Difference between pages "Be-6" and "I-16 type 28"

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{{Specs-Card|code=be_6}}
+
{{Specs-Card|code=i-16_type28}}
 
+
{{About
 +
| about = Russian fighter '''{{PAGENAME}}'''
 +
| usage = other uses
 +
| link = I-16 (Family)
 +
}}
 
== Description ==
 
== Description ==
 
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
 
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
 
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} gift Russian flying boat {{Battle-rating}}. This aircraft was introduced in [[Update 1.71 "New E.R.A"]]. It was discontinued after the 2018 Victory Day sales.
+
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} premium Russian fighter {{Battle-rating}}. This aircraft has been the game since the start of the Open Beta Test prior to Update 1.29
 
 
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 17: Line 20:
 
! colspan="8" | ''Stock''
 
! colspan="8" | ''Stock''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 2,135 m)
+
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
Line 30: Line 33:
 
! RB
 
! RB
 
|-
 
|-
|397||386|| {{Specs|ceiling}} ||29.1||30.1||7.2||7.1||1,000
+
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 2,135 m)
+
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
 
! rowspan="2" |Max altitude (meters)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Turn time (seconds)
Line 47: Line 50:
 
! RB
 
! RB
 
|-
 
|-
|441||418|| {{Specs|ceiling}} ||26.9||28.0||11.1||9.0||1,000
+
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
 
|-
 
|-
 
|}
 
|}
Line 62: Line 65:
 
! Arrestor gear
 
! Arrestor gear
 
|-
 
|-
| || || || X || X    <!-- ✓ -->
+
| X || X || X || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
Line 78: Line 81:
 
! -
 
! -
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} ||300|| ~5 || ~3
+
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
 
|-
 
|-
 
|}
 
|}
Line 91: Line 94:
 
! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < 350 || < 350 || < 350 || < 300
+
| < ??? || < ??? || < ??? || > ???
 
|-
 
|-
 
|}
 
|}
Line 105: Line 108:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 1,300 m || 2,250 hp || 2,441 hp  
+
| ?,??? m || ??? hp || ?,??? hp  
 
|-
 
|-
 
<!--! colspan="3" | Setting 2
 
<!--! colspan="3" | Setting 2
Line 126: Line 129:
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!-- Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems. -->
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
  
* 8 mm steel - behind each pilot
+
* No armour plating
* 10 mm steel - around tail guns
+
* No armour glazing
* 9.5 mm steel - between tail guns and gunners window
+
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)
* 105 mm bulletproof glass - tail gunner's window
+
* More fuel tanks located in wings near the fuselage
  
 
== Armaments ==
 
== Armaments ==
=== Suspended armament ===
+
=== Offensive armament ===
<!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.-->
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
{{main|FAB-250M43 (250 kg)|FAB-500 (500 kg)|FAB-1500M-46 (1,500 kg)|45-36MAN}}
+
-->
 
+
<!--=== Suspended armament ===
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
+
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
+
<!--
* 8 x 250 kg FAB-250M43 bombs
 
* 2 x 450 mm 45-36MAN torpedoes
 
* 8 x 500 kg FAB-500 (welded) bombs
 
* 2 x 1,500 kg FAB-1500M-46 bombs
 
 
 
 
=== Defensive armament ===
 
=== Defensive armament ===
<!--Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.-->
+
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
{{main|NR-23 (23 mm)}}
+
-->
 
+
== Usage in the battles ==
The '''''{{PAGENAME}}''''' is defended by:
+
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
 
* 1 x 23 mm NR-23 cannon, nose turret (100 rpg)
 
* 2 x 23 mm NR-23 cannon, dorsal turret (250 rpg = 500 total)
 
* 2 x 23 mm NR-23 cannon, tail turret (225 rpg = 450 total)
 
 
 
== Usage in battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
 
 
The best payload for base bombing is the 4 x 500 kg option, allowing you to take out to bases (requiring 4 bombs each. The 2 x 1,500 option is rarely recommended (except maybe when airfield bombing) as both bombs drop at once, limiting you to once base or target, despite the increased bomb load.
 
 
 
A different approach is to select the airfield spawn (you spawn just above the runway) and the hug the ground, either attacking ground targets or bases (if there are any left). This has the advantage of meaning your team mates will be more likely to cover you (they don't have to climb up to your altitude), and makes you harder to spot for enemy aircraft. It also means enemy aircraft cannot get below you and exploit your blind spot. However you will likely be to slow to kill bases if there are any other bombers on your team (they will get their first). It is also not recommended to bomb the airfield at low altitude as you will be food for the AAA.
 
 
 
Keep a constant lookout and use your potent defensive armament to dispatch of attacking enemy aircraft as quickly as possible.
 
  
 
===Manual Engine Control===
 
===Manual Engine Control===
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! Type  
 
! Type  
 
|-
 
|-
| Controllable || rowspan="2" | Controllable || rowspan="2" | Not controllable || rowspan="2" | Controllable || rowspan="2" |Combined|| rowspan="2" | Not controllable || rowspan="2" | Controllable
+
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
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| Radiator
 
| Radiator
 
|  
 
|  
|Turret 23 mm
+
|  
|T-18
 
 
|-
 
|-
 
| II
 
| II
Line 202: Line 186:
 
| Airframe
 
| Airframe
 
|  
 
|  
|KD-3
 
 
|-
 
|-
 
| III
 
| III
Line 208: Line 191:
 
| Engine
 
| Engine
 
|  
 
|  
|New 23 mm cannons (turret)
+
|  
|
 
 
|-
 
|-
 
| IV
 
| IV
Line 216: Line 198:
 
| Cover
 
| Cover
 
|  
 
|  
|BD-4
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they can be substituted with softer forms such as "inadequate" and "effective". -->
+
<!--''Summarise and briefly evaluate the vehicle regarding its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Good, destructive defensive armament
+
* Highly manoeuvrable
* Good bomb load (can kill two bases in RB)
+
* Extremely good roll rate
* Turns fairly well
 
* Has two pilots (less chance of them being killed)
 
* Can land on water
 
* Can take a reasonable amount of damage
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Drops bombs in pairs halving number of targets you can hit (i.e. 8 bombs gives you 4 drops)
+
* Poor climb rate
* Big target
+
* Early ShVAK cannons do not do much damage to enemy aircraft
* Engines are exposed and liable to be set on fire
+
* Not very fast
* Turrets can not cover underneath
+
* Very fragile
* Not the most stable of bombing platforms
+
* Engine overheats a lot
* Lack of landing gear can make re-arming interesting on some maps (still possible but harder)
 
* Large control surfaces make big targets
 
* Fairly slow
 
* Very poor roll rate
 
  
 
== History ==
 
== History ==
<!-- Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's devblog entry (if applicable) and the ingame encyclopedia description (under === Encyclopedia Info ===, also if applicable). -->
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
The first prototype of the Be-6 flew in 1945, only a couple years after the initial plans for the new Soviet flying boat were laid down in 1943. Evaluation of the first prototype showed that the aircraft could be improved in some areas to achieve better performance. Thus, Beriev engineers equipped the following model, that would become the production version, with more powerful Shvetsov ASh-73 engines and changed the defensive armaments layout from six 12.7mm UBT machine guns to 23mm NR-23 cannons, followed by the reduction in turret count from 5 to 3. This improved variant had its maiden flight in 1951, with serial production following shortly after.
 
  
After its introduction to service in 1951, the Be-6 was tasked with performing various roles fitted for a maritime aircraft, such as reconnaissance, sub-hunting, patrolling, transportation and mine-laying. The aircraft enjoyed a long service life thanks to the fact that significant changes within the Soviet navy, at least when float planes were concerned, were few and far between during the Cold War. However, the Be-6 didn’t only serve with the Soviet Union. The Chinese also received a number of Be-6s for their naval air force. The Be-6 remained in active military service with the Soviet Union until the late 1960’s, and up to the 1990’s with the Chinese Naval Air Force, thanks to modernization efforts. The Chinese changed, among other things, the powerplant of the Be-6 to the WJ-6 turboprop and redesignated the Be-6 to the Qing-6. A total of around 120 Be-6s were produced between 1949 - 1957.
+
=== In-game description ===
 +
"The I-16 was a Soviet single-engine monoplane fighter designed in the 1930s by the Polikarpov Design Bureau. As early as 1939, few remained unconvinced that the era of the I-16 was ending. Even the installation of the more powerful M-62 and M-63 engines did not allow serial examples to exceed 500 km/h. For some time, it was believed that better performance could be achieved with the use of the M-64 engine, rated at 1,200 to 1,300 HP. Designers expected the M-64 (there was also an M-65) to be ready by 1941; however, this nine-cylinder radial engine was never adequately completed. Nikolai Polikarpov, the lead designer, attempted to improve the I-16’s aerodynamics by replacing its canvas outer skin with plywood. In the summer of 1939, a prototype with upper wing surfaces covered with 2.5 mm thick plywood was tested; at the same time, an I-16 Type 28 with plywood surfaces was submitted for state trials. The latter achieved 489 km/h, which was slightly better than other variants, however, the achievement was chalked up to the new M-63 engine.  
  
''- From [[wt:en/news/4904-development-beriev-be-6-the-arctic-seagull-en|Devblog]]''
+
While the plywood surface was recommended for production, it was in fact never used on serial production aircraft. Further flight testing of the I-16 in 1939 proved that subsequent modifications were not cost-effective. One of the proposed modifications was to address the tuck-under phenomenon in high-speed dives which took place when deflecting the elevator to a positive angle of attack. Several fatal crashes led to further research into the issue. As it turned out, the I-16 was highly sensitive to the angle of attack changes of the elevator."
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
 
 
{{Youtube-gallery|QnDCpUfDnqY||XjXVbMFA3Bg}}
 
  
== See also ==
+
== Read also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
  
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
 +
<!--''ETC.''-->
 +
 +
== Sources ==
 +
''Paste links to sources and external resources, such as:''
  
== External links ==
 
<!--''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
+
* ''page on aircraft encyclopedia;''
* ''other literature.''-->
+
* ''other literature.''
 
 
* [https://warthunder.com/en/news/4904-development-beriev-be-6-the-arctic-seagull-en [Devblog<nowiki>]</nowiki> Beriev Be-6 - "The Arctic Seagull"]
 
  
{{USSR bombers}}
+
{{AirManufacturer Polikarpov}}
 +
{{USSR fighters}}
 +
{{USSR premium aircraft}}

Revision as of 11:40, 18 April 2020

Rank 6 USA
F-5C Pack
I-16 type 28
i-16_type28.png
I-16 type 28
AB RB SB
3.3 3.3 2.7
Purchase:1 350 Specs-Card-Eagle.png
Show in game
This page is about the Russian fighter I-16 type 28. For other uses, see I-16 (Family).

Description

The I-16 type 28 in the garage


The I-16 type 28 Ishak is a Rank II premium Russian fighter with a battle rating of 3.3 (AB/RB) and 2.7 (SB). This aircraft has been the game since the start of the Open Beta Test prior to Update 1.29

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at ?,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ?  ? 9950  ??.?  ??.?  ??.?  ??.?  ???
Upgraded
Max Speed
(km/h at ?,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 9950  ??.?  ??.?  ??.?  ??.?  ???

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
0 260  ??? ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located at the front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near the fuselage

Armaments

Offensive armament

Usage in the battles

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV Engine Injection Cover

Pros and cons

Pros:

  • Highly manoeuvrable
  • Extremely good roll rate

Cons:

  • Poor climb rate
  • Early ShVAK cannons do not do much damage to enemy aircraft
  • Not very fast
  • Very fragile
  • Engine overheats a lot

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

In-game description

"The I-16 was a Soviet single-engine monoplane fighter designed in the 1930s by the Polikarpov Design Bureau. As early as 1939, few remained unconvinced that the era of the I-16 was ending. Even the installation of the more powerful M-62 and M-63 engines did not allow serial examples to exceed 500 km/h. For some time, it was believed that better performance could be achieved with the use of the M-64 engine, rated at 1,200 to 1,300 HP. Designers expected the M-64 (there was also an M-65) to be ready by 1941; however, this nine-cylinder radial engine was never adequately completed. Nikolai Polikarpov, the lead designer, attempted to improve the I-16’s aerodynamics by replacing its canvas outer skin with plywood. In the summer of 1939, a prototype with upper wing surfaces covered with 2.5 mm thick plywood was tested; at the same time, an I-16 Type 28 with plywood surfaces was submitted for state trials. The latter achieved 489 km/h, which was slightly better than other variants, however, the achievement was chalked up to the new M-63 engine.

While the plywood surface was recommended for production, it was in fact never used on serial production aircraft. Further flight testing of the I-16 in 1939 proved that subsequent modifications were not cost-effective. One of the proposed modifications was to address the tuck-under phenomenon in high-speed dives which took place when deflecting the elevator to a positive angle of attack. Several fatal crashes led to further research into the issue. As it turned out, the I-16 was highly sensitive to the angle of attack changes of the elevator."

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Polikarpov Design Bureau (Опытное конструкторское бюро Поликарпова)
I-15  I-15 WR · I-15 M-22 · I-15 M-25 · I-15bis · Krasnolutsky's I-15bis
I-153  I-153 M-62 · Zhukovsky's I-153-M62 · I-153P
I-16  I-16 type 5 · I-16 type 10 · I-16 type 18 · I-16 type 24 · I-16 type 27 · I-16 type 28
I-180  I-180S · I-185 (M-71) · I-185 (M-82)
ITP  ITP (M-1)
Twin-engine fighters  TIS MA
Bombers  Po-2 · Po-2M
Export  ␗I-15bis · ␗I-153 M-62 · ␗I-16 type 5 · ␗I-16 type 10 · ␗I-16 type 17 · ␗I-16 Chung 28

USSR fighters
I-15  I-15 WR · I-15 M-22 · I-15 M-25 · I-15bis · Krasnolutsky's I-15bis
  I-153 M-62 · Zhukovsky's I-153-M62 · I-153P
I-16  I-16 type 5 · I-16 type 10 · I-16 type 18 · I-16 type 24 · I-16 type 27 · I-16 type 28 · I-180S
I-29  I-29
I-185  I-185 (M-71) · I-185 (M-82)
I-225  I-225
ITP  ITP (M-1)
MiG-3  MiG-3-15 · MiG-3-15 (BK) · MiG-3-34
LaGG  I-301 · LaGG-3-4 · LaGG-3-8 · LaGG-3-11 · LaGG-3-23 · LaGG-3-34 · LaGG-3-35 · LaGG-3-66
La  La-5 · La-5F · La-5FN · La-7 · Dolgushin's La-7 · La-7B-20 · La-9 · La-11
Yak-1/7  Yak-1 · Yak-1B · Yak-7B
Yak-3  Yak-3 · Yak-3P · Yak-3T · Yak-3U · Yak-3 (VK-107)
Yak-9  Yak-9 · Yak-9B · Golovachev's Yak-9M · Yak-9T · Yak-9K · Yak-9U · Yak-9UT · Yak-9P
Other countries  ▂P-40E-1 · ▂P-47D-27 · ▂Hurricane Mk IIB · ▂Fw 190 D-9 · ▂Spitfire Mk IXc
P-39  ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15
P-63  ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5

USSR premium aircraft
Fighters  Krasnolutsky's I-15bis · I-16 type 28 · Zhukovsky's I-153-M62 · I-153P · I-180S · I-301 · ITP (M-1)
  LaGG-3-4 · LaGG-3-23 · LaGG-3-34 · Dolgushin's La-7 · La-11
  Yak-3 (VK-107) · Yak-3T · Golovachev's Yak-9M
  ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15 · ▂P-40E-1 · ▂P-47D-27 · ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5
  ▂Hurricane Mk IIB · ▂Spitfire Mk IXc · ▂Fw 190 D-9
Twin-engine fighters  I-29
Jet fighters  Su-11 · MiG-15bis ISH · MiG-17AS · MiG-21S (R-13-300) · MiG-23ML
Strike aircraft  IL-2M "Avenger" · IL-2 M-82 · IL-8 (1944) · Su-6 · Tandem MAI · TIS MA · Su-8 · Tu-1
  Yak-38 · Su-7BMK · Su-25K · Su-39
Bombers  Po-2M · Be-6 · MBR-2-M-34 · Pe-2-205 · TB-3M-17-32
  ▂PBY-5A Catalina · ▂Hampden TB Mk I · ▂A-20G-30 · ▂B-25J-30