Difference between pages "WSP Table Templates" and "Fleet"

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m (Changed "Britain" to "Great Britain")
 
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{| class="wt-class-table" cellpadding="10px"
Note: Hidden notes from display are written above or below the table you want to use, please see them.
+
|- style="text-align:center;"
 
+
|<div>[[File:USA flag.png|130px|link=Category:USA ships]][[:Category:USA ships|USA]]</div>
In order to use a table - Open source, copy the table and remove "__.__" This is replaced with text or number.
+
<div>[[File:Germany flag.png|130px|link=Category:Germany ships]][[:Category:Germany ships|Germany]]</div>
 
+
<div>[[File:USSR flag.png|130px|link=Category:USSR ships]][[:Category:USSR ships|USSR]]</div>
<nowiki>**</nowiki>You will see "<!-- Text --> Between the arrows is hidden text, which can be read.
+
<div>[[File:Britain flag.png|130px|link=Category:Britain ships]][[:Category:Britain ships|Great Britain]]</div>
 
+
<div>[[File:Japan flag.png|130px|link=Category:Japan ships]][[:Category:Japan ships|Japan]]</div>
== Aircraft ==
+
|- style="text-align:center;"
=== Flight performance ===
+
|<div>[[File:Barges icon.png|link=Category:Barges|]][[:Category:Barges|Barges]]</div>
{| class="wikitable" style="text-align:center"
+
<div>[[File:Boats icon.png|link=Category:Boats|]][[:Category:Boats|Boats]]</div>
! rowspan="2" | Characteristics
+
<div>[[File:Sub-chasers icon.png|link=Category:Sub-chasers|]][[:Category:Sub-chasers|Sub-chasers]]</div>
! colspan="2" | Max Speed<br />(km/h at _,___ m)
+
<div>[[File:Destroyers icon.png|link=Category:Destroyers|]][[:Category:Destroyers|Destroyers]]</div>
! rowspan="2" | Max altitude<br />(meters)
+
<div>[[File:Cruisers icon.png|link=Category:Cruisers|]][[:Category:Cruisers|Cruisers]]</div>
! colspan="2" | Turn time<br />(seconds)
+
<div>[[File:Premium ships icon.png|link=Category:Premium_ships|]][[:Category:Premium_ships|Premium ships]]</div>
! colspan="2" | Rate of climb<br />(meters/second)
+
|- style="text-align:center;"
! rowspan="2" | Take-off run<br />(meters)
+
|<div>[[File:First rank icon.png|link=Category:First rank ships|]][[:Category:First rank ships|First rank]]</div>
|-
+
<div>[[File:Second rank icon.png|link=Category:Second rank ships|]][[:Category:Second rank ships|Second rank]]</div>
! AB !! RB !! AB !! RB !! AB !! RB
+
<div>[[File:Third rank icon.png|link=Category:Third rank ships|]][[:Category:Third rank ships|Third rank]]</div>
|-
+
<div>[[File:Fourth rank icon.png|link=Category:Fourth rank ships|]][[:Category:Fourth rank ships|Fourth rank]]</div>
! Stock
+
<div>[[File:Fifth rank icon.png|link=Category:Fifth rank ships|]][[:Category:Fifth rank ships|Fifth rank]]</div>
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | ___
 
|-
 
! Upgraded
 
| ___ || ___  || __._ || __._ || __._ || __._
 
|-
 
|}
 
 
 
==== Details ====
 
<!--
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="6" | Features
 
|-
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
|-
 
| _ || _ || _ || _ || _ || _    <!-- ✓ --><!--
 
|-
 
|}
 
-->
 
{{AirFeatures|<!--Combat flaps-->y |<!--Take-off flaps-->y |<!--Landing flaps-->y |<!--Air brakes-->n |<!--Arrestor gear-->n |<!--Drogue chute-->n }}
 
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="7" | Limits
 
|-
 
! rowspan="2" | Wings (km/h)
 
! rowspan="2" | Gear (km/h)
 
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
|-
 
! Combat !! Take-off !! Landing !! +  !! -
 
|-
 
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__
 
|-
 
|}
 
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="4" | Optimal velocities (km/h)
 
|-
 
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
| < ___ || < ___ || < ___ || > ___
 
|-
 
|}
 
 
 
<!--
 
{| class="wikitable" style="text-align:center"
 
|-
 
! Compressor
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
! Setting 1
 
| _,___ m || _,___ hp || _,___ hp
 
|-
 
! Setting 2
 
| _,___ m || _,___ hp || _,___ hp
 
|}-->
 
{{AirCompressor|stages = 2|alt1 = |power1 = | wep1 = <!--pick this to input directly-->
 
|alt2 = |power2 = |wepMult2 = <!--pick this for multiplier-->}}<!--you can add as many stages as needed not just 2-->
 
 
 
=== Radars ===
 
{| class="wikitable" style="text-align:center"
 
! colspan="4" | [[AN/APS-21]] - Target Detection Radar
 
|-
 
! {{Annotation|Maximum<br/>Detection<br/>Range|The maximum possible range at which a target can be detected}}
 
! {{Annotation|Guaranteed<br/>Detection<br/>Range|The range, below which, detection of a target is practically guaranteed}}
 
! {{Annotation|Max Azimuth<br/>Scan Angle|How far to each side the radar can scan (widest search mode)}}
 
! {{Annotation|Max Elevation<br/>Scan Angle|How far up and down the radar can scan (widest search mode)}}
 
|-
 
| 45,000 m || 28,000 m || ±85° || ±16°
 
|-
 
! colspan="4" | [[AN/APG-26]] - Target Tracking Radar
 
|-
 
! {{Annotation|Maximum<br/>Tracking<br/>Range|The maximum range at which a target can be tracked}}
 
! {{Annotation|Minimum<br/>Tracking<br/>Range|The range below which targets cannot be tracked by the radar}}
 
! {{Annotation|Azimuth Tracking<br/>Angle|How far to each side the radar can track a target}}
 
! {{Annotation|Elevation Tracking<br/>Angle|How far up and down the radar can track a target}}
 
|-
 
| 4,000 m || 150 m || ±60° || ±60°
 
|-
 
 
|}
 
|}
  
=== Manual Engine Control ===
+
{| class="wt-ul-container" width="100%" rules="rows" cellpadding="5px"
<!--
+
|- style="text-align:left;"
{| class="wikitable" style="text-align:center"
+
! width="33%" | Historical articles !! width="33%" | Game mechanics !! width="33%" | Vehicles categories
 
|-
 
|-
! colspan="7" | MEC elements
+
| style="vertical-align:top;" |
|-
 
! rowspan="2" | Mixer
 
! rowspan="2" | Pitch
 
! colspan="3" | Radiator
 
! rowspan="2" | Supercharger
 
! rowspan="2" | Turbocharger
 
|-
 
! Oil !! Water !! Type
 
|-
 
| Not controllable || Not controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable
 
|-
 
|}-->
 
{{MEC |mixer = y| prop = y|autoprop = y|oilRad =y |autoOil = y|waterRad = y|autoWater = y|radType = y|super = y|gear = 1|turbo = y}}
 
  
=== Modules ===
+
| style="vertical-align:top;" |
{| class="wikitable"
 
! Tier
 
! colspan="2" | Flight performance
 
! Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
|
 
|
 
|
 
|
 
|
 
|-
 
| II
 
|
 
|
 
|
 
|
 
|
 
|-
 
| III
 
|
 
|
 
|
 
|
 
|
 
|-
 
| IV
 
|
 
|
 
|
 
|
 
|
 
|-
 
|}
 
  
== Tanks ==
+
| style="vertical-align:top;" |
=== Survivability and armour ===
+
[[:Category:Premium ships|Premium ships]] {{-}} [[:Category:Gift ships|Bundle & Gift ships]] {{-}} [[:Category:Squadron ships|Squadron ships]]
<!-- State what the armour is as listed below -->
 
* Cast homogeneous armour (Turret)
 
* Rolled homogeneous armour (Hull)
 
  
{| class="wikitable"
+
'''[[:Category:Barges|Barges]]:'''<br>
|-
+
[[:Category:Naval_ferry_barges|Naval Ferry Barges]]{{-}}[[:Category:Anti-air_ferrys|Anti-Air Ferrys]]
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
 
|-
 
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
 
|-
 
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm
 
|-
 
|}
 
  
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
+
'''[[:Category:Boats|Boats]]:'''<br>
 +
[[:Category:Gunboats|Gun]]{{-}}[[:Category:Heavy_boats|Heavy]]{{-}}[[:Category:Armored_gun_boats|Armored Gun]]<br>[[:Category:Hydrofoil_torpedo_boats|Hydrofoil Torpedo]]{{-}}[[:Category:Fast_attack_crafts|Fast Attack Crafts]]<br>
 +
[[:Category:Motor_torpedo_boats|Motor Torpedos]]{{-}}[[:Category:Motor_gun_boats|Motor Gun]]{{-}}[[:Category:Motor_torpedo_gun_boats|Motor Topedo Gun]]
  
* Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick.
+
'''[[:Category:Sub-chasers|Sub-chasers]]:'''<br>
 +
[[:Category:Small_sub-chasers|Small]]{{-}}[[:Category:Armored_sub-chasers|Armored]]
  
=== Mobility ===
+
'''Auxiliary vessels:'''<br>
<!--
+
[[:Category:Minesweepers|Minesweepers]]{{-}}[[:Category:Minelayers|Minelayers]]
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Game Mode
 
! colspan="3" | Mobility characteristics
 
! colspan="2" | Engine power (horsepower)
 
! colspan="2" | Power-to-weight ratio (hp/ton)
 
|-
 
! Max Speed
 
! {{Annotation|Weight|Vehicle Weight (Tons)}}
 
! {{Annotation|AoA Weight|Add on Armour Weight (Tons)}}
 
! Stock
 
! Upgraded
 
! Stock
 
! Upgraded
 
|-
 
! Arcade
 
| ___ || rowspan="2" | ___ || rowspan="2" | ___  || ____ || ____ || __.__ || __.__
 
|-
 
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
 
| ___ || ___ || ____ || __.__ || __._
 
|}-->
 
{{tankMobility|weight= 1|<!--AoAweight= -->|abSpeed= 1|abMinHp= 1|abMaxHp= 1|rbSpeed= 1|rbMinHp= 1|rbMaxHp= 1}}
 
  
=== Main armament ===
+
'''Large vessels:'''<br>
<!-- {{main|Link to cannon}} -->
+
[[:Category:Destroyers|Destroyers]]{{-}}[[:Category:Light_cruisers|Light Cruisers]]{{-}}[[:Category:Heavy_cruisers|Heavy Cruisers]]
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
! colspan="5" | [[CANNON PAGE|Cannon Name]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
! Mode
 
! Capacity
 
! Vertical
 
! Horizontal
 
! Stabilizer
 
! Stock
 
! Upgraded
 
! Full
 
! Expert
 
! Aced
 
! Stock
 
! Full
 
! Expert
 
! Aced
 
|-
 
! ''Arcade''
 
| rowspan="2" | __ || rowspan="2" | -__°/+__° || rowspan="2" | ±___° || rowspan="2" | __ || __._ || __._  || __._  || __._  || __._  || rowspan="2" | __.__ || rowspan="2" | __.__ || rowspan="2" | __.__ || rowspan="2" | __.__
 
|-
 
! ''Realistic''
 
| __._ || __._  || __._  || __._  || __._
 
|-
 
|}
 
  
==== [[Ammo racks]] ====
+
'''Weapons:'''<br>
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
+
[[:Category:Naval_machine_guns|Machine guns]]{{-}}[[:Category:Naval_cannons|Cannons]]{{-}}[[:Category:Naval_special_armaments|Special armaments]]
{| class="wikitable" style="text-align:center"
 
|-
 
! Full<br>ammo
 
! 1st<br>rack empty
 
! 2nd<br>rack empty
 
! 3rd<br>rack empty
 
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 6th<br>rack empty
 
! Visual<br>discrepancy
 
|-
 
| '''__''' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __
 
|-
 
 
|}
 
|}
  
==== [[Optics]] ====
+
[[Category:Fleet]]
{| class="wikitable" style="text-align:center"
 
! colspan="3" | {{PAGENAME}} Optics
 
|-
 
!
 
! Default magnification
 
! Maximum magnification
 
|-
 
! Main Gun optics
 
| X7.2 || X8.0
 
|-
 
! Comparable optics
 
| colspan="2" | ???
 
|-
 
|}
 
 
 
{| class="wikitable" style="text-align:center"
 
! colspan="7" | <nowiki>{{PAGENAME}}</nowiki> [[Optics]]
 
|-
 
! rowspan="3" |Type of optic
 
! rowspan="3" |Magnification
 
! colspan="5" |[[Night Vision Devices]]
 
|-
 
! colspan="3" |Image Intensifier
 
! rowspan="2" |{{Annotation|Thermal Imager<br>Resolution|The higher the resolution the clearer and more detailed the image is}}
 
! rowspan="2" |Notes
 
|-
 
! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}
 
! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}
 
! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}
 
|-
 
! Gunner's Sight
 
| X3.6 - X12 || 1600 x 1200 || 9.0 || High || 500 x 300 || Thermal imager unlocked by "NVD Upgrade" mod (tier 4), replaces image intensifier.
 
|-
 
! Commander's View
 
| X6 || 1600 x 1200 || 9.0 || High || Not Fitted || Image intensifier unlocked by "NVD" mod (tier 3)
 
|-
 
! Driver's View
 
| X1 / 3PV || 1600 x 1200 || 5.0 || High || Not Fitted || Image intensifier unlocked by "NVD" mod (tier 3)
 
|-
 
|}
 
 
 
{| class="wikitable" style="text-align:center"
 
! colspan="3" | <nowiki>{{PAGENAME}}</nowiki> [[Night_Vision_Devices#Infrared_Spotlights|IR Searchlight]]
 
|-
 
! Max Range
 
! Beam Width
 
! Location / Notes
 
|-
 
| 1,400 m || 8.2° || Searchlight mounted on the turret front, just right of the gun. Light moves up and down with main gun.
 
|-
 
|}
 
 
 
=== Machine guns ===
 
{| class="wikitable" style="text-align:center" width="70%"
 
|-
 
! colspan="6" | Name of gun & Linked to the gun
 
|-
 
! Mount
 
! Total Ammo
 
! Shots per Belt
 
! {{Annotation|Fire rate|Shots per minute}}
 
! Vertical guidance
 
! Horizontal guidance
 
|-
 
| Pintle || ___ || ___ || ___ || -___°/+___° || ±___°
 
|-
 
| Coaxial || ___ || ___ || ___ || colspan="2" | N/A (Fixed)
 
|-
 
|}
 
 
 
=== Modules ===
 
{| class="wikitable"
 
! Tier
 
! colspan="2" | Mobility
 
! Protection
 
! colspan="2" | Firepower
 
|-
 
| I
 
|
 
|
 
|
 
|
 
|
 
|-
 
| II
 
|
 
|
 
|
 
|
 
|
 
|-
 
| III
 
|
 
|
 
|
 
|
 
|
 
|-
 
| IV
 
|
 
|
 
|
 
|
 
|
 
|-
 
|}
 
 
 
== Naval ==
 
=== Mobility ===
 
<!-- OLD / Basic version
 
{| class="wikitable" style="text-align:center" width="40%"
 
! rowspan="3" | Game Mode
 
! colspan="3" | Mobility characteristics
 
|-
 
! colspan="2" | {{Annotation|Max speed|Maximum forward speed (km/h)}}
 
! rowspan="2" | {{Annotation|Displacement|Ship displacement (tons)}}
 
|-
 
! Stock
 
! Upgraded
 
|-
 
! Arcade
 
| ___ || ___ || rowspan="2" | ___
 
|-
 
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
 
| ___ || ___
 
|}
 
-->
 
{| class="wikitable" style="text-align:center"
 
! colspan="6" | '''Mobility Characteristics'''
 
|-
 
! rowspan="2" | Game Mode
 
! rowspan="2" | Upgrade Status
 
! colspan="2" | Maximum Speed (km/h)
 
! rowspan="2" | {{Annotation|Turn Time (s)|Time needed to complete a 360° turn at maximum speed}}
 
! rowspan="2" | {{Annotation|Turn Radius (m)|At maximum speed}}
 
|-
 
! rowspan="1" | Forward
 
! rowspan="1" | Reverse
 
|-
 
| rowspan="2" | {{Annotation|AB|Arcade Battles}}
 
| {{Annotation|Stock|All modifications removed}} || ___ || ___ || ~___ || ~___
 
|-
 
| {{Annotation|Upgraded|All modifications installed}} || ___ || ___ || ~___ || ~___
 
|-
 
| rowspan="2" | {{Annotation|RB|Realistic Battles}}/{{Annotation|SB|Simulator Battles}}
 
| {{Annotation|Stock|All modifications removed}} || ___ || ___ || ~___ || ~___
 
|-
 
| {{Annotation|Upgraded|All modifications installed}} || ___ || ___ || ~___ || ~___
 
|-
 
|}
 
 
 
== Guns: Machine & Cannons ==
 
==== Ammunition ====
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| ___ || ___ || ___ || ___ || ___ || ___ || ___ || ___
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="11" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! rowspan="2" | Normalisation at 30°<br>from horizontal
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| ___ || ___ || ___ || ___ || ___ || ___ || ___ || {{gunParam|shell= <!--needs code name-->|normalization}} || {{gunParam|shell= |ricochet|0}}  || {{gunParam|shell= |ricochet|50}} || {{gunParam|shell= |ricochet|100}}
 
|-
 
|}
 
 
 
{| class="wikitable sortable" style="text-align:center"
 
! colspan="7" | Smoke shell characteristics
 
|-
 
! Ammunition
 
! Velocity<br>(m/s)
 
! Projectile<br>Mass (kg)
 
! Screen radius<br>(m)
 
! Screen deploy time<br>(s)
 
! Screen hold time<br>(s)
 
! Explosive Mass<br>(TNT equivalent) (g)
 
|-
 
| __ || __ || __ || __ || __ || __ || __
 
|-
 
|}
 
 
 
{| class="wikitable" style="text-align:center" width="100%"
 
! colspan="9" | '''Torpedo Characteristics'''
 
|-
 
! Torpedo Mode !! Mass (kg) !! Maximum speed in water (km/h) !! Travel distance (km) !! Depth stroke (m) !! Arming distance (m) !! Explosive type !! Explosive mass (kg) !! TNT equivalent (kg)
 
|-
 
| {{Annotation|No|"Torpedo Mode" modification uninstalled}} || __ || __ || __ || __ || __ || __ || __ || __
 
|-
 
| {{Annotation|Yes|"Torpedo Mode" modification installed}} || __ || __ || __ || __ || __ || __ || __ || __
 
|}
 

Revision as of 21:26, 26 March 2020