D.500

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

The D.500 in the garage.

The D.500 is a reserve French fighter with a battle rating of 1.0. It was introduced in Update 1.73 "Vive la France".

The main purpose, usage and tactics recommendations

General play style

The D.500 is a French reserve fighter which can be utilized for air-to-air combat or ground attack on light ground units (armoured vehicles and mobile AAA units). Good speed and manouverability allows this aircraft to utilize its rudder, ailerons and flaps to roll, turn and manouver out of tight spots. When going after ground units this aircraft can making an attack and then looping up and back over down onto remaining targets with ease.

Vehicle characteristics

The D.500 is an all metal mono-wing aircraft with an open cockpit and fixed landing gear which was built in the mid 1930’s and was France’s fighter aircraft until it was replaced by Morane-Saulnier M.S.406 aircraft in 1939. When playing SB (or AB and RB in cockpit view) this aircraft offers excellent visibility only really limiting visibility where the wings are at. This aircraft has 1,200 rounds of ammunition between four machine guns and can really do some damage when gun convergence is set between 250 and 350 meters.

Tactics

The D.500 is a good beginning aircraft for pilots in the French tech tree. This aircraft is a good aircraft for in-close fighting. Bringing in the gun convergence between 250 and 350 meters and then targeting an aircraft within that range or closer will allow for all four guns to do their damage along with potentially setting alight the enemy aircraft. This aircraft can switch between attacking aircraft and ground vehicles with no problems as it is still fairly manouverable at lower speeds and altitudes. Long continued bursts from the guns can lead to gun jams, but short controlled bursts should allow you to avoid that. In AB, relative short ammo reload rate (~10 seconds) will have you back in action fairly quickly.

Specific enemies worth noting

Smaller and lighter aircraft such as biplanes will have an easier time evading you and turning the tables by getting behind you. The D.500 can utilize its speed and manoueverability to make it very difficult for and enemy fighter to get a gun solution.

Counter-tactics

Biplanes can typically out turn a D.500, however be careful, if a D.500 utilizes their rudder in their loop/turn, they can cut a tighter circle. The D.500 open cockpit can allow for a pilot snipe, but otherwise most of the critical equipment for a D.500 are located towards the middle of the fuselage forward including the pilot, fuel tank and engine.

Pros and cons

Pros

  • Very maneuverable.
  • Speed is adequate.
  • Guns are plenty and powerful at the rank.
  • Short gun convergence (250-350m) chews up aircraft at short ranges.

Cons

  • Low speed limit.
  • While not the fastest, usually no an issue.
  • No flaps and gear permanently extended.
  • Open cockpit means enemy rounds can potentially snipe the pilot.

Specifications

Armaments

  • 2 x 7.5 mm Darne 1933 machine gun, nose-mounted (300 rpg = 600 total)
  • 2 x 7.5 mm MAC 1934 machine gun, wing-mounted (300 rpg = 600 total)

Armour

  • 3 mm Steel plate behind engine.
  • 3 mm Steel plate on pilot's seat.

Engine & mobility

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator


Engine

'Name: Hispano-Suiza 12Xbrs 12-cylinder inline
  • Cooling type: Water
  • Takeoff power: 656 hp (Stock), 683 hp (Upgraded)
  • Mass: 500 kg
'Name: Hispano-Suiza 12Xbrs 12-cylinder inline
  • Cooling type: Water
  • Takeoff power: 634 hp (Stock), 650 hp (Upgraded)
  • Mass: 500 kg
'Name: Hispano-Suiza 12Xbrs 12-cylinder inline
  • Cooling type: Water
  • Takeoff power: 634 hp (Stock), 650 hp (Upgraded)
  • Mass: 500 kg

Stats

Stock
  • Max speed: 355 km/h
    • at height: 5,000 m
  • Max altitude: 9,000 m
  • Turn Time: 15.7 s
  • Rate of Climb: 10.4 m/s
  • Takeoff run: 150 m

Upgraded

  • Max speed: 378 km/h
    • at height: 5,000 m
  • Max altitude: 9,000 m
  • Turn Time: 14.4 s
  • Rate of Climb: 14.7 m/s
  • Takeoff run: 150 m
Stock
  • Max speed: 349 km/h
    • at height: 5,000 m
  • Max altitude: 9,000 m
  • Turn Time: 16.3 s
  • Rate of Climb: 10.4 m/s
  • Takeoff run: 150 m

Upgraded

  • Max speed: 366 km/h
    • at height: 5,000 m
  • Max altitude: 9,000 m
  • Turn Time: 15.0 s
  • Rate of Climb: 12.5 m/s
  • Takeoff run: 150 m
Stock
  • Max speed: 349 km/h
    • at height: 5,000 m
  • Max altitude: 9,000 m
  • Turn Time: 16.3 s
  • Rate of Climb: 10.4 m/s
  • Takeoff run: 150 m

Upgraded

  • Max speed: 366 km/h
    • at height: 5,000 m
  • Max altitude: 9,000 m
  • Turn Time: 15.0 s
  • Rate of Climb: 12.5 m/s
  • Takeoff run: 150 m

Performance

D.500/Horsepower graph

Modules and improvements

History of creation and combat usage

The Dewoitine D.500 was developed by French aircraft designed Emile Dewoitine. It was based on a C1 specification issued by the French Government to replace the aging Nieuport 62. The D.500 entered service with the French Airforce in July 1935. They were the primary fighters of the French Air force until replaced by the M.S.406.

Screenshots and fan art

Skins and camouflages for the ___ from live.warthunder.com.

Additional information (links)

References


Sidebar

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d_500.png

Icon-country-fra.png D.500
Nation France
Manufacture Dewoitine
Type Fighter
Rank Reserve
Battle Rating
1.0
1.0
1.0
Fighting style Turn Fight
Boom & Zoom

   Metric✓       Imperial   

   Metric       Imperial✓   

Offensive armament
2 x 7.5 mm Darne 1933 Machine gun
Magazine 300 rpg
Mount Nose
2 x 7.5 mm MAC 1934 Machine gun
Magazine 300 rpg
Mount Wing
Engine power
Number of Engines 1
100% (Stock, Upgraded)
___ hp, ___ hp
___ hp, 650 hp
___ hp, 650 hp
WEP (Stock, Upgraded)
___ hp, ___ hp
___ hp, 650 hp
___ hp, 650 hp
WEP Duration
25.0 s
Infinite
Infinite
Characteristics
Empty Weight
1414 kg
3117 lb
Empty Weight + fuel
1624 kg
3580 lb
Takeoff Weight
1755 kg
3869 lb
Wing Area
16.5 m²
177.51 ft²
Wing loading (Empty)
85.7 kg/m²
17.52 lb/ft²
# Flap Positions 0
Air brakes No
Arrestor Gear No
Statistics
Top speed
___ kph at ___ m
___ mph at ___ ft
Top speed (WEP)
___ km/h at ____ m
___ mph at ____ ft
Climb Rate (100%)
___ m/s
___ ft/s
Climb Rate (WEP)
__.__ m/s
__.__ ft/s
Optimal climb velocity
___ kph
___ mph
Turn Time (100%) __ s
Turn Time (WEP) __ s
Limits
Max Speed limit
576 kph
357 mph
Gear limit
577 kph
358 mph
Combat Flaps
410 kph
254 mph
Max static +G's ~13g
Max static -G's ~7.5g
Optimal Velocities
Ailerons
<320 kph
<198 mph
Rudder
<330 kph
<205 mph
Elevators
<360 kph
<223 mph
Radiator
>280 kph
>174 mph
Manual Control
Mixer is not controllable
Pitch is not controllable
has no automatic pitch
Radiator (water) is controllable
Radiator (oil) is not controllable
Oil and water uses combined radiator control
Supercharger is not controllable
Turbocharger is not controllable
Compressor settings 1
Optimal Altitude
3800 m
12464 ft
100% Engine power 690 hp
WEP Engine power 690 hp
Economy
Required RP 0 RP
Vehicle cost 0 SL
Crew training cost 0 SL
Max repair cost*
0 SL
0 SL
0 SL
Free repair time (Stock)
0 h 0 m
0 h 0 m
0 h 0 m
Free repair time (Upgraded)
0 h 0 m
0 h 0 m
0 h 0 m
* Warning this is still in the test phase and can be incorrect. Take information with a grain of salt. Last checked 1.77