GAZ-AAA (DShK)

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

The DShK GAZ AAA in the Garage.

The GAZ-AAA (DShK) (DShK gun mount on a GAZ-AAA truck), or as the DShK GAZ-AAA, is a Rank I Soviet anti-aircraft vehicle with a battle rating of 1.0. It was introduced in Update 1.63 "Desert Hunters".

The main purpose, usage and tactics recommendations

General play style

This truck is an anti air truck: Use it as such. Its slow acceleration and even worse deceleration make it a difficult vehicle to use in anti tank roles, though flanking in it may gain you 1-2 kills on light tanks. Its low BR and high fire rate make it an effective anti air truck, though its medium reload time every 50 rounds makes it inadvisable to hold the trigger for more than a second per burst.

In general, this is a support vehicle. Its thin armour makes it vulnerable to even the weakest machine gun on a tank, so use cover to your advantage. It also lacks a full 360 turret traverse, so attacks are mounted over the cab of the truck. If used to attack, it should move quickly to get into position, and never come to a complete stop unless absolutely necessary. Support for the rear of the vehicle is needed, and flankers should always be its highest priority.

Vehicle characteristics

Though similar to its predecessor, this variant boasts a 12.7 mm DShK machine gun on its truck bed, which can account for more damage on enemy aircraft due to its larger calibre machine gun rounds.

Tactics

Use quick, aimed bursts against enemy aircraft. Do not bother if they are more than 1km away, while decent the ROF and magazine capacity will not be enough to do significant damage.

Specific enemies worth noting

Counter-tactics

Pros and cons

Pros:

  • High fire rate.
  • Decent magazine capacity (50 Rounds).
  • Quite accurate at range.
  • Decent steering.
  • Good gun depression.
  • Decent penetration.
  • The 12.7 mm DShK machine gun packs more of a punch than the 7.7 Maxim machine guns on the previous vehicle (which is the 4M GAZ-AAA).

Cons:

  • Cannot fire vertically or past the sides of the vehicle.
  • Use as an AA vehicle can be difficult. You may need to change your position frequently to keep an aircraft in your sights.
  • Medium reload time.
  • Very little to no armour/protection.
  • Low top speed and acceleration for a truck.
  • Brakes are weak.
  • Extremely vulnerable to artillery and strafing aircraft. Even 7.7 mm machine gun rounds are a threat.
  • Much lower rate of fire than the 4 7.7 Maxim guns, making it a lot harder to engage fast moving targets.

Specifications

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

Armament

1 x 12.7 mm DShK machine gun
  • Ammunition Capacity: 1,000 rounds (50 round magazine)
  • Fire Rate: 600 Shots per minute
  • Gun Depression: -4°
  • Gun Elevation: 45°
  • Turret Rotation Speed: 20.8°/s (Stock), 28.8°/s (Upgraded), __._°/s (Upgraded + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reload Rate: 10.4s (Stock), _._s (Full Crew), _._s (Prior + Expert Qualif.), _._s (Prior + Ace Qualif.)
1 x 12.7 mm DShK machine gun
  • Ammunition Capacity: 1,000 rounds (50 round magazine)
  • Rate of Fire: 600.0 Shots per Minute
  • Gun Depression: -4°
  • Gun Elevation: 45°
  • Turret Rotation Speed: 20.8°/s (Stock), 24.5°/s (Upgraded), __._°/s (Upgraded + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reload Rate: 10.4s (Stock), _._s (Full Crew), _._s (Prior + Expert Qualif.), _._s (Prior + Ace Qualif.)
1 x 12.7 mm DShK machine gun
  • Ammunition Capacity: 1,000 rounds (50 round magazine)
  • Rate of Fire: 600.0 Shots per Minute
  • Gun Depression: -4°
  • Gun Elevation: 45°
  • Turret Rotation Speed: 20.8°/s (Stock), 24.5°/s (Upgraded), __._°/s (Upgraded + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reload Rate: 10.4s (Stock), _._s (Full Crew), _._s (Prior + Expert Qualif.), _._s (Prior + Ace Qualif.)
Ammunition
Ammunition Belt Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
Default AP-I, T, IAI 21 20 15 9 6 5
API AP-I(c), API-T 27 25 17 11 7 6
AP AP-I(c), AP-I(c), API-T 27 25 17 11 7 6
API-T API-T,API-T, AP-I(c) 27 25 17 11 7 6
Round types
  • AP-I - Armor-piercing incendiary bullet
  • API-T - Armor-piercing incendiary tracer bullet
  • API(c) - Armor-piercing incendiary bullet (cermet core)
  • IAI - Immediate-action incendiary bullet
Ammo racks
X-Ray View of DShK GAZ MM.
Full
ammo
1st
rack empty
Recommendations Visual
discrepancy
20 1 (+19) Keep full N/A

Crew

  • Commander
  • Aimer
  • Driver

Total: 3 Crew members

Armour

Armour View of DShK GAZ-MM

Armour type:

  • Structural steel
  • Wood (Truck bed)
Armour Front Sides Rear Roof
Driver's cabin 1 mm 1 mm (0-5°) 1 mm 1 mm
Cargo bed 15 mm (1°) 15 mm 15 mm 15 mm

Notes:

  • Road wheels are 2 mm thick and the chassis is 5 mm thick.
  • The truck bed is 15 mm of wood, which will probably not offer as much protection as the truck cab.
  • The radiator housing is unarmored.

Engine & mobility

Weight: 3.0 ton

Max Speed: 49 km/h
Stock

  • Engine Power: 81 hp @ 2200 rpm
  • Power-to-Weight Ratio: 27.00 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 100 hp @ 2200 rpm
  • Power-to-Weight Ratio: 33.33 hp/ton
  • Maximum Inclination: 43°
Weight: 3.0 ton

Max Speed: 45 km/h
Stock

  • Engine Power: 50 hp @ 2200 rpm
  • Power-to-Weight Ratio: 16.67 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 57 hp @ 2200 rpm
  • Power-to-Weight Ratio: 19.00 hp/ton
  • Maximum Inclination: 41°
Weight: 3.0 ton

Max Speed: 45 km/h
Stock

  • Engine Power: 50 hp @ 2200 rpm
  • Power-to-Weight Ratio: 16.67 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 57 hp @ 2200 rpm
  • Power-to-Weight Ratio: 19.00 hp/ton
  • Maximum Inclination: 41°

Modules and improvements

"Parts", "Horizontal Turret Drive", and "FPE" should be prioritized. Afterwards, focus on new ammunition and fire control upgrades.

History of creation and combat usage

The 12.7x108 mm DShK (Degtyaryova-Shpagina Krupnokaliberny: Degtyarov-Shpagin large caliber (MG)) was a Soviet heavy machine gun developed in 1938. It was adopted in the Soviet Army and, similar to the M2 Browning in American service, was able to adapt to different roles and configurations ranging from anti-aircraft guns, infantry support, and mounted on tanks.

In the anti-aircraft service, some DShK were mounted on pintle mounts, tripods, and triple mounts for stability. One attempt for increased mobility was to mount the DShK on a truck bed of the GAZ-AA and GAZ-MM trucks. While not much is known about their utility in-service, it can be assumed that they were used in a mobile light anti-aircraft role as well as a infantry support weapon.

Screenshots and fan art

Skins and camouflages for the DShK GAZ AAA from live.warthunder.com.

Additional information (links)

References


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ussr_gaz_dshk.png

Icon-country-sov.png GAZ-AAA (DShK)
Nation USSR
Type SPAA
Rank 1
Battle Rating
1.0
1.0
1.0

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Weight
3,000 kg
6,614 lb
Number of Crew 3
Hull armour thickness
1/1/1/1 mm
0.04/0.04/0.04/0.04 inches
Statistics
Engine power (stock)
81 hp
50 hp
50 hp
Engine power (upgraded)
100 hp
57 hp
57 hp
HP/ton ratio (stock)
27.00
27.43
16.67
16.93
16.67
16.93
HP/ton ratio (Upgraded)
33.33
33.87
19.00
19.30
19.00
19.30
Max speed
49 km/h
30.0 mph
45 km/h
27.9 mph
45 km/h
27.9 mph
Main Weapon
1 x 12.7 mm DShK Heavy machine gun
Ammo stowage 1,000 rounds
Vertical guidance -4°/45°
Economy
Required RP 2,900 RP
Vehicle cost 700 SL
Crew training cost 200 SL
Max repair cost*
80 SL
30 SL
50 SL
Free repair time (Stock)
10m
21m
21m
Free repair time (Upgraded)
3m
7m
7m
Warning: this sidebar is a WIP and can be incorrect. Last updated 1.79.1.192.