Difference between pages "F-84B-26" and "ADEN (30 mm)"

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(See also: Added comparable versions and aircraft.)
 
(Updated for 1.91)
 
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{{Specs-Card
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{{AutoWeapon-Card
|code=f-84b
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| image = <!-- File:Weapon_{{PAGENAME}}.png -->
|cockpit=380026/1304896
+
| title = {{PAGENAME}}
}}
+
| MG-calibre = 30
{{About
+
| Belt-capacity =
|about=aircraft '''{{PAGENAME}}'''
+
| RoF = 1,200
|usage=other uses
+
| MG-velocity = 790 - 810
|link=F-84 (Family)
+
| MG-max-pen = 47
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''-->
+
<!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' -->
 +
The ADEN is the first and (as of [[Update 1.87 "Locked On"]]) only Revolver Cannon available on the British rank 6 jets, and is arguably the best 30 mm cannon in the game due to its extreme power, high rate of fire, decent accuracy and solid muzzle velocity. However, if the pilot is a bit too trigger happy, they might find themselves out of ammunition very quickly.
 +
 
 +
=== Vehicles equipped with this weapon ===
 +
<!-- ''List out vehicles that are equipped with the weapon.'' -->
 +
* {{Specs-Link|hunter_f1}}
 +
* {{Specs-Link|hunter_f6}}
 +
* {{Specs-Link|javelin_fmk9}}
 +
* {{Specs-Link|swift_f1}}
 +
* {{Specs-Link|swift_f7}}
 +
 
 +
== General info ==
 +
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''
  
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
=== Available ammunition ===
{{break}}
+
<!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' -->
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} American jet fighter {{Battle-rating}}. It was introduced in [[Update 1.39]]. The F-84B-26 is known for its versatile payload and decent top speed, but lackluster in terms of acceleration. The Thunderjet does well at destroying ground targets, given the quantity and quality of payload.
+
* '''Default:''' Armour-piercing ('''AP'''){{-}}High-explosive incendiary tracer ('''HEI-T''')
  
The F-84 Thunderjet was Republic’s attempt to convert from piston-engine aircraft to turbojets. F-84B featured here is primarily the same aircraft as the final test version the YP-84A, except that it had faster firing M3 Browning machines guns. Due to unmitigable problems, the F-84B (and F-84C) fleet only had a short four-year operational run before being withdrawn from service.  
+
:: The default round that all players start with. With a mix of AP and HEI-T rounds, it can double as an "universal" belt going between air and ground targets.
  
Though never seeing combat in Korea, the F-84B provided the jumping platform in which the F-84D and later models did successfully serve resulting in destroying over 60% of all ground targets during the Korean war. Early tests with the F-84B revealed that the Allison J35-A-15 was relatively weak when it came to taking off (especially with a full complement of suspended weapons) and was underwhelming when it came to rate of climb, however, when at altitude and during diving runs, the F-84B began to shine. The maximum speed of the F-84B was limited to 0.8 Mach (613 mph or 987 kph), flying faster resulted in catastrophic skin buckling or wing twist and shear due to the wing-tip fuel tanks which is a real concern when flying in realistic and simulator battles. This maximum speed limitation can cause issues, especially when flying against the Soviet [[MiG-15]] which has a higher max speed.
+
* '''Air targets:''' High-explosive fragmentation incendiary ('''HEF-I'''){{-}}High-explosive incendiary tracer ('''HEI-T''')
  
Pilots of the Thunderjet nicknamed it “The World’s Fastest Tricycle” (a play on the newer tricycle landing gear configuration) or “The Lead Sled” due to its extremely long takeoff roll, however in-game during attack runs, the F-84B is an incredibly stable platform and can be outfitted with a number of various suspended armaments along with its six 12.7 mm M3 Browning machine guns. Though each gun only has 300 rounds of ammunition, trigger control is necessary or else the pilot will be left with empty guns in short order.  Considered a multi-role aircraft, the F-84B can be utilised as a fighter-interceptor, bomber interceptor and ground attack fighter. The F-84B can be laden with a variety of bombs ranging from 100 lbs all the way up to two 1,000 lb bombs. [[HVAR]] and [[Tiny Tim]] rockets are a viable option alone or mixed with bombs to expand the options of targets to be attacked depending on the map the pilot is flying in.
+
:: As the name implies, this belt is the best for Air-to-Air combat due to the replacement of the AP rounds with the powerful HEF-I rounds.
  
Like many jet fighters, flying slowly makes for an easy target and this is no exception for the F-84B. Speed is necessary to ensure manoeuvrability both to engage a target and to shake a tail. Though not the fastest fighter at this rank, the F-84B can hold its own and when pressed, the six centre lined M3 Browning machine guns can punch enough holes in an enemy fighter to bring it down and allow it to move onto the next target. Don’t expect this fighter when laden down with two 1,000 lbs bombs or two Tiny Tim and 8 HVAR rockets to excel in a dog-fight as it won’t with all that weight, however, after all that ordnance is released the F-84B can then mix it up, though it is preferable to maintain speed while performing Boom & Zoom manoeuvres allowing the fighter to get on target and then speed away to set up for the next shot. The F-84B will help newer jet pilots get used to the basics of the aircraft before upgrading to the [[F-84G-21-RE|F-84G]].
+
* '''Ground targets:''' Armour-piercing ('''AP'''){{-}}High-explosive incendiary tracer ('''HEI-T'''){{-}}Armour-piercing ('''AP''')
  
== General info ==
+
:: Basically the default belt with one less HEI-T round. If ground attack is your intention, use the default belts.
=== Flight Performance ===
 
<!-- Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle. -->
 
  
{| class="wikitable" style="text-align:center"
+
* '''Stealth:''' Armour-piercing ('''AP'''){{-}}High-explosive fragmentation incendiary ('''HEF-I''')
|-
 
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run<br>(meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 924 || 890 || {{Specs|ceiling}} || 32.2 || 33.8 || 17.5 || 17.5 || 1500
 
|-
 
! colspan="8" | ''Upgraded''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 960 || 948 || {{Specs|ceiling}} || 30.2 || 31.0 || 27.3 || 22 || 1500
 
|-
 
|}
 
  
====Details====
+
:: Sacrifices the HEI-T rounds for AP shells in order to preserve stealth. Best option if you value the "surprise" factor, but otherwise use the Air Targets belt.
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="5" | Features
 
|-
 
! Combat flap
 
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
|-
 
| ✓ || ✓ || ✓ || ✓ || X    <!-- ✓ -->
 
|-
 
|}
 
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="7" | Penetration statistics
 
|-
 
|-
! colspan="5" | Limits
+
! rowspan="2" data-sort-type="text" | Ammunition
 +
! colspan="6" | '''Penetration @ 90° (mm)'''
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Combat flap<br> (km/h)
 
! colspan="2" | Max Static G
 
 
|-
 
|-
! +
+
| AP || 47 || 39 || 30 || 27 || 23 || 19
! -
 
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 550 || ~11 || ~4.5
+
| HEF-I || 2 || 2 || 2 || 2 || 2 || 2
 
|-
 
|-
|}
+
| HEI-T || 2 || 2 || 2 || 2 || 2 || 2
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="4" | Optimal velocities
 
|-
 
! Ailerons<br>(km/h)
 
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
| < 530 || < 600 || < 690 || N/A
 
 
|-
 
|-
 
|}
 
|}
{| class="wikitable" style="text-align:center"
+
{| class="wikitable sortable" style="text-align:center" width="100%"
|-
+
! colspan="10" | Shell details
! colspan="3" | Compressor (RB/SB)
 
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 0 m || 1620 kgf || No WEP
 
|-
 
<!--
 
! colspan="3" | Setting 2
 
 
|-
 
|-
! Optimal altitude
+
! rowspan="2" data-sort-type="text" | Ammunition
! 100% Engine power
+
! rowspan="2" | Velocity<br>(m/s)
! WEP Engine power
+
! rowspan="2" | Projectile<br>Mass (kg)
 +
! rowspan="2" | Fuse delay<br>(m)
 +
! rowspan="2" | Fuse sensitivity<br>(mm)
 +
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 +
! rowspan="2" | Normalisation at 30°<br>from horizontal
 +
! colspan="3" | Ricochet
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
+
! 0% !! 50% !! 100%
 
|-
 
|-
! colspan="3" | Setting 3
+
| AP || 790 || 0.274 || N/A || N/A || N/A || -1.0° || 47° || 60° || 65°
 
|-
 
|-
! Optimal altitude
+
| HEF-I || 810 || 0.237 || 0.2 || 0.1 || 34.6 || 0.0° || 79° || 80° || 81°
! 100% Engine power
 
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
+
| HEI-T || 810 || 0.247 || 0.2 || 0.1 || 34.6 || 0.0° || 79° || 80° || 81°
 
|-
 
|-
-->
 
 
|}
 
|}
  
=== Survivability and armour ===
+
=== Comparison with analogues ===
<!-- Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems. -->
+
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''
 
 
* 38 mm Bulletproof glass in cockpit front
 
* 6.35 mm Steel plate in front of the pilot
 
* 12.7 mm Steel plate in pilot's headrest
 
* 8 mm Steel plate behind the pilot
 
 
 
== Armaments ==
 
=== Offensive armament ===
 
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 
{{main|Browning M3 (12.7 mm)}}
 
 
 
The '''''{{PAGENAME}}''''' is armed with:
 
 
 
* 4 x 12.7 mm M3 Browning machine gun, nose-mounted (300 rpg = 1,200 total)
 
* 2 x 12.7 mm M3 Browning machine gun, wing-mounted (300 rpg = 600 total)
 
 
 
=== Suspended armament ===
 
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
{{main|:Category:Suspended armaments|l1=Suspended armaments}}
 
 
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance"
 
  
* 4 × 127 mm HVAR rockets
 
* 8 × 127 mm HVAR rockets
 
* 8 × 127 mm HVAR rockets + 2 x 1,000 lb AN-M65A1 bombs
 
* 8 × 127 mm HVAR rockets + 2 x 500 lb AN-M64A1 bombs
 
* 8 × 127 mm HVAR rockets + 2 x 250 lb AN-M57 bombs
 
* 8 × 127 mm HVAR rockets + 2 x 100 lb AN-M30A1 bombs
 
* 2 × 298 mm Tiny Tim rockets + 8 x 127 mm HVAR rockets
 
* 2 × 298 mm Tiny Tim rockets
 
* 2 × 1,000 lb AN-M65A1 bombs
 
* 2 x 500 lb AN-M64A1 bombs
 
* 2 x 250 lb AN-M57 bombs
 
* 2 x 100 lb AN-M30A1 bombs
 
 
<!--=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
 
-->
 
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.'' -->
 +
Due to the good muzzle velocity, amazing fire rate and brutal damage, the ADEN is the ideal cannon for any situation the pilot might find themselves in. Their flexible nature allows for many play styles and can cater to engagement. The high rate of fire and adequate muzzle velocity combined with the bullet's power makes it a solid dogfighting weapon, or it can use its great damage and bullet hose tendencies to light up bombers of all kinds, as an initial burst is usually enough to down any plane when aimed well.
  
The F-84B-26 can be used in two different ways to maximize efficiency:
+
Versus fighters, you want to aim for centre mass, preferably near the cockpit or engine in order to ensure the most bullets hit the target, and one does not have to worry about shots going into the fuselage being useless due to the explosiveness of the rounds. Versus bombers, you want to aim for the wings and engines when approaching from a non-head on angle, as you can very easily shred through wings, taking out the bomber by extension.
  
# Boom and Run: Due to the F-84's good top speed, a good way to fight an enemy is to get up to a higher altitude and dive towards the enemy aircraft, then shoot and extend to stay out of weapons range. Once you extend, re-position yourself and repeat.
+
=== Pros and cons ===
 +
<!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' -->
  
# Slice and Dice: Stick low and gain speed (preferably above 800 km/h), once the bowl forms (bowl is when a cluster of enemy planes form into one area) cut through the bowl selecting one target plane and take a shot followed by extending and repositioning.
+
'''Pros:'''
 +
* High rate of fire
 +
* Brutal damage per shell - can disintegrate even heavy bombers in a well-aimed burst
 +
* Can fit many roles on the battlefield due to AP shells which can penetrate 47 mm of armour
 +
* Tied with the French DEFA cannons for highest burst mass in the game
 +
* Fairly accurate
 +
* Amazing belts
 +
* Relatively high ammo count
  
Enemy worth noting- every single plane which is faster than you. A slow F-84 is a dead 84, stay fast.
+
'''Cons:'''
 +
* Chews through ammo due to the ludicrous rate of fire
 +
* Requires some trigger discipline
  
As fighter-bomber it can be used as a normal jet fighter too, utilizing the top speed, but hindered by acceleration and climb rate. Due to terrible acceleration, the main tactic to attack enemy fighters, as well as bombers, is to use Boom and Run and Boom and Zoom. Given the inherent issues, keeping energy while flying F-84 is crucial and hard. Indeed a difficult fighter to master, albeit a strict teacher for advanced jet tactics as necessary in the F-86A.
+
== History ==
 +
<!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.'' -->
 +
'''WWII Auto-Cannon Development'''
  
M3s Brownings are very good at shooting down all types of enemy fighters, bombers and attackers.
+
During WWII, the German firm Mauser developed a new design of Auto-Cannon relying on a motorized gas-driven firing mechanism instead of a traditional firing system in order to maximize fire rate. They dubbed the cannon the "Mauser MG 213" and continuously matured the design with improvements such as the replacement of the revolver cassette to a diagonal cam with a follower.
 
 
Due to very high RoF and low ammo count, trigger discipline is advised. Best ammo belts are Stealth and Omni-Purpose.
 
 
 
===Modules===
 
Due to better belts, it's recommended to first of all research ''Offensive 12mm''. After it, the pilot needs to focus on ''Compressor'' and ''Engine'' upgrade, due to the very bad acceleration of this jet. Afterwards, ''New boosters'' and ''Wings repair'' is the best choice. ''Airframe'' and ''Cover'' will help plane in all respects. Then all the bombs and rockets to make the plane better at ground strike. However, if used as an assisting vehicle in combined battles going straight for all payload updates isn't a bad decision either. Under this consideration take ''New boosters'' and ''Engine'' as only sidesteps until all armament modules are researched. ''G-Suit'' isn't useful because turning in this plane bleeds speed for enemies to take advantage of. At last, ''Fuselage repair'' is additional.
 
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="3" | Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
|
 
|
 
| Offensive 12 mm
 
| FRC Mk.7
 
| FSBC Mk.1
 
|-
 
| II
 
| New Boosters
 
| Compressor
 
| Airframe
 
|
 
|
 
|FSBC Mk.5
 
|-
 
| III
 
| Wings Repair
 
| Engine
 
|
 
| New 12 mm MGs
 
| FRC Mk.7a
 
| FMBC Mk.1
 
|-
 
| IV
 
| G-Suit
 
|
 
| Cover
 
|
 
| LFRC Mk.12
 
| FLBC Mk.1
 
|-
 
|}
 
  
=== Pros and cons ===
+
Unfortunately, by the time the MG 213 was proposed, the German outcome of the war was clear and they had lacked the ability to waste valuable resources on an extremely complicated cannon when the already in use [[MG 151/20 (20 mm)|MG 151/20]], [[MK 108 (30 mm)|MK 108]] and [[MK 103 (30 mm)|MK 103]] preformed quite amicably. Mauser continued to work on their design until the war ended, and the project was subsequently abandoned.
'''Pros:'''
 
  
* Sufficient amount of ammo
+
'''After The War'''
* Excellent top speed in a straight line
 
* Above average acceleration levelled
 
* Above average roll rate
 
* Deadly rapid-firing M3 Browning machine guns
 
* Nose mounted guns, no need to worry about convergence
 
* Overall great durability
 
* Great at Boom & Run and Boom & Zoom
 
* Gigantic payload
 
* Air spawn in realistic battle (most maps)
 
  
'''Cons:'''
+
After the war ended, the MG 213 became well known among many armament circles and many firearm firms saw its potential, so they took up the design. A common 30x113 mm shell was designed in order to improve the poor muzzle velocity of the MK 108 round, 540 m/s versus the new design's 790 m/s. The new shell's muzzle velocity was only a tad bit slower than the 20 mm contemporary, the [[Hispano Mk.V (20 mm)|Hispano Mk.V]]'s 840 m/s, making it suitable for dogfighting and for use versus larger targets. Thanks to the motorized firing mechanism, the effective rate of fire on the revolver cannon was 1,300, a significant improvement over the already fast-firing Hispano Mk.V.
  
* Need a solid burst to down an enemy
+
'''British Design'''
* Engine suffers greatly at high altitudes
 
* Terrible vertical energy retention
 
* Loses all speed in turns
 
* Average climb rate
 
* Worst manoeuvrability of any early tier jets
 
* Can carry a large and varied payload, though all of them substantially increase drag and weight, severely hampering the performance
 
  
== History ==
+
After seeing the destructive potential of the revolver cannon and its new shells, the Royal Small Arms Factory in Enfield rapidly set up production and development of the cannon. The cannon was named ADEN, a combination of the shortening of the Armament Development Establishment and the N for Enfield. First entering production with the [[Hunter F 1|Hawker Hunter]], the cannon was then armed on every British gun-armed aircraft until the 1980's. Four official variants were produced until the type's eventual discontinuation, although a fifth variant was designed improving the fire rate to 1,500-1,700 RPM, but was never fully realized. No new variants of the Mk.5 ADEN cannon were produced, but the older models were upgraded to fit these parameters, redesignated as the "Mk 5 Straden".
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
 
  
 
== Media ==
 
== Media ==
<!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''-->
+
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''
 
 
{{Youtube-gallery|q5UG8S8sUvM|'''F-84B-26 Thunderjet [Fast and Furious]''' - Jengar|jESI9AlWzj0|'''F84B: Much better than I remember!''' - Van Sinn|S6nbw0Yn56Q|'''F-84B-26 Thunderjet - The Art Of Rushing''' - Napalmratte|fogd5FZmJZU|'''F-84 ThunderJet - Realistic Battle''' -
 
MagzTV}}
 
  
 
== See also ==
 
== See also ==
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
+
* ''reference to the article about the variant of the cannon/machine gun;''
* ''reference to the series of the aircraft;''
+
* ''references to approximate analogues by other nations and research trees.'' -->
* ''links to approximate analogues of other nations and research trees.''-->
+
* [[DEFA 541 (30 mm)]], [[DEFA 551 (30 mm)]] and [[DEFA 552 (30 mm)]] - The French equivalent of the ADEN cannons.
 
+
* [[FMC T-160 (20 mm)|FMC T-160]] - An American 20 mm development of the MG 213. Redisgnated as the "M39" later in its life.
;Other versions
 
*[[F-84G-21-RE]]
 
*[[F-84G-21-RE_(Italy)|F-84F-21-RE]] (Italy)
 
*[[F-84G-26-RE_(France)|F-84G-26-RE]] (France)
 
 
 
;Aircraft of comparable configuration, role and era
 
*[[M.D.450B Ouragan]]
 
*[[Venom FB.4]]
 
*[[Meteor_(Family)|Gloster Meteor]]
 
*[[F9F_(Family)|F9F Panther]]
 
*[[F9F-8|F9F Cougar]]
 
  
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
+
* ''encyclopedia page on the weapon;''
 
* ''other literature.''
 
* ''other literature.''
  
{{USA jet aircraft}}
+
{{Britain aircraft cannons}}
 +
 
 +
[[Category:Aircraft cannons]]

Revision as of 14:09, 16 September 2019

Rank 6 USA
F-5C Pack


Description

The ADEN is the first and (as of Update 1.87 "Locked On") only Revolver Cannon available on the British rank 6 jets, and is arguably the best 30 mm cannon in the game due to its extreme power, high rate of fire, decent accuracy and solid muzzle velocity. However, if the pilot is a bit too trigger happy, they might find themselves out of ammunition very quickly.

Vehicles equipped with this weapon

General info

Tell us about the tactical and technical characteristics of the cannon or machine gun.

Available ammunition

  • Default: Armour-piercing (AP) · High-explosive incendiary tracer (HEI-T)
The default round that all players start with. With a mix of AP and HEI-T rounds, it can double as an "universal" belt going between air and ground targets.
  • Air targets: High-explosive fragmentation incendiary (HEF-I) · High-explosive incendiary tracer (HEI-T)
As the name implies, this belt is the best for Air-to-Air combat due to the replacement of the AP rounds with the powerful HEF-I rounds.
  • Ground targets: Armour-piercing (AP) · High-explosive incendiary tracer (HEI-T) · Armour-piercing (AP)
Basically the default belt with one less HEI-T round. If ground attack is your intention, use the default belts.
  • Stealth: Armour-piercing (AP) · High-explosive fragmentation incendiary (HEF-I)
Sacrifices the HEI-T rounds for AP shells in order to preserve stealth. Best option if you value the "surprise" factor, but otherwise use the Air Targets belt.
Penetration statistics
Ammunition Penetration @ 90° (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
AP 47 39 30 27 23 19
HEF-I 2 2 2 2 2 2
HEI-T 2 2 2 2 2 2
Shell details
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Normalisation at 30°
from horizontal
Ricochet
0% 50% 100%
AP 790 0.274 N/A N/A N/A -1.0° 47° 60° 65°
HEF-I 810 0.237 0.2 0.1 34.6 0.0° 79° 80° 81°
HEI-T 810 0.247 0.2 0.1 34.6 0.0° 79° 80° 81°

Comparison with analogues

Give a comparative description of cannons/machine guns that have firepower equal to this weapon.

Usage in battles

Due to the good muzzle velocity, amazing fire rate and brutal damage, the ADEN is the ideal cannon for any situation the pilot might find themselves in. Their flexible nature allows for many play styles and can cater to engagement. The high rate of fire and adequate muzzle velocity combined with the bullet's power makes it a solid dogfighting weapon, or it can use its great damage and bullet hose tendencies to light up bombers of all kinds, as an initial burst is usually enough to down any plane when aimed well.

Versus fighters, you want to aim for centre mass, preferably near the cockpit or engine in order to ensure the most bullets hit the target, and one does not have to worry about shots going into the fuselage being useless due to the explosiveness of the rounds. Versus bombers, you want to aim for the wings and engines when approaching from a non-head on angle, as you can very easily shred through wings, taking out the bomber by extension.

Pros and cons

Pros:

  • High rate of fire
  • Brutal damage per shell - can disintegrate even heavy bombers in a well-aimed burst
  • Can fit many roles on the battlefield due to AP shells which can penetrate 47 mm of armour
  • Tied with the French DEFA cannons for highest burst mass in the game
  • Fairly accurate
  • Amazing belts
  • Relatively high ammo count

Cons:

  • Chews through ammo due to the ludicrous rate of fire
  • Requires some trigger discipline

History

WWII Auto-Cannon Development

During WWII, the German firm Mauser developed a new design of Auto-Cannon relying on a motorized gas-driven firing mechanism instead of a traditional firing system in order to maximize fire rate. They dubbed the cannon the "Mauser MG 213" and continuously matured the design with improvements such as the replacement of the revolver cassette to a diagonal cam with a follower.

Unfortunately, by the time the MG 213 was proposed, the German outcome of the war was clear and they had lacked the ability to waste valuable resources on an extremely complicated cannon when the already in use MG 151/20, MK 108 and MK 103 preformed quite amicably. Mauser continued to work on their design until the war ended, and the project was subsequently abandoned.

After The War

After the war ended, the MG 213 became well known among many armament circles and many firearm firms saw its potential, so they took up the design. A common 30x113 mm shell was designed in order to improve the poor muzzle velocity of the MK 108 round, 540 m/s versus the new design's 790 m/s. The new shell's muzzle velocity was only a tad bit slower than the 20 mm contemporary, the Hispano Mk.V's 840 m/s, making it suitable for dogfighting and for use versus larger targets. Thanks to the motorized firing mechanism, the effective rate of fire on the revolver cannon was 1,300, a significant improvement over the already fast-firing Hispano Mk.V.

British Design

After seeing the destructive potential of the revolver cannon and its new shells, the Royal Small Arms Factory in Enfield rapidly set up production and development of the cannon. The cannon was named ADEN, a combination of the shortening of the Armament Development Establishment and the N for Enfield. First entering production with the Hawker Hunter, the cannon was then armed on every British gun-armed aircraft until the 1980's. Four official variants were produced until the type's eventual discontinuation, although a fifth variant was designed improving the fire rate to 1,500-1,700 RPM, but was never fully realized. No new variants of the Mk.5 ADEN cannon were produced, but the older models were upgraded to fit these parameters, redesignated as the "Mk 5 Straden".

Media

An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.

See also

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the weapon;
  • other literature.


Britain aircraft cannons
20 mm  Hispano Mk.I · Hispano Mk.II · Hispano Mk.V · Oerlikon KAD-B
25 mm  ADEN 25
30 mm  ADEN · ADEN Mk.4
40 mm  Rolls-Royce Type BH · Vickers S
47 mm  Vickers P
57 mm  Molins Class M
  Foreign:
20 mm  GI2 (South Africa) · Hispano 404 (France) · M61A1 (USA)
27 mm  Akan m/85 (Sweden) · Mauser BK27 (Germany)
30 mm  M230E-1 (USA)