 
 
== Media ==
 
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
 
 
 
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
''ETC.''
 
 
 
== Sources ==
 
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''page on ship encyclopedia;''
 
* ''other literature.''
 

Latest revision as of 05:42, 6 August 2020

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
Icons War Thunder.png
This member has been playing War Thunder since
9 February 2020
potez_631.png This member considers Potez 631 the best aircraft in game.
fr_amx_50.png This member considers AMX Char Moyen de 50 tonnes (TOA100) the best tank in game.

Quick description

I just wanted to drop some quick info on the wiki to avoid too many unnecessary questions (most notably the inevitable, ever-present "which thermal gen does tank X and Y get")

Useful templates

Optics and night vision

U82489575 Optics
Type of optic Magnification Night Vision Devices
Image Intensifier Thermal Imager
Resolution
Notes
Resolution Light Mult Noise Level
Gunner's Sight X3.0 - X12.0 - - - 800 x 600 Thermal imager unlocked by "NVD" modification (tier 4)
Commander's View X6 1600 x 1200 9.0 High Not Fitted Image intensifier unlocked by "NVD" modification (tier 4)
Driver's View X1 800 x 600 5.0 High Not Fitted Image intensifier unlocked by "NVD" modification (tier 4)

(Not sure if I should re-add a "Similar Optics" section below, just took that from the T-80U article)

(need to discuss what counts as "high", "medium", or "low" noise, even vehicles with relatively low "ghosting" and "noiseFactor" counts as "high")

(maybe figure out equation for zoom level based on "zoomInFov" "zoomOutFov"?)